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Building the Knowledge Metaverse
1
The EON Knowledge Metaverse (EKM) Program Is An Investment & Grant Program for Post-pandemic Resilient
Recovery in Education, Enterprise, & Communities
Metaverse
Short: VR/AR space in which users can interact with a computer generated
environment and other users
Longer: Collective Virtual shared space created by the convergence of virtually enhanced physical reality and
physically persistent virtual space, including the sum of virtual worlds, augmented reality, and internet
2
EON Knowledge Metaverse (EKM) Program
• The EON Knowledge Metaverse (EKM) Program provides Grants for
Post-pandemic Resilient Recovery in Education, Enterprise, &
Communities.
• Together with our 42 million EON users and Partners in 73
countries EON is building the EON Knowledge Metaverse
• The EON Knowledge Metaverse is an all-encompassing global
project to build a new and improved interconnected world for users
to learn, train and perform in.
• By bringing the knowledge metaverse to life, EON Reality is
merging the physical, virtual, and augmented reality worlds to
reshape the way people everywhere experience their realities.
• Physical objects and spaces are injected with informational
annotations, activities, and other AI enhanced knowledge points,
while users in virtual reality can digitally teleport themselves into
real-life settings around the world.
• This global project engages millions of creators from academic
institutions, governments and enterprises.
https://www.youtube.com/watch?v=euVIIkenu3w&t=1082s https://eonreality.com/asian-leadership-conference-2021/
EON Reality Presented EKM at Asian Leadership Conference July 1st 2021
EON Knowledge Metaverse (EKM) Program
Grant & Investment Program
• EON-XR Center Hub investment and grants for XR regional & national rollout from $27M-$150M
• Modeled after Center Hubs and XR roll-outs in 73 countries
• EON, Learn for Life (NGO) & inter-governmental organizations covers 90%-95% of the investment
• Only invited Nations are eligible to Apply for this Grant & Investment Program
Education – 4x Faster Learning & 63%-92% in Cost savings
• Students & workers Learn Faster, Retain Knowledge Longer and Make Better Decisions
• Deploy the world Leading XR Knowledge platform with 42 million Viewers
• Deploy the World’s Largest XR Knowledge Library > 1.1M Existing Assets
• PWC Study: The VR Advantage: How VR is redefining training 4x faster to train, 275% more confident to apply
skills, 3.75x. more emotionally connected, 4x. more focused than their e-learning
• VR Technical education ROI $7 for every $1 invested
• Supporting Local Academic Institutions with Future Skills and Research Programs to Increase Student
enrollment, Retention, Satisfaction and Engagement
Government - Building up IP & Digital Assets
• World Economic Forum: Governments XR investments to Build IP and digital assets for the Digital
Economy
• Contribute to the Government’s Strategy for Digital Transformation
• All IP created will be owned 100% by the Local Partner
• EON Marketplace with with 42 Million offers Commercialization & Monetization opportunities
Job Creation
• Upskilling for jobs of the future to Addresses the Huge demand for new XR and Metaverse Industry
• Support creation of job opportunities for youth and build entrepreneurship opportunities in digital
economy.
Enterprise
• Supporting private sector and new start-ups by providing solutions and corporate grants to respond to
labor market demands, reduce unemployment, and increase productivity
Safety, Security, & Health
• Enables concrete applications that improve citizen's safety, security, & health
Strengthens Community and Social Cohesion
• Enables constructive citizen science projects that strengthens the community & unifies citizens to
improve their cities and work together for a better nation & a better world
Global Knowledge Metaverse Network
• During the pandemic, the EON user base has increased with 819% adding 1 million license users
• By Join the network of 73 countries that are projected to create 10 million XR experiences in 10 months
the Local Partner will gain access access to these XR knowledge assets
!
EON & USAID of 28 MUSD Investment in Morocco. Follow Link to View PR
EON-XR Center Hub Investment in Singapore
Merged XR
Illuminate your World by Adding Digital Twin Data &
Experiences to Physical Environments
6
Concepts Developed by EON Advisory Board member John Gaeta
Merged XR Illuminate your World by Adding Digital Twin Data & Experiences to
Physical Environments
Image by EON Advisory Board member John Gaeta
Image by EON Advisory Board member John Gaeta
Concepts Developed by EON Advisory Board member John Gaeta
Merged XR Illuminate your World by Adding Digital Twin Data & Experiences to
Physical Environments
Spatial Meetings
Virtually Teleport Yourself to a Real Place in Real Time
and Conduct Your Multi User Remote Spatial Meeting
9
Spatial Meetings Virtually Teleport Yourself to a Real Place in Real Time
and Conduct Your Multi User Remote Spatial Meeting
Image by EON Advisory Board member John Gaeta
Concepts Developed by EON Advisory Board member John Gaeta
Concepts Developed by EON Advisory Board member John Gaeta
Spatial Meetings Virtually Teleport Yourself to a Real Place in Real Time
and Conduct Your Multi User Remote Spatial Meeting
XR Campus
The XR Campus Metaverse is containing
both Merged XR and Spatial Meetings
12
Concepts Developed by EON Advisory Board member John Gaeta
XR Campus
Concepts Developed by EON Advisory Board member John Gaeta
XR Campus
XR Enabled Cities
The XR City Metaverse contains layers of Merged XR and
Spatial Experiences co created by Citizens
15
Concepts Developed by EON Advisory Board member John Gaeta
XR Enabled Cities
XR Enabled Cities
Concepts Developed by EON Advisory Board member John Gaeta
Concepts Developed by EON Advisory Board member John Gaeta
What’s Possible Today
EON’s 3 XR Platforms For Learning, Training, Performing & Communicating
18
EON-XR
From Physical to Digital
19
An XR Educational Content Platform, A No-code Creation Tool & A Cross-device Experience
EON-XR
X R P L AT F O R M F O R L E A R N I N G , T R A I N I N G , A N D P E R F O R M I N G
20
EON-XR Creation Process
X R P L AT F O R M F O R L E A R N I N G , T R A I N I N G , A N D P E R F O R M I N G
21
EO N - X R F EAT U R ES
Enterprise Market
Focus on Safety, Security &
Health
EON-XR Application Examples for Enterprises & Academia
Transportation Prevent Aircraft Incidents by enhancing training Energy Mitigate California's power failure amid heat wave
Pharmaceutical Preventing COVID ‘lab leak’ with Safety Proximity Warning
Manufacturing Safe Hands-On Tool Training
EON-XR is Enabling Learning, Training & Performing
Manufacturing Preventing Injury of Workers by Robots Healthcare Decreasing stress and anxiety for pediatric patients
Hospitality Industry Preventing Injuries with Safety Proximity Warning
Architecture Designing for Safety & Security
EON Merged XR™
From Digital to Physical
AI Based Knowledge Injection That Illuminate Your Physical World
Adding Rich Digital Twin Data & Experiences to Real-Life Environments
24
Merged XR
25
26
Merged XR Creation Process Explained in 180 seconds
Merged XR Application Examples for Enterprises & Academia
Energy
Agriculture
Manufacturing Social Science
Information Technology & Communication Transportation
EON Spatial Meetings™
Teleport to a Real Place in Real Time
Explore, Discover, Converse by Walking Around And Interacting With The Host’s Surroundings
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Spatial Meetings
29
Teaching Catalonian Art and Architecture Lesson
Archeology Study Teleported to Arizona
Operation Room Procedure Practice
Emergency Factory Training for Safety & Security
EON SPATIAL MEETINGS™: Teleporting For Learning, Training, Preforming & Communicating
31
EON SPATIAL MEETINGS™
T E L E P O R T T O A R E A L P L A C E I N R E A L T I M E
SPATIAL MEETINGS FEATURES
Teleport to a Real Place in Real Time
Group Spatial Meeting
Auto alignment between Digital and Real
Spatial Meeting for XR Objects,
Avatar Customization
Full Body Animated Avatars
All participants represented as Avatars
Integrated Communication
Add users from inside the meeting
AI Knowledge Portals Review and Update
Voice control commands
AR Assessment during meeting
3D markup in AR mode
Walking trace of participants
3D Recording Playback
Training Capability
Performance Capability
Personalized Avatar Hands on Learning, Training & Performing
Learning Life Saving CPR with Avatar and Real Person
Generic Avatars Walking, Pointing, Turning and Talking
Generic and Personalized Avatar Selection
Personalized Avatar Captured with Mobile in Seconds
EON Partners & Customers
33
EON Academic Customers & Partners
EON Industry Customers
Use Cases & Testimonials
How EON’s partners are creating the Global Knowledge Metaverse
36
Global XR Democratization
https://eonreality.com/testimonials/
Use Cases & Testimonials
Use Cases
• Mississippi Gulf Coast Community College, USA
• Baker College, USA
• Mohawk College , Canada
• Babeș-Bolyai University, Romania
• University of the West Indies, Caribbean
• UBT, Kosovo
• Unesco, Vietnam
• Aldini Valeriani, Italy
• ZENA Technology, Kuwait
Testimonials
• New Mexico State University, USA
• Los Angeles City College, USA
• Manchester Community College, USA
• Nile University, Egypt
• University of Toronto, Canada
• Vaal University of Technology, South Africa
• Central University of Technology, South Africa
• Harare Institute of Technology, Zimbabwe
• National Technology Enterprises Company, Kuwait
Los Angeles City College
LACC agreed to use EON-XR to bring VR and AR
solutions to enable LACC’s 19,000+ students and
faculty members to create, use, and distribute fully
interactive and immersive VR and AR lessons both
while functioning remotely and upon returning to
the classroom.
Follow Link To View PR
Mohawk College
Mohawk partnered with EON to provide
immersive solutions to build a skilled workforce
and is using the EON-XR for learning and training
to provide hands-on experiences in areas such as
avionics and healthcare
Follow Link To View Video
Mohammed VI Polytechnic University (UM6P)
The EON-XR platform is supporting Morocco’s
mission to enable the deployment of Classroom 3.0
solutions in order to benefit initially 5,000 students
and 1,500 smart workers. Partners: USAID,
Moroccan Ministry of Industry, the Ministry of
National Education, and Mohammed V University in
Rabat.
Follow Link to View Details
Follow Link to View PR
Customer Case Studies
U S E C A S E S W I T H V O L U M E R O L L O U T
39
Key Benefit & ROI
40
What are the XR Benefits & ROI?
41
Learn Faster, Retain Knowledge Longer and Make Better Decisions
The EON-XR Center helps improve and reduce the learning, training, performing and productivity for the students and interns:
• PWC The VR Advantage: How VRdefining training So how does VR measure up as a training tool?
• 4x. faster to train than in the classroom.
• 275% more confident to apply skills learned after training.
• 3.75x. more emotionally connected to content than classroom learners.
• 4x. more focused than their e-learning peer
• Virtual Technical education ROI $7 for every $1 invested.
• Forbes: 2021 will see an exponential growth in XR education
• World Economic Forum: Governments XR investments
ROI from XR Content and Lesson Sales on the Global Marketplace
• All IP created will be owned by the Local Partner 100%.
•This can then be monetized by being provided on the EON Marketplace where the Local Partner receives 70% if EON
sells it, and 100% if Local Partners sell it on its own.
ROI from Increased Student enrollment, retention, satisfaction and Engagement
Potential Cash Contribution of $1.3 million from the Additional GGP Grant
•EON will apply for a $6.7 million with the Local Partner.
•The difference between $5.4 million and $6.7 million ($1.3 million) will be provided to the Local Partner as a cash
grant to expand the XR operation.
University for Business and Technology use
EON-XR to create XR apps for 20 different
programs to enhance their remote learning
during the pandemic.
Follow Link To PR
Example of the Self-Directed Program Topics
893
1,331 1,389 1,707
8,253
16,502
54 78 81 130
1,174
4,339
83 133 136 169
371
1,667
Usage Growth
3D & 360 Assets
XR Applications Created
Jan 20 Feb 20 Mar 20 Apr 20 May 20 Jun 20
Case Study: UBT
U B T ’ S E X P O N E N T I A L E O N X R G R O W T H
42
Service Technicians Training
12 times faster
Cost Savings: 92%
For Shank Adapter Change
SOP using AR Training
Operators Training
2.7 times faster
Cost Savings: 63%
For Oil Rig Operator Training using a
Simulator
60
1
120
Shank adapter changes
Time (min)
Augmented reality Classical training
Operate rig
Time (months)
12 24
Simulator training Classical training
Source: The diagrams are from Atlas Copco’s http://en.wikipedia.org/wiki/Atlas_Copco, an EON customer that have implemented VR and AR
2000 * 32 EUR/h * 2 * 225 * 8 =
230 400 KEUR
2000 * 32 EUR/h * 9/12 * 225 * 8 =
86 400 KEUR
Savings: 144 000 KEUR
2000 * 32 EUR/h * 2 =
128 KEUR
2000 * 32 EUR/h * 1/6
= 10,7 KEUR
Savings: 117 KEUR
63% Reduction in Training Costs with XR
• In this XR Benefits document we have compiled a
number of studies made by global leading analysts
• They conclude that that using Augmented and
Virtual reality provides significant improvements in
knowledge transfer
• along with 34% to 40% productivity improvements
• Independent Analyst ROI Studies
34% Increase in Productivity
How to Roll Out the EKM Program
45
EON Grant Programs
Online application Targeting Academic for Education Online application Targeting Academic for Education & Research
Purpose
•Post Pandemic Recovery
•XR Deployment at Scale
•Work Force Development
•Localized Content creation
Purpose
•Research in digital twin technologies
•Merged XR technology
•Spatial XR meetings
•Building Knowledge metaverse
Grant Amount
$15M consisting of EON-XR Platform, Merged XR and Spatial
Meetings for 5000 students & 750 work/internships upfront &
Hardware as per EON-XR Center equipment list. Grant Covers Year
1, Year 2-5 98.34% Co Investment Partner Option (not obligatory)
Grant Fee
After EON’s delivery of EON-XR platform the Applicant pays a one-
time Grant Guarantee Fee of 1.67% of the EON-XR Center value
($250,000)
Additional $6.7 Grant Application Option Once the Offer Letter
is signed EON works with Applicant to secure an additional grant of
$6.7 million of which $1.3 million will be provided to the Applicant
as a cash grant to expand the XR operation and the balance covers
the donation guarantee amount.
For more information, see also Frequently Asked Questions
Grant Amount
$15M consisting of EON-XR Platform, Merged XR and Spatial
Meetings for 5000 students & 750 work/internships upfront &
Hardware as per EON-XR Center equipment list. Grant Covers Year 1,
Year 2-5 98.34% Co Investment Partner Option (not obligatory)
Grant Guarantee Fee
After EON’s delivery of EON-XR platform the Applicant pays a one-time
Grant Guarantee Fee of 1.67% of the EON-XR Center value ($250,000)
Additional $6.7 Grant Application Option Once the Offer Letter is
signed EON works with Applicant to secure an additional grant of $6.7
million of which $1.3 million will be provided to the Applicant as a cash
grant to expand the XR operation and the balance covers the donation
guarantee amount.
For more information, see also Frequently Asked Questions
F u t u r e S k i l l s G ra n t
P ro g ra m
The three key components of the EKM Program
Infrastructure
•The Cloud Infrastructure is hosted by the world's largest hosting company
Amazon Web Services that has a presence in 190 countries The AWS Global
Cloud Infrastructure is the most secure, extensive, and reliable cloud
platform, offering over 175 fully featured services from data centers globally.
•The EON Platform infrastructure provides agnostic support of 30+ Hardware
device manufacturers including mobile device that already 5.3 billion people
have and, Laptops, desktops, HMD and AR glasses From companies like
Microsoft HoloLens, Facebook Oculus, Apple ARkit, Magic Leap and many
more
Creation and Experience XR Platforms
•EON-XR The XR Educational Content Platform, No-code Creation Tool & A
Cross-device Experience
•Merged XR for Digital Twin creation, From Digital to Physical, AI Based
Knowledge Injection that Illuminate Your Physical World Adding Data &
Experiences to Real-Life Environments
•Spatial Meetings to Teleport to a Real Place in Real Time and Explore,
Discover, Converse by Walking Around And Interacting With The Host’s
Surroundings
Creators and the Knowledge Transfer
•The Creators consist of Students, Faculty members and Workers supported
by Governments, Academic institutions and Enterprises using the self
directed learning method and the 9 Step Implementation Plan
•During the pandemic, the EON user base has increased with 819% adding 1
million licenses in 73 countries.
Three Grant Levels from $27M to >142.5 MUSD
$27 Million for Level 1 EON Center Hub:
• EON Center Hub (ECH) covers 10,000 students and
1,500 workers with a Total Investment of $30 MUSD of
which EON Grant covers 90% or $27 MUSD and Local
Partner Investment is 10% or $3 MUSD
$142.5 Million for Level 2 EON Regional Rollouts:
• EON Regional Rollouts (ERR) Covers 50,000 students
and 7,500 workers with a Total Investment of $150
MUSD of which EON Grant covers 95% or $142.5 MUSD
and Local Partner Investment is 5% $7.5 MUSD
>$1B for Level 3 EON National Rollouts:
• EON National Rollouts (ENR) covers minimum 500,000
students and 75,000 workers up to unlimited
nationwide with a Total Investment. Of >$1B of which
EON Investment is >99.5% and Local Partner
Investment is less than 0.5% or $20 MUSD-75MUSD
depending on population size and disposable income
per capital
We are targeting to create 10 million knowledge METAVERSE XR experiences in the
first 10 months
EKM Implementation Plan
• Upon contract signature, EON Reality will also cover in addition 100% of the
costs required for the pedagogical and technical XR experts to start
implementing the academic XR Self-Directed Learning Program including:
• A comprehensive Needs Assessment Analysis of the academic partner’s
programs with concrete XR guidelines based on the Education 3.0
approach.
• Full access to the EON-XR Resource Center with design assignments,
user guides, video tutorials.
• The execution of EON Reality’s 9-step implementation plan.
• LMS Integration with compatible systems.
• Introduction to EON Reality’s Global Community for Remote Learning.
• EON-XR Training Certification Level 1 and 2 online courses for all
selected academic members.
• Workshops and online classes for Faculty and Students to learn how to
use and create lessons in EON-XR.
• The development of a framework for curriculum guidelines (both
qualitative and quantitative).
• The delivery of the EON-XR module guidelines.
• This implementation will demonstrate that both EON Reality and the
academic partner are committed, which will facilitate the grant approval
significantly.
https://www.ubt-uni.net/en/study/
The 7 Step Grant Process
1. Introduction Meeting - Introduction of the EON Grant Program
2. Application Submission - Submission of Online Application There are no
financial obligations, binding commitments, or any liabilities with submitting
the application
3. Committee Determination - All applications are reviewed by the GGP
Committee and subject to determination within 10 days after receipt.
4. Certificate of Approval - If the application is approved a Certificate is issued
for an amount between $5-25 million USD to establish an EON-XR center for
up to 5000 students and 750 work/internships based on the merits of the
Application.
5. XR Solution Meeting – Deep Dive EON-XR Platform demonstration for XR
deployment at scale
6. Offer Letter - After being approved the Applicant receives the Offer Letter.
The Applicant has up to 45 days to approve or decline the Offer Letter and
Grant guarantee
7. Delivery and Implementation Plan – EON delivers the EON-XR Center along
with the pedagogical and technical XR experts and start implementing the
Academic EON-XR Program
Grant Application
EON Knowledge Metaverse (EKM) Grant Program
for Post-pandemic Resilient Recovery in Education, Enterprise & Communities
Word Grant Application
Knowledge is a Human Right!
We invite you to join Our Quest
52
We are very excited to be part of such an amazing global project that
ultimately will change the way we work, interact with each other, create
new things, and generally experience life.
At EON we believe knowledge is a human right and that the knowledge
metaverse will enable us to make it available, accessible and affordable
for everybody on the planet to enable us to live purposeful and
productive life.
Targeting 10 Million Experiences in the first 10 Months
Thank You!
DAN LEJERSKAR
Dan@eonreality.com
Chairman, EON Reality, Inc.
O: +1 (949) 528-5815 | M: +1 (714) 679-2042
Skype: dan_lejerskar
Follow us on Facebook | Twitter | LinkedIn | Instagram | Youtube
Download EON-XR:
Government Post Pandemic Funding for Education
• President Joe Biden proposed doubling funding Education Grants,
tripling spending on low-income school districts and boosting the
money on special education.
• Since 2014 EON Learn For Life & KnowledgeBit initiative coinvest with
global governments to bring XR education to low-income
underdeveloped and underserved communities
Government Post Pandemic
Funding for Education
EU & Asia
US
• Youth Grants to learn and train on the jobs for the next generation
• EU will spend €22B+ on continued education, traineeship or
apprenticeship
• During quarantine, China’s online education is soaring. Market research
firm iResearch estimates online education to reach $54 billion this year
https://joebiden.com/education/
Governments and intergovernmental organizations are now focusing
on a resilient, post pandemic recovery.
Example of organizations that provide grants
EON Reality founder Dan Lejerskar has been invited to speak at the Asian Leadership Conference again this year, an honor he’s happy to fulfill on November 11.
As per usual, the list of speakers includes global leaders from technology, government, and numerous other industries, although the South Korean event will look a bit different this year
due to COVID-19 restrictions. Previous speakers include Presidents Barack Obama and George W. Bush, Alibaba founder Jack Ma, Netflix CEO Reed Hastings, and many more. Centered
around the theme of “The World after the Coronavirus; Rebuilding Global Leadership for the Next 100 Years,” Lejerskar’s presentation will undoubtedly focus on how AR and VR (more
specifically through EON Reality’s EON-XR solution can transform education and training in a post-pandemic world.
It will be the EON Reality Founder’s first appearance at the event held by Chosun Daily, the largest newspaper in South Korea, since 2016.
https://eonreality.com/asian-leadership-conference-2020-announcement/
“The World after the Coronavirus; Rebuilding Global Leadership for the Next 100 Years,”
EON Recognized 2020 by Governments as the Global Leader in the XR Education sector
Key Speakers leaders at the Asian Leadership Conference
Lejerskar and Gerhard Schroeder, Former Chancellor of
Germany
China Merchants Chairman LI and EON Reality
Chairman Collaboration on China Belt and Road
Top image: Chairman LI Jianhong (center) of China Merchants Group meeting with EON Reality founder Dan LEJERSKAR in China
(2017 Sept.).
EON Chairman together with former Prime Minister of
Japan, Tomiichi Murayama,
EON Reality XR Education Perspective with Global Leaders'
at Asian Leadership Conference 2020
• The EON speech at the Asian Leadership
conference 2020
• Other speakers include Ban Ki-moon, Former
UN Secretary-General President George Bush,
former Prime Ministers of Denmark, Canada,
Norway and many more.
• Speech brings VR and AR on the front stage of
the global leaders conversation as a key
technology that is now transforming
education and enterprise for generations to
come.
EON Secured Grants And Funding
USAID Funding
https://www.usaid.gov/morocco/fact-sheets/bridging-skills-gap-
through-virtual-reality
UNESCO Funding
UNIDO Funding
USA Government Care Grant
LACC California Care Grant (Pandemic Funding)
https://eonreality.com/remote-vr-Manchester-community-
college/
https://eonreality.com/lacc-academic-vr-partnership/
EU Grant Funding
72
AR Assist
Man-Machine interface using a Microsoft
HoloLens and a smartwatch, allows workers to be
more efficient in a manufacturing environment.
EU LIAA Grant to keep
assembly jobs in EU
https://eonreality.com/portfolio-items/augmented-reality-assembly-
assistance/?portfolioCats=611
• OPEL AR ASSEMBLY ASSISTANCE The LIAA EU Project was initiated
to find a technological solution to keep assembly jobs, the most
labor-intensive part of manufacturing, in Europe.
• Small batch sizes, large number of variants, a significant number
of parts and processes, and limited opportunities for automation
make the assembly process labor intensive and costly.
• As a result, the assembly process, which is the last step in the
manufacturing process, is often outsourced to lower wage
countries such as China and India.
• https://www.linkedin.com/posts/danlejerskar_augmented-reality-
assembly-assistance-activity-6618877478222077952-2KH3
Local Government China Funding
http://www.gettyimages.com/detail/photo/elementary-students-with-teacher-in-class-royalty-free-image/535646619
China Government Grant $6.7M Fujian Province
China Merchants Group (CMG) is a leading state-owned conglomerate based in Hong Kong, under direct supervision of State-owned Assets Supervision and
Administration Commission of the State Council. By the end of 2016, the company had the total assets of 1.06 trillion RMB, the total assets under management of
6.92 trillion RMB. The company’s profits hit a record high in 2015, with the revenue of 505.3 billion RMB, the total profit of 111.28 billion RMB. It has been
recognized as Level-A SOE for twelve consecutive years from 2004 to 2015
$28 MUSD EON-XR Center Announcement Shenyang City
https://eonreality.com/interactive-digital-center-liaoning-china/
Henan Province, China
$6.7MUSD
EON Jinghui Media Release
• The partnership will establish a world-class hub providing
exclusive technological access to XR technology for the entire
province and beyond.
• EON Reality Inc. together with Jinshui Science and
Technology Bureau and Zhengzhou Jinda Real Estate
Development Co., Ltd, announced the first Interactive Digital
Center (EON-XR Center) in the Jinshui district of Zhengzhou
city, Henan Province, China.
• Located at the Jinshui District Science and Technology
Museum in the heart of Henan’s capital, the new EON-XR
Center will be able to spread EON Reality’s Augmented and
Virtual Reality (XR) solutions alongside the nation’s other top
science and technology exhibits and companies.
• Known for its museums and educational resources for all ages,
including the new XR hub within Jinshui’s upcoming Cultural
Activities Center will allow the EON-XR Center to transform
lives young and old with the new immersive technology.
Grant from Inter-American Development Bank
Grant from Inter-American Development Bank
https://eonreality.com/eon-reality-establish-virtual-reality-center-dominican-republic-together-parque-cibernetico-de-santo-domingo/
Other Funding Examples
https://eonreality.com/centennial-college-xr-mohawk/
Academic Organization Funding
https://eonreality.com/kmitl-educational-vr-ar-center-thailand/
Government Funding
https://eonreality.com/vr-center-kuwait-nest/
Government Funding
https://eonreality.com/lucerne-university-swiss-center-announcement/
Government Funding
https://eonreality.com/canary-islands-classroom-XR-inauguration/
Government Funding
https://eonreality.com/kosovo-ubt-technology-education-xr/
Private Academic Funding
https://eonreality.com/university-genoa-vr-education/
Academic Organization Funding
https://eonreality.com/xr-classroom-romania-unpr/
Government Funding

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EON Reality Knowledge Metaverse Program (EKM Program)

  • 1. Building the Knowledge Metaverse 1 The EON Knowledge Metaverse (EKM) Program Is An Investment & Grant Program for Post-pandemic Resilient Recovery in Education, Enterprise, & Communities
  • 2. Metaverse Short: VR/AR space in which users can interact with a computer generated environment and other users Longer: Collective Virtual shared space created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of virtual worlds, augmented reality, and internet 2
  • 3. EON Knowledge Metaverse (EKM) Program • The EON Knowledge Metaverse (EKM) Program provides Grants for Post-pandemic Resilient Recovery in Education, Enterprise, & Communities. • Together with our 42 million EON users and Partners in 73 countries EON is building the EON Knowledge Metaverse • The EON Knowledge Metaverse is an all-encompassing global project to build a new and improved interconnected world for users to learn, train and perform in. • By bringing the knowledge metaverse to life, EON Reality is merging the physical, virtual, and augmented reality worlds to reshape the way people everywhere experience their realities. • Physical objects and spaces are injected with informational annotations, activities, and other AI enhanced knowledge points, while users in virtual reality can digitally teleport themselves into real-life settings around the world. • This global project engages millions of creators from academic institutions, governments and enterprises.
  • 5. EON Knowledge Metaverse (EKM) Program Grant & Investment Program • EON-XR Center Hub investment and grants for XR regional & national rollout from $27M-$150M • Modeled after Center Hubs and XR roll-outs in 73 countries • EON, Learn for Life (NGO) & inter-governmental organizations covers 90%-95% of the investment • Only invited Nations are eligible to Apply for this Grant & Investment Program Education – 4x Faster Learning & 63%-92% in Cost savings • Students & workers Learn Faster, Retain Knowledge Longer and Make Better Decisions • Deploy the world Leading XR Knowledge platform with 42 million Viewers • Deploy the World’s Largest XR Knowledge Library > 1.1M Existing Assets • PWC Study: The VR Advantage: How VR is redefining training 4x faster to train, 275% more confident to apply skills, 3.75x. more emotionally connected, 4x. more focused than their e-learning • VR Technical education ROI $7 for every $1 invested • Supporting Local Academic Institutions with Future Skills and Research Programs to Increase Student enrollment, Retention, Satisfaction and Engagement Government - Building up IP & Digital Assets • World Economic Forum: Governments XR investments to Build IP and digital assets for the Digital Economy • Contribute to the Government’s Strategy for Digital Transformation • All IP created will be owned 100% by the Local Partner • EON Marketplace with with 42 Million offers Commercialization & Monetization opportunities Job Creation • Upskilling for jobs of the future to Addresses the Huge demand for new XR and Metaverse Industry • Support creation of job opportunities for youth and build entrepreneurship opportunities in digital economy. Enterprise • Supporting private sector and new start-ups by providing solutions and corporate grants to respond to labor market demands, reduce unemployment, and increase productivity Safety, Security, & Health • Enables concrete applications that improve citizen's safety, security, & health Strengthens Community and Social Cohesion • Enables constructive citizen science projects that strengthens the community & unifies citizens to improve their cities and work together for a better nation & a better world Global Knowledge Metaverse Network • During the pandemic, the EON user base has increased with 819% adding 1 million license users • By Join the network of 73 countries that are projected to create 10 million XR experiences in 10 months the Local Partner will gain access access to these XR knowledge assets ! EON & USAID of 28 MUSD Investment in Morocco. Follow Link to View PR EON-XR Center Hub Investment in Singapore
  • 6. Merged XR Illuminate your World by Adding Digital Twin Data & Experiences to Physical Environments 6
  • 7. Concepts Developed by EON Advisory Board member John Gaeta Merged XR Illuminate your World by Adding Digital Twin Data & Experiences to Physical Environments Image by EON Advisory Board member John Gaeta
  • 8. Image by EON Advisory Board member John Gaeta Concepts Developed by EON Advisory Board member John Gaeta Merged XR Illuminate your World by Adding Digital Twin Data & Experiences to Physical Environments
  • 9. Spatial Meetings Virtually Teleport Yourself to a Real Place in Real Time and Conduct Your Multi User Remote Spatial Meeting 9
  • 10. Spatial Meetings Virtually Teleport Yourself to a Real Place in Real Time and Conduct Your Multi User Remote Spatial Meeting Image by EON Advisory Board member John Gaeta
  • 11. Concepts Developed by EON Advisory Board member John Gaeta Concepts Developed by EON Advisory Board member John Gaeta Spatial Meetings Virtually Teleport Yourself to a Real Place in Real Time and Conduct Your Multi User Remote Spatial Meeting
  • 12. XR Campus The XR Campus Metaverse is containing both Merged XR and Spatial Meetings 12
  • 13. Concepts Developed by EON Advisory Board member John Gaeta XR Campus
  • 14. Concepts Developed by EON Advisory Board member John Gaeta XR Campus
  • 15. XR Enabled Cities The XR City Metaverse contains layers of Merged XR and Spatial Experiences co created by Citizens 15
  • 16. Concepts Developed by EON Advisory Board member John Gaeta XR Enabled Cities
  • 17. XR Enabled Cities Concepts Developed by EON Advisory Board member John Gaeta Concepts Developed by EON Advisory Board member John Gaeta
  • 18. What’s Possible Today EON’s 3 XR Platforms For Learning, Training, Performing & Communicating 18
  • 19. EON-XR From Physical to Digital 19 An XR Educational Content Platform, A No-code Creation Tool & A Cross-device Experience
  • 20. EON-XR X R P L AT F O R M F O R L E A R N I N G , T R A I N I N G , A N D P E R F O R M I N G 20
  • 21. EON-XR Creation Process X R P L AT F O R M F O R L E A R N I N G , T R A I N I N G , A N D P E R F O R M I N G 21 EO N - X R F EAT U R ES
  • 22. Enterprise Market Focus on Safety, Security & Health EON-XR Application Examples for Enterprises & Academia Transportation Prevent Aircraft Incidents by enhancing training Energy Mitigate California's power failure amid heat wave Pharmaceutical Preventing COVID ‘lab leak’ with Safety Proximity Warning Manufacturing Safe Hands-On Tool Training
  • 23. EON-XR is Enabling Learning, Training & Performing Manufacturing Preventing Injury of Workers by Robots Healthcare Decreasing stress and anxiety for pediatric patients Hospitality Industry Preventing Injuries with Safety Proximity Warning Architecture Designing for Safety & Security
  • 24. EON Merged XR™ From Digital to Physical AI Based Knowledge Injection That Illuminate Your Physical World Adding Rich Digital Twin Data & Experiences to Real-Life Environments 24
  • 26. 26 Merged XR Creation Process Explained in 180 seconds
  • 27. Merged XR Application Examples for Enterprises & Academia Energy Agriculture Manufacturing Social Science Information Technology & Communication Transportation
  • 28. EON Spatial Meetings™ Teleport to a Real Place in Real Time Explore, Discover, Converse by Walking Around And Interacting With The Host’s Surroundings 28
  • 30. Teaching Catalonian Art and Architecture Lesson Archeology Study Teleported to Arizona Operation Room Procedure Practice Emergency Factory Training for Safety & Security EON SPATIAL MEETINGS™: Teleporting For Learning, Training, Preforming & Communicating
  • 31. 31 EON SPATIAL MEETINGS™ T E L E P O R T T O A R E A L P L A C E I N R E A L T I M E SPATIAL MEETINGS FEATURES Teleport to a Real Place in Real Time Group Spatial Meeting Auto alignment between Digital and Real Spatial Meeting for XR Objects, Avatar Customization Full Body Animated Avatars All participants represented as Avatars Integrated Communication Add users from inside the meeting AI Knowledge Portals Review and Update Voice control commands AR Assessment during meeting 3D markup in AR mode Walking trace of participants 3D Recording Playback Training Capability Performance Capability
  • 32. Personalized Avatar Hands on Learning, Training & Performing Learning Life Saving CPR with Avatar and Real Person Generic Avatars Walking, Pointing, Turning and Talking Generic and Personalized Avatar Selection Personalized Avatar Captured with Mobile in Seconds
  • 33. EON Partners & Customers 33
  • 36. Use Cases & Testimonials How EON’s partners are creating the Global Knowledge Metaverse 36
  • 38. Use Cases & Testimonials Use Cases • Mississippi Gulf Coast Community College, USA • Baker College, USA • Mohawk College , Canada • Babeș-Bolyai University, Romania • University of the West Indies, Caribbean • UBT, Kosovo • Unesco, Vietnam • Aldini Valeriani, Italy • ZENA Technology, Kuwait Testimonials • New Mexico State University, USA • Los Angeles City College, USA • Manchester Community College, USA • Nile University, Egypt • University of Toronto, Canada • Vaal University of Technology, South Africa • Central University of Technology, South Africa • Harare Institute of Technology, Zimbabwe • National Technology Enterprises Company, Kuwait
  • 39. Los Angeles City College LACC agreed to use EON-XR to bring VR and AR solutions to enable LACC’s 19,000+ students and faculty members to create, use, and distribute fully interactive and immersive VR and AR lessons both while functioning remotely and upon returning to the classroom. Follow Link To View PR Mohawk College Mohawk partnered with EON to provide immersive solutions to build a skilled workforce and is using the EON-XR for learning and training to provide hands-on experiences in areas such as avionics and healthcare Follow Link To View Video Mohammed VI Polytechnic University (UM6P) The EON-XR platform is supporting Morocco’s mission to enable the deployment of Classroom 3.0 solutions in order to benefit initially 5,000 students and 1,500 smart workers. Partners: USAID, Moroccan Ministry of Industry, the Ministry of National Education, and Mohammed V University in Rabat. Follow Link to View Details Follow Link to View PR Customer Case Studies U S E C A S E S W I T H V O L U M E R O L L O U T 39
  • 40. Key Benefit & ROI 40
  • 41. What are the XR Benefits & ROI? 41 Learn Faster, Retain Knowledge Longer and Make Better Decisions The EON-XR Center helps improve and reduce the learning, training, performing and productivity for the students and interns: • PWC The VR Advantage: How VRdefining training So how does VR measure up as a training tool? • 4x. faster to train than in the classroom. • 275% more confident to apply skills learned after training. • 3.75x. more emotionally connected to content than classroom learners. • 4x. more focused than their e-learning peer • Virtual Technical education ROI $7 for every $1 invested. • Forbes: 2021 will see an exponential growth in XR education • World Economic Forum: Governments XR investments ROI from XR Content and Lesson Sales on the Global Marketplace • All IP created will be owned by the Local Partner 100%. •This can then be monetized by being provided on the EON Marketplace where the Local Partner receives 70% if EON sells it, and 100% if Local Partners sell it on its own. ROI from Increased Student enrollment, retention, satisfaction and Engagement Potential Cash Contribution of $1.3 million from the Additional GGP Grant •EON will apply for a $6.7 million with the Local Partner. •The difference between $5.4 million and $6.7 million ($1.3 million) will be provided to the Local Partner as a cash grant to expand the XR operation.
  • 42. University for Business and Technology use EON-XR to create XR apps for 20 different programs to enhance their remote learning during the pandemic. Follow Link To PR Example of the Self-Directed Program Topics 893 1,331 1,389 1,707 8,253 16,502 54 78 81 130 1,174 4,339 83 133 136 169 371 1,667 Usage Growth 3D & 360 Assets XR Applications Created Jan 20 Feb 20 Mar 20 Apr 20 May 20 Jun 20 Case Study: UBT U B T ’ S E X P O N E N T I A L E O N X R G R O W T H 42
  • 43. Service Technicians Training 12 times faster Cost Savings: 92% For Shank Adapter Change SOP using AR Training Operators Training 2.7 times faster Cost Savings: 63% For Oil Rig Operator Training using a Simulator 60 1 120 Shank adapter changes Time (min) Augmented reality Classical training Operate rig Time (months) 12 24 Simulator training Classical training Source: The diagrams are from Atlas Copco’s http://en.wikipedia.org/wiki/Atlas_Copco, an EON customer that have implemented VR and AR 2000 * 32 EUR/h * 2 * 225 * 8 = 230 400 KEUR 2000 * 32 EUR/h * 9/12 * 225 * 8 = 86 400 KEUR Savings: 144 000 KEUR 2000 * 32 EUR/h * 2 = 128 KEUR 2000 * 32 EUR/h * 1/6 = 10,7 KEUR Savings: 117 KEUR 63% Reduction in Training Costs with XR
  • 44. • In this XR Benefits document we have compiled a number of studies made by global leading analysts • They conclude that that using Augmented and Virtual reality provides significant improvements in knowledge transfer • along with 34% to 40% productivity improvements • Independent Analyst ROI Studies 34% Increase in Productivity
  • 45. How to Roll Out the EKM Program 45
  • 46. EON Grant Programs Online application Targeting Academic for Education Online application Targeting Academic for Education & Research Purpose •Post Pandemic Recovery •XR Deployment at Scale •Work Force Development •Localized Content creation Purpose •Research in digital twin technologies •Merged XR technology •Spatial XR meetings •Building Knowledge metaverse Grant Amount $15M consisting of EON-XR Platform, Merged XR and Spatial Meetings for 5000 students & 750 work/internships upfront & Hardware as per EON-XR Center equipment list. Grant Covers Year 1, Year 2-5 98.34% Co Investment Partner Option (not obligatory) Grant Fee After EON’s delivery of EON-XR platform the Applicant pays a one- time Grant Guarantee Fee of 1.67% of the EON-XR Center value ($250,000) Additional $6.7 Grant Application Option Once the Offer Letter is signed EON works with Applicant to secure an additional grant of $6.7 million of which $1.3 million will be provided to the Applicant as a cash grant to expand the XR operation and the balance covers the donation guarantee amount. For more information, see also Frequently Asked Questions Grant Amount $15M consisting of EON-XR Platform, Merged XR and Spatial Meetings for 5000 students & 750 work/internships upfront & Hardware as per EON-XR Center equipment list. Grant Covers Year 1, Year 2-5 98.34% Co Investment Partner Option (not obligatory) Grant Guarantee Fee After EON’s delivery of EON-XR platform the Applicant pays a one-time Grant Guarantee Fee of 1.67% of the EON-XR Center value ($250,000) Additional $6.7 Grant Application Option Once the Offer Letter is signed EON works with Applicant to secure an additional grant of $6.7 million of which $1.3 million will be provided to the Applicant as a cash grant to expand the XR operation and the balance covers the donation guarantee amount. For more information, see also Frequently Asked Questions F u t u r e S k i l l s G ra n t P ro g ra m
  • 47. The three key components of the EKM Program Infrastructure •The Cloud Infrastructure is hosted by the world's largest hosting company Amazon Web Services that has a presence in 190 countries The AWS Global Cloud Infrastructure is the most secure, extensive, and reliable cloud platform, offering over 175 fully featured services from data centers globally. •The EON Platform infrastructure provides agnostic support of 30+ Hardware device manufacturers including mobile device that already 5.3 billion people have and, Laptops, desktops, HMD and AR glasses From companies like Microsoft HoloLens, Facebook Oculus, Apple ARkit, Magic Leap and many more Creation and Experience XR Platforms •EON-XR The XR Educational Content Platform, No-code Creation Tool & A Cross-device Experience •Merged XR for Digital Twin creation, From Digital to Physical, AI Based Knowledge Injection that Illuminate Your Physical World Adding Data & Experiences to Real-Life Environments •Spatial Meetings to Teleport to a Real Place in Real Time and Explore, Discover, Converse by Walking Around And Interacting With The Host’s Surroundings Creators and the Knowledge Transfer •The Creators consist of Students, Faculty members and Workers supported by Governments, Academic institutions and Enterprises using the self directed learning method and the 9 Step Implementation Plan •During the pandemic, the EON user base has increased with 819% adding 1 million licenses in 73 countries.
  • 48. Three Grant Levels from $27M to >142.5 MUSD $27 Million for Level 1 EON Center Hub: • EON Center Hub (ECH) covers 10,000 students and 1,500 workers with a Total Investment of $30 MUSD of which EON Grant covers 90% or $27 MUSD and Local Partner Investment is 10% or $3 MUSD $142.5 Million for Level 2 EON Regional Rollouts: • EON Regional Rollouts (ERR) Covers 50,000 students and 7,500 workers with a Total Investment of $150 MUSD of which EON Grant covers 95% or $142.5 MUSD and Local Partner Investment is 5% $7.5 MUSD >$1B for Level 3 EON National Rollouts: • EON National Rollouts (ENR) covers minimum 500,000 students and 75,000 workers up to unlimited nationwide with a Total Investment. Of >$1B of which EON Investment is >99.5% and Local Partner Investment is less than 0.5% or $20 MUSD-75MUSD depending on population size and disposable income per capital We are targeting to create 10 million knowledge METAVERSE XR experiences in the first 10 months
  • 49. EKM Implementation Plan • Upon contract signature, EON Reality will also cover in addition 100% of the costs required for the pedagogical and technical XR experts to start implementing the academic XR Self-Directed Learning Program including: • A comprehensive Needs Assessment Analysis of the academic partner’s programs with concrete XR guidelines based on the Education 3.0 approach. • Full access to the EON-XR Resource Center with design assignments, user guides, video tutorials. • The execution of EON Reality’s 9-step implementation plan. • LMS Integration with compatible systems. • Introduction to EON Reality’s Global Community for Remote Learning. • EON-XR Training Certification Level 1 and 2 online courses for all selected academic members. • Workshops and online classes for Faculty and Students to learn how to use and create lessons in EON-XR. • The development of a framework for curriculum guidelines (both qualitative and quantitative). • The delivery of the EON-XR module guidelines. • This implementation will demonstrate that both EON Reality and the academic partner are committed, which will facilitate the grant approval significantly. https://www.ubt-uni.net/en/study/
  • 50. The 7 Step Grant Process 1. Introduction Meeting - Introduction of the EON Grant Program 2. Application Submission - Submission of Online Application There are no financial obligations, binding commitments, or any liabilities with submitting the application 3. Committee Determination - All applications are reviewed by the GGP Committee and subject to determination within 10 days after receipt. 4. Certificate of Approval - If the application is approved a Certificate is issued for an amount between $5-25 million USD to establish an EON-XR center for up to 5000 students and 750 work/internships based on the merits of the Application. 5. XR Solution Meeting – Deep Dive EON-XR Platform demonstration for XR deployment at scale 6. Offer Letter - After being approved the Applicant receives the Offer Letter. The Applicant has up to 45 days to approve or decline the Offer Letter and Grant guarantee 7. Delivery and Implementation Plan – EON delivers the EON-XR Center along with the pedagogical and technical XR experts and start implementing the Academic EON-XR Program
  • 51. Grant Application EON Knowledge Metaverse (EKM) Grant Program for Post-pandemic Resilient Recovery in Education, Enterprise & Communities Word Grant Application
  • 52. Knowledge is a Human Right! We invite you to join Our Quest 52 We are very excited to be part of such an amazing global project that ultimately will change the way we work, interact with each other, create new things, and generally experience life. At EON we believe knowledge is a human right and that the knowledge metaverse will enable us to make it available, accessible and affordable for everybody on the planet to enable us to live purposeful and productive life. Targeting 10 Million Experiences in the first 10 Months
  • 53. Thank You! DAN LEJERSKAR Dan@eonreality.com Chairman, EON Reality, Inc. O: +1 (949) 528-5815 | M: +1 (714) 679-2042 Skype: dan_lejerskar Follow us on Facebook | Twitter | LinkedIn | Instagram | Youtube Download EON-XR:
  • 54. Government Post Pandemic Funding for Education
  • 55. • President Joe Biden proposed doubling funding Education Grants, tripling spending on low-income school districts and boosting the money on special education. • Since 2014 EON Learn For Life & KnowledgeBit initiative coinvest with global governments to bring XR education to low-income underdeveloped and underserved communities Government Post Pandemic Funding for Education EU & Asia US • Youth Grants to learn and train on the jobs for the next generation • EU will spend €22B+ on continued education, traineeship or apprenticeship • During quarantine, China’s online education is soaring. Market research firm iResearch estimates online education to reach $54 billion this year https://joebiden.com/education/ Governments and intergovernmental organizations are now focusing on a resilient, post pandemic recovery. Example of organizations that provide grants
  • 56. EON Reality founder Dan Lejerskar has been invited to speak at the Asian Leadership Conference again this year, an honor he’s happy to fulfill on November 11. As per usual, the list of speakers includes global leaders from technology, government, and numerous other industries, although the South Korean event will look a bit different this year due to COVID-19 restrictions. Previous speakers include Presidents Barack Obama and George W. Bush, Alibaba founder Jack Ma, Netflix CEO Reed Hastings, and many more. Centered around the theme of “The World after the Coronavirus; Rebuilding Global Leadership for the Next 100 Years,” Lejerskar’s presentation will undoubtedly focus on how AR and VR (more specifically through EON Reality’s EON-XR solution can transform education and training in a post-pandemic world. It will be the EON Reality Founder’s first appearance at the event held by Chosun Daily, the largest newspaper in South Korea, since 2016. https://eonreality.com/asian-leadership-conference-2020-announcement/ “The World after the Coronavirus; Rebuilding Global Leadership for the Next 100 Years,” EON Recognized 2020 by Governments as the Global Leader in the XR Education sector
  • 57. Key Speakers leaders at the Asian Leadership Conference
  • 58. Lejerskar and Gerhard Schroeder, Former Chancellor of Germany
  • 59. China Merchants Chairman LI and EON Reality Chairman Collaboration on China Belt and Road Top image: Chairman LI Jianhong (center) of China Merchants Group meeting with EON Reality founder Dan LEJERSKAR in China (2017 Sept.).
  • 60. EON Chairman together with former Prime Minister of Japan, Tomiichi Murayama,
  • 61. EON Reality XR Education Perspective with Global Leaders' at Asian Leadership Conference 2020 • The EON speech at the Asian Leadership conference 2020 • Other speakers include Ban Ki-moon, Former UN Secretary-General President George Bush, former Prime Ministers of Denmark, Canada, Norway and many more. • Speech brings VR and AR on the front stage of the global leaders conversation as a key technology that is now transforming education and enterprise for generations to come.
  • 62. EON Secured Grants And Funding
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  • 70. LACC California Care Grant (Pandemic Funding) https://eonreality.com/remote-vr-Manchester-community- college/ https://eonreality.com/lacc-academic-vr-partnership/
  • 72. 72 AR Assist Man-Machine interface using a Microsoft HoloLens and a smartwatch, allows workers to be more efficient in a manufacturing environment.
  • 73. EU LIAA Grant to keep assembly jobs in EU https://eonreality.com/portfolio-items/augmented-reality-assembly- assistance/?portfolioCats=611 • OPEL AR ASSEMBLY ASSISTANCE The LIAA EU Project was initiated to find a technological solution to keep assembly jobs, the most labor-intensive part of manufacturing, in Europe. • Small batch sizes, large number of variants, a significant number of parts and processes, and limited opportunities for automation make the assembly process labor intensive and costly. • As a result, the assembly process, which is the last step in the manufacturing process, is often outsourced to lower wage countries such as China and India. • https://www.linkedin.com/posts/danlejerskar_augmented-reality- assembly-assistance-activity-6618877478222077952-2KH3
  • 75. http://www.gettyimages.com/detail/photo/elementary-students-with-teacher-in-class-royalty-free-image/535646619 China Government Grant $6.7M Fujian Province China Merchants Group (CMG) is a leading state-owned conglomerate based in Hong Kong, under direct supervision of State-owned Assets Supervision and Administration Commission of the State Council. By the end of 2016, the company had the total assets of 1.06 trillion RMB, the total assets under management of 6.92 trillion RMB. The company’s profits hit a record high in 2015, with the revenue of 505.3 billion RMB, the total profit of 111.28 billion RMB. It has been recognized as Level-A SOE for twelve consecutive years from 2004 to 2015
  • 76. $28 MUSD EON-XR Center Announcement Shenyang City https://eonreality.com/interactive-digital-center-liaoning-china/
  • 77. Henan Province, China $6.7MUSD EON Jinghui Media Release • The partnership will establish a world-class hub providing exclusive technological access to XR technology for the entire province and beyond. • EON Reality Inc. together with Jinshui Science and Technology Bureau and Zhengzhou Jinda Real Estate Development Co., Ltd, announced the first Interactive Digital Center (EON-XR Center) in the Jinshui district of Zhengzhou city, Henan Province, China. • Located at the Jinshui District Science and Technology Museum in the heart of Henan’s capital, the new EON-XR Center will be able to spread EON Reality’s Augmented and Virtual Reality (XR) solutions alongside the nation’s other top science and technology exhibits and companies. • Known for its museums and educational resources for all ages, including the new XR hub within Jinshui’s upcoming Cultural Activities Center will allow the EON-XR Center to transform lives young and old with the new immersive technology.
  • 78. Grant from Inter-American Development Bank
  • 79. Grant from Inter-American Development Bank https://eonreality.com/eon-reality-establish-virtual-reality-center-dominican-republic-together-parque-cibernetico-de-santo-domingo/