Personal Information
Organización/Lugar de trabajo
Shillong Denmark
Ocupación
Head of Open Innovation
Sector
Education
Acerca de
Invited speaker at many international events/symposia/conferences relating to interdisciplinary themes covering topics such as open-innovation, gamification, entrepreneurship, entrepreneurial business models, inter-disciplinary collaboration, crowd-sourcing and social entrepreneurship.
I currently oversee Open-Innovation activities within the context of university-industry interactions, and both teaches and researches into Entrepreneurship & Innovation education. In my free time, I love playing with business models for social-impact projects and sci-tech entrepreneurship projects. I also regularly mentor and advise student-driven startups locally and internationally.
Specialties: ...
Etiquetas
gamification
crowdsourcing
entrepreneurship
csw
gaming
big data
citizen science
video games
csw-global
education
case competitions
socent
students
social entrepreneurship
Ver más
Presentaciones
(3)Recomendaciones
(2)Respect Serendipity, Aalto University 4.3.2014
Ilkka Kakko
•
Hace 10 años
August: Teams & Work
Mike Arauz
•
Hace 8 años
Personal Information
Organización/Lugar de trabajo
Shillong Denmark
Ocupación
Head of Open Innovation
Sector
Education
Acerca de
Invited speaker at many international events/symposia/conferences relating to interdisciplinary themes covering topics such as open-innovation, gamification, entrepreneurship, entrepreneurial business models, inter-disciplinary collaboration, crowd-sourcing and social entrepreneurship.
I currently oversee Open-Innovation activities within the context of university-industry interactions, and both teaches and researches into Entrepreneurship & Innovation education. In my free time, I love playing with business models for social-impact projects and sci-tech entrepreneurship projects. I also regularly mentor and advise student-driven startups locally and internationally.
Specialties: ...
Etiquetas
gamification
crowdsourcing
entrepreneurship
csw
gaming
big data
citizen science
video games
csw-global
education
case competitions
socent
students
social entrepreneurship
Ver más