6. Alexandre
Cuva
• CEO of SmartDev
• Experience with distributed Scrum teams in Vietnam & India
• 16 years of international experience in software development and project manager
• Coached Agile Team in Switzerland, Vietnam, France, Tunisia, Italy, Belgium and
Netherland
• Management 3.0 & Certified Scrum Developer Trainer
• Co-founder of Da Nang Agile User Group
Speaker
2011
-‐
2014
Organizer |
Speaker
Speaker 2015
https://vn.linkedin.com/in/cuvaalex
Alexandre.cuva@smartdev.vn
7. Hoang
Nhac
Trung
• Facilitator of SmartDev LLC
• Speaker of Scrum Breakfast event
• 3+ years of being a facilitator
• 4+ years of being a lecture at universities in Da Nang
• 1.5+ years of training/coaching Agile
https://vn.linkedin.com/in/trunghoangnhac
trung.hoang@smartdev.vn
Organizer
9. Agile
Lean
Training
#Scrum | #XP | #Management 3.0 | #Lean
Smartdev LLC has core competencies in providing IT, methodology, management and
technology courses. It provides a wide selection of customized or group training sessions
to meet your company's objectives.
Agile Fundamental
(practices overview)
Agile Testing,
TDD, BDD, …
Lean Software
Development
Agile, Scrum,
XP, Kanban,
…
11. View
#5:
Grow
Structure
Many
teams
operate
within
the
context
of
a
complex
organization,
and
thus
it
is
important
to
consider
structures
that
enhance
communication
.
11
16. Self-‐Organized
Team
Formation
• Let
people
organize
themselves
in
teams
• However,
give
them
some
constraints
• Diversity,
team
size,
team
duration,
etc.
16
17. Business
Guilds
• Let
people
organize
around
certain
topics
• Such
as
specific
technologies
or
disciplines
• Have
them
form
virtual
communities
17
23. Value
units
System
administrators
GUI
designers
Project
Mgt
Office
Community
of
Practice
Center
of
Excellence
Human
Resources
...
Delivering
value
to
others
23
27. What
are
common
rules
of
thumb
(constraints)
for
organizational
design?
1. Keep
teams
small
(5
plus/minus
2)
2. Cross-‐functional
teams
(over
functional
teams)
3. T-‐skilled
people
(specialization
+
generalization)
4. Value
units
(scale
out
by
providing
services)
5. …
anything
else?
Game:
Meddlers
(Constraints)
27
28. 1. Grow
a
business
unit
consisting
of
10
people,
working
for
one
customer/one
project.
Game:
Meddlers
28
29. 1. Grow
a
business
unit
consisting
of
10
people,
working
for
one
customer/one
project.
2. Grow
your
unit
to
18
people,
who
are
working
on
two
big
projects/one
customer.
Game:
Meddlers
29
30. 1. Grow
a
business
unit
consisting
of
10
people,
working
for
one
customer/one
project.
2. Grow
your
unit
to
18
people,
who
are
working
on
two
big
projects/one
customer.
3. Your
unit
will
now
do
5
small
projects
at
the
same
time,
for
three
customers,
with
the
same
number
of
people.
Game:
Meddlers
30
31. 1. Grow
a
business
unit
consisting
of
10
people,
working
for
one
customer/one
project.
2. Grow
your
unit
to
18
people,
who
are
working
on
two
big
projects/one
customer.
3. Your
unit
will
now
do
5
small
projects
at
the
same
time,
for
three
customers,
with
the
same
number
of
people.
4. Change
your
business
unit
so
that
it
builds
a
common
platform
for
all
projects
(while
still
doing
the
5
projects).
Game:
Meddlers
31
32. 1. Grow
a
business
unit
consisting
of
10
people,
working
for
one
customer/one
project.
2. Grow
your
unit
to
18
people,
who
are
working
on
two
big
projects/one
customer.
3. Your
unit
will
now
do
5
small
projects
at
the
same
time,
for
three
customers,
with
the
same
number
of
people.
4. Change
your
business
unit
so
that
it
builds
a
common
platform
for
all
projects
(while
still
doing
the
5
projects).
5. Create
a
challenge
for
the
next
group.
Solve
the
challenge
you
are
given
by
the
previous
group.
Game:
Meddlers
32