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Introductie 1
5 Agile Design Hacks
… and how to do experience design properly in the near future
Rob van der Haar
SDN meetup
19 September 2017
21
Consultant design organisation
From wireframing applications … to designing organisations
332
Informaat
Experience Design and Consultancy
443
Informaat
Experience Design and Consultancy
55
Informaat CX vision
Excellent customer experience through Customer Experience Excellence
Customer Organisation
66
Informaat CX framework
Introducing a common understanding and focus across disciplines
Strategisch
2-5 jaar vooruit
Tactisch
1-2 jaar vooruit
Operationeel
0-1 jaar vooruit
Producten & diensten
Merk & marketing
Klantbeeld
Cultuur
Mensen
Werkwijzen
Business
Technologie
CX visie & strategie CX fundament Excellente CX
Visieverbeelding
Service design
Merkprincipes
Merkarchitectuur
Doelgroeponderzoek
Segmentatie/persona’s
Visieverbeelding
Veranderplan
Capability matrix
Organisatiemodel
Procesanalyse
Visieverbeelding
Verdienmodel
Productplan
Systemrequirements
Systeemarchitectuur
Referentieontwerp
Richtlijnen/componenten
Merkidentiteit
Marketingplan
Lead customers
Conceptevaluatie
Klant centaal training
Werkomgeving
CX in- en outsourcing
CX targets en training
CX processen
CX tooling
Proposities
Product roadmap
Platform/CXP
API’s
Detailontwerp
Realisatie
Campagnes
Communicatie
Pilot customers
Usability evaluatie
Voorbeeldgedrag
Meting & beloning
Multidisciplinaire teams
Kennismanagement
Procesoptimalisatie
Inzet CX tooling
Productbeschrijving
Productlancering
Back-end code
Hosting/beheer
77
Informaat CX canvas
Identifying challenges and opportunities to improve the CX
Experience
Challenges
&
opportunities
Challenges
&
opportunities
Challenges
&
opportunities
E.g. products, services,
brand, marketing &
communication
Organisation
Challenges
&
opportunities
Challenges
&
opportunities
Challenges
&
opportunities
E.g. culture, people,
propositions, customer
insights, processes &
tools.
Technology
Challenges
&
opportunities
Challenges
&
opportunities
Challenges
&
opportunities
E.g. architecture,
systems, platforms,
applications.
Strategic Tactical Operational
83
User experience versus customer experience
UX
CX Brand
Marketing
Communication
Support
Offices
Training
Culture
Pricing
Website
Apps
Content
UX
CX
UX
CX
Digital transformation
Definitions
94
Definitions
Scoping design activities
Operational design
“Doing things right”
Activities related to delivering
the UX of products and services
on the digital channels. These
activities generally have a
business PO and have short-
term customer impact.
Tactical design
”Doing things consistently
and efficiently”
Activities related to making
experience design more
efficient or coherent. These
activities should have design,
ownership and have mid-term
customer impact.
Strategic design
“Doing the right things”
Activities related to developing,
visualising and sharing the
experience vision and strategy.
These activities provide
direction to the organisation as
a whole and have long-term
customer impact.
104
Definitions
Scoping design activities
Operational design
“Doing things right”
Activities related to delivering
the UX of products and services
on the digital channels. These
activities generally have a
business PO and have short-
term customer impact.
Tactical design
”Doing things consistently
and efficiently”
Activities related to making
experience design more
efficient or coherent. These
activities should have design,
ownership and have mid-term
customer impact.
Strategic design
“Doing the right things”
Activities related to developing,
visualising and sharing the
experience vision and strategy.
These activities provide
direction to the organisation as
a whole and have long-term
customer impact.
114
Definitions
Scoping design activities
Operational design
“Doing things right”
Activities related to delivering
the UX of products and services
on the digital channels. These
activities generally have a
business PO and have short-
term customer impact.
Tactical design
”Doing things consistently
and efficiently”
Activities related to making
experience design more
efficient or coherent. These
activities should have design,
ownership and have mid-term
customer impact.
Strategic design
“Doing the right things”
Activities related to developing,
visualising and sharing the
experience vision and strategy.
These activities provide
direction to the organisation as
a whole and have long-term
customer impact.
124
Definitions
Scoping design activities
Operational design
“Doing things right”
Activities related to delivering
the UX of products and services
on the digital channels. These
activities generally have a
business PO and have short-
term customer impact.
Tactical design
”Doing things consistently
and efficiently”
Activities related to making
experience design more
efficient or coherent. These
activities should have design,
ownership and have mid-term
customer impact.
Strategic design
“Doing the right things”
Activities related to developing,
visualising and sharing the
experience vision and strategy.
These activities provide
direction to the organisation as
a whole and have long-term
customer impact.
138
Enterprise challenges
The growing importance of a professional design organisation
148
Enterprise challenges
The growing importance of a professional design organisation
1. Digital transformation
158
Enterprise challenges
The growing importance of a professional design organisation
1. Digital transformation
2. Agile transformation
168
Enterprise challenges
The growing importance of a professional design organisation
1. Digital transformation
2. Agile transformation
3. Experience transformation
179
Enterprise design activities
The growing importance of a professional design organisation
2005
2010
2015
Scope Resources
Operational External
Process
Externally managed
Design driven
Operational
UX manager
External
Internally managed
Design driven
Operational
Tactical
UX manager
Internal leads
External
Internally managed
Agile/IT driven
1810
Agile
The fast way from capturing customer value to delivering user value
Users
Sprint Sprint Sprint
Release
Sprint Sprint Sprint
Release
PO
Opportunity
canvas
Story
mapping
Capturing customer value Prioritising Delivering customer value
Development team
Company
strategy
Product
vision
Sprint
backlog
MVP/
roadmap
MVP1 MVP2
Stakeholders
Product
backlog
1911
Enterprise Agile
As currently being rolled out in many organisations
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
NL DE
FR BE
BiMi
Release
UK
2012Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
Enterprise Agile
Implications for design and customer centricity
2112Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
Little integration of design(ers)
Enterprise Agile
Implications for design and customer centricity
2212Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
Little integration of design(ers)
Little direct user involvement
Enterprise Agile
Implications for design and customer centricity
2312Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
Little integration of design(ers)
Little direct user involvement
Little customer centric priorities
Enterprise Agile
Implications for design and customer centricity
2412Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
Little integration of design(ers)
Little direct user involvement
Little customer centric priorities
Inconsistent touchpoint experience
Enterprise Agile
Implications for design and customer centricity
2513
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
2613
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
#1 Designer
profile
2713
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
#1 Designer
profile
#2 End user
involvement
2813
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
#1 Designer
profile
#2 End user
involvement
#3 CX design
library
2913
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
#4 Touchpoint
dashboard
#1 Designer
profile
#2 End user
involvement
#3 CX design
library
3013
5 enterprise Agile hacks
Making enterprise agile more customer focussed and design friendly
Steering committeeAgile teamBusiness stakeholders
Users
Story
mapping
MVP/
roadmap
Company
strategy
Business
priorities
KPIs &
status
Product management
PO
Sprint Sprint Sprint
Release
Sprint
backlog
Release Backend team Design team
Product management
Product
backlog
Product
vision
Product owners
Roadmap
alignment
Head PM
Board
GuidelinesArchitecture
Directors
Strategy Sponsor
BiMi
NL DE
FR BE
UK
#4 Touchpoint
dashboard
#5 Journey
based metrics
#1 Designer
profile
#2 End user
involvement
#3 CX design
library
Agile profile
UX designer
Agile team activities (0.8 FTE)
• Participates in age team meetings: stand-up, planning, refinement, etc.
• Participates in story mapping sessions together with PO & stakeholders;
• Identifies necessary changes to product UX from different sources;
• Prioritises UX changes together with PO and development team;
• Gets input and requirements from users through interviews, forum, etc.
• Makes wireframes or prototypes of new product features;
• Liaisons with content/communication specialists;
• Liaisons with UI library team for component/guideline changes;
• Prepares regular usability tests together with user researcher;
• Supports the development and refines the user story or design if needed;
• Safeguards design principles, digital identity and design strategy.
UX team activities (0.2 FTE)
• Participates in cross product/team concepting/design sprints;
• Participates in UX library/guideline refinement;
• Personal development, mentoring and coaching.
• UX ambassador and thought leadership;
• Participate in UX team meetings and design strategy.
3114
Hack #1: Designer profile
Define designer profiles and agile team allocation
UX team
20%
Agile team X
80%
UX team
20%
UX team
20%
Agile team Y
20%
Agile team Z
20%
Agile team X
40%
Agile team Y
40%
Agile team X
40%
Agile profile
UX designer
Agile team activities (0.8 FTE)
• Participates in age team meetings: stand-up, planning, refinement, etc.
• Participates in story mapping sessions together with PO & stakeholders;
• Identifies necessary changes to product UX from different sources;
• Prioritises UX changes together with PO and development team;
• Gets input and requirements from users through interviews, forum, etc.
• Makes wireframes or prototypes of new product features;
• Liaisons with content/communication specialists;
• Liaisons with UI library team for component/guideline changes;
• Prepares regular usability tests together with user researcher;
• Supports the development and refines the user story or design if needed;
• Safeguards design principles, digital identity and design strategy.
UX team activities (0.2 FTE)
• Participates in cross product/team concepting/design sprints;
• Participates in UX library/guideline refinement;
• Personal development, mentoring and coaching.
• UX ambassador and thought leadership;
• Participate in UX team meetings and design strategy.
UX
Default Optional
3215
Hack #2: End-user involvement
Shortening the loop between real users and the agile team
3316
Hack #3: CX design library
Centralised point of truth for the brand/customer/user experience
“CX Design Library”
Brand value & principles
Brand identity
Tone of voice
Image gallery
Channel & design principles
Reference design
Structure and navigation
Patterns & guidelines
Reference code (web components)
Platform specific code
Digital identity
Pages & templates
UI components
Elements
Brand & communications team
Design architecture team
Digital identity team
Front-end team
Agile teams
3417
Hack #4: Touchpoint dashboard
Introducing customer insights and KPIs in agile teams
Mobile app dashboard
Happiness
7.2Target = 8
All users
Survey Q1 2017 (n=154)
Rating: 7.9
NPS score: 6.9
UX Lab release 17 (n=10)
Attractiveness: 8
WOW factor: 7.2
App store
Financial apps
Adoption
5.3Target = 8
Germany
App usage data
12 new users
3 other products
Product landing page
136 page views
89 video views
First use pop-up
Rating: 7/10
6 remarks
UX Lab release 17 (n=10)
First trade: 7 min.
Support: 2x
Financial DB
10.340 Euro
123 Transactions
Task success
8.1Target = 8
All users
UX Lab release 17 (n=10)
First trade: 7 min.
Support: 2x
Support desk
14 questions
Time: 45 min.
Usabilla feedback
3 new ratings
Retention
6.0Target = 8
Netherlands
App store
4 users uninstalled
the app
Financial DB
Lost revenue
501.405 Euro
Exit questionnaire (n=4)
Rating: 5/10
2 remarks
App activity data
304 passive users
95 active users
Engagement
7.8Target = 8
Millennials
Twitter #productXYZ
34 tweets this
week
App usage data
54 users of last
release features
Survey Q1 2017 (n=154)
Top 5 features
rated 8.1
Financial DB
New revenue
10.1050 Euro
User forum
3 new threads
17 posts
3518
Hack #5: Journey based metrics
Defining customer driven prioritities
Campaign
”Summer 2017”
8
8
7
Landing page
“Sign up”
9
8
7
Welcome gift
6
7
X
Journey target:
Current: 6
Desired: 9
Benchmark: 7
Paper form
3
8
7
Support call
7
8
8
Mobile app
“Activate account”
4
7
7
User profile:
Persona: Sandra
New customer
Netherlands
TP
dashboard
TP
dashboard
TP
dashboard
TP
dashboard
TP
dashboard
TP
dashboard
Touchpoint target:
Current:
Desired:
Benchmark:
CJ dashboard
3618
Bonus hack: design impediments
Ask scrum masters to collect design related impediments
3719
Beyond hacking Agile
Next steps towards a customer experience driven organisation …
3820
Role of enterprise design
Next steps towards a customer experience driven organisation …
Vision & strategy process
Proposition development process
Implementation process
2020 2030
2017 2018 2019
Sprint Sprint Sprint Sprint Sprint Sprint Sprint
2020
3920
Role of enterprise design
Next steps towards a customer experience driven organisation …
Vision & strategy process
Proposition development process
Implementation process
2020 2030
2017 2018 2019
Sprint Sprint Sprint Sprint Sprint Sprint
Informationsupplychain
Sprint
2020
4020
Role of enterprise design
Next steps towards a customer experience driven organisation …
Vision & strategy process
Proposition development process
Implementation process
2020 2030
2017 2018 2019
Sprint Sprint Sprint Sprint Sprint Sprint
CXdesignchain
Sprint
2020
Concept design
Detailed design
Service design
Concept validation
Experience evaluation
Customer insight
4121
Collaboration model
Next steps towards a customer experience driven organisation …
Acquisition Service Retention
Onmichannel
experience
concepting
Branches
Support
Sites
Omnichannel
guidelines,
components &
management
Proposition concepting & CX directionBrand positioning & identity
CX vision en strategy
Customer insight & foresight
Corporate vision & strategy
Apps
Agile teams
New business/ventures
4221
Collaboration model
Next steps towards a customer experience driven organisation …
Acquisition Service Retention
Onmichannel
experience
concepting
Branches
Support
Sites
Omnichannel
guidelines,
components &
management
Proposition concepting & CX directionBrand positioning & identity
CX vision en strategy
Customer insight & foresight
Corporate vision & strategy
Apps
Agile teams
Concept design
Detailed design
Service design
Concept design
Service design
Detailed design
Detailed design
Detailed design
Brand design
New business/ventures
4322
Experience design chains
Next steps towards a customer experience driven organisation …
Brand
positioning
Brand
identity
Omnichannel
concepting
UX library Development
Detailed UX
design
Merk waardes &
principes
Reference design &
digital identity
Components &
guidelines
Application design
Evaluate brand
principles
Brand & Communication UX design Agile teams
Brand strategist Brand designer(s) Service design PO library
UX designer(s)
Front End engineer
UI designer Marketeer
Non product
Non digital
Library
Library E.g. Offices and print
E.g. Internal and external communication
Researcher Concept designer(s) User researcherArt director Researcher
Brand guidelines
1. Channel experience 2. Proposition experience 3. Realtime experience
4422
Design team core activities
Next steps towards a customer experience driven organisation …
Customer insight and
foresight
CX vision and strategy Service ecosystem
design
Strategic customer
journey design
Design patterns,
guidelines and
components
Strategic activities
Tactical activities
Operational activities
Onmichannel
concepting and
management
Proposition concepting
and CX direction
Design instruments and
tools
Design team culture
and development
Detailed design User testing Design approvalDesign resourcing
Customer researcher(s)
Customer data analyst(s)
CX strategist Service designer(s) Journey designer(s)
Lead designer(s)
Service designer(s)
Design team manager
Lead designer(s)
Library PO Design architect(s)
Visual designer(s)
Lead designer(s)
User researcher(s)
Business designer(s)
Journey designer(s)
Lead UX designer(s)
Resource manager UX designer(s) User reseearcher(s) Design director(s)
Front end engineer(s) Channel manager(s) CX manager(s)
45
Take aways
1. For a successful digital
transformation a professional
design organisation is essential;
2. Agile transformations offer
opportunities to strengthen design;
3. Design will transform how
enterprises operate. 24
Creative. Systematic. Sustainable.
info@informaat.nl
+31 35 543 1222
Jacob van Lenneplaan 57, 3743 AP Baarn
@informaat
We are hiring
medior & senior
service designers!

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Five Agile design hacks

  • 1. Introductie 1 5 Agile Design Hacks … and how to do experience design properly in the near future Rob van der Haar SDN meetup 19 September 2017
  • 2. 21 Consultant design organisation From wireframing applications … to designing organisations
  • 5. 55 Informaat CX vision Excellent customer experience through Customer Experience Excellence Customer Organisation
  • 6. 66 Informaat CX framework Introducing a common understanding and focus across disciplines Strategisch 2-5 jaar vooruit Tactisch 1-2 jaar vooruit Operationeel 0-1 jaar vooruit Producten & diensten Merk & marketing Klantbeeld Cultuur Mensen Werkwijzen Business Technologie CX visie & strategie CX fundament Excellente CX Visieverbeelding Service design Merkprincipes Merkarchitectuur Doelgroeponderzoek Segmentatie/persona’s Visieverbeelding Veranderplan Capability matrix Organisatiemodel Procesanalyse Visieverbeelding Verdienmodel Productplan Systemrequirements Systeemarchitectuur Referentieontwerp Richtlijnen/componenten Merkidentiteit Marketingplan Lead customers Conceptevaluatie Klant centaal training Werkomgeving CX in- en outsourcing CX targets en training CX processen CX tooling Proposities Product roadmap Platform/CXP API’s Detailontwerp Realisatie Campagnes Communicatie Pilot customers Usability evaluatie Voorbeeldgedrag Meting & beloning Multidisciplinaire teams Kennismanagement Procesoptimalisatie Inzet CX tooling Productbeschrijving Productlancering Back-end code Hosting/beheer
  • 7. 77 Informaat CX canvas Identifying challenges and opportunities to improve the CX Experience Challenges & opportunities Challenges & opportunities Challenges & opportunities E.g. products, services, brand, marketing & communication Organisation Challenges & opportunities Challenges & opportunities Challenges & opportunities E.g. culture, people, propositions, customer insights, processes & tools. Technology Challenges & opportunities Challenges & opportunities Challenges & opportunities E.g. architecture, systems, platforms, applications. Strategic Tactical Operational
  • 8. 83 User experience versus customer experience UX CX Brand Marketing Communication Support Offices Training Culture Pricing Website Apps Content UX CX UX CX Digital transformation Definitions
  • 9. 94 Definitions Scoping design activities Operational design “Doing things right” Activities related to delivering the UX of products and services on the digital channels. These activities generally have a business PO and have short- term customer impact. Tactical design ”Doing things consistently and efficiently” Activities related to making experience design more efficient or coherent. These activities should have design, ownership and have mid-term customer impact. Strategic design “Doing the right things” Activities related to developing, visualising and sharing the experience vision and strategy. These activities provide direction to the organisation as a whole and have long-term customer impact.
  • 10. 104 Definitions Scoping design activities Operational design “Doing things right” Activities related to delivering the UX of products and services on the digital channels. These activities generally have a business PO and have short- term customer impact. Tactical design ”Doing things consistently and efficiently” Activities related to making experience design more efficient or coherent. These activities should have design, ownership and have mid-term customer impact. Strategic design “Doing the right things” Activities related to developing, visualising and sharing the experience vision and strategy. These activities provide direction to the organisation as a whole and have long-term customer impact.
  • 11. 114 Definitions Scoping design activities Operational design “Doing things right” Activities related to delivering the UX of products and services on the digital channels. These activities generally have a business PO and have short- term customer impact. Tactical design ”Doing things consistently and efficiently” Activities related to making experience design more efficient or coherent. These activities should have design, ownership and have mid-term customer impact. Strategic design “Doing the right things” Activities related to developing, visualising and sharing the experience vision and strategy. These activities provide direction to the organisation as a whole and have long-term customer impact.
  • 12. 124 Definitions Scoping design activities Operational design “Doing things right” Activities related to delivering the UX of products and services on the digital channels. These activities generally have a business PO and have short- term customer impact. Tactical design ”Doing things consistently and efficiently” Activities related to making experience design more efficient or coherent. These activities should have design, ownership and have mid-term customer impact. Strategic design “Doing the right things” Activities related to developing, visualising and sharing the experience vision and strategy. These activities provide direction to the organisation as a whole and have long-term customer impact.
  • 13. 138 Enterprise challenges The growing importance of a professional design organisation
  • 14. 148 Enterprise challenges The growing importance of a professional design organisation 1. Digital transformation
  • 15. 158 Enterprise challenges The growing importance of a professional design organisation 1. Digital transformation 2. Agile transformation
  • 16. 168 Enterprise challenges The growing importance of a professional design organisation 1. Digital transformation 2. Agile transformation 3. Experience transformation
  • 17. 179 Enterprise design activities The growing importance of a professional design organisation 2005 2010 2015 Scope Resources Operational External Process Externally managed Design driven Operational UX manager External Internally managed Design driven Operational Tactical UX manager Internal leads External Internally managed Agile/IT driven
  • 18. 1810 Agile The fast way from capturing customer value to delivering user value Users Sprint Sprint Sprint Release Sprint Sprint Sprint Release PO Opportunity canvas Story mapping Capturing customer value Prioritising Delivering customer value Development team Company strategy Product vision Sprint backlog MVP/ roadmap MVP1 MVP2 Stakeholders Product backlog
  • 19. 1911 Enterprise Agile As currently being rolled out in many organisations Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor NL DE FR BE BiMi Release UK
  • 20. 2012Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK Enterprise Agile Implications for design and customer centricity
  • 21. 2112Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK Little integration of design(ers) Enterprise Agile Implications for design and customer centricity
  • 22. 2212Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK Little integration of design(ers) Little direct user involvement Enterprise Agile Implications for design and customer centricity
  • 23. 2312Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK Little integration of design(ers) Little direct user involvement Little customer centric priorities Enterprise Agile Implications for design and customer centricity
  • 24. 2412Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK Little integration of design(ers) Little direct user involvement Little customer centric priorities Inconsistent touchpoint experience Enterprise Agile Implications for design and customer centricity
  • 25. 2513 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK
  • 26. 2613 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK #1 Designer profile
  • 27. 2713 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK #1 Designer profile #2 End user involvement
  • 28. 2813 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK #1 Designer profile #2 End user involvement #3 CX design library
  • 29. 2913 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK #4 Touchpoint dashboard #1 Designer profile #2 End user involvement #3 CX design library
  • 30. 3013 5 enterprise Agile hacks Making enterprise agile more customer focussed and design friendly Steering committeeAgile teamBusiness stakeholders Users Story mapping MVP/ roadmap Company strategy Business priorities KPIs & status Product management PO Sprint Sprint Sprint Release Sprint backlog Release Backend team Design team Product management Product backlog Product vision Product owners Roadmap alignment Head PM Board GuidelinesArchitecture Directors Strategy Sponsor BiMi NL DE FR BE UK #4 Touchpoint dashboard #5 Journey based metrics #1 Designer profile #2 End user involvement #3 CX design library
  • 31. Agile profile UX designer Agile team activities (0.8 FTE) • Participates in age team meetings: stand-up, planning, refinement, etc. • Participates in story mapping sessions together with PO & stakeholders; • Identifies necessary changes to product UX from different sources; • Prioritises UX changes together with PO and development team; • Gets input and requirements from users through interviews, forum, etc. • Makes wireframes or prototypes of new product features; • Liaisons with content/communication specialists; • Liaisons with UI library team for component/guideline changes; • Prepares regular usability tests together with user researcher; • Supports the development and refines the user story or design if needed; • Safeguards design principles, digital identity and design strategy. UX team activities (0.2 FTE) • Participates in cross product/team concepting/design sprints; • Participates in UX library/guideline refinement; • Personal development, mentoring and coaching. • UX ambassador and thought leadership; • Participate in UX team meetings and design strategy. 3114 Hack #1: Designer profile Define designer profiles and agile team allocation UX team 20% Agile team X 80% UX team 20% UX team 20% Agile team Y 20% Agile team Z 20% Agile team X 40% Agile team Y 40% Agile team X 40% Agile profile UX designer Agile team activities (0.8 FTE) • Participates in age team meetings: stand-up, planning, refinement, etc. • Participates in story mapping sessions together with PO & stakeholders; • Identifies necessary changes to product UX from different sources; • Prioritises UX changes together with PO and development team; • Gets input and requirements from users through interviews, forum, etc. • Makes wireframes or prototypes of new product features; • Liaisons with content/communication specialists; • Liaisons with UI library team for component/guideline changes; • Prepares regular usability tests together with user researcher; • Supports the development and refines the user story or design if needed; • Safeguards design principles, digital identity and design strategy. UX team activities (0.2 FTE) • Participates in cross product/team concepting/design sprints; • Participates in UX library/guideline refinement; • Personal development, mentoring and coaching. • UX ambassador and thought leadership; • Participate in UX team meetings and design strategy. UX Default Optional
  • 32. 3215 Hack #2: End-user involvement Shortening the loop between real users and the agile team
  • 33. 3316 Hack #3: CX design library Centralised point of truth for the brand/customer/user experience “CX Design Library” Brand value & principles Brand identity Tone of voice Image gallery Channel & design principles Reference design Structure and navigation Patterns & guidelines Reference code (web components) Platform specific code Digital identity Pages & templates UI components Elements Brand & communications team Design architecture team Digital identity team Front-end team Agile teams
  • 34. 3417 Hack #4: Touchpoint dashboard Introducing customer insights and KPIs in agile teams Mobile app dashboard Happiness 7.2Target = 8 All users Survey Q1 2017 (n=154) Rating: 7.9 NPS score: 6.9 UX Lab release 17 (n=10) Attractiveness: 8 WOW factor: 7.2 App store Financial apps Adoption 5.3Target = 8 Germany App usage data 12 new users 3 other products Product landing page 136 page views 89 video views First use pop-up Rating: 7/10 6 remarks UX Lab release 17 (n=10) First trade: 7 min. Support: 2x Financial DB 10.340 Euro 123 Transactions Task success 8.1Target = 8 All users UX Lab release 17 (n=10) First trade: 7 min. Support: 2x Support desk 14 questions Time: 45 min. Usabilla feedback 3 new ratings Retention 6.0Target = 8 Netherlands App store 4 users uninstalled the app Financial DB Lost revenue 501.405 Euro Exit questionnaire (n=4) Rating: 5/10 2 remarks App activity data 304 passive users 95 active users Engagement 7.8Target = 8 Millennials Twitter #productXYZ 34 tweets this week App usage data 54 users of last release features Survey Q1 2017 (n=154) Top 5 features rated 8.1 Financial DB New revenue 10.1050 Euro User forum 3 new threads 17 posts
  • 35. 3518 Hack #5: Journey based metrics Defining customer driven prioritities Campaign ”Summer 2017” 8 8 7 Landing page “Sign up” 9 8 7 Welcome gift 6 7 X Journey target: Current: 6 Desired: 9 Benchmark: 7 Paper form 3 8 7 Support call 7 8 8 Mobile app “Activate account” 4 7 7 User profile: Persona: Sandra New customer Netherlands TP dashboard TP dashboard TP dashboard TP dashboard TP dashboard TP dashboard Touchpoint target: Current: Desired: Benchmark: CJ dashboard
  • 36. 3618 Bonus hack: design impediments Ask scrum masters to collect design related impediments
  • 37. 3719 Beyond hacking Agile Next steps towards a customer experience driven organisation …
  • 38. 3820 Role of enterprise design Next steps towards a customer experience driven organisation … Vision & strategy process Proposition development process Implementation process 2020 2030 2017 2018 2019 Sprint Sprint Sprint Sprint Sprint Sprint Sprint 2020
  • 39. 3920 Role of enterprise design Next steps towards a customer experience driven organisation … Vision & strategy process Proposition development process Implementation process 2020 2030 2017 2018 2019 Sprint Sprint Sprint Sprint Sprint Sprint Informationsupplychain Sprint 2020
  • 40. 4020 Role of enterprise design Next steps towards a customer experience driven organisation … Vision & strategy process Proposition development process Implementation process 2020 2030 2017 2018 2019 Sprint Sprint Sprint Sprint Sprint Sprint CXdesignchain Sprint 2020 Concept design Detailed design Service design Concept validation Experience evaluation Customer insight
  • 41. 4121 Collaboration model Next steps towards a customer experience driven organisation … Acquisition Service Retention Onmichannel experience concepting Branches Support Sites Omnichannel guidelines, components & management Proposition concepting & CX directionBrand positioning & identity CX vision en strategy Customer insight & foresight Corporate vision & strategy Apps Agile teams New business/ventures
  • 42. 4221 Collaboration model Next steps towards a customer experience driven organisation … Acquisition Service Retention Onmichannel experience concepting Branches Support Sites Omnichannel guidelines, components & management Proposition concepting & CX directionBrand positioning & identity CX vision en strategy Customer insight & foresight Corporate vision & strategy Apps Agile teams Concept design Detailed design Service design Concept design Service design Detailed design Detailed design Detailed design Brand design New business/ventures
  • 43. 4322 Experience design chains Next steps towards a customer experience driven organisation … Brand positioning Brand identity Omnichannel concepting UX library Development Detailed UX design Merk waardes & principes Reference design & digital identity Components & guidelines Application design Evaluate brand principles Brand & Communication UX design Agile teams Brand strategist Brand designer(s) Service design PO library UX designer(s) Front End engineer UI designer Marketeer Non product Non digital Library Library E.g. Offices and print E.g. Internal and external communication Researcher Concept designer(s) User researcherArt director Researcher Brand guidelines 1. Channel experience 2. Proposition experience 3. Realtime experience
  • 44. 4422 Design team core activities Next steps towards a customer experience driven organisation … Customer insight and foresight CX vision and strategy Service ecosystem design Strategic customer journey design Design patterns, guidelines and components Strategic activities Tactical activities Operational activities Onmichannel concepting and management Proposition concepting and CX direction Design instruments and tools Design team culture and development Detailed design User testing Design approvalDesign resourcing Customer researcher(s) Customer data analyst(s) CX strategist Service designer(s) Journey designer(s) Lead designer(s) Service designer(s) Design team manager Lead designer(s) Library PO Design architect(s) Visual designer(s) Lead designer(s) User researcher(s) Business designer(s) Journey designer(s) Lead UX designer(s) Resource manager UX designer(s) User reseearcher(s) Design director(s) Front end engineer(s) Channel manager(s) CX manager(s)
  • 45. 45 Take aways 1. For a successful digital transformation a professional design organisation is essential; 2. Agile transformations offer opportunities to strengthen design; 3. Design will transform how enterprises operate. 24
  • 46. Creative. Systematic. Sustainable. info@informaat.nl +31 35 543 1222 Jacob van Lenneplaan 57, 3743 AP Baarn @informaat We are hiring medior & senior service designers!

Notas del editor

  1. Welcome Last year intense experience doing interesting projects for customers Preparing meetup is opportunity to reflect and share my observations and ideas Title: agile transformations forget about design and customer > fix it > future setup
  2. My current role is consultant design organisation I support our clients in bringing their internal design activities to the next level. I have a background in interaction design, graduated from UCA in 1995. Experience working as designers, design manager and strategist for enterprise organisation
  3. The company who has enabled me to do this work for the last 7 years is Informaat. We are around 80 professionals in the field of experience design Ranging from interaction design, service design, visial design, content strategists and front end engineering On the picture we see Jesse doing some work …
  4. The company who has enabled me to do this work for the last 7 years is Informaat. We are around 80 professionals in the field of experience design Ranging from interaction design, service design, visial design, content strategists and front end engineering On the picture we see Jesse doing some work …
  5. Our vision is that enterprises can only deliver an excellent customer experience by perusing customer experience excellence. They need to orchestrate all activities which impact the customer expeirence. Customer focussed and internally focussed.
  6. To do this we have developed the Informaat CX framework Which shows how to alight activities across departments, teams and disciplines. Resulting in a CX vision & strategy and a CX foundation which leads to delivering an excellent CX.
  7. Part of the framework is the CX canvas. Supports the identification of opportunities and challenges for improving the CX. Use it during interviews or workshops to develop an understanding of the specific challenges of an organisation.
  8. Lets start with a few definitions … I’ll probably be using UX and CX a lot in this presentation. UX traditionally emerging from product UI design and CX emerging from hospitality and marketing. I see UX as part of CX with a focus on websites, apps. As more contactpoints of a customer with an organisatiion become digital UX will play a more important role in de CX.
  9. Field of design has grown over that last 10 years > not always understood outside design community Most enterprises I work for are not very mature when it comes to design. Use this classification to differentiate between design activities > clarify sope, impact, proces, stakeholders, etc.
  10. Field of design has grown over that last 10 years > not always understood outside design community Most enterprises I work for are not very mature when it comes to design. Use this classification to differentiate between design activities > clarify sope, impact, proces, stakeholders, etc.
  11. Field of design has grown over that last 10 years > not always understood outside design community Most enterprises I work for are not very mature when it comes to design. Use this classification to differentiate between design activities > clarify sope, impact, proces, stakeholders, etc.
  12. Field of design has grown over that last 10 years > not always understood outside design community Most enterprises I work for are not very mature when it comes to design. Use this classification to differentiate between design activities > clarify sope, impact, proces, stakeholders, etc.
  13. Digitizing analog services, improving existing digital services and inventing new digital services. Big impact on people, culture, primary processes and IT infrastructure.
  14. Digitizing analog services, improving existing digital services and inventing new digital services. Big impact on people, culture, primary processes and IT infrastructure.
  15. Desire to become more agile From pilots to company wide roll out External consulting and coaching Often IT driven
  16. Slow realisation that experience will be the main differentator. Brand positioning as starting point for communication, channel and proposition experiences. All leads to growning nead of professional design capability
  17. Enterprises started organising their design activities over the past 10 years