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Transport Layer 3-1
Chapter 3
Transport Layer
Computer
Networking: A
Top Down
Approach
6th edition
Jim Kurose, Keith Ross
Addison-Wesley
March 2012
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Thanks and enjoy! JFK/KWR
All material copyright 1996-2013
J.F Kurose and K.W. Ross, All Rights Reserved
Transport Layer 3-2
Chapter 3: Transport Layer
our goals:
 understand principle
s behind transport la
yer services:
 multiplexing, demulti
plexing
 reliable data transfer
 flow control
 congestion control
 learn about Internet trans
port layer protocols:
 UDP: connectionless transp
ort
 TCP: connection-oriented r
eliable transport
 TCP congestion control
Transport Layer 3-3
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-4
Transport services and protocols
 provide logical communicati
on between app processes r
unning on different hosts
 transport protocols run in en
d systems
 send side: breaks app me
ssages into segments, pas
ses to network layer
 rcv side: reassembles seg
ments into messages, pas
ses to app layer
 more than one transport pro
tocol available to apps
 Internet: TCP and UDP
application
transport
network
data link
physical
application
transport
network
data link
physical
Transport Layer 3-5
Transport vs. network layer
 network layer: logic
al communication b
etween hosts
 transport layer: logi
cal communication
between processes
 relies on, enhances,
network layer servic
es
12 kids in Ann’s house sendin
g letters to 12 kids in Bill’s
house:
 hosts = houses
 processes = kids
 app messages = letters in e
nvelopes
 transport protocol = Ann an
d Bill who demux to in-hou
se siblings
 network-layer protocol = p
ostal service
household analogy:
Transport Layer 3-6
Internet transport-layer protocols
 reliable, in-order delive
ry (TCP)
 congestion control
 flow control
 connection setup
 unreliable, unordered d
elivery: UDP
 no-frills extension of “be
st-effort” IP
 services not available:
 delay guarantees
 bandwidth guarantees
application
transport
network
data link
physical
application
transport
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
network
data link
physical
Transport Layer 3-7
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-8
Multiplexing/demultiplexing
process
socket
use header info to deliver
received segments to correct
socket
demultiplexing at receiver:
handle data from multiple
sockets, add transport header
(later used for demultiplexing)
multiplexing at sender:
transport
application
physical
link
network
P2
P1
transport
application
physical
link
network
P4
transport
application
physical
link
network
P3
Transport Layer 3-9
How demultiplexing works
 host receives IP datagrams
 each datagram has source IP
address, destination IP addr
ess
 each datagram carries one tr
ansport-layer segment
 each segment has source, d
estination port number
 host uses IP addresses & p
ort numbers to direct segm
ent to appropriate socket
source port # dest port #
32 bits
application
data
(payload)
other header fields
TCP/UDP segment format
Transport Layer 3-10
Connectionless demultiplexing
 when host receives UDP
segment:
 checks destination port #
in segment
 directs UDP segment to s
ocket with that port #
 When creating datagram
to send into UDP socket,
must specify
 destination IP address
 destination port #
IP datagrams with
same dest. port #, but
different source IP
addresses and/or
source port numbers
will be directed to same
socket at dest
Transport Layer 3-11
Connectionless demux:
example
DatagramSocket
serverSocket = new
DatagramSocket
(6428);
transport
application
physical
link
network
P3
transport
application
physical
link
network
P1
transport
application
physical
link
network
P4
DatagramSocket
mySocket1 = new
DatagramSocket
(5775);
DatagramSocket
mySocket2 = new
DatagramSocket
(9157);
source port: 9157
dest port: 6428
source port: 6428
dest port: 9157
source port: ?
dest port: ?
source port: ?
dest port: ?
Transport Layer 3-12
Connection-oriented demux
 TCP socket identified by
4-tuple:
 source IP address
 source port number
 dest IP address
 dest port number
 demux: receiver uses al
l four values to direct s
egment to appropriate
socket
 server host may support
many simultaneous TCP
sockets:
 each socket identified by i
ts own 4-tuple
 web servers have differe
nt sockets for each conn
ecting client
Transport Layer 3-13
Connection-oriented demux:
example
transport
application
physical
link
network
P3
transport
application
physical
link
P4
transport
application
physical
link
network
P2
source IP,port: A,9157
dest IP, port: B,80
source IP,port: B,80
dest IP,port: A,9157
host: IP
address
A
host: IP
address
C
network
P6
P5
P3
source IP,port: C,5775
dest IP,port: B,80
source IP,port: C,9157
dest IP,port: B,80
three segments, all destined to IP address: B,
dest port: 80 are demultiplexed to different sockets
server:
IP
address
B
Transport Layer 3-14
Connection-oriented demux:
example
transport
application
physical
link
network
P3
transport
application
physical
link
transport
application
physical
link
network
P2
source IP,port: A,9157
dest IP, port: B,80
source IP,port: B,80
dest IP,port: A,9157
host: IP
address
A
host: IP
address
C
server:
IP
address
B
network
P3
source IP,port: C,5775
dest IP,port: B,80
source IP,port: C,9157
dest IP,port: B,80
P4
threaded server
Transport Layer 3-15
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-16
UDP: User Datagram Protocol [RFC
768]
 Socket is created for each
process and port numbers
are assigned
 “best effort” service, UDP
segments may be:
 lost
 delivered out-of-order
to app
 connectionless:
 no handshaking betwe
en UDP sender, receive
r
 each UDP segment han
dled independently of
others
 UDP use:
 streaming multimedia
apps (loss tolerant,
rate sensitive)
 reliable transfer over
UDP:
 add reliability at
application layer
 application-specific
error recovery!
Transport Layer 3-17
UDP: segment header
source port # dest port #
32 bits
application
data
(payload)
UDP segment format
length checksum
length, in bytes of
UDP segment,
including header
 no connection establishm
ent (which can add delay)
 simple: no connection stat
e at sender, receiver
 small header size
 no congestion control: UD
P can blast away as fast as
desired
why is there a UDP?
Transport Layer 3-18
UDP checksum
sender:
 treat segment contents, i
ncluding header fields, a
s sequence of 16-bit inte
gers
 checksum: addition (on
e’s complement sum) of
segment contents
 sender puts checksum va
lue into UDP checksum fi
eld
receiver:
 compute checksum of receiv
ed segment
 check if computed checksu
m equals checksum field val
ue:
 NO - error detected
 YES - no error detected. B
ut maybe errors nonethel
ess? More later ….
Goal: detect “errors” in transmitted segment
Transport Layer 3-19
Internet checksum: example
example: add two 16-bit integers
1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0
1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1
1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1
1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 0
1 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1
wraparound
sum
checksum
Note: when adding numbers, a carryout from the most
significant bit needs to be added to the result
Transport Layer 3-20
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-21
TCP: Overview RFCs: 793,1122,1323, 2018,
2581
 full duplex data:
 bi-directional data flow i
n same connection
 connection-oriented:
 handshaking (exchange
of control msgs) inits se
nder, receiver state befo
re data exchange
 flow controlled:
 sender will not overwhe
lm receiver
 point-to-point:
 one sender, one receiver
 reliable, in-order byte s
team:
 no “message boundarie
s”
 pipelined:
 TCP congestion and flow
control set window size
Transport Layer 3-22
TCP segment structure
source port # dest port #
32 bits
application
data
(variable length)
sequence number
acknowledgement number
receive window
Urg data pointer
checksum
F
S
R
P
A
U
head
len
not
used
options (variable length)
URG: urgent data
(generally not used)
ACK: ACK #
valid
PSH: push data now
(generally not used)
RST, SYN, FIN:
connection estab
(setup, teardown
commands)
# bytes
rcvr willing
to accept
Internet
checksum
(as in UDP)
Transport Layer 3-23
TCP round trip time, timeout
Q: how to set TCP ti
meout value?
 longer than RTT
 but RTT varies
 too short: premature
timeout, unnecessary
retransmissions
 too long: slow reactio
n to segment loss
Q: how to estimate RTT?
 SampleRTT: measured tim
e from segment transmissio
n until ACK receipt
 ignore retransmissions
 SampleRTT will vary, want
estimated RTT “smoother”
 average several recent m
easurements, not just cur
rent SampleRTT
Transport Layer 3-24
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-25
TCP reliable data transfer
 TCP creates rdt service o
n top of IP’s unreliable
service
 pipelined segments
 cumulative acks
 single retransmission tim
er
 retransmissions trigger
ed by:
 timeout events
 duplicate acks
let’s initially consider sim
plified TCP sender:
 ignore duplicate acks
 ignore flow control, con
gestion control
Transport Layer 3-26
TCP sender events:
data rcvd from app:
 create segment with s
eq #
 start timer if not alrea
dy running
 expiration interval: Tim
eOutInterval
timeout:
 retransmit segment th
at caused timeout
 restart timer
ack rcvd:
 if ack acknowledges pr
eviously unacked seg
ments
 update what is known t
o be ACKed
 start timer if there are
still unacked segments
Transport Layer 3-27
TCP: retransmission scenarios
lost ACK scenario
Host B
Host A
Seq=92, 8 bytes of data
ACK=100
Seq=92, 8 bytes of data
X
timeout
ACK=100
premature timeout
Host B
Host A
Seq=92, 8 bytes of data
ACK=100
Seq=92, 8
bytes of data
timeout
ACK=120
Seq=100, 20 bytes of data
ACK=120
SendBase=100
SendBase=120
SendBase=120
SendBase=92
Transport Layer 3-28
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-29
TCP flow control
application
process
TCP socket
receiver buffers
TCP
code
IP
code
application
OS
receiver protocol stack
application may
remove data from
TCP socket buffers ….
… slower than TCP
receiver is delivering
(sender is sending)
from sender
receiver controls sender, so
sender won’t overflow
receiver’s buffer by
transmitting too much, too fast
flow control
Transport Layer 3-30
TCP flow control
buffered data
free buffer space
rwnd
RcvBuffer
TCP segment payloads
to application process
 receiver “advertises” free b
uffer space by including rw
nd value in TCP header of re
ceiver-to-sender segments
 RcvBuffer size set via sock
et options (typical default is 40
96 bytes)
 many operating systems autoa
djust RcvBuffer
 sender limits amount of una
cked (“in-flight”) data to rec
eiver’s rwnd value
 guarantees receive buffer wi
ll not overflow
receiver-side buffering
Transport Layer 3-31
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-32
Connection Management
before exchanging data, sender/receiver “handshake”:
 agree to establish connection (each knowing the other willing t
o establish connection)
 agree on connection parameters
Transport Layer 3-33
Q: will 2-way handshake al
ways work in network?
 variable delays
 retransmitted messages (e.
g. req_conn(x)) due to mess
age loss
 message reordering
 can’t “see” other side
2-way handshake:
Let’s talk
OK
ESTAB
ESTAB
choose x
req_conn(x)
ESTAB
ESTAB
acc_conn(x)
Agreeing to establish a connection
Transport Layer 3-34
Agreeing to establish a connection
2-way handshake failure scenarios:
retransmit
req_conn(x)
ESTAB
req_conn(x)
half open connection!
(no client!)
client
terminates
server
forgets x
connection
x completes
retransmit
req_conn(x)
ESTAB
req_conn(x)
data(x+1)
retransmit
data(x+1)
accept
data(x+1)
choose x
req_conn(x)
ESTAB
ESTAB
acc_conn(x)
client
terminates
ESTAB
choose x
req_conn(x)
ESTAB
acc_conn(x)
data(x+1) accept
data(x+1)
connection
x completes server
forgets x
Transport Layer 3-35
TCP: closing a connection
 client, server each close their side of connection
 send TCP segment with FIN bit = 1
 respond to received FIN with ACK
 on receiving FIN, ACK can be combined with own FIN
 simultaneous FIN exchanges can be handled
Transport Layer 3-36
Chapter 3 outline
3.1 transport-layer servic
es
3.2 multiplexing and de
multiplexing
3.3 connectionless trans
port: UDP
3.4 principles of reliable
data transfer
3.5 connection-oriented tra
nsport: TCP
 segment structure
 reliable data transfer
 flow control
 connection management
3.6 principles of congestion
control
3.7 TCP congestion control
Transport Layer 3-37
congestion:
 informally: “too many sources sending too much
data too fast for network to handle”
 different from flow control!
 manifestations:
 lost packets (buffer overflow at routers)
 long delays (queueing in router buffers)
 a top-10 problem!
Principles of congestion control
Transport Layer 3-38
Causes/costs of congestion: scenario
1
 two senders, two receive
rs
 one router, infinite buffer
s
 output link capacity: R
 no retransmission
 maximum per-connection
throughput: R/2
unlimited shared
output link buffers
Host A
original data: lin
Host B
throughput: lout
R/2
R/2
l
out
lin R/2
delay lin
 large delays as arrival rate,
lin, approaches capacity
Transport Layer 3-39
 one router, finite buffers
 sender retransmission of timed-out packet
 application-layer input = application-layer output: lin = l
out
 transport-layer input includes retransmissions : lin lin
finite shared output
link buffers
Host A
lin : original data
Host B
lout
l'in: original data, plus
retransmitted data
‘
Causes/costs of congestion: scenario
2
Transport Layer 3-40
idealization: perfect knowle
dge
 sender sends only when r
outer buffers available
finite shared output
link buffers
lin : original data
lout
l'in: original data, plus
retransmitted data
copy
free buffer space!
R/2
R/2
l
out
lin
Causes/costs of congestion: scenario
2
Host B
A
Transport Layer 3-41
lin : original data
lout
l'in: original data, plus
retransmitted data
copy
no buffer space!
Idealization: known los
s packets can be lost, dr
opped at router due to
full buffers
 sender only resends if p
acket known to be lost
Causes/costs of congestion: scenario
2
A
Host B
Transport Layer 3-42
lin : original data
lout
l'in: original data, plus
retransmitted data
free buffer space!
Causes/costs of congestion: scenario
2
Idealization: known los
s packets can be lost, dr
opped at router due to
full buffers
 sender only resends if p
acket known to be lost
R/2
R/2
lin
l
out
when sending at R/2,
some packets are
retransmissions but
asymptotic goodput
is still R/2 (why?)
A
Host B
Transport Layer 3-43
A
lin
lout
l'in
copy
free buffer space!
timeout
R/2
R/2
lin
l
out
when sending at R/2,
some packets are
retransmissions
including duplicated
that are delivered!
Host B
Realistic: duplicates
 packets can be lost,
dropped at router due to
full buffers
 sender times out
prematurely, sending two
copies, both of which are
delivered
Causes/costs of congestion: scenario
2
Transport Layer 3-44
R/2
l
out
when sending at R/2,
some packets are
retransmissions
including duplicated
that are delivered!
“costs” of congestion:
 more work (retrans) for given “goodput”
 unneeded retransmissions: link carries multiple copies
of pkt
 decreasing goodput
R/2
lin
Causes/costs of congestion: scenario
2
Realistic: duplicates
 packets can be lost,
dropped at router due to
full buffers
 sender times out
prematurely, sending two
copies, both of which are
delivered
Transport Layer 3-45
 four senders
 multihop paths
 timeout/retransmit
Q: what happens as lin and
lin
’ increase ?
finite shared output
link buffers
Host A lout
Causes/costs of congestion: scenario
3
Host B
Host C
Host D
lin : original data
l'in: original data, plus
retransmitted data
A: as red lin
’ increases, all
arriving blue pkts at upper
queue are dropped, blue
throughput g 0
Transport Layer 3-46
another “cost” of congestion:
 when packet dropped, any “upstream
transmission capacity used for that packet
was wasted!
Causes/costs of congestion: scenario
3
C/2
C/2
l
out
lin
’
Transport Layer 3-47
Approaches towards congestion
control
two broad approaches towards congestion control:
end-end congestion c
ontrol:
 no explicit feedback fr
om network
 congestion inferred fr
om end-system obser
ved loss, delay
 approach taken by TC
P
network-assisted cong
estion control:
 routers provide feedbac
k to end systems
 single bit indicating co
ngestion (SNA, DECbit,
TCP/IP ECN, ATM)
 explicit rate for sender
to send at
Transport Layer 3-48
TCP congestion control: additive
increase multiplicative decrease
 approach: sender increases transmission rate
(window size), probing for usable bandwidth, until
loss occurs
 additive increase: increase cwnd by 1 MSS
every RTT until loss detected
 multiplicative decrease: cut cwnd in half after
loss
cwnd:
TCP
sender
congestion
window
size
AIMD saw tooth
behavior: probing
for bandwidth
additively increase window size …
…. until loss occurs (then cut window in half)
time
Transport Layer 3-49
TCP Congestion Control:
details
 sender limits transmission:
 cwnd is dynamic, function
of perceived network cong
estion
TCP sending rate:
 roughly: send cwnd by
tes, wait RTT for ACKS,
then send more bytes
last byte
ACKed sent, not-
yet ACKed
(“in-
flight”)
last byte
sent
cwnd
LastByteSent-
LastByteAcked
< cwnd
sender sequence number space
rate
~
~
cwnd
RTT
bytes/sec
Transport Layer 3-50
TCP Slow Start
 when connection begins,
increase rate exponentiall
y until first loss event:
 initially cwnd = 1 MSS
 double cwnd every RTT
 done by incrementing cwn
d for every ACK received
 summary: initial rate is sl
ow but ramps up expone
ntially fast
Host A
RTT
Host B
time
Transport Layer 3-51
TCP: detecting, reacting to
loss
 loss indicated by timeout:
 cwnd set to 1 MSS;
 window then grows exponentially (as in slow start) to
threshold, then grows linearly
 loss indicated by 3 duplicate ACKs: TCP RENO
 dup ACKs indicate network capable of delivering so
me segments
 cwnd is cut in half window then grows linearly
 TCP Tahoe always sets cwnd to 1 (timeout or 3 d
uplicate acks)
Transport Layer 3-52
Q: when should the
exponential increa
se switch to linear
?
A: when cwnd gets t
o 1/2 of its value
before timeout.
Implementation:
 variable ssthresh
 on loss event, ssthresh
is set to 1/2 of cwnd just
before loss event
TCP: switching from slow start to
CA
Transport Layer 3-53
Summary: TCP Congestion
Control
timeout
ssthresh = cwnd/2
cwnd = 1 MSS
dupACKcount = 0
retransmit missing segment
L
cwnd > ssthresh
congestion
avoidance
cwnd = cwnd + MSS (MSS/cwnd)
dupACKcount = 0
transmit new segment(s), as allowed
new ACK
.
dupACKcount++
duplicate ACK
fast
recovery
cwnd = cwnd + MSS
transmit new segment(s), as allowed
duplicate ACK
ssthresh= cwnd/2
cwnd = ssthresh + 3
retransmit missing segment
dupACKcount == 3
timeout
ssthresh = cwnd/2
cwnd = 1
dupACKcount = 0
retransmit missing segment
ssthresh= cwnd/2
cwnd = ssthresh + 3
retransmit missing segment
dupACKcount == 3
cwnd = ssthresh
dupACKcount = 0
New ACK
slow
start
timeout
ssthresh = cwnd/2
cwnd = 1 MSS
dupACKcount = 0
retransmit missing segment
cwnd = cwnd+MSS
dupACKcount = 0
transmit new segment(s), as allowed
new ACK
dupACKcount++
duplicate ACK
L
cwnd = 1 MSS
ssthresh = 64 KB
dupACKcount = 0
New
ACK!
New
ACK!
New
ACK!
Transport Layer 3-54
fairness goal: if K TCP sessions share same bottlene
ck link of bandwidth R, each should have average
rate of R/K
TCP connection 1
bottleneck
router
capacity R
TCP Fairness
TCP connection 2
Transport Layer 3-55
Why is TCP fair?
two competing sessions:
 additive increase gives slope of 1, as throughout increases
 multiplicative decrease decreases throughput proportionally
R
R
equal bandwidth share
Connection 1 throughput
congestion avoidance: additive increase
loss: decrease window by factor of 2
congestion avoidance: additive increase
loss: decrease window by factor of 2
Transport Layer 3-56
Fairness (more)
Fairness and UDP
 multimedia apps often
do not use TCP
 do not want rate throttl
ed by congestion contr
ol
 instead use UDP:
 send audio/video at co
nstant rate, tolerate pa
cket loss
Fairness, parallel TCP connecti
ons
 application can open multip
le parallel connections betw
een two hosts
 web browsers do this
 e.g., link of rate R with 9 exi
sting connections

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Chapter_3_V6.01.ppt

  • 1. Transport Layer 3-1 Chapter 3 Transport Layer Computer Networking: A Top Down Approach 6th edition Jim Kurose, Keith Ross Addison-Wesley March 2012 A note on the use of these ppt slides: We’re making these slides freely available to all (faculty, students, readers). They’re in PowerPoint form so you see the animations; and can add, modify, and delete slides (including this one) and slide content to suit your needs. They obviously represent a lot of work on our part. In return for use, we only ask the following:  If you use these slides (e.g., in a class) that you mention their source (after all, we’d like people to use our book!)  If you post any slides on a www site, that you note that they are adapted from (or perhaps identical to) our slides, and note our copyright of this material. Thanks and enjoy! JFK/KWR All material copyright 1996-2013 J.F Kurose and K.W. Ross, All Rights Reserved
  • 2. Transport Layer 3-2 Chapter 3: Transport Layer our goals:  understand principle s behind transport la yer services:  multiplexing, demulti plexing  reliable data transfer  flow control  congestion control  learn about Internet trans port layer protocols:  UDP: connectionless transp ort  TCP: connection-oriented r eliable transport  TCP congestion control
  • 3. Transport Layer 3-3 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 4. Transport Layer 3-4 Transport services and protocols  provide logical communicati on between app processes r unning on different hosts  transport protocols run in en d systems  send side: breaks app me ssages into segments, pas ses to network layer  rcv side: reassembles seg ments into messages, pas ses to app layer  more than one transport pro tocol available to apps  Internet: TCP and UDP application transport network data link physical application transport network data link physical
  • 5. Transport Layer 3-5 Transport vs. network layer  network layer: logic al communication b etween hosts  transport layer: logi cal communication between processes  relies on, enhances, network layer servic es 12 kids in Ann’s house sendin g letters to 12 kids in Bill’s house:  hosts = houses  processes = kids  app messages = letters in e nvelopes  transport protocol = Ann an d Bill who demux to in-hou se siblings  network-layer protocol = p ostal service household analogy:
  • 6. Transport Layer 3-6 Internet transport-layer protocols  reliable, in-order delive ry (TCP)  congestion control  flow control  connection setup  unreliable, unordered d elivery: UDP  no-frills extension of “be st-effort” IP  services not available:  delay guarantees  bandwidth guarantees application transport network data link physical application transport network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical network data link physical
  • 7. Transport Layer 3-7 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 8. Transport Layer 3-8 Multiplexing/demultiplexing process socket use header info to deliver received segments to correct socket demultiplexing at receiver: handle data from multiple sockets, add transport header (later used for demultiplexing) multiplexing at sender: transport application physical link network P2 P1 transport application physical link network P4 transport application physical link network P3
  • 9. Transport Layer 3-9 How demultiplexing works  host receives IP datagrams  each datagram has source IP address, destination IP addr ess  each datagram carries one tr ansport-layer segment  each segment has source, d estination port number  host uses IP addresses & p ort numbers to direct segm ent to appropriate socket source port # dest port # 32 bits application data (payload) other header fields TCP/UDP segment format
  • 10. Transport Layer 3-10 Connectionless demultiplexing  when host receives UDP segment:  checks destination port # in segment  directs UDP segment to s ocket with that port #  When creating datagram to send into UDP socket, must specify  destination IP address  destination port # IP datagrams with same dest. port #, but different source IP addresses and/or source port numbers will be directed to same socket at dest
  • 11. Transport Layer 3-11 Connectionless demux: example DatagramSocket serverSocket = new DatagramSocket (6428); transport application physical link network P3 transport application physical link network P1 transport application physical link network P4 DatagramSocket mySocket1 = new DatagramSocket (5775); DatagramSocket mySocket2 = new DatagramSocket (9157); source port: 9157 dest port: 6428 source port: 6428 dest port: 9157 source port: ? dest port: ? source port: ? dest port: ?
  • 12. Transport Layer 3-12 Connection-oriented demux  TCP socket identified by 4-tuple:  source IP address  source port number  dest IP address  dest port number  demux: receiver uses al l four values to direct s egment to appropriate socket  server host may support many simultaneous TCP sockets:  each socket identified by i ts own 4-tuple  web servers have differe nt sockets for each conn ecting client
  • 13. Transport Layer 3-13 Connection-oriented demux: example transport application physical link network P3 transport application physical link P4 transport application physical link network P2 source IP,port: A,9157 dest IP, port: B,80 source IP,port: B,80 dest IP,port: A,9157 host: IP address A host: IP address C network P6 P5 P3 source IP,port: C,5775 dest IP,port: B,80 source IP,port: C,9157 dest IP,port: B,80 three segments, all destined to IP address: B, dest port: 80 are demultiplexed to different sockets server: IP address B
  • 14. Transport Layer 3-14 Connection-oriented demux: example transport application physical link network P3 transport application physical link transport application physical link network P2 source IP,port: A,9157 dest IP, port: B,80 source IP,port: B,80 dest IP,port: A,9157 host: IP address A host: IP address C server: IP address B network P3 source IP,port: C,5775 dest IP,port: B,80 source IP,port: C,9157 dest IP,port: B,80 P4 threaded server
  • 15. Transport Layer 3-15 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 16. Transport Layer 3-16 UDP: User Datagram Protocol [RFC 768]  Socket is created for each process and port numbers are assigned  “best effort” service, UDP segments may be:  lost  delivered out-of-order to app  connectionless:  no handshaking betwe en UDP sender, receive r  each UDP segment han dled independently of others  UDP use:  streaming multimedia apps (loss tolerant, rate sensitive)  reliable transfer over UDP:  add reliability at application layer  application-specific error recovery!
  • 17. Transport Layer 3-17 UDP: segment header source port # dest port # 32 bits application data (payload) UDP segment format length checksum length, in bytes of UDP segment, including header  no connection establishm ent (which can add delay)  simple: no connection stat e at sender, receiver  small header size  no congestion control: UD P can blast away as fast as desired why is there a UDP?
  • 18. Transport Layer 3-18 UDP checksum sender:  treat segment contents, i ncluding header fields, a s sequence of 16-bit inte gers  checksum: addition (on e’s complement sum) of segment contents  sender puts checksum va lue into UDP checksum fi eld receiver:  compute checksum of receiv ed segment  check if computed checksu m equals checksum field val ue:  NO - error detected  YES - no error detected. B ut maybe errors nonethel ess? More later …. Goal: detect “errors” in transmitted segment
  • 19. Transport Layer 3-19 Internet checksum: example example: add two 16-bit integers 1 1 1 1 0 0 1 1 0 0 1 1 0 0 1 1 0 1 1 1 0 1 0 1 0 1 0 1 0 1 0 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 1 1 1 0 1 1 1 0 1 1 1 1 0 0 1 0 1 0 0 0 1 0 0 0 1 0 0 0 0 1 1 wraparound sum checksum Note: when adding numbers, a carryout from the most significant bit needs to be added to the result
  • 20. Transport Layer 3-20 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 21. Transport Layer 3-21 TCP: Overview RFCs: 793,1122,1323, 2018, 2581  full duplex data:  bi-directional data flow i n same connection  connection-oriented:  handshaking (exchange of control msgs) inits se nder, receiver state befo re data exchange  flow controlled:  sender will not overwhe lm receiver  point-to-point:  one sender, one receiver  reliable, in-order byte s team:  no “message boundarie s”  pipelined:  TCP congestion and flow control set window size
  • 22. Transport Layer 3-22 TCP segment structure source port # dest port # 32 bits application data (variable length) sequence number acknowledgement number receive window Urg data pointer checksum F S R P A U head len not used options (variable length) URG: urgent data (generally not used) ACK: ACK # valid PSH: push data now (generally not used) RST, SYN, FIN: connection estab (setup, teardown commands) # bytes rcvr willing to accept Internet checksum (as in UDP)
  • 23. Transport Layer 3-23 TCP round trip time, timeout Q: how to set TCP ti meout value?  longer than RTT  but RTT varies  too short: premature timeout, unnecessary retransmissions  too long: slow reactio n to segment loss Q: how to estimate RTT?  SampleRTT: measured tim e from segment transmissio n until ACK receipt  ignore retransmissions  SampleRTT will vary, want estimated RTT “smoother”  average several recent m easurements, not just cur rent SampleRTT
  • 24. Transport Layer 3-24 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 25. Transport Layer 3-25 TCP reliable data transfer  TCP creates rdt service o n top of IP’s unreliable service  pipelined segments  cumulative acks  single retransmission tim er  retransmissions trigger ed by:  timeout events  duplicate acks let’s initially consider sim plified TCP sender:  ignore duplicate acks  ignore flow control, con gestion control
  • 26. Transport Layer 3-26 TCP sender events: data rcvd from app:  create segment with s eq #  start timer if not alrea dy running  expiration interval: Tim eOutInterval timeout:  retransmit segment th at caused timeout  restart timer ack rcvd:  if ack acknowledges pr eviously unacked seg ments  update what is known t o be ACKed  start timer if there are still unacked segments
  • 27. Transport Layer 3-27 TCP: retransmission scenarios lost ACK scenario Host B Host A Seq=92, 8 bytes of data ACK=100 Seq=92, 8 bytes of data X timeout ACK=100 premature timeout Host B Host A Seq=92, 8 bytes of data ACK=100 Seq=92, 8 bytes of data timeout ACK=120 Seq=100, 20 bytes of data ACK=120 SendBase=100 SendBase=120 SendBase=120 SendBase=92
  • 28. Transport Layer 3-28 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 29. Transport Layer 3-29 TCP flow control application process TCP socket receiver buffers TCP code IP code application OS receiver protocol stack application may remove data from TCP socket buffers …. … slower than TCP receiver is delivering (sender is sending) from sender receiver controls sender, so sender won’t overflow receiver’s buffer by transmitting too much, too fast flow control
  • 30. Transport Layer 3-30 TCP flow control buffered data free buffer space rwnd RcvBuffer TCP segment payloads to application process  receiver “advertises” free b uffer space by including rw nd value in TCP header of re ceiver-to-sender segments  RcvBuffer size set via sock et options (typical default is 40 96 bytes)  many operating systems autoa djust RcvBuffer  sender limits amount of una cked (“in-flight”) data to rec eiver’s rwnd value  guarantees receive buffer wi ll not overflow receiver-side buffering
  • 31. Transport Layer 3-31 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 32. Transport Layer 3-32 Connection Management before exchanging data, sender/receiver “handshake”:  agree to establish connection (each knowing the other willing t o establish connection)  agree on connection parameters
  • 33. Transport Layer 3-33 Q: will 2-way handshake al ways work in network?  variable delays  retransmitted messages (e. g. req_conn(x)) due to mess age loss  message reordering  can’t “see” other side 2-way handshake: Let’s talk OK ESTAB ESTAB choose x req_conn(x) ESTAB ESTAB acc_conn(x) Agreeing to establish a connection
  • 34. Transport Layer 3-34 Agreeing to establish a connection 2-way handshake failure scenarios: retransmit req_conn(x) ESTAB req_conn(x) half open connection! (no client!) client terminates server forgets x connection x completes retransmit req_conn(x) ESTAB req_conn(x) data(x+1) retransmit data(x+1) accept data(x+1) choose x req_conn(x) ESTAB ESTAB acc_conn(x) client terminates ESTAB choose x req_conn(x) ESTAB acc_conn(x) data(x+1) accept data(x+1) connection x completes server forgets x
  • 35. Transport Layer 3-35 TCP: closing a connection  client, server each close their side of connection  send TCP segment with FIN bit = 1  respond to received FIN with ACK  on receiving FIN, ACK can be combined with own FIN  simultaneous FIN exchanges can be handled
  • 36. Transport Layer 3-36 Chapter 3 outline 3.1 transport-layer servic es 3.2 multiplexing and de multiplexing 3.3 connectionless trans port: UDP 3.4 principles of reliable data transfer 3.5 connection-oriented tra nsport: TCP  segment structure  reliable data transfer  flow control  connection management 3.6 principles of congestion control 3.7 TCP congestion control
  • 37. Transport Layer 3-37 congestion:  informally: “too many sources sending too much data too fast for network to handle”  different from flow control!  manifestations:  lost packets (buffer overflow at routers)  long delays (queueing in router buffers)  a top-10 problem! Principles of congestion control
  • 38. Transport Layer 3-38 Causes/costs of congestion: scenario 1  two senders, two receive rs  one router, infinite buffer s  output link capacity: R  no retransmission  maximum per-connection throughput: R/2 unlimited shared output link buffers Host A original data: lin Host B throughput: lout R/2 R/2 l out lin R/2 delay lin  large delays as arrival rate, lin, approaches capacity
  • 39. Transport Layer 3-39  one router, finite buffers  sender retransmission of timed-out packet  application-layer input = application-layer output: lin = l out  transport-layer input includes retransmissions : lin lin finite shared output link buffers Host A lin : original data Host B lout l'in: original data, plus retransmitted data ‘ Causes/costs of congestion: scenario 2
  • 40. Transport Layer 3-40 idealization: perfect knowle dge  sender sends only when r outer buffers available finite shared output link buffers lin : original data lout l'in: original data, plus retransmitted data copy free buffer space! R/2 R/2 l out lin Causes/costs of congestion: scenario 2 Host B A
  • 41. Transport Layer 3-41 lin : original data lout l'in: original data, plus retransmitted data copy no buffer space! Idealization: known los s packets can be lost, dr opped at router due to full buffers  sender only resends if p acket known to be lost Causes/costs of congestion: scenario 2 A Host B
  • 42. Transport Layer 3-42 lin : original data lout l'in: original data, plus retransmitted data free buffer space! Causes/costs of congestion: scenario 2 Idealization: known los s packets can be lost, dr opped at router due to full buffers  sender only resends if p acket known to be lost R/2 R/2 lin l out when sending at R/2, some packets are retransmissions but asymptotic goodput is still R/2 (why?) A Host B
  • 43. Transport Layer 3-43 A lin lout l'in copy free buffer space! timeout R/2 R/2 lin l out when sending at R/2, some packets are retransmissions including duplicated that are delivered! Host B Realistic: duplicates  packets can be lost, dropped at router due to full buffers  sender times out prematurely, sending two copies, both of which are delivered Causes/costs of congestion: scenario 2
  • 44. Transport Layer 3-44 R/2 l out when sending at R/2, some packets are retransmissions including duplicated that are delivered! “costs” of congestion:  more work (retrans) for given “goodput”  unneeded retransmissions: link carries multiple copies of pkt  decreasing goodput R/2 lin Causes/costs of congestion: scenario 2 Realistic: duplicates  packets can be lost, dropped at router due to full buffers  sender times out prematurely, sending two copies, both of which are delivered
  • 45. Transport Layer 3-45  four senders  multihop paths  timeout/retransmit Q: what happens as lin and lin ’ increase ? finite shared output link buffers Host A lout Causes/costs of congestion: scenario 3 Host B Host C Host D lin : original data l'in: original data, plus retransmitted data A: as red lin ’ increases, all arriving blue pkts at upper queue are dropped, blue throughput g 0
  • 46. Transport Layer 3-46 another “cost” of congestion:  when packet dropped, any “upstream transmission capacity used for that packet was wasted! Causes/costs of congestion: scenario 3 C/2 C/2 l out lin ’
  • 47. Transport Layer 3-47 Approaches towards congestion control two broad approaches towards congestion control: end-end congestion c ontrol:  no explicit feedback fr om network  congestion inferred fr om end-system obser ved loss, delay  approach taken by TC P network-assisted cong estion control:  routers provide feedbac k to end systems  single bit indicating co ngestion (SNA, DECbit, TCP/IP ECN, ATM)  explicit rate for sender to send at
  • 48. Transport Layer 3-48 TCP congestion control: additive increase multiplicative decrease  approach: sender increases transmission rate (window size), probing for usable bandwidth, until loss occurs  additive increase: increase cwnd by 1 MSS every RTT until loss detected  multiplicative decrease: cut cwnd in half after loss cwnd: TCP sender congestion window size AIMD saw tooth behavior: probing for bandwidth additively increase window size … …. until loss occurs (then cut window in half) time
  • 49. Transport Layer 3-49 TCP Congestion Control: details  sender limits transmission:  cwnd is dynamic, function of perceived network cong estion TCP sending rate:  roughly: send cwnd by tes, wait RTT for ACKS, then send more bytes last byte ACKed sent, not- yet ACKed (“in- flight”) last byte sent cwnd LastByteSent- LastByteAcked < cwnd sender sequence number space rate ~ ~ cwnd RTT bytes/sec
  • 50. Transport Layer 3-50 TCP Slow Start  when connection begins, increase rate exponentiall y until first loss event:  initially cwnd = 1 MSS  double cwnd every RTT  done by incrementing cwn d for every ACK received  summary: initial rate is sl ow but ramps up expone ntially fast Host A RTT Host B time
  • 51. Transport Layer 3-51 TCP: detecting, reacting to loss  loss indicated by timeout:  cwnd set to 1 MSS;  window then grows exponentially (as in slow start) to threshold, then grows linearly  loss indicated by 3 duplicate ACKs: TCP RENO  dup ACKs indicate network capable of delivering so me segments  cwnd is cut in half window then grows linearly  TCP Tahoe always sets cwnd to 1 (timeout or 3 d uplicate acks)
  • 52. Transport Layer 3-52 Q: when should the exponential increa se switch to linear ? A: when cwnd gets t o 1/2 of its value before timeout. Implementation:  variable ssthresh  on loss event, ssthresh is set to 1/2 of cwnd just before loss event TCP: switching from slow start to CA
  • 53. Transport Layer 3-53 Summary: TCP Congestion Control timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment L cwnd > ssthresh congestion avoidance cwnd = cwnd + MSS (MSS/cwnd) dupACKcount = 0 transmit new segment(s), as allowed new ACK . dupACKcount++ duplicate ACK fast recovery cwnd = cwnd + MSS transmit new segment(s), as allowed duplicate ACK ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 timeout ssthresh = cwnd/2 cwnd = 1 dupACKcount = 0 retransmit missing segment ssthresh= cwnd/2 cwnd = ssthresh + 3 retransmit missing segment dupACKcount == 3 cwnd = ssthresh dupACKcount = 0 New ACK slow start timeout ssthresh = cwnd/2 cwnd = 1 MSS dupACKcount = 0 retransmit missing segment cwnd = cwnd+MSS dupACKcount = 0 transmit new segment(s), as allowed new ACK dupACKcount++ duplicate ACK L cwnd = 1 MSS ssthresh = 64 KB dupACKcount = 0 New ACK! New ACK! New ACK!
  • 54. Transport Layer 3-54 fairness goal: if K TCP sessions share same bottlene ck link of bandwidth R, each should have average rate of R/K TCP connection 1 bottleneck router capacity R TCP Fairness TCP connection 2
  • 55. Transport Layer 3-55 Why is TCP fair? two competing sessions:  additive increase gives slope of 1, as throughout increases  multiplicative decrease decreases throughput proportionally R R equal bandwidth share Connection 1 throughput congestion avoidance: additive increase loss: decrease window by factor of 2 congestion avoidance: additive increase loss: decrease window by factor of 2
  • 56. Transport Layer 3-56 Fairness (more) Fairness and UDP  multimedia apps often do not use TCP  do not want rate throttl ed by congestion contr ol  instead use UDP:  send audio/video at co nstant rate, tolerate pa cket loss Fairness, parallel TCP connecti ons  application can open multip le parallel connections betw een two hosts  web browsers do this  e.g., link of rate R with 9 exi sting connections

Notas del editor

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