This document discusses perspectives on using the Xerte software to create learning objects. It describes Diane's creation of 4 learning objects from a style guide to engage students in 10-20 minute sections. It outlines some cons like sourcing images legally and inability to undo work. Paige's perspective discusses using Xerte in a group assignment to convey research and teach audiences. Pros included testing knowledge through interactivity and helping visual learners. Cons were difficulties working in a group and issues with certain computers. Lastly, it's noted producing objects is more beneficial as a creative student output, while consuming objects can aid revision through interactivity.