During the COVID-19 pandemic in early 2020, gaming saw a significant increase in popularity as people looked for new forms of entertainment while spending more time at home. Data from Twitter shows that conversations around gaming increased by over 50% from the same period in 2019. In particular, the temporary shutdown of the popular game Fortnite in October 2020 led to a massive spike in discussion, with over 4 million tweets about the "Black Out" event in just 3 days. When Fortnite finally returned with its new Chapter 2 launch, the 36-hour livestream saw enormous viewership numbers online.