3. WHO WE ARE
Tom Soderlund, CEO of A Different game,
creator of Botfighters, the first Massively Multiplayer
GPS game, launched in 2001
Mathieu Castelli, CEO of C4MProd, creator of MogiMogi,
the first GPS Community game, launched in Japan, in 2004,
Olivier Lejade, CEO of Mekensleep MMO Pioneer
and creator of Soulbubbles
Maarten Noyons, CEO of NCC
Founder of the International Mobile Gaming Awards
and initiator of Playground.
Pierre Lavoie, CEO of Hyptique
Interactive design pioneer; multi-terminal, RA and VR interface
architect on Terra Numerica. initiator of Playground.
2/
4. WHO WE ARE
Tom Soderlund, CEO of A Different game,
creator of Botfighters, the first Massively Multiplayer
GPS game, launched in 2001
Mathieu Castelli, CEO of C4MProd, creator of MogiMogi,
the first GPS Community game, launched in Japan, in 2004,
Olivier Lejade, CEO of Mekensleep MMO Pioneer
and creator of Soulbubbles
Maarten Noyons, CEO of NCC
Founder of the International Mobile Gaming Awards
and initiator of Playground.
Pierre Lavoie, CEO of Hyptique
Interactive design pioneer; multi-terminal, RA and VR interface
architect on Terra Numerica. initiator of Playground.
2/
8. THE CONTEXT
«Navigation becomes a standard feature on Mobile handset
worldwide»
1. More powerful GPS Chip
sets.
2. Better GPS Antenna’s
3/
9. THE CONTEXT
«Navigation becomes a standard feature on Mobile handset
worldwide»
1. More powerful GPS Chip
sets.
2. Better GPS Antenna’s
3. Better software solutions, such a
Skyhook.
3/
11. THE CONTEXT
Navigation is becoming a standard feature on Mobile handsets
worldwide
The market penetration of GPS enabled Handsets will continue
to grow with
an average growth rate of 33% per year to over 200 Mln.
Devices by 2015
(Berg Insight),
4/
12. THE CONTEXT
« Free navigation » is the new trend, launched by both Google
and Nokia
who are both providing Map data for free.
Navigation Software is the best selling application on the
iPhone in 2009
in Europe and the US,
4/
13. THE CONTEXT
LB applications are emerging and start having a certain
success:
Foursquares, Gowalla, Loopt, Brightkite, Gipsii (LB Social
network),
Location based advertising (LBA), Glu Mobile launches 1.000
find them all,
Nokia launches Ovi Map racing.
4/
15. VISION
Location awareness challenges game designers
to create a new powerful generation of
games.
These games allow players to interact with
their
direct surrounding, to explore, discover
5/
16. VISION
Location awareness challenges game designers
to create a new powerful generation of
games.
These games allow players to interact with
their
direct surrounding, to explore, discover
These games turn the world into a Playground
anytime, anywhere.
5/
18. MISSION
To develop a powerful tool set for the creation of Real World
Games,
open source, easy to use and accessible to anybody,
6/
19. MISSION
To develop a powerful tool set for the creation of Real World
Games,
open source, easy to use and accessible to anybody,
To moderate and grow the community of developers
that are using
the game creation tool,
6/
20. MISSION
To develop a powerful tool set for the creation of Real World
Games,
open source, easy to use and accessible to anybody,
To moderate and grow the community of developers
that are using
the game creation tool,
To provide marketing and publishing services to
the creators
of these games.
6/
22. PLAYGROUND ARCHITECTURE
!"#$%
Game Creator
!"#$% !"#$%&'()*+ Ajax website.
,-&.-&+
Add items, characters, basic
scripting
!"#$%
Mobile Client Server
iPhone initially, later GeoDjango
Android, Blackberry, Apache
and other MySQL
smartphones.
Administration
Interface
Website.
7
Change permissions, see reports.
/
30. PLAYGROUND FESTIVAL
The PACA Region: a land of festivals
Marseille 2013: a real opportunity
- to set up the world’s first annual festival for geo-
localized games
31. PLAYGROUND FESTIVAL
The PACA Region: a land of festivals
Marseille 2013: a real opportunity
- to set up the world’s first annual festival for geo-
localized games
- to offer a new concept:
new dimensions in entertainment, new interfaces an
experiences.
37. PLAYGROUND PUBLISHING
The first specialized publisher of location aware
Games and Applications
13/
38. PLAYGROUND PUBLISHING
The first specialized publisher of location aware
Games and Applications
Funds ambitious LBS projects get them
- to Operators worldwide to handsect
manufacturers
- to App stores
13/
39. PLAYGROUND PUBLISHING
The first specialized publisher of location aware
Games and Applications
Funds ambitious LBS projects get them
- to Operators worldwide to handsect
manufacturers
- to App stores
Provides Billing solutions for
virtual Items, Additionnal levels,
Special Features, High scores.
13/
41. TIMELINE
2010
APRIL First DEMO of Playground at the Nordic Game Conference, Sweden.
MAY First DEMO of Playground at the
Nordic Game Conference, Sweden.
JUNE first live test of Playground platform at GAFFTA's
"City Centered" festival, San Francisco.
JULY open beta - all developers welcome.
AUGUST finalizing the iPhone application.
OCTOBER the Playground Festival in Marseille, France.
2011
Playground 2.0. begins
14/
42. HOW TO GET INVOLVED
CONTACT US :)
NOYONS@PLAYGROUND-
FESTIVAL.COM
15/