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Tool Time 2

  REMOTE TESTING TOOLS
YOU SHOULD KNOW ABOUT

    Michael Rawlins, President, Connecticut UPA
                       Kath Straub, Usability.org
                                     June, 2011
About Us

 “...sometimes tools are like social
 currency -- something to share, a way to
 start a dialog and discourse...”




                                            2
Why this topic
• Agility...
• Shrinking budgets
• Stakeholders need proof ‘earlier’
• Curiosity...




                                      3
Why explore new tools?
• Time to market – an increasing issue for
  product development
• A flood of new web-based tools over the
  past three years

•   Level-set - The traditional lab is not
    dead... Perhaps newly augmented by
    leaner tools
Proof...




 “Your Canary in the Coal mine...”




                                     5
Session Goals...
• Types of tools
• Significance in the development lifecycle
• Where best to apply
• We’ll leave a lot of time for Q&A...




                                              6
Choice... but no loyalty?




                            7
5 types of tools
• Heat Mapping
  • Click location – recording the user clicks and creating a visual
    activity map

• Screen Recording
  • Tracking individual users – and creating a video for their session
• User Testing
  • User testing tools that simulate traditional tasked based testing
    tools

• User Feedback
  • Tools that provide ability to solicit direct feedback from users
• Collaborative Peer Review
  • Tools that provide ability to solicit direct feedback from UX peers
Heat Mapping Tools




                     9
Screen Recording Tool
User Testing Tools
User Feedback Tools
Peer Reviews




               13
iPad apps




  Intuition HQ




                 14
iPad Apps...




               15
Pros…
•   Try & buy model
•   Inexpensive to engage
•   Less invasive to users environment
•   Inspires innovation (example: crowd
    sourcing participates…)
•   Produces credible results
•   Creators expect user feedback to drive
    the product
Cons…
• Control of the users environment
• No facial expressions
• Software not mature
Four Business Cases...
• Is the design directionally correct?
• How would a larger sampling users
  respond to this design?
• Prove it too me in real-time!
• I need answers by the end of today!




                                         18
Directionally Correct?




                         19
Larger Sample Says?




                      20
Prove it Now!




                21
Findings on Demand...




                        22
Agility & Transparency




                         23
Great Reference Material…
Great Reference Material…
Great Reference Material…
Examples
•   A/B testing
•   Expectancy Test
•   Mental Model
•   First Impressions
•   Baselining




                        25
What’s Next...
• Dive right in
• Push the software creators
• Experiment, innovate & explore...




                                      26
You can contact us:

Questions…   michael.rawlins@gmail.com

             kath@usability.org
Thank you…

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Tool time: Remote Unmoderated Usability Testing Tools