This presentation was delivered at STLX 2019; the conference for user experience professionals in the St. Louis region. The content discussed two frameworks from city planning and discussed their current relevance and future application for those designing experiences with technology.
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Designing for Humans: Lessons from City Planning
1. Designing for
Humans:
Lessons from City Planning
Rebecca Nathanson
Human-Centered Design Lead
1904labs
STLX Conference
October 12, 2019
Grace Kyung
Project Manager
Urban Strategies, Inc.
5. AR will impact experiences of...
● Navigation
● Tourism
● Social interaction
● Disaster response
● Education
● Medicine
6. We need to understand the design of “the
street” if we are designing experiences
that interact with it.
User Experience City planning
Immersive technologies in the
built environment (AR, VR...)
14. What do we know about the
relationship between street design
and human behavior?
15. 1. When roads
are wider,
we drive
faster.
Image:
https://www.citylab.com/design/2014/10/why-12-foot-traffic-lanes-are-disastrous-for-safety
-and-must-be-replaced-now/381117/
16. 10 - 15 MPHSource: NACTO
https://nacto.org/publication/urban-street-design-guide/design-controls/design-speed/
2. As we drive faster, our peripheral vision
decreases.
32. Racial Equity
A STATE IN WHICH A PERSON’S LIFE
OUTCOMES CANNOT BE PREDICTED BY RACE.
When our regional systems (education, housing,
healthcare, jobs, transportation, and more) work
well for all people so that disparities are closed
and all residents, regardless of their race and zip
code, have justice and the opportunity to thrive.
(Forward Through Ferguson, 2018)
47. 1. Design experiences around people.
2. Design for all ages and abilities.
3. Design a process that empowers those
impacted.
4. Design for racial equity.
Designing for Humans:
Lessons from City Planning