by Tanya Prokrym, University of Notre Dame - The proliferation of mobile technologies has changed the way in which users view library resources. Industry analysts are forecasting that the mobile application market will grow to over $15 billion by 2013. This presentation describes one library’s journey to implementing a library mobile application. Each phase of the project will be discussed — evaluation, product selection, design, implementation, and support. The Boopsie environment will be demonstrated.
Why Teams call analytics are critical to your entire business
Going mobile with boopsie, a case study
1. Going Mobile with Boopsie: A Case Study Tanya Prokrym IOLUG Conference Marion, IN May 6, 2011
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3. The Mobile World IOLUG - Marion, In May 6, 2011 First call on handheld 1973 1982 1990s 1995 2007 First call on handheld First mobile phone First text msgs
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5. The Mobile World IOLUG - Marion, In May 6, 2011
7. Evaluation and Selection Woodbury, Cason. LIVE101.ppt (NCSU:2010). Top Level iPhones, Android phones, Palm Pre Large touch screens, sophisticated web capabilities Middle Level Blackberry, Nokia smartphones, Windows mobile, etc. May lack touch screen and some CSS and JavaScript capabilities. Low Level Web-enabled flip phones Small screens, low web functionality
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10. Evaluation and Selection IOLUG - Marion, In May 6, 2011 Moore’s Law: “ Chips get twice as good just about every two years” … so design for a two-year window
Worldwide mobile telephone subscriptions were at 3.3 billion in 2010. 90% of the world’s population have access to a cell phone signal. (GSM Association) These statistics are irrefutable evidence of a major shift in the way people interact with information. Indicators of a major paradigm shift in ways people – and libraries- will gather, use, and share information.
“ become part of the user’s information ecosystem”