In the fast paced world of software development, products with great user experience are increasingly the deciding factor for where customers decide to spend their time and money. You don't need to be a designer to make great user experiences in your products. UX is a discipline, and a methodology, and a mind-set all rolled into one, and anybody can learn how.
In this presentation I'm going to give you a starter pack of UX design tools you can use to start building better products immediately. The fundamentals of building quality user experiences are quite simple to get started, and will serve you well regardless of whether you are a seasoned UX veteran or a just trying to figure out how to make this web page not suck.
21. Relationship Mapping Process
Identify internal and external individuals that
influence your product and each other
Connect these individuals to each other
based on their relationship
Narrow in on the most connected influencers
24. Usability Testing Tips
Try to have a single moderator in the room
More questions than answers
Try to ask participants to perform tasks, not
keywords
27. ― Douglas Crockford,
JavaScript: The Good Parts
“We see a lot of feature-driven product
design in which the cost of features is
not properly accounted. Features can
have a negative value to customers
because they make the products more
difficult to understand and use.”
28. Simplify your UI
1. Make a prioritized list of all the parts of your
interface.
2. Remove anything unnecessary with prejudice
3. Sketch out the remaining items on the screen
in order.
34. Design Review Process
Recognize that iteration is part of the process
Identify ‘what’ it is you don’t like specifically
Articulate alternative options for comparison