Growing Beyond the PC
Visual computing is
more important than ever
We continue to drive our visual
computing leadership
GRID extends GPU computing into
server and datacenters
Tegra leverages our GPU strengths
to smart devices
Commitment to long-term profitable
growth and capital return
3B+ HD devices by 2015
GPU growth 12% CAGR
$10B+
growth opportunity
$10B+
growth opportunity
20% Rev CAGR from FY10
2.4% dividend yield
Revenue excluding chipset products
Growth Strategies
But it didn’t. Strategic investments led to invention of Programmable Shaders
and CUDA GPGPU, fueled demand, and opened new markets.
Programmable
Shaders
CUDA
GPGPU
Growth Strategies
Now, GRID extends NVIDIA GPUs into the server and datacenters,
creating a $10B+ growth opportunity.
Growth Strategies
Many markets need great GPUs. However, mainstream PCs are good enough for
daily use. Low-end GPUs will eventually be integrated. PCs will be disrupted by tablets.
Growth Strategies
Our investment in Tegra leverages our world-class GPU assets to grow
into new markets and puts us in position to disrupt the PC ourselves.
Tegra devices
disrupt PC
R&D Synergies Across Products
Total R&D ~$1.2B
SHIELD
~$10M
TEGRA
~$300M
GRID
~$10M
CORE R&D
~$880M
GPU SOFTWARE VLSI
CONTENT
TECH
PROCESS
R&D
Refers to estimated FY14 non-GAAP R&D expense, see reconciliation in Appendix
Growing Beyond PC
20% CAGR Overall
Other
Tegra
Tesla
Quadro
CAGR
109%
15%
9%
FY10 FY13
S4.5
S4.0
S3.5
S3.0
S2.5
S2.0
S1.5
S1.0
S0.5
0
Revenue (in billions)
GeForce Gamer
GeForce OEM
68%
12%
Tegra = Android, WinRT, Auto, and Embedded
$79M
$723M
~$10B
~$10B
~$6B
TAM
$2.3B
$3.2B
FY10 FY13
Android Devices
WinRT PC
Auto
GeForce
Quadro
Tesla
Growing Beyond PC
Tegra growing 109% CAGR | GPU growing 12% CAGR
TEGRA
GRID
GPU
GPU Computing
GPU evolves into a general-purpose, massively parallel
processor. NVIDIA CUDA GPU computing platform accelerates
applications — from ray-tracing and molecular dynamics to
visual search and big data.
CUDA Driving GPU Growth
2.3
2.7
3.0
3.2
$4
$3
$2
$1
$0
FY10 FY11 FY12 FY13
Millions Billions
NVIDIA GPU Growth — 12% CAGR
CUDA & Tesla Investment
Billions
AMD Graphics — FLAT
223
243 246
231
$4
$3
$2
$1
$250
$200
$150
$100
$50
$0
2009 2010 2011 2012
Billions
1.2
1.7 1.6
1.4
$0
2009 2010 2011 2012
$800
$600
$400
$200
$0
Tesla/CUDA OPEX GPU Operating Income
FY10 FY11 FY12 FY13
GPU excluding chipset. OPEX based on non-GAAP
Overall PC Industry — FLAT
GPGPU Enables
Next Generation Graphics
Deferred Lighting, Depth of Field and Post-Processing | Facial Performance |
Wave and Fire Simulation | Interactive Global Illumination |
Volumetric Lighting and iRAY on CUDA
40
35
30
25
20
15
10
5
0
CUDA Accelerating
19% of FLOPS from GPU Systems
2007 2008 2009 2010 2011 2012
Total Performance (PFLOPS)
NVIDIA Kepler
NVIDIA Fermi
Intel Xeon Phi
IBM Cell
Other
CUDA Accelerating
Big Data
Shazam
10M queries per day against
27M content library
Cortexica/ebay
500+ keypoint fingerprint search
of like things
Twitter/SalesForce.com
500M tweets against
1M expressions daily
GRID
Leveraging our graphics and GPU expertise,
invent new technologies that can extend our GPUs
into servers, datacenters and appliances.
GRID VCA — VAR Partner
We’re delighted to offer GRID VCA to our customers. We believe it
will expand the customer base for SolidWorks because it can now
be deployed with less concern about the hardware platform being
used. And it makes management and deployment to multiple users
significantly easier.
Dale Ford
President & CEO, Hawk Ridge Systems
“
”
NVIDIA GRID
A Visual Computing Appliance
CISCO ROUTER
A Networking Appliance
NVIDIA GRID
A Visual Computing Appliance
NETAPP NAS
A Storage Appliance
GRID $10B+ TAM
GAMING – $2B VCA – $3B Enterprise VDI – $5B
700M cable subscribers
25 trials around the world
10M creative designers
50% in SMB
Launch GTC
Certify ISV
Signing up VARs
700M enterprise workers
160M knowledge workers
Dell, HP, IBM, Cisco
75 trials around the world
TEGRA
Leveraging our GPU assets and expertise,
invest to be a major player in a world where
“visual computing is everywhere.”
55% Mobile Devices
% Developers working
on games, per platform
48% PCs
Mobile Graphics
13% Xbox 360, More Important than Ever
PS3
11% Next-Gen
Consoles
5% Wii U
Source: 2013 GDC Survey
PROJECT SHIELD
Project SHIELD is a major disruption to
portable game devices, game consoles
and devices like the Apple iPod.
“
”
NVIDIA has built what could be the most
compelling portable game system
in some time.
“
”
TEGRA TAM
WinRT
200M notebooks sold in ‘13
Today’s tablet, tomorrow’s PC
ANDROID
430M+ Tablets by ‘16, >2x 2013
450M LTE phones by ‘16, >2x 2013
AUTO
7 makers, 34 models
$2B+ design wins, $450M by FY16
Growing Beyond the PC
Visual computing is
more important than ever
We continue to drive our visual
computing leadership
GRID extends GPU computing into
server and datacenters
Tegra leverages our GPU strengths
to smart devices
Commitment to long-term profitable
growth and capital return
3B+ HD devices by 2015
GPU growth 12% CAGR
$10B+
growth opportunity
$10B+
growth opportunity
20% Rev CAGR from FY10
2.4% dividend yield
Revenue excluding chipset products
ANNOUNCEMENT
NVIDIA to return ~$1.2B
to shareholders through 4Q FY14
$0.075 per share dividend ($50M/qtr)
$100M repurchase in each of 4Q FY13 and 1Q FY14
Commitment to repurchase $750M
NVIDIA
The Visual Computing Company
TECHNOLOGY PROCESSORS VISUAL COMPUTING
APPLIANCE
MODULES
RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES
Non-GAAP
Stock-based
compensation
(a)
Acquisition-related
items
(b)
Net warranty
charges
(c)
Other
(d), (e)
Tax impact of
non-GAAP
adjustments
GAAP
FY2010
Revenue $3,326 $- $- $- $- $- $3,326
Gross profit $1,296 $(23) $- $(96) $- $- $1,177
Gross margin 39.0% - - - - - 35.4%
Net income (loss) $253 $(247) $(13) $(94) $- $33 $(68)
Shares used in diluted per share calculation 568 - - - (18) - 550
Diluted net income (loss) per share $0.45 $- $- $- $- $- $(0.12)
FY2011
Operating expense $1,096 $92 $9 $13 $(57) $- $1,153
FY2012
Operating expense $1,246 $125 $38 $- $- $- $1,409
(in millions, except per share data)
RECONCILIATION OF NON-GAAP TO GAAP FINANCIAL MEASURES
Non-GAAP
Stock-based
compensation
(a)
Acquisition-related
items
(b)
Net warranty
charges
(c)
Other
(d), (e)
Tax impact of
non-GAAP
adjustments
GAAP
FY2013
Revenue $4,280 $- $- $- $- $- $4,280
Gross profit $2,237 $(11) $- $- $- $- $2,226
Gross margin 52.3% - - - - - 52.0%
Operating expense $1,396 $126 $36 $- $20 $- $1,578
Net income $728 $(137) $(36) $- $(20) $28 $563
Shares used in diluted per share calculation 624 - - - - - 624
Diluted net income per share $1.17 $- $- $- $- $- $0.90
FY2014 Estimate
R&D expense $1,200 $79 $29 $- $- $- $1,308
Operating expense $1,600 $125 $35 $- $- $- $1,760
Footnotes
(a) In addition to our historical practice of excluding stock-based compensation, during FY10, the Company completed a tender offer to purchase outstanding stock
options which resulted in a charge of $140.2 million. This charge was allocated to cost of goods sold, research and development expense, and sales, general and
administrative expense, of $11.4 million, $90.5 million and $38.3 million, respectively.
(b) Acquisition-related items are comprised of amortization of acquisition-related intangible assets and other acquisition-related costs such as transaction costs,
compensation charges and restructuring costs relating to the acquisitions.
(c) Net warranty charges are comprised of charges to cost of goods sold related to the weak die/packaging material set that was used in certain versions of our previous
generation chips and a charge to operating expense related to a class action lawsuit settlement, net of insurance reimbursement.
(d) Other is comprised of legal settlement charges and benefits and the net present value of a charitable contribution.
(e) Shares excluded for computation of net loss per share position.
(in millions, except per share data)
RECONCILIATION OF OTHER FINANCIAL MEASURES
FY2010 FY2011 FY2012 FY2013
Graphics Processing Unit (GPU) revenue excluding chipset products $2,299 $2,659 $2,990 $3,228
Chipset product revenue $872 $687 $197 $24
GPU revenue $3,171 $3,346 $3,187 $3,252
FY2010 FY2011 FY2012 FY2013
GPU operating income excluding chipset products $305 $403 $729 $869
Chipset product operating income $85 $278 $93 $16
GPU operating income $390 $681 $822 $885
(in millions)
FY2010 FY2013
Total revenue excluding chipset products $2,454 $4,256
Chipset product revenue $872 $24
Total revenue $3,326 $4,280