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Serious Games Workshop Almere 2012 part 1

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What Serious Games are, what a Gamification campaign consists of and some Game Design insights to be applied within different projects.

  • Dear Cynthia,

    Thanks to you for attending and bringing such a great talent and enthusiastic energy! best :)

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  • Dear Mr. Oscar Panella,

    Thanks again for the meaningful and useful presentation on serious games. The positive way of your knowledge, I have greatly appreciated.
    Within the program I have my colleagues informed about the workshop.

    Success in your career.

    Cynthia Spier
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Serious Games Workshop Almere 2012 part 1

  1. 1. After typing“Multimedia” in Google
  2. 2. GirlsBoys Note that this is the first reward ;)
  3. 3. Amal Ramon Wendy Roger Game in the CityBES La Salle Almere!!!
  4. 4.
  5. 5. Who am I?
  6. 6.  Graduated as an Electronics Engineer in 1998 at La Salle School of Engineering, Ramon Llull University PhD in the "Intelligent Systems and Distributed parallel environments" program at the same university (2004) • Doctoral Dissertation: "General Dynamic Surface Reconstruction: Application to the 3D Segmentation of the Left Ventricle“ Teaching Computer Graphics, Game Design and VR Directing the Multimedia Engineering Degree and the Multimedia Creation & Serious Games Master Program International Stages: • IMSC (Integrated Media Systems Center) at the University of Southern California (USC, Los Angeles, California, USA, 1998) with Dr. Ulrich Neumann • VIS Lab at The Henry Samueli School of Engineering (University of California at Irvine – UCI, 2005) with Dr. Falko Kuester • ETC (Entertainment Technology Center) at Carnegie Mellon University (Pittsburgh, PA, 2008-2009) with Dr. Don Marinelli
  7. 7.  When 11 … When 30 … An so…
  8. 8. A VRSimulatorWithinMedicine1999-2004(from SPECTto a 3D interactivemodel)
  9. 9. Challenge #1The “Statistics”Do you know what SGs are?And Gamification?Are you aware of any examples?Are U a Gamer?
  10. 10. Let me share…
  11. 11. Courtesy of Phil Toledano
  12. 12. STUDYING (before Univ.) = 10500hPLAYING  2.13h/day  >10000h
  13. 13. -Extremely Optimistic-Ready for the “Social Fabric”-Loving to produce!-Epic Meaning
  14. 14. Challenge #2The “Half Sheets”
  15. 15. Let me tell you a story…
  16. 16. Randy Pausch’s Last Lecture: Achieving Your Childhood Dreams Don Marinelli’s The Comet and the Tornado
  17. 17. Right Brain + Left Brain at the ETC
  18. 18. €
  19. 19. MemorableVsMiserable……they said!
  20. 20. Challenge #3The “Karma” cards
  21. 21. What are we talking about?
  22. 22. No one wantedto leave this stand
  23. 23.
  25. 25. A serious game is a term used to refer to a software or hardware application developed with game technology and game design principles for a primary purpose other than pure entertainment
  26. 26. Gamification is the concept of applying game-design thinking to non-game applications to make them more fun and engagingThe Gamification Blog
  27. 27. Challenge #4The Books
  28. 28. …but not all of them!
  29. 29. Well…give me some more examples please!
  30. 30. 3 week’s time Ambiguous Scenario A real client Teams of 3 (producer + programmer + artist)To use a very specific tool that they know nothing about To implement a certain FX effect
  31. 31. Crayon 3D GestureFish Tank VR Finger Tracking Physics Engine Recognition Fish tank VR Gesture recognition IR tracking Physics engine Python interface to Wiiuse
  32. 32. Dr. Oscar García PañellaEmail: oscarg@salle.url.eduWeb page: @kokopus_dark