SlideShare una empresa de Scribd logo
1 de 9
THE FUTURE OF VIRTUAL AND
GAMING WORLDS AND THEIR
      INFLUENCE ON EFFECTS




              Mariam Jabbar - 0904023
Virtual currency

 Is virtual currency going to have an impact on
  the virtual world?



 Are people likely to spend large amounts of
  money on buying this currency?
Branded goods

 Are virtual worlds and social gaming offering a
  new type of business model to other
  companies?

 Is this just the case for advertising (within a
  virtual world or game) or is it so that they
  would set up boutiques in these games?
Computers

 Growth /Improvement of computers in the
  next few years



 Gordon Moore’s interpretation : Moore’s law
Virtual reality

 Is Virtual reality as useful as computers?



 Are the negative issues surrounding virtual
  reality worth the positive aspects?
 ‘’Those inexperienced with 3D social
  environments like Second Life struggled to
  learn about the potential in virtual worlds
  while others heralded its future impact,
  noting that the millennium generation had
  effortlessly transitioned into digital avatars.’’

                      (www.globalmantra.blogspot.com)
Effects

          Positive             Negative
   • Social Effects       • Social Effects

   • Education            • Isolation

   • Improvement of      • Withdrawal effects on
     human consciousness   long-term users

   • Allows people to     • Avatars becoming
     express their          increasingly real –
     creativity             ethical issues
 Will the positive effects outweigh the
  negative?



 Do i think the effects will be magnified? Why?
References
   Effects of Video Games on Aggressive Thoughts and behaviours during
    development, http://www.personalityresearch.org/papers/kooijmans.html
    (Accessed 13th April 2011).
   Gears of War 2-Life effects, http://www.youtube.com/watch?v=9Y-9pt3BQHA
    (Accessed 16th April 2011).
   Jenkins, H. (no date) Reality Bytes: Eight Myths About Video Games Debunked.
    Available at: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html
    (Accessed: 18 November 2011).
   McDougall, J and O’Brien, W (2007) Studying Videogames. Abingdon: Auteur.
   Jenkins, H. (no date) Reality Bytes: Eight Myths About Video Games Debunked.
    Available at: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html
    (Accessed: 18 November 2011).
   McClean,G. [Online] Available at:
    http://globalmantra.blogspot.com/2007/04/virtual-worlds-future-of-gaming.html
    (Accessed 1st December 2011).

Más contenido relacionado

Similar a Slidecast media - mc502- final!

HTW2011: Branko Milutinovic - Social gaming - lessons learned
HTW2011: Branko Milutinovic - Social gaming - lessons learnedHTW2011: Branko Milutinovic - Social gaming - lessons learned
HTW2011: Branko Milutinovic - Social gaming - lessons learnedHow to Web
 
Gamification For Enterprises
Gamification For EnterprisesGamification For Enterprises
Gamification For EnterprisesAbdulbasit Gulsen
 
Gil yehuda commoditization open source
Gil yehuda commoditization open sourceGil yehuda commoditization open source
Gil yehuda commoditization open sourceOpenSourceIndia
 
Gil yehuda commoditization open source
Gil yehuda commoditization open sourceGil yehuda commoditization open source
Gil yehuda commoditization open sourcesuniltomar04
 
Web 3.0 - Concepts, Technologies, and Evolving Business Models
Web 3.0 - Concepts, Technologies, and Evolving Business ModelsWeb 3.0 - Concepts, Technologies, and Evolving Business Models
Web 3.0 - Concepts, Technologies, and Evolving Business Modelscghollins
 
Teaching Social Issues through Digital Games
Teaching Social Issues through Digital GamesTeaching Social Issues through Digital Games
Teaching Social Issues through Digital GamesGlobal Kids
 
Adam Vincenzini, Implementation, Google+ for businesses and brands
Adam Vincenzini, Implementation, Google+ for businesses and brandsAdam Vincenzini, Implementation, Google+ for businesses and brands
Adam Vincenzini, Implementation, Google+ for businesses and brandsCommunicate Magazine
 
Apple's iPhone analysis
Apple's iPhone analysisApple's iPhone analysis
Apple's iPhone analysisddl449
 
Brief Introduction to HCI
Brief Introduction to HCIBrief Introduction to HCI
Brief Introduction to HCIBao Nguyen
 
Waves of Change Shaping Digital Experiences
Waves of Change Shaping Digital ExperiencesWaves of Change Shaping Digital Experiences
Waves of Change Shaping Digital ExperiencesJoe Lamantia
 
Marketing to Baby Boomers for Death Care Providers
Marketing to Baby Boomers for Death Care ProvidersMarketing to Baby Boomers for Death Care Providers
Marketing to Baby Boomers for Death Care ProvidersRuiz McPherson Media
 
Marshall justin project 4
Marshall justin project 4Marshall justin project 4
Marshall justin project 4justinsmarshall
 
G electronics reviews
G electronics reviewsG electronics reviews
G electronics reviewsGTSX-05
 
E-marketing for Entrepreneurs (Start with Google crash course)
E-marketing for Entrepreneurs  (Start with Google crash course)E-marketing for Entrepreneurs  (Start with Google crash course)
E-marketing for Entrepreneurs (Start with Google crash course)Interact
 
About the mo in solomo - MoMoBxL 2011
About the mo in solomo - MoMoBxL 2011About the mo in solomo - MoMoBxL 2011
About the mo in solomo - MoMoBxL 2011Dorien Aerts
 
Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnPieter-Jan Adriaensens
 

Similar a Slidecast media - mc502- final! (20)

HTW2011: Branko Milutinovic - Social gaming - lessons learned
HTW2011: Branko Milutinovic - Social gaming - lessons learnedHTW2011: Branko Milutinovic - Social gaming - lessons learned
HTW2011: Branko Milutinovic - Social gaming - lessons learned
 
ISA11 - Jon Kolko: Design for Impact
ISA11 - Jon Kolko: Design for ImpactISA11 - Jon Kolko: Design for Impact
ISA11 - Jon Kolko: Design for Impact
 
Gamification For Enterprises
Gamification For EnterprisesGamification For Enterprises
Gamification For Enterprises
 
Gil yehuda commoditization open source
Gil yehuda commoditization open sourceGil yehuda commoditization open source
Gil yehuda commoditization open source
 
Gil yehuda commoditization open source
Gil yehuda commoditization open sourceGil yehuda commoditization open source
Gil yehuda commoditization open source
 
Web 3.0 - Concepts, Technologies, and Evolving Business Models
Web 3.0 - Concepts, Technologies, and Evolving Business ModelsWeb 3.0 - Concepts, Technologies, and Evolving Business Models
Web 3.0 - Concepts, Technologies, and Evolving Business Models
 
Teaching Social Issues through Digital Games
Teaching Social Issues through Digital GamesTeaching Social Issues through Digital Games
Teaching Social Issues through Digital Games
 
Adam Vincenzini, Implementation, Google+ for businesses and brands
Adam Vincenzini, Implementation, Google+ for businesses and brandsAdam Vincenzini, Implementation, Google+ for businesses and brands
Adam Vincenzini, Implementation, Google+ for businesses and brands
 
Apple's iPhone analysis
Apple's iPhone analysisApple's iPhone analysis
Apple's iPhone analysis
 
R. Katz, Scholars and Scholarship in the Age of Digital Disruption
R. Katz,  Scholars and Scholarship in the Age of Digital DisruptionR. Katz,  Scholars and Scholarship in the Age of Digital Disruption
R. Katz, Scholars and Scholarship in the Age of Digital Disruption
 
Brief Introduction to HCI
Brief Introduction to HCIBrief Introduction to HCI
Brief Introduction to HCI
 
Waves of Change Shaping Digital Experiences
Waves of Change Shaping Digital ExperiencesWaves of Change Shaping Digital Experiences
Waves of Change Shaping Digital Experiences
 
Marketing to Baby Boomers for Death Care Providers
Marketing to Baby Boomers for Death Care ProvidersMarketing to Baby Boomers for Death Care Providers
Marketing to Baby Boomers for Death Care Providers
 
L5A&1
L5A&1L5A&1
L5A&1
 
Social Media 101
Social Media 101Social Media 101
Social Media 101
 
Marshall justin project 4
Marshall justin project 4Marshall justin project 4
Marshall justin project 4
 
G electronics reviews
G electronics reviewsG electronics reviews
G electronics reviews
 
E-marketing for Entrepreneurs (Start with Google crash course)
E-marketing for Entrepreneurs  (Start with Google crash course)E-marketing for Entrepreneurs  (Start with Google crash course)
E-marketing for Entrepreneurs (Start with Google crash course)
 
About the mo in solomo - MoMoBxL 2011
About the mo in solomo - MoMoBxL 2011About the mo in solomo - MoMoBxL 2011
About the mo in solomo - MoMoBxL 2011
 
Gaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturnGaming and Advertising: a promosing upturn
Gaming and Advertising: a promosing upturn
 

Último

"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek SchlawackFwdays
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfRankYa
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Commit University
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubKalema Edgar
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyAlfredo García Lavilla
 
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Wonjun Hwang
 
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024BookNet Canada
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsMiki Katsuragi
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 3652toLead Limited
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticscarlostorres15106
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsMemoori
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebUiPathCommunity
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Mark Simos
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsRizwan Syed
 
What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024Stephanie Beckett
 
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostLeverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostZilliz
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...Fwdays
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxNavinnSomaal
 
The Future of Software Development - Devin AI Innovative Approach.pdf
The Future of Software Development - Devin AI Innovative Approach.pdfThe Future of Software Development - Devin AI Innovative Approach.pdf
The Future of Software Development - Devin AI Innovative Approach.pdfSeasiaInfotech2
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Enterprise Knowledge
 

Último (20)

"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
"Subclassing and Composition – A Pythonic Tour of Trade-Offs", Hynek Schlawack
 
Search Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdfSearch Engine Optimization SEO PDF for 2024.pdf
Search Engine Optimization SEO PDF for 2024.pdf
 
Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!Nell’iperspazio con Rocket: il Framework Web di Rust!
Nell’iperspazio con Rocket: il Framework Web di Rust!
 
Unleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding ClubUnleash Your Potential - Namagunga Girls Coding Club
Unleash Your Potential - Namagunga Girls Coding Club
 
Commit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easyCommit 2024 - Secret Management made easy
Commit 2024 - Secret Management made easy
 
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
Bun (KitWorks Team Study 노별마루 발표 2024.4.22)
 
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
Transcript: New from BookNet Canada for 2024: BNC CataList - Tech Forum 2024
 
Vertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering TipsVertex AI Gemini Prompt Engineering Tips
Vertex AI Gemini Prompt Engineering Tips
 
Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365Ensuring Technical Readiness For Copilot in Microsoft 365
Ensuring Technical Readiness For Copilot in Microsoft 365
 
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmaticsKotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
Kotlin Multiplatform & Compose Multiplatform - Starter kit for pragmatics
 
AI as an Interface for Commercial Buildings
AI as an Interface for Commercial BuildingsAI as an Interface for Commercial Buildings
AI as an Interface for Commercial Buildings
 
Dev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio WebDev Dives: Streamline document processing with UiPath Studio Web
Dev Dives: Streamline document processing with UiPath Studio Web
 
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
Tampa BSides - Chef's Tour of Microsoft Security Adoption Framework (SAF)
 
Scanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL CertsScanning the Internet for External Cloud Exposures via SSL Certs
Scanning the Internet for External Cloud Exposures via SSL Certs
 
What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024What's New in Teams Calling, Meetings and Devices March 2024
What's New in Teams Calling, Meetings and Devices March 2024
 
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage CostLeverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
Leverage Zilliz Serverless - Up to 50X Saving for Your Vector Storage Cost
 
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks..."LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
"LLMs for Python Engineers: Advanced Data Analysis and Semantic Kernel",Oleks...
 
SAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptxSAP Build Work Zone - Overview L2-L3.pptx
SAP Build Work Zone - Overview L2-L3.pptx
 
The Future of Software Development - Devin AI Innovative Approach.pdf
The Future of Software Development - Devin AI Innovative Approach.pdfThe Future of Software Development - Devin AI Innovative Approach.pdf
The Future of Software Development - Devin AI Innovative Approach.pdf
 
Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024Designing IA for AI - Information Architecture Conference 2024
Designing IA for AI - Information Architecture Conference 2024
 

Slidecast media - mc502- final!

  • 1. THE FUTURE OF VIRTUAL AND GAMING WORLDS AND THEIR INFLUENCE ON EFFECTS Mariam Jabbar - 0904023
  • 2. Virtual currency  Is virtual currency going to have an impact on the virtual world?  Are people likely to spend large amounts of money on buying this currency?
  • 3. Branded goods  Are virtual worlds and social gaming offering a new type of business model to other companies?  Is this just the case for advertising (within a virtual world or game) or is it so that they would set up boutiques in these games?
  • 4. Computers  Growth /Improvement of computers in the next few years  Gordon Moore’s interpretation : Moore’s law
  • 5. Virtual reality  Is Virtual reality as useful as computers?  Are the negative issues surrounding virtual reality worth the positive aspects?
  • 6.  ‘’Those inexperienced with 3D social environments like Second Life struggled to learn about the potential in virtual worlds while others heralded its future impact, noting that the millennium generation had effortlessly transitioned into digital avatars.’’ (www.globalmantra.blogspot.com)
  • 7. Effects Positive Negative • Social Effects • Social Effects • Education • Isolation • Improvement of • Withdrawal effects on human consciousness long-term users • Allows people to • Avatars becoming express their increasingly real – creativity ethical issues
  • 8.  Will the positive effects outweigh the negative?  Do i think the effects will be magnified? Why?
  • 9. References  Effects of Video Games on Aggressive Thoughts and behaviours during development, http://www.personalityresearch.org/papers/kooijmans.html (Accessed 13th April 2011).  Gears of War 2-Life effects, http://www.youtube.com/watch?v=9Y-9pt3BQHA (Accessed 16th April 2011).  Jenkins, H. (no date) Reality Bytes: Eight Myths About Video Games Debunked. Available at: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html (Accessed: 18 November 2011).  McDougall, J and O’Brien, W (2007) Studying Videogames. Abingdon: Auteur.  Jenkins, H. (no date) Reality Bytes: Eight Myths About Video Games Debunked. Available at: http://www.pbs.org/kcts/videogamerevolution/impact/myths.html (Accessed: 18 November 2011).  McClean,G. [Online] Available at: http://globalmantra.blogspot.com/2007/04/virtual-worlds-future-of-gaming.html (Accessed 1st December 2011).