2. What if we decided to take employee-
driven innovation seriously?
HR Square masterclass 13-05-2014
Frederik Anseel
Ghent University
Contact
frederik.anseel@ugent.be
Twitter: @fanseel
Web: fanseel.be
3. “Discussing the importance of
innovation would be a waste of
your time”
Frederik Anseel HR & Innovation – 13-05-2014
4. “The most valuable resource for innovation
remains largely untapped – the people-side of
innovation”
Frederik Anseel HR & Innovation – 13-05-2014
“40 years of psychological research provides us
with a good scientific understanding of the
psychology of innovation and how to encourage it”
5. Objectives of my talk today
Frederik Anseel HR & Innovation – 13-05-2014
• Share scientific insights on 4 key resources that drive employee-driven
innovativion
• Formulate principles that can shape an innovative work environment and
daily work experiences of employees
• Translate these principles in actionable practices and HR-tools for
stimulating innovation
6. Employee innovation is determined by 4 resources
Frederik Anseel HR & Innovation – 13-05-2014
MOTIVATIO
N
ENVIRONMENT
MOOD
EMPLOYEE
INNOVATIO
N
KNOWLEDGE
7. (1) The motivational resource
Frederik Anseel HR & Innovation – 13-05-2014
• Being passionate about work fuels innovation
Passionate? Feeling competent and in control
Intrinsic motivation =ρ .24, variation 25%
Creative self-efficacy =ρ .33
• External incentives can foster or hinder one’s innovation
It depends!
Extrinsic motivation =ρ .14, variation 151%
8. It is not only about whether people like their job, it is also
about whether they like to help others.
I enjoy the work
itself!
I want to help others
through my work!
Generates novel, but
operable work-related
ideas
9. “My co-workers will think
worse of me if I often try
out
new approaches on my
job”
“If I were to do something
innovative, my image in
the
organization would be
enhanced”
“Coming up with creative
ideas helps me do well on
my job”
“Investigates and secures
funds needed to
implement
new ideas”
Caring about your image does not help innovation
trying new ideas to do a better job does!
10. “I consider diverse sources
of information in
generating
new ideas”
“My manager will publicly
recognize those who are
Creative”
“I can decide on my own
how to go about doing my
Work”
Empowered employees engage more often in
creative processes when this is encouraged
and valued by their supervisor.
11. I am not interested in making
sure that you are here, that
you are giving us so many
hours a day. We need people
who will deliver a final
result.”
“If we do not let people do
things the way they do, we
will never know what they
are really capable of and
they will just follow our
boarding school rules.”
12. Frederik Anseel HR & Innovation – 13-05-2014
Principle 1
“Focus on intrinsic motivation, by fostering feelings of
control and competence, and channel this motivation
towards innovation by setting the right cues”
13. (2) Environmental resources
Frederik Anseel HR & Innovation – 13-05-2014
• Perceptions of one’s job
e.g. autonomy = .ρ 32
• Perceptions of one’s co-workers
e.g. co-worker support =ρ .36
• Perceptions of one’s leader
e.g. leader-member relationship =ρ .29
• Perceptions of one’s organization
e.g. Supportive resources =ρ .27
14. “In my organization, creative
work receives appropriate
recognition
and praise”
“opportunities for personal growth
and development are important to
me”
Also for people in routine jobs, recognition of creative work leads to more
creative performance
15. “Desire to elicit high
performance from
me.”
“Expresses anger at me when
he/she is mad for another reason”
“Desire to make me
feel bad about
myself.”
Abusive leadership hinders creativity, but
less when individuals believe their leader
just wants them to perform better.
16. Frederik Anseel HR & Innovation – 13-05-2014
Principle 2
“Structure employees’ work environment in such a way
that employees believe to be free and psychologically
safe in their job, and supported by their co-workers,
leaders and organization to innovate”
17. (3) Emotions as resources
Frederik Anseel HR & Innovation – 13-05-2014
• Both positive and negative moods can facilitate innovation
• Whether the mood is activating makes the difference
=
Dual-pathway of innovation
18.
19. Do not solely focus on
fostering positive moods.
Creativity stems from a
subtle interplay between
positive and negative
feelings.
20. Do not solely focus on fostering positive moods. Creativity
stems from a subtle interplay between positive and negative
feelings coupled to supervisor support
21. Frederik Anseel HR & Innovation – 13-05-2014
Principle 3
“Positive activating vibes energize employees to innovate,
but do not avoid a sense of crisis or urgency”
22. (4) Knowledge as resource
Frederik Anseel HR & Innovation – 13-05-2014
• Knowledge and information are key
component of creativity
• Emphasis on knowledge gathering,
development & sharing
e.g. openess =ρ .19 – Intrinsic motivation
to learn =ρ .21
23. “The manager
encourages members to
share ideas with each
other”
“Interact with my colleagues
in this organization to
discuss
suggestions and ideas”
“Available for sharing
experiences with people
outside this organization”
Internal and external knowledge sharing can spur creativity
and innovation. However, leaders have an important role in
encouraging and facilitating these processes.
24. “I feel that using the Web
2.0 application is fun”
“When using the Web 2.0
application, I am absorbed
intensely in the activity”
Knowledge seeking and sharing through Web 2.0 tools
contributes to employee creativity as employees experience
more flow from these new tools than classic knowledge
management tools
25. “How frequently do you
directly ask your supervisor
for feedback about your
work?”
By asking feedback directly on
problems and ideas employees use a
valuable source for creative solutions
“How frequently do you pay
attention to how your boss acts
toward you in order to understand
how he/she perceives and
evaluates your work?
26. In competitive climates hiding your knowledge for others
ultimately backfires on your own creativity
27. Frederik Anseel HR & Innovation – 13-05-2014
Principle 4
“No matter how much you motivate, energize and support
your employees, knowledge and information are the
currency of innovation. Organize for easy acces to
information and fluent sharing of knowledge”
28. “HR* can apply these 4 principals through its control over: ”
Frederik Anseel HR & Innovation – 13-05-2014
WORK DESIGN
LEARNING &
DEVELOPMENT
PERFORMANCE
MANAGEMENT
COMPENSATION &
BENEFITS
INNOVATIVE
MINDSET
INNOVATIVE
PERFORMANCE
MOTIVATION
ENVIRONMENT
MOOD
KNOWLEDGE
*Today is about how to manage not about who to hire
29. HOW CAN HR INCREASE RESOURCES FOR EMPLOYEE
INNOVATION THROUGH WORK DESIGN?
Frederik Anseel HR & Innovation – 13-05-2014
30. Frederik Anseel HR & Innovation – 13-05-2014
FOCUS ON THE MOTIVATION AND KNOWLEDGE PRINCIPLE
Customize challenging jobs that target employees passion:
-Negotiate I-deals
-Create an internal project market for which employees can volunteer
-Allow employees freetime to work on innovative projects and set goals
-Spur a prosocial climate by creating interdependency and impact
-Team interdependency leads to knowledge-sharing
HOW CAN HR INCREASE RESOURCES FOR EMPLOYEE
INNOVATION THROUGH WORK DESIGN?
31.
32. HOW CAN HR INCREASE THE FOUR RESOURCES
THROUGH TRAINING & DEVELOPMENT?
Frederik Anseel HR & Innovation – 13-05-2014
33.
34. HOW CAN HR INCREASE THE FOUR RESOURCES
THROUGH TRAINING & DEVELOPMENT?
Frederik Anseel HR & Innovation – 13-05-2014
FOCUS ON THE KNOWLEDGE PRINCIPLE
•Integrate challenges in people’s jobs in a strategic way in order to increase
on-the-job learning
•Systematically integrate after-event reviews in work as to employees can
learn from their successes and failures
•Integrate new professional social media in employees’ daily handling with
each other www.yammer.com www.work.com www.cognistreamer.com
•Train supervisors in encouraging and facilitating internal & external
knowledge sharing and feedback-seeking in their team
35. HOW CAN HR INCREASE THE FOUR RESOURCES
THROUGH PERFORMANCE MANAGEMENT?
Frederik Anseel HR & Innovation – 13-05-2014
36.
37.
38. HOW CAN HR INCREASE THE FOUR RESOURCES
THROUGH PERFORMANCE MANAGEMENT?
Frederik Anseel HR & Innovation – 13-05-2014
FOCUS ON THE CONTEXT AND THE MOOD PRINCIPLE
Facilitate progress instead of evaluating performance
•Replace annual performance reviews by performance check-ins (Adobe)
•Stimulate supervisors to reflect daily (checklist) on how they helped their
team to make progress www.progressprinciple.com
•Set creativity goals and focus both on the outcome and the process.
•Psychological safety and support
•Learn to capitalize on mood swings
39. HOW CAN HR APPLY THE PRINCIPLES THROUGH
COMPENSATION & BENEFITS?
Frederik Anseel HR & Innovation – 13-05-2014
FOCUS ON THE MOTIVATION PRINCIPLE:
I. HOW SHOULD WE REWARD TOP MANAGEMENT TO FOSTER
INNOVATION?
II. HOW SHOULD WE REWARD EMPLOYEES TO FOSTER INNOVATION?
Individually or team-wise?
40. HOW SHOULD WE REWARD TOP MANAGEMENT TO
FOSTER INNOVATION?
Frederik Anseel HR & Innovation – 13-05-2014
• Pay related to short-term goals: cost-cutting and less investments in R&D
• Long-term benefits do not overcome this tendency
• High-tech companies reward top management’s behavior and decisions,
e.g. R&D expenses, new patents or product launches, milestones in
innovative projects, innovation-audit
41. HOW SHOULD WE REWARD EMPLOYEES TO FOSTER
INNOVATION? Individually or team-wise?
Frederik Anseel HR & Innovation – 13-05-2014
Team rewarding:
•Creates outcome interdependency
•Stimulates information sharing
•Facilitates cohesion
•Enhances learning
•Diminishes subgroup salience
Caution:
•Social loafing – alternative hybrid rewarding
43. Benefit from the psychological science of innovation
– Analyse your organization for motivation, work
environment, mood and knowledge
– Seek how to adress those in HR-practices
1. Job design
2. Learning and development
3. Performance management
4. Compensation and benefits
45. Your management really values taking
into account the customer’s opinion on
the company's products and services,
and spends a large amount of money
every year on consumer research. One
of the products that your company sells is
toilet paper. You report in a meeting that
consumer research revealed that
customers complain about the packaging
of the toilet paper. They say it is too big
and not convenient to carry around. You
believe a solution is needed and could
create a competitive advantage. How
would you proceed to find an innovative
solution?
53. Who got the answer?
• Gauss, the best mathematician
that Germany ever produced
got the answer in 60 seconds in
1787 (when he was only 10
years old)!
• How did he do it?
55. The difference:
• Most people say: “My God,
this is impossible to solve in
one minute”
• Gauss said: “My God, this is
impossible to solve in one
minute like that.”
56. The difference:
• Most people blame the task
we gave them. This leads
them to give up.
• Gauss blamed the way he
was trying to solve the task.
(that is, his methodology).
This led him to questioning.
57. Please Note:
• He did not innovate because
we asked him to “be
innovative” or to “think
outside the box”!
• He innovated because he
questioned his methodology
58. Unconventional Idea:
• Innovation is NOT an end in
itself;
• It is the by-product of something
else = the questioning of how to
achieve a really stretch
objective that people bought
into)
59. Another way of Saying this:
• Give your people a really
stretch goal; AND
• Sell it to them to win their
emotional commitment to this
goal
60. In General:
• If you give your people a really
stretch goal; AND
• Sell it to them to win their emotional
commitment to the goal; THEN
• They will begin questioning the way
they are trying to achieve this goal.
• This questioning may lead to
Innovation.
61. What determines success:
• Is not the sexiness of the
stretch goal!
• It is whether you succeeded
in “selling it” to your people.
67. The Results:
• Six months later, the
campaign proved to be a
total failure.
• Why?
68. Why?
• Because (believe it or not) the
statement: “Eat healthy” is NOT
clear enough!
• The options are limitless and
this leads to decision paralysis.
69. Same principle for many things!
• We need to “cut our costs”
• We need to become more
customer-centric
• We need to change
• We need to become more
innovative
70. First Principle to Know
• Principle #1: What often looks
like resistance to change is
actually lack of clarity
71. Therefore:
• Don’t tell your people: “We
need to be innovative” or
“we need to think outside
the box”!
72. Instead:Focus on Behaviors:
• Certain behaviors are
associated with innovation.
• Therefore, encourage
everybody in your
organisation to behave like
this on a daily basis…
74. The moral of the story:
• Innovation requires that someone
takes ownership of the idea;
• Innovation requires that you stick
your neck out.
75. Other Behaviors:
• Jean Paul Gaillard at Nespresso
in 1992-1993.
• Selling shoe polish at Sara Lee
76. The moral of the story:
• Innovation requires that you get
out of your office and observe
the customer personally.
77. Other Behaviors:
• Jean Paul Gaillard at Nespresso
in 1992-1993.
• Selling shoe polish at Sara Lee
• Arthur Fry’s discovery of the
Post-It note at 3M
78. The moral of the story:
• Innovation requires that you
bypass the constraints that the
organisation puts around you in
a creative way.
79. Other Behaviors:
• Jean Paul Gaillard at Nespresso
in 1992-1993.
• Selling shoe polish at Sara Lee
• Arthur Fry’s discovery of the
Post-It note at 3M
• The introduction of tabloid-sized
newspaper by the Guardian
80. The moral of the story:
• Innovation requires that we
question the things we take for
granted.
• Such as: why pay all this money
to shave?
82. Other Behaviors:
• Jean Paul Gaillard at Nespresso in 1992-
1993.
• Selling shoe polish at Sara Lee
• Arthur Fry’s discovery of the Post-It note at
3M
• The introduction of tabloid-sized
newspaper by the Guardian
• Unilever’s fiasco with Omo Power
83. The moral of the story:
• Innovation requires experimentation
• Allow your people to try things
without fear of failure.
84. And so on:
• Start out by identifying what
behaviors you’d want from every
single employee in your
organisation.
85. Such As:
• Question the things we take for granted; Question
everything.
• Try things out (without fear of failure)
• Be willing to stick your neck out. Take ownership
of new ideas.
• Look outside your industry for ideas.
• Go to the customer and observe…
• Cooperate beyond your silos.
• Think strategically and be proactive
• Take the initiative
86. Unfortunately:
• Identifying the behaviors you
want from everybody is important
but not enough!
• People will not behave like this
even when you make it very clear
to them that you expect these
behaviors from them.
87. Why Not?
• Why is it that people do not
follow the behaviors that will get
us innovation?
• There are two major reasons for
it:
89. Let’s Try a Simple Exercise
You have a cake and a knife. You are
allowed to cut the cake four times in straight
lines. What is the maximum number of
pieces that you could cut the cake into (in
one minute)?
93. It is Not Sixteen Pieces!
Cut the cake into two pieces.
Put one piece on top of the other and cut in two
again. Put all pieces on top of each other and cut in
two again. Put all pieces on top of each other and
cut in two again.
24
= 16 times
94. More Importantly:
• Why do most people try
to solve this exercise
individually?
• What explains this
behavior?
95. What Determines Behaviors?
Solving the exercise individually
Time-pressure
Mindsets, assumptions,
beliefs
Psychological
pressures
Structure
Incentives
96. A Key Management Principle:
• The Underlying Environment
determines how people behave
(much more than we’d like to
believe).
97. What happens:
• We keep telling people to “Question
Everything” but the moment anybody
does it, we call them troublemakers…
• We keep telling people to “Try things
out” but the moment they fail, we fire
them
• We keep telling people to “Stick their
neck out” but when they do it, we
chop it off!
99. Second Principle to Know:
• Principle #2: What often looks
like a people problem is actually
a situation (environment)
problem.
100. Specifically:
• At most, our personality can only
explain 30% of our behaviors.
• The remaining 70% is
explained by the “social
context” (or “situation” or
“underlying environment”) in
which we find ourselves.
101. The Underlying Environment
How we
Behave in
our
company
How we
Behave in
our
company
Structures
and
Processes
People,
(skills, attitudes,
mindsets
Culture and
Values
Measurement
and
Incentives
102. The Implication of All This is:
• If you want to change how your
people behave, you need to change
the Environment around them.
• That is, create an environment that
supports and promotes the
behaviors you want from everybody.
103. How?
• How can we create an
Environment that
Promotes Innovative
Behaviors from
everybody?
105. In Other Words:
• YOU adopt the behaviors
that you want all the others
to adopt.
106. In addition:
• Small changes in the Environment
can have a big impact on how
people behave.
• This is known as “The Butterfly
Principle”
107. The Butterfly Principle:
• It is the basis of the book NUDGE
• And already, countries like the UK
and the US have “Nudge
Departments” in their ministry of
the Interior
108. For Example:
• How did the UK government
increase its tax revenues by
£1 billion last year?
109.
110. What does the letter say?
• The deadline for submitting your
taxes is January 30th
. If you fail to
submit on time you will be fined £500.
• The deadline for submitting your
taxes is January 30th
. Last year, 93%
of people submitted their taxes on
time.
111. In Other Words:
• Advertise the behaviors you
want and encourage people
to conform to these
behaviors.
112. What You Need to Do
• Tweak the Environment so as
to:
• Make the “right” behaviors a little bit
easier
• Make the “wrong” behaviors a little
bit harder
113. Summary So Far:
1. Identify the behaviors that
you want everybody in the
company to display every
day.
2. Encourage these behaviors
by creating a Supporting
Environment for them
114. Unfortunately
• There is a second reason why
our people do not follow the
behaviors that will get us
innovation.
115. Second Reason:
1. An unsupportive Organizational
Environment.
2. All the behaviors we ask of them
are the exact opposite of their
“automatic” behaviors (that is
their DNA)
116. Two Types of Behaviors:
• Thinking Behaviors
• Automatic Behaviors
119. Why Automatic:
• Genetic (e.g. lion attacks)
• Values (e.g. offering your seat in a bus
to an elderly lady)
120. Why Automatic:
• Genetic (e.g. lion attacks)
• Values (e.g. offering your seat in a bus
to an elderly lady)
• Experience—I have done it so many
times, I can do it with my eyes shut
(e.g. tennis).
121. And now a test for you:
• I will give you a list of behaviors.
• Your task is to tell me which are our
automatic behaviors (“I have done
this so many times, I can do them
with my eyes shut”).
• Ready?
122. Which is the automatic behavior?
• Thinking outside the box versus
conforming to what everybody does.
123. An academic study by Professor George
Land on Divergent Thinking and Schools
• Who has the ability to think in a
divergent way (a pre-requisite for
creativity)?
• Anybody who scores 10/10 is
called a genius in creativity
126. Divergent Thinking and Schools
• 3-5 year old kids: 98% score as genius
• 8-10 year olds: 32%
127. Divergent Thinking and Schools
• 3-5 year old kids: 98% score as genius
• 8-10 year olds: 32%
• 13-15 year olds: 10%
128. Divergent Thinking and Schools
• 3-5 year old kids: 98% score as genius
• 8-10 year olds: 32%
• 13-15 year olds: 10%
• 2,000 adults 25+ year old: 2%
129. As Einstein said:
• It’s a miracle that curiosity
survives formal education.
134. Which is the automatic behavior?
• Experiment versus analysing and
searching for the one best solution.
135. Say versus Do
Automatic Behaviors What we ask you
Conformity Stick your neck out
Competitive Cooperate
Search for best solution Experiment
Social Loaf Take the initiative
Conform Think outside the box
136. Message:
• Most of the behaviors that we ask our
people to follow (for innovation) are
the exact opposite of what their
automatic behaviors.
137. What wins out?
• A few hours of our boss (or
teacher) telling us what we
“should” do?
• Versus 40-50 years of experience
teaching us what is “good” for
us?
138. The sad truth:
• We keep telling you: “these are the
behaviors that we want from you”
• These behaviors all sound “common
sense” and “easy”.
• But the sad truth is that you spent the last
40 years of your life at home, school and
work learning the exact opposite
behaviors!
139. Third Principle to Know
• Principle #3: What often looks
like laziness to is actually
emotional exhaustion.
140. What Does This Imply?
• Go Beyond Telling People:
Analytical appeals are not enough!
• It’s tempting to prepare a
powerpoint presentation, listing the
things you want from your people—
it will not work!
141. What We Need to Do:
• If telling people that these are
the behaviors we want from
them is not enough, how then
can we get the “proper”
behaviors out of our
employees?
142. Answer:
• To get people to change their
automatic behaviors, you will
need to make the need for
change emotional.
144. The Rider and the Elephant (Haidt, 2006)
• The Rider:
• Rational, Cool Cognitive
• Knows what we should do
• Holds the reins and seems to be in control
• The Elephant:
• Emotional, Hot
• Larger and more powerful
• Motivated by what we want (comfort, peace and
quiet, ice cream)
145. How Can you Make the need for
Change Emotional?
1. Things you see are more likely to evoke
emotions than things you read
148. How Can you Make the need for
Change Emotional?
1. Things you see are more likely to evoke
emotions than things you read;
2. Stories (and how you tell them) are
more likely to evoke emotion than a
presentation.
149. Power of stories
Ignoring the evidence in favour of the story – a medical
example
Source: Freymuth and Ronan, Modeling Patient Decision-Making: The Role of Base-Rate and Anecdotal Information, Journal of Clinical Psychology in
Medical Settings 149
Negative story Positive story
Treatment A
90% effective
Treatment B
30% effective
‘Base rate
information’
150. Power of stories
Ignoring the evidence in favour of the story – a medical
example
Source: Freymuth and Ronan, Modeling Patient Decision-Making: The Role of Base-Rate and Anecdotal Information, Journal of Clinical Psychology in
Medical Settings 150
Negative story Positive story
88%Treatment A
90% effective
Treatment B
30% effective
‘Base rate
information’
151. Power of stories
Ignoring the evidence in favour of the story – a medical
example
Source: Freymuth and Ronan, Modeling Patient Decision-Making: The Role of Base-Rate and Anecdotal Information, Journal of Clinical Psychology in
Medical Settings 151
Negative story Positive story
39% 88%Treatment A
90% effective
Treatment B
30% effective
‘Base rate
information’
152. Power of stories
Ignoring the evidence in favour of the story – a medical
example
Source: Freymuth and Ronan, Modeling Patient Decision-Making: The Role of Base-Rate and Anecdotal Information, Journal of Clinical Psychology in
Medical Settings 152
Negative story Positive story
39% 88%Treatment A
90% effective
Treatment B
30% effective
‘Base rate
information’
7%
153. Power of stories
Ignoring the evidence in favour of the story – a medical
example
Source: Freymuth and Ronan, Modeling Patient Decision-Making: The Role of Base-Rate and Anecdotal Information, Journal of Clinical Psychology in
Medical Settings 153
Negative story Positive story
39% 88%Treatment A
90% effective
Treatment B
30% effective
‘Base rate
information’
78%7%
154. The Power of Stories
Prosecution
Facts
Facts
Story
Story
Defense
Source: N. Pennington and R. Hastie:
“Explanation-Based Decision Making”,
Journal of Experimental Psychology:
Learning, Memory and Cognition, 1998
155. The Power of Stories
63%
59%
Prosecution
Facts
Facts
Story
Story
Defense
Source: N. Pennington and R. Hastie:
“Explanation-Based Decision Making”,
Journal of Experimental Psychology:
Learning, Memory and Cognition, 1998
156. The Power of Stories
63% 78%
59%
Prosecution
Facts
Facts
Story
Story
Defense
Source: N. Pennington and R. Hastie:
“Explanation-Based Decision Making”,
Journal of Experimental Psychology:
Learning, Memory and Cognition, 1998
157. The Power of Stories
63% 78%
31% 59%
Prosecution
Facts
Facts
Story
Story
Defense
RESULT: A near 50% swing in the number of people saying
someone is guilty of first-degree murder based on whether a
story was told or not.
158. How Can you Make the need for
Change Emotional?
1. Things you see are more likely to evoke
emotions than things you read;
2. Stories (and how you tell them) are
more likely to evoke emotion than a
presentation.
3. How do you frame the need for change?
163. Possible Signs:
• Can you please help a blind man?
• I am blind. Please help me feed
my children
• Is it a sunny day? I am blind
• It is springtime and I am blind
• I am blind and it’s springtime
164. Possible Signs:
• Can you please help a blind man?
• I am blind. Please help me feed
my children
• Is it a sunny day? I am blind
• It is springtime and I am blind
• I am blind and it’s springtime
165. Anchoring
• What comes first “anchors” the
mind to it.
• Everything that comes after it is
evaluated relative to what you said
or did before.
• Therefore: Put it in a context so that
whatever you say afterwards
shines.
166. Agenda
Can you use “symbolic actions” to
reinforce your message?
Can you generate momentum (for the
change you want) through early
victories that you celebrate with your
team?
Can you “advertise” the “right”
behaviors you expect from people?
Can you make them feel “special” for
doing what you want them to do?
Make it Emotional: What else?
167. Summary: The 3 strategies
• Provide Clarity
• Tweak the Environment
• Make the need for change
emotional
169. Who wants to be a millionaire:
169
Source: Jeff Howe, Crowdsourcing: How the Power of the Crowd is Driving the Future of Business.
Phone a friend:
Ask the audience:
170. You don’t have to think of everything
170
Source: Jeff Howe, Crowdsourcing: How the Power of the Crowd is Driving the Future of Business.
Phone a friend: 65%
Ask the audience:
171. You don’t have to think of everything
171
Source: Jeff Howe, Crowdsourcing: How the Power of the Crowd is Driving the Future of Business.
Phone a friend: 65%
Ask the audience: 91%
172. Practice Open Innovation:
• You do not have to discover
everything in life!
• Ask others for ideas and solutions to
problems—the world is your oyster.
173. Putting the idea into practice:
• The strategy of “Connect and
Develop” by P&G.
• P&G Mission (2001): “Fifty percent
of all new discoveries in P&G must
come from outside P&G”
174. Summary: 3 Ideas
• “Stretch” your people
into active questioning.
• Encourage the behaviors
associated with
innovation;
• Practice Open Innovation
175. In Conclusion:
• Lots of Things to Think About so let
me finish with one last thought.
Discussing the importance of innovation for organizations and society to survive and prosper would be a waste of your time. Everybody in this room is somehow convinced about the importance of innovation.
As such, governments, institutions and businesses worldwide invest various resources to spur innovation. Governments and investers provide universities, research centers and companies with financial support for research and development. Governments and instituations provide a legislative framework for the protection and commercialization of intellectual property. Et cetera, et cetera. However, we believe that one potential resource for innovation is missing.
We believe that innovation could be leveraged by addressing more attention to the people-side of innovation. Fourty years of psychological research provides us with scientific insights on how the mindset of employees determines their creative and innovative performance and how these are leveraged or hindered by their work environment and their daily experiences at work. We believe that by tapping these scientific insights organizations could foster innovation better than they do today.
These correlations are based on meta-analyses aggregating research studying thousands of employees through different methods and in various settings.
Employees experiencing intrinsic motivation for their work, or in other words, feeling passionate about their work, enjoying their work for itself and identifying with, are observed to be more innovative.
It’s not only about enjoying what you do, people should also feels competent and have a sense of control over what they do in order to succeed in their work. In scientific terms we call this self-efficacy.
Employees can also be extrinsically motivated, e.g. by specific goals or rewards they wish to pursue, or by the responsibilities and expectations put upon them by others. This kind of motivation can, when managed correctly, spur the innovative performance of employees as well. But, as you can see, the correlation varies highly over studies. This means that external cues or requirements that people experience in their work can also seriously hinder their motivation to engage in innovative behavior.
Thus, all the research together teaches us the importance of intrinsic motivation, whil external cues can motivate people even more or on the other hand hinder their motivation to be innovative. Recent research tries to get to more insights in the very nature of these motivations and in which circumstances organization leverage or break this motivation. I will discuss three studies to illustrate this.
(Grant) Recently Adam Grant conducted the following studies. One study was conducted with security officers. The other study was conducted with the employees of a water treating plant. He asked these people to rate their intrinsic and prosocial motivation. For intrinsic motivation he presented the participants with items like “I am motivated by my work because I enjoy the work itself. They had to indicate on a scale to which degree they agreed with these statements. He also measured prosocial motivation, which is one’s motivation to help others. For this he presented the particpants with items like “I am motivated by my work because I want to help others through my work”.
At the same time he asked the supervisors of these employees to rate their creativity in their work. In other words, he asked supervisors to rate to which degree his or her employee generates creative ideas, is a creative role model, or is always on the outlook for novel sollutions.
In these studies he found that being passionate about their job indeed spurred the creativity of these employees, but especially when they were also focused on helping others throug their work. This means that the relationship between intrinsic motivation for work and creativity at work is stronger when individuals have a prosocial motivation.
(Yuan & Woodman) Survey study - Variables on the left self-rated, on the right supervisor-rated. Sample: 216 pairs of employees and their supervisor from various organizations, functions, industries…
Verstig geen aandacht op expected gains. Dat kwam negatief uit in de plaats van positief, maar de mogelijk verklaring is nogal statistisch (suppressor effects)
(Zang & Bartol) Survey study – self-report (one aspect of a larger study on creative performance) – 367 employees with various functions from a major IT company in China
Creative process engagement: employee involvement or engagement in creativity relevant cognitive processes, including (1) problem identification, (2) information searching and encoding, and (3) idea and alternative generation
Leader encouragement for creativity: the extent of a leader’s emphasis on being creative and on actively engaging in processes that may lead to creative outcomes.
Psychological empowerment: a process or psychological state manifested in four cognitions: meaning, competence, self-determination, and impact. Specifically, meaning concerns a sense of feeling that one’s work is personally important. Competence refers to self-efficacy, or belief in one’s ability to successfully perform tasks. Self-determination indicates perceptions of freedom to choose how to initiate and carry out tasks. Impact represents the degree to which one views one’s behaviors as making a difference in work outcomes.
How employees perceive their job, their co-workers, their leader and their organization as a whole affects how they will behave, and thus, how innovative their performance will be. Here are some example correlations of these 4 different aspects, again based on meta-analytical studies. In the following I will again discuss a few recent studies that give us more specific insights in how differnent aspects of the context nuance these conclusions.
(Shally, Gilson & Blum) – survey study – self-report, job complexity coded based Dictionnary of Occupational Titles – Telephone survey, probability sample, 1465 individuals
Growth need strength: an individual’s desire to grow and learn in a job
Context = organizational support for creativity: employees’ perception that their organization encourages, rewards, and recognizes creativity.
Job complexity: the extent to which a job entails autonomy or less routine and the extent to which it allows for decision latitude
People are most creative when each aspect is high. However, what is particular in this study is that even in routine jobs, or jobs low in complexity, people can be creative in their work if they are eager to learn and when their work context supports creativity. In other words, characteristics of the individual or the environment can compensate for less empowering jobs.
if an individual seeks growth and learning
from work and his/her work context supports creativity,
the individual can overcome having a job
that is more routine and less autonomous and find
ways to essentially build creativity into the job.
(Liu, Liao, Loi) – survey study, self-report and supervisor reports - 762 team member from 108 teams, large automobile parts manufactory in the U.S.
Abusive supervision: leaders' engagement in "the sustained display of hostile, verbal and nonverbal behaviors, excluding physical contact
Thus, on the one hand, leaders may mistreat their subordinates to enhance subordinate performance (performance promotion motives); on the other hand, leaders may exercise abusive supervision to purposely harm subordinates (injury initiation motives).
The negative relationship between team leader abusive supervision and team member creativity was accentuated by team member-attributed injury initiation motives but attenuated by team member—attributed performance promotion motives.
Since shortly, researchers always stated that positive emotions spur creativity and negative emotions hinder creativity. Meanwhile, some studies confirmed the negative link between negative emotions and creativity, while others found that sometimes negative emotions could indeed bring about creativity. Some dutch researchers tried to understand this problem and realized that not the valence of the emotion is importan, but how activating it is. Both positive and negative emotions can be high or low in activation, e.g. joy is positive and high active, while satisfaction is low active, fear is negative and high active, while sadness is low active. Now we found that both negative and positve emotions can facilitate creativity, however in a different way. Positive emotions lead to the typical out-of-the-box thinking, while negative emotions lead to a more systematic/rational creative process. Think of a situtation in which your life is in danger and you are systematically searching for a way out.
(Bledow, Rosing & Frese) – Survey study- self-report, people filled out each day one survey in the morning and one in the evening during one work week - heterogeneous sample of 102 full-time employees
high creativity resulted if negative affect in the morning was followed by a decrease in negative affect and an increase in positive affect during the day.
A dynamic perspective on the affect-creativity link thus suggests that the regulation of negative affect plays a key role for achieving high levels of creativity. On the one hand, people need to be capable of tolerating episodes of negative affect; on the other hand, the ability to down-regulate negative affect is critical
How employees perceive their job, their co-workers, their leader and their organization as whole affects how they will behave, and thus, how innovative their performance will be
(Carmeli et al.) 350 employees from various organizations, survey study with self-report only
leaders who model knowledge sharing and collaborative behaviors and encourage information exchange, openness, and idea sharing are likely to motivate individuals to share and exchange knowledge with others within and outside the organization.
(Yan et al.) Survey with 232 employees from various organizations. All self-report.
Web 2.0 = weblogs, microblogs, wikis and the virtual communities, e.g. facebook, yammer, Twitter, wikipedia, instagram, wordpress… online social networks in which people with common interests, goals, or practices interact to share information and knowledge, and engage in social interactions’’
Flow has been conceptualized as an optimal experience while you are doing an activity. Flow is characterized by a match between perceived challenges and perceived skills. ‘‘When in flow, the individual operates at full capacity. The state is one of dynamic equilibrium’. ‘‘The balance is intrinsically fragile. If challenges begin to exceed skills, one first becomes vigilant and then anxious; if skills begin to exceed challenges, one first relaxes and then becomes bored’. Thus, ‘‘over time, the same activity may make a person feel anxious one moment, bored the next, and in a state of flow immediately afterward’’. The premise is that the nature of Web 2.0 (possibility for easily seeking and sharing knowledge) tools facilitate the experience of flow, as there is a good match between challenges and ones skills. Classic knowledge management tools, such as archives, lack these facilities and thus people do not experience flow from looking something up in the archive or add their knowledge to the archive, e.g. because the can less readily perceive whether people consult their information
(De Stobbeleir) 452 supervisor-employee dyads from four consulting firms. Self- and supervisor-ratings
Creativity did not benefit from feedback monitoring. Asking people for feedback directly on ideas and problems seems to be a valuable source for obtaining insights and identifying creative solutions.
Survey study, 240 employees from two Slovenian companies, self- and other ratings
Knowledge hiding led to recipricated knowledge hiding which finally led to lower creative performance
This effect is stronger in performance climates, but attenuated in mastery climates
How employees’ jobs are shaped
How employees’ development is managed
How employees’ performance is monitored, steared and supported
How employees are rewarded
Influences their motivation, how they perceive their work context, their mood and the knowledge they develop and share. As such, HR has an impact on employees’ innovative performance.
Over Barzinga: http://wijs.be/nl/trends-inzichten/blog/detail/online-platform-voor-hr-gamification
Creativity goals can ask for a creative outcome, but can also focus on the creative process, e.g. find three different point of views to approach this problems, read 10 articles on this topic, have a meeting with three different experts on this topic, generate 5 different solutions for this problem (mostly we just ask for one)
In general there is no relation between CEO pay and organization performance. Which is not surprising, as organizational performance depends on many factors.
However, the story changes if we look at the relationship between CEO pay and the decisions CEOs take.
We make a distinction between short-term pay (bonus related to year results of the company) and long-term pay (stock options)
Well, we see that short-term pay is negatively related with investments in R&D. By cutting on investments in R&D CEO’s can maximize profit and increase their bonus. We see this is especially through when CEOs feel as if they are underpaid, when they are going in pension soon, or when they predict the company will soon be in a financial crisis.
Combining short-term and long-term pay does not seem to overcome this effect. Opportunism prevails.
We see that high tech companies do not solely relate CEO pay to financial results but also to his management decisions and results, e.g. zie slide
Meer uitleg: http://www.cebma.org/wp-content/uploads/Velghe-Wat-moet-de-CEO-krijgen.pdf