EduG is an educational game station designed for kids ages 3-6 to help them learn English and math. It includes games like hangman to teach letters and words. The software will have an online interface and store student data and scores in a backend database. It is intended to be used in preschools, homes, and video game shops to both teach kids and evaluate their knowledge in a fun, game-based way. Future enhancements could include more games, expanding the age range, multiplayer options, and additional tutorials.
3. Introduction
•EduG is an educational game station about learning
for the educational level of kids
•It allows subsequent tests to verify acquired
knowledge
•It would also be a tool for teachers to evaluate the
students
4. Purpose:
“Edu G” is a game approach and an educational tool to
help the kid users to learn and understand the elementary
knowledge of English and Maths.
Provide User Friendly Interface.
Scope:
Our application is intuited to the user of age group 3-6
years and the project can be implemented at Play schools,
Homes and Video game shops.
This game would be an online application.
5. Requirements
Hardware
• Processor: Pentium IV
• Memory: 128 MB
• Input: keyboard, mouse
• Output: Monitor, speaker, headphone.
Software
• OS: Windows XP & above
• Technology: JSP
• Web Server: Apache Tomcat Web Server
• Database: SQL 2000
• Photo editing tools: Flash
• Browser: Java Enabled Web Browser
6. Product Perspective
• Client end: where the players would play game.
• Database backend: Where all of the data such as player
statistics, game states etc. are stored.
• The product is a web application developed in JSP.
• The software is using a systematic approach.
7. Constraints and Dependencies
• The software is designed considering English as the
basic language. So the user should be familiar with
English.
• Should have basic knowledge of operating keyboard
and mouse.
Dependencies:
• Speakers are required.
• Java enabled browser is required.
21. Future Scope
• The number of games will be increased.
• The age group of the user will be extended.
• We can enhance our game for multiplayer.
• We can also add more tutorials in our online
application.
22. References
Software engineering fundamentals, Ali Behforooz Frederick J.
Hudson, Software requirement specification (page number=110)
Software Requirement Specification:
http://www.jaysonjc.com/programming/how-to-write-a-software-
requirements-specification-srs-document.html
Preschool.ekowisata.info/preschool-educational-games.html
[IEEE] The applicable IEEE standards are published in “IEEE
Standards Collection,” 2001 edition.
Software Designing Specification:
http://www.jaysonjc.com/programming/how-to-write-a-software-
requirements-specification-srs-document.html