The document discusses virtual reality (VR), including its definition as a realistic simulated 3D environment created using interactive software and hardware. It outlines the founders of VR, features such as viewing 3D images and responding appropriately. Applications mentioned include education, design, games and entertainment. Supported devices listed are Daydream, Google Cardboard, HTC Vive, Oculus Rift, Samsung Gear VR, PlayStation VR and OSVR. The document concludes with images related to virtual reality.