Art in the 21st century is created in the context of digital technology, embracing, critiquing, avoiding, and correcting its promises and pitfalls. This course focuses on art experiences that are immersive (puts you inside the art) and interactive (requires your participation), with special emphasis on experiences that combine sound, image, movement, and performance. Students will learn about the roots of immersive and interactive art in traditional mediums of painting, sculpture, installation, and performance art, as well as new media and digital art. The time frame is the 1950s to the present, with particular attention to the legacy of the Bauhaus (established 1919, so 2019 is the centennial) and the greatest of all interdisciplinary art and education experiments: Black Mountain College. We will consider themes such as: collaborating with technology, representing the self with avatars, plasticity, democratization of art-making, accessibility, modernism/postmodernism/metamodernism, minimalism, imaging the future, and utopia/dystopia. Topics include: virtual reality, video games as art, immersive music experiences, multisensory immersive experiences, interactive museum and gallery installations, virtual worlds, immersive live theater, augmented and mixed reality, role of the artist, physical and virtual spaces, screens, 360-degree experiences, 2D and 3D, improvisation, machine learning/artificial intelligence. Artists include: Marina Abramović, Doug Aitken, John Akomfrah, Laurie Anderson, John Cage, Nick Cave, Chagall, Paige Dansinger, Char Davies, Critical Art Ensemble, Nonny de la Peña, Thomas Dolby, Elizabeth Edwards, Cécile B. Evans, Charity Everett, William Forsythe, Goro Fujita, Nona Hendryx, Lynn Hershman, Jenny Holzer, Hyphen Labs, Allan Kaprow, Yayoi Kusama, Sol LeWitt, Christian Marclay, Eva and Franco Mattes, Chris Milk, Nam June Paik, Maya Paris, Punchdrunk, Queer Technologies, Scott Snibbe, Stelarc, Camille Utterback, Yao Wang, Ai Weiwei.