2. 2
1 What are the drivers changing the worlds of work and
learning?
CHANGES
2 What makes a successful collaboration?
SOLUTIONS
3 Ten AV design considerations.
TEN THINGS TO CONSIDER
4 How collaborative is your organization?
FIVE C’s OF COLLABORATION
16. CLASSROOM
Blended Learning ≠ Online Courses
Blended Learning relies on:
• Collaboration
• Maximizing teacher-student and student-
student time
• Building rapport and relationship
16
18. CLASSROOM
What are the challenges to
transition to Blended Learning?
• Change in role for students/
teachers
• The technology tools must
be effective
18
19. CLASSROOM
The AV systems must be:
• reliable
• easy to use
• supports the classroom
workflow
• operational plan / cost
19
23. TEN THINGS TO CONSIDER
23
START
CONNECTIVITY
Wired? Wireless? Both? Which physical connectors? Which
wireless protocols? Special app? How will you deploy it?
What are the bandwidth requirements? IT cooperation?
Rogue AP?
1
DEVICE SUPPORT / BYOD
What type of devices? Phones? Tablets? Laptops? BYOD or
facility-managed?2
24. TEN THINGS TO CONSIDER
24
CONTENT & FILE ACCESS
How do assets get up on the screen? Connect to company
file server? Dropbox, etc? USB drive? Is it handled by device
software? Cloud software?
ANNOTATION &
WHITEBOARDING
In native apps? Overlay? What is the output format? Does it
fit into org. workflow? Easy to use? Quality of interaction?
Pen/finger? Collaborative? Remote participants?
CONTROLBooking? Invitations? Calendar tie-in? In room
management? Lighting integration?
3
5
4
25. TEN THINGS TO CONSIDER
25
BROADCAST, STREAMING &
RECORDING
Internal? External? Streaming server or CDN? Youtube /
Facebook? Does it record? is that required? Will it work with
lecture recording system? Open standards?
ARCHITECTURAL
INTEGRATION
Power sources? Cable management? Operable walls /
flexible furniture? Device boxes? Aesthetic considerations?
7
8
VIDEO CONFERENCING
Camera system? Lighting? Separate product? Self-hosted or
cloud MCU? Existing UC platform? Proprietary? Open?
6
26. TEN THINGS TO CONSIDER
26
SWITCHING
How does it incorporate content? Is an outboard video
switcher required? Multiview?
AUDIO
DSP? Echo cancellation? Microphone management?
Amplification?
9
10
28. DESIGN PROCESS
28
We will develop
specifications and
help you find the
right contractors.
PROCURE
Next we'll design a
solution,
coordinating with
you every step of
the way.
PLAN
First, we'll
understand your
situation and needs
and build a
roadmap for the
project.
DISCOVER
Finally, we'll
oversee the
installation and test
to make sure your
system works from
day one.
EXECUTE