We begin with evaluation of the Glass Build as an Engineering Process of Synthesis in Architectural Design in ARK Mode. Now we examine the Economic Change as we position the product in the market by determining what engineering requirements are first and develop a Theoretical Production to develop pricing and costing of the project. We begin to study the constraints of Remote Building with Media Modeling
3. 1. Use filler instead of density and grow
the beam at the site, transport via glass
2. Add menus and switches
3. Facade style changes
Glass Mechanics for Remote Building Glass Model for Remote Building
1. Concept machine as approved by
engineering is acceptable with proprietary
secants and encrypted as Intellectual
Property (fingerprint.)
2. Remote capability is subject to general
development of Ark Media and may depend
on timing of it (limited by glass conduit.)
Economic Value is a stable fact in Glass, since the Glass System can not be subject to 1.
availability of product supply or demand 2. the volatility of markets 3. a currency valuation
4. Technological obsolescence is held at bay by causing the build method to be based on
the lower constructs until the product is refined and replaced automatically; Most
importantly the longevity (long-lived nature) and continuity of the product is ensured by
the Plan of God 5. Economy of scale is increased by the plait and scalable nature of glass.
To Do:
Devise a Theoretical
Production and simulate the
remote process prior to the
availability of an ark media
Assume pipe and
plait concepts
assimilated in Ark
Redefine
the Load
Engineering
Plan from
“The Glass
House”
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Project Plan is stated at its Market Value
Concepts of…
4. Facts added to Glass Mechanics
1. Use filler instead of density and grow
the beam at the site, transport via glass
2. Add menus and switches 3. Facade style changes
DENSITY FUNCTION
•NOT Replication
•Secant Guided Process sponsored by a Tool
•When filler is used as a replacement for the density
function until transport, the filler assumes the
characteristics of the density requirement per its
confected production at Z
Menus and
Switches
•Used to unlock and
move beams until parked
and locked.
•Beams can not be put
back to plait media state
•Menus can be used for
repair and rebalancing
Façade Style
changes
•Added into the fill
pocket of the beam
•Produced with a Machine
tool
•Once the Façade is
added can be repaired
but not replaced
Is there on-site access to tools and
production capability-see limitations?
See Additional Facts for Menus and Facades
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5. Storyboard
◦ Theoretical Production
needs to be devised to
take advantage of each
step in the process
◦ We’re doing this to
construct the Value of
each Revision and have
some run rate for the
project
R-P1
Hedge Measures
t/b/d= to be
determined
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6. Engineering Changes
Increasing units of Production impacts
growth and yield with economic change
x2
Valuation
Measures inclusive
Adding Change Value to the Project altered the
relevant range of the Standards
Slide 5 correlation
How do these
changes appear
in the Plan?
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reloaded
7. ◦ 7W P1 Theoretical Production for Storyboard R-P1-RC, includes Product Media to approximate remote cost
The greater part of the 4% increase is coming
from supporting industry, only .48% is
Architectural
Used to
develop
the price
α
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8. Developing the
Theoretical Production
The Theoretical Production for the P-1
Architecture is shown as calculated next…
Uses the Y-Intercept set
α
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9. ◦ 7W P1 Theoretical Production for Storyboard R-P1-IH, exclusive of Product Media to approximate inhouse cost
Per slide 8
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10. Additional Facts for
Menus and
Facades
◦ Menus and Switches (Modules)
◦ Two Types
◦ Vendor Only or
◦ Customer Facing
◦ Types
◦ Customer: color change and specific motionable properties
without impairment of structural supports
◦ Specifications: somewhat similar to the digital mechanic in
that the placement within the product affects its final operation
upon final assembly (must be well-defined and tested.)
◦ Color changes and repairs to facades/ building surfaces are
capable through modules within the Glass system and altered
remotely
Discussed in “The Glass Build”
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11. V2 Ark Conduit mimics Site Simulation
◦ Coming next…
◦ Pipes and Plaits have similar functions in ARK MODE although scale is quite different than digital
◦ We will introduce Pipes and Plaits and continue to work on the theory of
secant development
◦ In V3 we will also begin to define the parametric order of operations
Next…
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12. What is Required
Architectural Plans, Digital Glass Model
The Glass Modeling System, Ark Mode
3- Dimensional Media Model
Storyboards to describe…
Process Plan
Integral Materials
Organization of Instances of
Building (Preludes)
Secant Construction and Engineering
Building Organization for Ark Mode
Methods, Tools and Utilities
The Design of
the whole
process will be
an extended
period of
listening about
this subject. But
we will spend
our time in our
next paper
organizing
Secant
Processes
Monks of Norcia - Donations - EN - Monastero di San Benedetto in Monte (nursia.org)
12
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13. Our papers
13
This paper is THE REMOTE BUILD
V3 and V4
holds all
contents
1. Portfolio Wheels: Study of Secants and Wheels in the Dynamic requirement for
Media to write and produce in Ark Science and Dimensional Systems, Introduction
of the Story “Eru finds a Golden Pen.”
2. Ark Media: The Dialogue of the Story and the Construction of Storyboards, Mix and
Remix specifications, beginning crosswalk and encryptions
3. Builds and Simulations: Discuss Matrix Trees, Migratory Patterns and the use
of Secants to Build tooling
4. The Corner of Mu Sic: an update of our Digital Paper on Mu Sic to include
Ark encryptions and design considerations
5. THE GLASS HOUSE: Magi and Marcus Engineering plans to invest in a Plait
Glass facility for building and research in remote Ark Science. Start of
Tooling and Secant Design for the Construction Industry
https://www.slideshare.net/Marshallja/presentations
See next slide for list of the preceding
Digital Plait content
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Planning a Theoretical Production for untried Architecture
14. 14
1. Ark in Glass: Changing the Schema for Ark Mode crossover, beginning study of Secants
and Wheels for the “cube-ified glass” engineering of Imaging, sound and motion
characteristics.
2. The New Stone: Simulations and Re-instancing to package, confect and view glass media
3. Dimensional Building: Dimensional Arrays, Z strength, Product Media, Interdimensional
Matrices.
4. The Dynamic Instance: Product Media Discussed
5. The Glass Build: Base Build and Modules Assembled, considering impact of dimensional
systems
6. Glass in the Making: Costing and Loading, Assembly and Assimilation, IP Defined, Logos
7. Art of the Science: What can be made? Assimilation discussed, look at basic product
ideas
8. Digital Glass Production: Pipe Transit and RIK Declare, Batch Appliance (Dialogue paper)
9. Imposition of Value Engineering: Establishing and Justifying the Load for Pipe Transit
10. The Digital Plait Position: Engineering Design of the Load and Thruput
11. ^Mu Sic in the Advancing Age: Use of Fingerprint and Encryption for Operational Loads
12. Engineering Objects: The Purpose of this Paper is to Consider the means to raise up a
Digital Portal Production System using appliances gained through Plait Object and Gate
driven configurations that work with Digital Mechanics. Six-Layer Glass and Appliances
13. Instancing at the Gate: Use of Gates and Instances, bridging of the engineering process
14. Interpolative Scope: Use of a Demand and Production Scope for building and delivery of
product, learning to specify material, looking for union of Vector
15. Functional Glass: Fitness for Function and Moral Intelligence, Bayesian Analysis
16. The Glass Wall: This is a very difficult staging of advanced engineering to depict …Motivated
by sound it creates a means by sound to cascade light for safe and wireless power
17. The Glass Wave: Learning to Plait Gates, Reconcile Metrics to Scorecard, and load value of Scrum
18. Scrum Costing w/notes (Book It Daniel): establishing scrum standards (Dialogue paper)
19. Gate Plait Green (Mark It Mark): first scalable plait arrangement overcomes bottleneck
(Dialogue paper)
20. Scorecard Integration (Map It Ralph): A review of mappings to date, marking old vs. new
(Dialogue paper)
^Mu Sic, see The Corner of Mu Sic
To Change
Digital Plait Papers with Content
Description (Reverse Order)
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