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HOW DO I
   INTERACT WITH
   USERS TO
   IMPROVE MY
   PROTOTYPE ?
        HASHTAG




      Claudio Vandi
      @vandicla
      claudio@siliconsentier.org




siliconsentier.org
ABOUT




 www.siliconsentier.org
 www.siliconxperience.org




siliconsentier.org          2
ABOUT


   Laboratoire des Usages en
   Technologie d’Information
   Numérique

   Cité des sciences et de l’industrie
   Université de Paris 8

   www.lutin-userlab.fr




siliconsentier.org                       3
ABOUT




siliconsentier.org   4
HOW DO I INTERACT WITH USERS TO
     IMPROVE MY PROTOTYPE ?




siliconsentier.org    5
WHY SHOULD YOU
                          CARE



siliconsentier.org          6
WHY SHOULD YOU CARE
DESIGN IS NOT ENOUGH




siliconsentier.org     7
WHY SHOULD YOU CARE
DESIGN IS NOT ENOUGH
    We sell sugar
    Sugar is boring
    let’s put it in a nice package!




siliconsentier.org              8
WHY SHOULD YOU CARE
-> THE SUGAR PACKET EFFECT
   OR THE IPHONE “S”EFFECT




        “You don’t want to find sugar if you expect
        chocolate walnuts”




siliconsentier.org              9
WHY SHOULD YOU CARE
DROPBOX EXEMPLE

    "Why is there one "Dropbox folder"? Quora

    “Relatively early on we brought a handful of people off
    the street (literally) for our first round of usability tests.
    Most of them had trouble even getting through the
    installer: for example, zero of the five people noticed
    that we had a tray icon (our most important UI element),
    and more than one person tried clicking the screenshots
    in the tour. This was a mortifying experience for us
    causing us to add a Giant Ass Blue Bouncing Arrow
    pointing to the tray icon during install...”
                               http://alternativeto.net/software/dropbox/



siliconsentier.org                   10
PRINCIPLES



siliconsentier.org        11
PRINCIPLES
ASK YOURSELF THE RIGHT QUESTIONS BEFORE
ASKING USERS
        Consider your development stage
             What are your questions now ?
             What can you integrate at this stage ?

        Work on task elicitation
             What do you expect users to do with your stuff ?

        List your questions and be specific
             What are you actually comparing ?
             Open questions will obtain open answers
             Closed questions need a null hypothesis (if I change this
             nothing will change)

siliconsentier.org                      12
PRINCIPLES
AVOID EXPLOITSOURCING



                                                99designs.com




        Work on reciprocity
        Valorize users feedback
        Don’t ask if you can’t turn that into action
        Debug? DIY!
        It’s your task to turn feedback into a unique
        experience!

siliconsentier.org              13
PRINCIPLES
LET YOUR USERS FIND YOU

        Users hides where you don’t expect them
        Leave some place for serendipity




siliconsentier.org            14
PRINCIPLES
AVOID SYNDROME(S)

        Stockholm Syndrome
             “You are so cool, your app is so great!”


        Agile developer Syndrome
             “That’s already planned for the next release”

        Solutions ?
             Work with third party partners.




siliconsentier.org                    15
METHODS AND TOOLS
                 - REMOTE -



siliconsentier.org    16
REMOTE RESEARCH TOOLS




                     http://www.flickr.com/photos/rosenfeldmedia/4218902509

siliconsentier.org                              17
SURVEYS
WHAT FOR

        Concept testing;

             Automated testing;
             Cheap (and dirty) market research;




siliconsentier.org                   18
SURVEYS
TOOLS


        http://fr.surveymonkey.com

             +
                 FR
                 $ (300$/year for unlimited surveys)
                 Image integration (but one per question...)

             -
                 Focus on questions not on action
                 What about exploit-sourcing ?


siliconsentier.org                       19
REMOTE MOCKUP TESTING
WHAT FOR

        Testing your mockup/prototype;

             A/B testing;
             Compare two versions;




siliconsentier.org                   20
REMOTE MOCKUP TESTING
TOOLS


        http://usabilla.com

             +
                 Easy to setup
                 Focus on task elicitation
                 A/B testing
             -
                 $$ (49$/month for 1 active test / 89$ for 3)
                 Works only with static images



siliconsentier.org                           21
REMOTE USABILITY TESTING
WHAT FOR

        Detect problems on your site;

             Track users on your site;
             Study users behavior;




siliconsentier.org                       22
REMOTE USABILITY TESTING
TOOLS


        http://userfly.com

             +
                 Test the real site
                 mousetracking
                 $ start at 10$ month

             -
                 No Mobile version
                 Record only clicks (no decision process)


siliconsentier.org                       23
REMOTE USABILITY TESTING
TOOLS


        http://userzoom.com

             +
                 Test the real site
                 Mobile !

             -
                 Users need to fill a form t participate
                 $$$: starts at 9.000$



siliconsentier.org                        24
SCREEN SHARING
WHAT FOR

        Live tracking users acting on your site

             See what people do on your site;
             Hear what they think;




siliconsentier.org                   25
SCREEN SHARING
TOOLS


        Skype screen sharing / Screenr
        / any other screen sharing solution
          +
                 Discuss with individual users
                 Follow their thoughts (with thinkaloud)

             -
                 Needs preparation and practice to keep focus
                 Hard to engage with users
                 Individual, no user-community creation


siliconsentier.org                       26
METHODS AND TOOLS
                  - IN VIVO -



siliconsentier.org    27
SILICON XPERIENCE
CLIQUEZ POUR MODIFIER LES STYLES DU TEXTE
DU MASQUE
    Projets
                           19 expé réalisée
  32 projets rencontrés 16 à La Cantine
                           3 à distance
     La provenance : (9) Camping: Perspecteev, Qeiru,
     Itipic, Studyka, Cashew, Zifiz, Beansight, DocTrackr,
     Dabla,
     (7) Ecosystème Silicon Sentier : ParisApps, Weetest,
     ReaDIYmate, Digikaa, SNCF, Stootie, Google
     (5) Camping Candidat: Go4out, Kiengi, Tuneo,
     Prodcast, GroupCamp,
     (5) Cantine / Coworkers: Co-voiturage, ClearKarma,
     Microdon, MakeSense, APlusB
     (2) R&D : Encre, Turbulences
     (2) Béta-testeur : Qualité-esms, Everytime
     (1) Camping Mentor: Shoot & Win
     (1) Silicon Sentier (projets internes): SiliconBox

siliconsentier.org                          28
LIVE TECHNIQUES
WHAT FOR

        Brainstorming
        Card sorting
        Live UX sessions
        In the wild testing
        Co-creation
        Focus groups (“dos and donts of focus groups”)




siliconsentier.org            29
CASE STUDY: MICRODON
BRAINSTORM AND SCENARIOS

        What for
             Gathering ideas
        Principles
             Quantity over quality
        What you need
             Post its
             Use pictures to evoke situations
        Howto
             Rythim !
             Record everything
             Iterate: brainstorm -> organization

siliconsentier.org                    30
CASE STUDY: STOOTIE
TEST IN THE WILD

        What for
             Observing behaviour
             Test in real-life conditions
        Principles
             Go wild!
        What you need
             Participants
             A good game design
        Howto
             Work in group
             Observe and retranscribe immediatly

siliconsentier.org                      31
CASE STUDY: GOOGLE
CARD SORTING
   What for
       Sketching your IA
       Identify users needs
       Gain insight on people way of
       categorizing information
        Principles
      There is a natural way of
      organizing things
        What you need
       Items and cards
        Howto
       Open VS Close card sorting
       Search for patterns
siliconsentier.org                  32
CASE STUDY: KAWET
LIVE UX SESSION

        What for
       Observe users interacting with
       your service
        Principles
       Observe and avoid “agile
       developer syndrome”
        What you need
       Devices
        Howto
       Task elicitation is paramount


siliconsentier.org                 33
CASE STUDY: SNCF
CO-CREATION FOR NEW SERVICES

        What for
                                   !
       Crowdsourcing
        Principles
       No spectator
       The process is the result
        What you need
       Participants
       A common interest
        Howto
       Work on reciprocity!


siliconsentier.org                     34
HOW WE WORK
START FROM PRINCIPLES



        Work on reciprocity
        Valorize feedback
        Don’t ask if you can’t turn that into action
        Debug? DIY!
        It’s your task to turn feedback into a unique
        experience




siliconsentier.org              35
HOW WE WORK
REMIX METHODS AND TOOLS




siliconsentier.org   36
HOW WE WORK
TIMELINE




                      week 1      week 2      week 3     week 4
     meeting         scenario   recruitment    XP
                                                       Analysis and
                                                       recommanda
                                                           tion
                                                         document




siliconsentier.org                     37
Thanks   QUESTIONS ?




claudio@siliconsentier.org
@vandicla

                                                 INFO on
xperience@siliconsentier.org
@sxperience
                                             +   siliconxperience.org
                                                 (now offline)

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Claudio Vandi "How do interact with users to imrpove my prototype ?"

  • 1. HOW DO I INTERACT WITH USERS TO IMPROVE MY PROTOTYPE ? HASHTAG Claudio Vandi @vandicla claudio@siliconsentier.org siliconsentier.org
  • 3. ABOUT Laboratoire des Usages en Technologie d’Information Numérique Cité des sciences et de l’industrie Université de Paris 8 www.lutin-userlab.fr siliconsentier.org 3
  • 5. HOW DO I INTERACT WITH USERS TO IMPROVE MY PROTOTYPE ? siliconsentier.org 5
  • 6. WHY SHOULD YOU CARE siliconsentier.org 6
  • 7. WHY SHOULD YOU CARE DESIGN IS NOT ENOUGH siliconsentier.org 7
  • 8. WHY SHOULD YOU CARE DESIGN IS NOT ENOUGH We sell sugar Sugar is boring let’s put it in a nice package! siliconsentier.org 8
  • 9. WHY SHOULD YOU CARE -> THE SUGAR PACKET EFFECT OR THE IPHONE “S”EFFECT “You don’t want to find sugar if you expect chocolate walnuts” siliconsentier.org 9
  • 10. WHY SHOULD YOU CARE DROPBOX EXEMPLE "Why is there one "Dropbox folder"? Quora “Relatively early on we brought a handful of people off the street (literally) for our first round of usability tests. Most of them had trouble even getting through the installer: for example, zero of the five people noticed that we had a tray icon (our most important UI element), and more than one person tried clicking the screenshots in the tour. This was a mortifying experience for us causing us to add a Giant Ass Blue Bouncing Arrow pointing to the tray icon during install...” http://alternativeto.net/software/dropbox/ siliconsentier.org 10
  • 12. PRINCIPLES ASK YOURSELF THE RIGHT QUESTIONS BEFORE ASKING USERS Consider your development stage What are your questions now ? What can you integrate at this stage ? Work on task elicitation What do you expect users to do with your stuff ? List your questions and be specific What are you actually comparing ? Open questions will obtain open answers Closed questions need a null hypothesis (if I change this nothing will change) siliconsentier.org 12
  • 13. PRINCIPLES AVOID EXPLOITSOURCING 99designs.com Work on reciprocity Valorize users feedback Don’t ask if you can’t turn that into action Debug? DIY! It’s your task to turn feedback into a unique experience! siliconsentier.org 13
  • 14. PRINCIPLES LET YOUR USERS FIND YOU Users hides where you don’t expect them Leave some place for serendipity siliconsentier.org 14
  • 15. PRINCIPLES AVOID SYNDROME(S) Stockholm Syndrome “You are so cool, your app is so great!” Agile developer Syndrome “That’s already planned for the next release” Solutions ? Work with third party partners. siliconsentier.org 15
  • 16. METHODS AND TOOLS - REMOTE - siliconsentier.org 16
  • 17. REMOTE RESEARCH TOOLS http://www.flickr.com/photos/rosenfeldmedia/4218902509 siliconsentier.org 17
  • 18. SURVEYS WHAT FOR Concept testing; Automated testing; Cheap (and dirty) market research; siliconsentier.org 18
  • 19. SURVEYS TOOLS http://fr.surveymonkey.com + FR $ (300$/year for unlimited surveys) Image integration (but one per question...) - Focus on questions not on action What about exploit-sourcing ? siliconsentier.org 19
  • 20. REMOTE MOCKUP TESTING WHAT FOR Testing your mockup/prototype; A/B testing; Compare two versions; siliconsentier.org 20
  • 21. REMOTE MOCKUP TESTING TOOLS http://usabilla.com + Easy to setup Focus on task elicitation A/B testing - $$ (49$/month for 1 active test / 89$ for 3) Works only with static images siliconsentier.org 21
  • 22. REMOTE USABILITY TESTING WHAT FOR Detect problems on your site; Track users on your site; Study users behavior; siliconsentier.org 22
  • 23. REMOTE USABILITY TESTING TOOLS http://userfly.com + Test the real site mousetracking $ start at 10$ month - No Mobile version Record only clicks (no decision process) siliconsentier.org 23
  • 24. REMOTE USABILITY TESTING TOOLS http://userzoom.com + Test the real site Mobile ! - Users need to fill a form t participate $$$: starts at 9.000$ siliconsentier.org 24
  • 25. SCREEN SHARING WHAT FOR Live tracking users acting on your site See what people do on your site; Hear what they think; siliconsentier.org 25
  • 26. SCREEN SHARING TOOLS Skype screen sharing / Screenr / any other screen sharing solution + Discuss with individual users Follow their thoughts (with thinkaloud) - Needs preparation and practice to keep focus Hard to engage with users Individual, no user-community creation siliconsentier.org 26
  • 27. METHODS AND TOOLS - IN VIVO - siliconsentier.org 27
  • 28. SILICON XPERIENCE CLIQUEZ POUR MODIFIER LES STYLES DU TEXTE DU MASQUE Projets 19 expé réalisée 32 projets rencontrés 16 à La Cantine 3 à distance La provenance : (9) Camping: Perspecteev, Qeiru, Itipic, Studyka, Cashew, Zifiz, Beansight, DocTrackr, Dabla, (7) Ecosystème Silicon Sentier : ParisApps, Weetest, ReaDIYmate, Digikaa, SNCF, Stootie, Google (5) Camping Candidat: Go4out, Kiengi, Tuneo, Prodcast, GroupCamp, (5) Cantine / Coworkers: Co-voiturage, ClearKarma, Microdon, MakeSense, APlusB (2) R&D : Encre, Turbulences (2) Béta-testeur : Qualité-esms, Everytime (1) Camping Mentor: Shoot & Win (1) Silicon Sentier (projets internes): SiliconBox siliconsentier.org 28
  • 29. LIVE TECHNIQUES WHAT FOR Brainstorming Card sorting Live UX sessions In the wild testing Co-creation Focus groups (“dos and donts of focus groups”) siliconsentier.org 29
  • 30. CASE STUDY: MICRODON BRAINSTORM AND SCENARIOS What for Gathering ideas Principles Quantity over quality What you need Post its Use pictures to evoke situations Howto Rythim ! Record everything Iterate: brainstorm -> organization siliconsentier.org 30
  • 31. CASE STUDY: STOOTIE TEST IN THE WILD What for Observing behaviour Test in real-life conditions Principles Go wild! What you need Participants A good game design Howto Work in group Observe and retranscribe immediatly siliconsentier.org 31
  • 32. CASE STUDY: GOOGLE CARD SORTING What for Sketching your IA Identify users needs Gain insight on people way of categorizing information Principles There is a natural way of organizing things What you need Items and cards Howto Open VS Close card sorting Search for patterns siliconsentier.org 32
  • 33. CASE STUDY: KAWET LIVE UX SESSION What for Observe users interacting with your service Principles Observe and avoid “agile developer syndrome” What you need Devices Howto Task elicitation is paramount siliconsentier.org 33
  • 34. CASE STUDY: SNCF CO-CREATION FOR NEW SERVICES What for ! Crowdsourcing Principles No spectator The process is the result What you need Participants A common interest Howto Work on reciprocity! siliconsentier.org 34
  • 35. HOW WE WORK START FROM PRINCIPLES Work on reciprocity Valorize feedback Don’t ask if you can’t turn that into action Debug? DIY! It’s your task to turn feedback into a unique experience siliconsentier.org 35
  • 36. HOW WE WORK REMIX METHODS AND TOOLS siliconsentier.org 36
  • 37. HOW WE WORK TIMELINE week 1 week 2 week 3 week 4 meeting scenario recruitment XP Analysis and recommanda tion document siliconsentier.org 37
  • 38. Thanks QUESTIONS ? claudio@siliconsentier.org @vandicla INFO on xperience@siliconsentier.org @sxperience + siliconxperience.org (now offline)