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Web 3.0
                              Relative to 3D & Simulated Environments
                              Specific to Healthcare



Education: “…finite opportunities within infinite possibilities…”




                                   Supra Manohar       Executive Vice President
Web 3.0: Exploration of 3D and Simulated environments


    The case for high-end media and simulated environments on healthcare:

        Medical knowledge doubles every 6-8 years

        There are new procedures and treatments emerging on a daily basis

       The average Physician practices for 30 years and the average Nurse for approximately 40
       years1

       Continuing education is critical with restricted “learning time”

       High-end media and simulated environments provide engagement, rich educational
       context, and experiential education

       Interactive multimedia and simulated environments provide 20 times more “minutes on the
       message”



                                                   1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy


                                                   SIMULATIONS                      PREVIOUS                          NEXT
Millers Triangle of Clinical Competence




                                      DOES


                                              SHOWS HOW


                                                       KNOWS HOW


                                                                KNOWS



                         Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7


                                              SIMULATIONS                   PREVIOUS                      NEXT
3D and Simulated environment strategies
     Not everyone has a large budget    +   Maximizing their educational assets is key
    So how do we go about delivering a successful media strategy?

                                Standalone animations &
                                      Simulations




   Embedded within                                                     Simulation Environments
    file types (PDF)                                                   Standalone & 2nd Life

                                       Multi-purposing
                                           content
    Developed for                                                Virtual
    mobile delivery                                                    gaming




                                                SIMULATIONS         PREVIOUS             NEXT
Standalone Animations and Simulations



      Value in defining abstract scientific concepts

      20 time greater minutes on message
       (a 60 sec animation can explain a 10 page
       concept)

      Proven value in education, no need for
       justification

      Costs have been driven, due to market
       adoption

      Self learning pieces or as a part of an
       educational framework
                                                        PLAY ANIMATION




                                                                         BACK
Virtual Gaming
   Reasons Games Engage

    Fun: Enjoyment & Pleasure
    Play: Intense involvement
    Rules: Structure
    Goals: Motivation
    Interactive: Doing
    Outcomes & Feedback: Learning
    Adaptive: Flow
    Win state: Ego Gratification
    Conflict, competition: Adrenaline
    Problem solving: Creativity
    Interaction with people: Social Groups
    Representation & Story: Emotion          PLAY ANIMATION




                                                              BACK
Mobile Media




         Access to appropriate content in
          “context-aware” environments

         Enabling media content into multiple
          devices:
          Phone handsets
          PDA’s
          I-Pods




                                                 BACK
Media Embedded within file types (PDF)




      Use of the animations and simulations
       within text based file types

      Operations manuals and other
       technical documents can be interactive
       without separate locations for media
       content




                                                OPEN INTERACTIVE PDF




                                                                       BACK
Simulated Environment




      Immersive 3D environments offer
       exceptional skill acquisition

      Rich interactive learning context

      Experiential “fail-forward” environment

      Raising motivation and cognition in
       learners

      Collaboration within 3D environments


                                                 PLAY SIMULATION




                                                                   BACK
The Current Trend and Food for Thought…



                             ners
      New Generation of Lear
                                                          u have a plan
                            e and affordable as long as yo
      Technology is availabl
                                             hancing education
      Interactivity and collaboration are en
                                                   rsonal investment
      Game based learni   ng creates a sense of pe
                               ollaboration)
      (Avatar’s, Characters, C

                              within environments
      Re-usability of objects

       Organization standards
                              w.web3d.org
       Web3D Consortium ww
                                      www.socmedsim.org
       Society for Medical Simulation



                                          SIMULATIONS       PREVIOUS      NEXT
Thank You
www.emantras.com
Follow us on
                     &
Twitter.com/emantras
                      emantras
www.tinyurl.com/track




               SIMULATIONS   PREVIOUS   NEXT

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Web 3.0- animation and its use in healthcare

  • 1. Web 3.0 Relative to 3D & Simulated Environments Specific to Healthcare Education: “…finite opportunities within infinite possibilities…” Supra Manohar Executive Vice President
  • 2. Web 3.0: Exploration of 3D and Simulated environments The case for high-end media and simulated environments on healthcare: Medical knowledge doubles every 6-8 years There are new procedures and treatments emerging on a daily basis The average Physician practices for 30 years and the average Nurse for approximately 40 years1 Continuing education is critical with restricted “learning time” High-end media and simulated environments provide engagement, rich educational context, and experiential education Interactive multimedia and simulated environments provide 20 times more “minutes on the message” 1. Department of Psychology, Universita Cattolica del Sacro Cuore, Milan, Italy SIMULATIONS PREVIOUS NEXT
  • 3. Millers Triangle of Clinical Competence DOES SHOWS HOW KNOWS HOW KNOWS Miller G E. The assessment of clinical skills/competence/performance. Acad Med 1990; 65:563-7 SIMULATIONS PREVIOUS NEXT
  • 4. 3D and Simulated environment strategies Not everyone has a large budget + Maximizing their educational assets is key So how do we go about delivering a successful media strategy? Standalone animations & Simulations Embedded within Simulation Environments file types (PDF) Standalone & 2nd Life Multi-purposing content Developed for Virtual mobile delivery gaming SIMULATIONS PREVIOUS NEXT
  • 5. Standalone Animations and Simulations  Value in defining abstract scientific concepts  20 time greater minutes on message (a 60 sec animation can explain a 10 page concept)  Proven value in education, no need for justification  Costs have been driven, due to market adoption  Self learning pieces or as a part of an educational framework PLAY ANIMATION BACK
  • 6. Virtual Gaming Reasons Games Engage Fun: Enjoyment & Pleasure Play: Intense involvement Rules: Structure Goals: Motivation Interactive: Doing Outcomes & Feedback: Learning Adaptive: Flow Win state: Ego Gratification Conflict, competition: Adrenaline Problem solving: Creativity Interaction with people: Social Groups Representation & Story: Emotion PLAY ANIMATION BACK
  • 7. Mobile Media  Access to appropriate content in “context-aware” environments  Enabling media content into multiple devices: Phone handsets PDA’s I-Pods BACK
  • 8. Media Embedded within file types (PDF)  Use of the animations and simulations within text based file types  Operations manuals and other technical documents can be interactive without separate locations for media content OPEN INTERACTIVE PDF BACK
  • 9. Simulated Environment  Immersive 3D environments offer exceptional skill acquisition  Rich interactive learning context  Experiential “fail-forward” environment  Raising motivation and cognition in learners  Collaboration within 3D environments PLAY SIMULATION BACK
  • 10. The Current Trend and Food for Thought… ners New Generation of Lear u have a plan e and affordable as long as yo Technology is availabl hancing education Interactivity and collaboration are en rsonal investment Game based learni ng creates a sense of pe ollaboration) (Avatar’s, Characters, C within environments Re-usability of objects Organization standards w.web3d.org Web3D Consortium ww www.socmedsim.org Society for Medical Simulation SIMULATIONS PREVIOUS NEXT
  • 11. Thank You www.emantras.com Follow us on & Twitter.com/emantras emantras www.tinyurl.com/track SIMULATIONS PREVIOUS NEXT