SlideShare una empresa de Scribd logo
1 de 37
Descargar para leer sin conexión
Opportunities & Challenges for
Creating a Transmedia Museum Experience
Our mission is to create unique & memorably
playful experiences.
Montreal based
2014
Kim Berthiaume
Creative director
Ux teacher
Pascal Nataf
CEO
Game design teacher
Avery Rueb
Educational Market
Project Manager
summary
1- Project description
2- “3” challenges encountered & solutions
3- Take aways
THE Last time you went to a museum…
I love roman history…
But this exhibit didn’t have enough context
General problems
1- Missing Storytelling
2- No scaffolding information
3- No take away
4- No follow-up
Montreal Science Center
Montreal, Canada.
Goal
Keep track of user’s data
Take away – Building Experiences
Incentive to go visit the Montreal Science Center
Accessible for everyone
TRAILER
LET’S PLAY!!!
Challenge #1
For each expert, their knowledge and experience
is the most important.
A 1 hour game about…
IMMUNITY, making a VACCINE, pathogens,
transhumanism, DNA, Genomics
PUBLIC HEALTH actions, contagion, difference between VIRUS and
BACTERIA, History of CANADA on Pandemics, biohacking, etc.
Solution#1.1
Making sure everyone has a common approach and vocabulary
Gamestorm tool
• Empowering non-game designer with game design thinking
• Maintaining one vision
• Selecting key elements / key concepts
• Scaffolding
• Choose appropriate game mechanics & dynamics
Result
Clear vision of the game for everyone
3 core scientific concepts
Challenge #2
We often forget the most important person in the
development of a game : the user
Our users
…Are 8-14 years old
…Have different Level of knowledge
In science
…Love killing zombies
…Like gore atmosphere
…Find Katniss Everdeen “badass”
…Want to be suave like James Bond
Solution#2.1
Playtesting
Result
Aesthetics preferences
Understanding of scientific concepts
Filtering concepts
Collaborative Design
Challenge #3
Bridging a digital game and a physical exhibit to create an
integrated experience for everyone
Design
Technology
Time for an exhibit:
40-55 minutes
Time spent in one place:
40-90 seconds
Technology
iBeacon
Blutooth
NFC Tag
RFID
Geolocation
Solution#3.1
iBeacon
Accessible for all devices
Morbus App Video
Solution#3.2
Social & Sharable experiences
Holograms
The future of museum
In conclusion :
1- Changing museum experience
2- Storytelling, intelligent integration of technology
3- Follow-up
4- Integrated solutions
The future of museum
In conclusion :
1- Bring together all stakeholders to understand the
core vision of the project
2- Users are at the core of the project
3- Accessible and elegant technology solutions
(non-invasive, user friendly)
4- Sharable user experience built in emotions & fun
A look at some museum experiences from
Around the world
Cooper Hewitt – Smithsonian design museum
Washington, D.C, USA.
Energy Experience Centre
Aurich, Germany.
Antwerp museum rubens house – classical art
Antwerpen, Belgium.
Acropolis museum – Archeological museum
Athina, Greece.
Avery Rueb
avery@affordancestudio.com
www.Affordancestudio.com
@Affordstudio
Thank you!

Más contenido relacionado

Similar a Morbus Delirium: A Case Study for Transmedia Games and Rethinking the Museum Experience

Mobile Learning @ VTC Hong Kong - March '10
Mobile Learning @ VTC Hong Kong - March '10Mobile Learning @ VTC Hong Kong - March '10
Mobile Learning @ VTC Hong Kong - March '10Ronald Lenz
 
Jacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@homeJacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@homeCitizenCyberlab
 
Design for Mobile Workshop
Design for Mobile WorkshopDesign for Mobile Workshop
Design for Mobile WorkshopNancy Proctor
 
DIY Museums Interactives
DIY Museums InteractivesDIY Museums Interactives
DIY Museums InteractivesJohn Sear
 
Innovation as a key factor Serious Games
Innovation as a key factor Serious GamesInnovation as a key factor Serious Games
Innovation as a key factor Serious GamesBiblioragazzi-blog
 
MW2014 - Gallery One, The First Year: Sustainability, Evaluation Process,
MW2014  - Gallery One, The First Year: Sustainability, Evaluation Process, MW2014  - Gallery One, The First Year: Sustainability, Evaluation Process,
MW2014 - Gallery One, The First Year: Sustainability, Evaluation Process, Jane Alexander
 
Digital Media and Getting in Touch with Your Museum Audience
Digital Media and Getting in Touch with Your Museum AudienceDigital Media and Getting in Touch with Your Museum Audience
Digital Media and Getting in Touch with Your Museum AudienceTerry Burton
 
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...idiscoverbelgium
 
Language micro-gaming: fun and informal microblogging activities for language...
Language micro-gaming: fun and informal microblogging activities for language...Language micro-gaming: fun and informal microblogging activities for language...
Language micro-gaming: fun and informal microblogging activities for language...Maria Perifanou
 
The Creative and the Curious: When learners roam free
The Creative and the Curious: When learners roam freeThe Creative and the Curious: When learners roam free
The Creative and the Curious: When learners roam freeHelen Keegan (a.k.a heloukee)
 
Mobile practices in everyday life
Mobile practices in everyday lifeMobile practices in everyday life
Mobile practices in everyday lifeedsghm
 
‘If you were a wizard, what would you do?’ – Exploring potentials for DIY ap...
‘If you were a wizard, what would you do?’  – Exploring potentials for DIY ap...‘If you were a wizard, what would you do?’  – Exploring potentials for DIY ap...
‘If you were a wizard, what would you do?’ – Exploring potentials for DIY ap...meschproject
 
Nancy Proctor Handheld Basics
Nancy Proctor Handheld BasicsNancy Proctor Handheld Basics
Nancy Proctor Handheld Basicsguest716a4d
 
SMG Digital Lab - Museum Next 2017
SMG Digital Lab - Museum Next 2017SMG Digital Lab - Museum Next 2017
SMG Digital Lab - Museum Next 2017Dave Patten
 

Similar a Morbus Delirium: A Case Study for Transmedia Games and Rethinking the Museum Experience (20)

Mobile Learning @ VTC Hong Kong - March '10
Mobile Learning @ VTC Hong Kong - March '10Mobile Learning @ VTC Hong Kong - March '10
Mobile Learning @ VTC Hong Kong - March '10
 
Jacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@homeJacob Sherson (University of Aarhus) - Science@home
Jacob Sherson (University of Aarhus) - Science@home
 
Digital Heritage: Presenting Futures Past
Digital Heritage: Presenting Futures Past Digital Heritage: Presenting Futures Past
Digital Heritage: Presenting Futures Past
 
Design for Mobile Workshop
Design for Mobile WorkshopDesign for Mobile Workshop
Design for Mobile Workshop
 
DIY Museums Interactives
DIY Museums InteractivesDIY Museums Interactives
DIY Museums Interactives
 
2.8 tanguy coenen
2.8 tanguy coenen2.8 tanguy coenen
2.8 tanguy coenen
 
20211004 isma rmr-iche-champion_s
20211004 isma rmr-iche-champion_s20211004 isma rmr-iche-champion_s
20211004 isma rmr-iche-champion_s
 
Innovation as a key factor-Ludus Conference
Innovation as a key factor-Ludus ConferenceInnovation as a key factor-Ludus Conference
Innovation as a key factor-Ludus Conference
 
Innovation as a key factor Serious Games
Innovation as a key factor Serious GamesInnovation as a key factor Serious Games
Innovation as a key factor Serious Games
 
MW2014 - Gallery One, The First Year: Sustainability, Evaluation Process,
MW2014  - Gallery One, The First Year: Sustainability, Evaluation Process, MW2014  - Gallery One, The First Year: Sustainability, Evaluation Process,
MW2014 - Gallery One, The First Year: Sustainability, Evaluation Process,
 
Digital Media and Getting in Touch with Your Museum Audience
Digital Media and Getting in Touch with Your Museum AudienceDigital Media and Getting in Touch with Your Museum Audience
Digital Media and Getting in Touch with Your Museum Audience
 
None of us is as smart as all of us
None of us is as smart as all of usNone of us is as smart as all of us
None of us is as smart as all of us
 
Leipzig eHumanities 23 October 2013 talk
Leipzig eHumanities 23 October 2013 talkLeipzig eHumanities 23 October 2013 talk
Leipzig eHumanities 23 October 2013 talk
 
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
MW2009: Presentation Slides: Mobile Guides and Context-Specific Educational M...
 
Language micro-gaming: fun and informal microblogging activities for language...
Language micro-gaming: fun and informal microblogging activities for language...Language micro-gaming: fun and informal microblogging activities for language...
Language micro-gaming: fun and informal microblogging activities for language...
 
The Creative and the Curious: When learners roam free
The Creative and the Curious: When learners roam freeThe Creative and the Curious: When learners roam free
The Creative and the Curious: When learners roam free
 
Mobile practices in everyday life
Mobile practices in everyday lifeMobile practices in everyday life
Mobile practices in everyday life
 
‘If you were a wizard, what would you do?’ – Exploring potentials for DIY ap...
‘If you were a wizard, what would you do?’  – Exploring potentials for DIY ap...‘If you were a wizard, what would you do?’  – Exploring potentials for DIY ap...
‘If you were a wizard, what would you do?’ – Exploring potentials for DIY ap...
 
Nancy Proctor Handheld Basics
Nancy Proctor Handheld BasicsNancy Proctor Handheld Basics
Nancy Proctor Handheld Basics
 
SMG Digital Lab - Museum Next 2017
SMG Digital Lab - Museum Next 2017SMG Digital Lab - Museum Next 2017
SMG Digital Lab - Museum Next 2017
 

Más de SeriousGamesAssoc

The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training SeriousGamesAssoc
 
Developing Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsDeveloping Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsSeriousGamesAssoc
 
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...SeriousGamesAssoc
 
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...SeriousGamesAssoc
 
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentPreparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentSeriousGamesAssoc
 
Learning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomLearning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomSeriousGamesAssoc
 
Playful Learning Without Games
Playful Learning Without GamesPlayful Learning Without Games
Playful Learning Without GamesSeriousGamesAssoc
 
Client-Centered Serious Game Design
Client-Centered Serious Game DesignClient-Centered Serious Game Design
Client-Centered Serious Game DesignSeriousGamesAssoc
 
A Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunA Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunSeriousGamesAssoc
 
Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019SeriousGamesAssoc
 
0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons LearnedSeriousGamesAssoc
 
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessOODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessSeriousGamesAssoc
 
The ux of serious games how to impact a wider audience
The ux of serious games  how to impact a wider audienceThe ux of serious games  how to impact a wider audience
The ux of serious games how to impact a wider audienceSeriousGamesAssoc
 
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesAlphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesSeriousGamesAssoc
 
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...SeriousGamesAssoc
 
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentAugmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentSeriousGamesAssoc
 
Return on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingReturn on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingSeriousGamesAssoc
 
Enhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntEnhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntSeriousGamesAssoc
 

Más de SeriousGamesAssoc (20)

The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training The Value of Robotics for Surgery Training
The Value of Robotics for Surgery Training
 
Developing Low Cost Simulation Immersions
Developing Low Cost Simulation ImmersionsDeveloping Low Cost Simulation Immersions
Developing Low Cost Simulation Immersions
 
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
Finding Partners in Applied Research – A Case Study on Industry/Academic Coll...
 
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
Designing Immersive Experiences that Create Empathy, Reveal Biases, Alter Min...
 
Designing Memorable Games
Designing Memorable GamesDesigning Memorable Games
Designing Memorable Games
 
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training EnvironmentPreparing Soldiers for the Future: The Army's New Synthetic Training Environment
Preparing Soldiers for the Future: The Army's New Synthetic Training Environment
 
Learning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the ClassroomLearning Through Play: STEM Games in the Classroom
Learning Through Play: STEM Games in the Classroom
 
Playable Design
Playable DesignPlayable Design
Playable Design
 
Playful Learning Without Games
Playful Learning Without GamesPlayful Learning Without Games
Playful Learning Without Games
 
Client-Centered Serious Game Design
Client-Centered Serious Game DesignClient-Centered Serious Game Design
Client-Centered Serious Game Design
 
A Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning FunA Promise to Future Generations: Making Learning Fun
A Promise to Future Generations: Making Learning Fun
 
Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019Lets make a game workshop ser play orlando 2019
Lets make a game workshop ser play orlando 2019
 
0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned0 for 3: Edtech Startup Lessons Learned
0 for 3: Edtech Startup Lessons Learned
 
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming BusinessOODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
OODA OODA! How Rapid Iteration Can Help Level Up Your Gaming Business
 
The ux of serious games how to impact a wider audience
The ux of serious games  how to impact a wider audienceThe ux of serious games  how to impact a wider audience
The ux of serious games how to impact a wider audience
 
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational GamesAlphabet Soup Cans: Avoiding Bad Tropes of Educational Games
Alphabet Soup Cans: Avoiding Bad Tropes of Educational Games
 
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
Building Heroes: Using Roleplaying Game Design for Classroom Management, Read...
 
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and AssessmentAugmented Reality: Revolutionary or Disruptor of Training and Assessment
Augmented Reality: Revolutionary or Disruptor of Training and Assessment
 
Return on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and GamingReturn on Investment (ROI) for Virtual Environments and Gaming
Return on Investment (ROI) for Virtual Environments and Gaming
 
Enhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger HuntEnhancing New Employee Orientation with a Digital Scavenger Hunt
Enhancing New Employee Orientation with a Digital Scavenger Hunt
 

Último

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfciinovamais
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentationcamerronhm
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxVishalSingh1417
 
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...ZurliaSoop
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and ModificationsMJDuyan
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxnegromaestrong
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSCeline George
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxVishalSingh1417
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsTechSoup
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.MaryamAhmad92
 
Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...Association for Project Management
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfNirmal Dwivedi
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...Poonam Aher Patil
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseAnaAcapella
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17Celine George
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhikauryashika82
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin ClassesCeline George
 

Último (20)

Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Spatium Project Simulation student brief
Spatium Project Simulation student briefSpatium Project Simulation student brief
Spatium Project Simulation student brief
 
SOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning PresentationSOC 101 Demonstration of Learning Presentation
SOC 101 Demonstration of Learning Presentation
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
Jual Obat Aborsi Hongkong ( Asli No.1 ) 085657271886 Obat Penggugur Kandungan...
 
Understanding Accommodations and Modifications
Understanding  Accommodations and ModificationsUnderstanding  Accommodations and Modifications
Understanding Accommodations and Modifications
 
Seal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptxSeal of Good Local Governance (SGLG) 2024Final.pptx
Seal of Good Local Governance (SGLG) 2024Final.pptx
 
How to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POSHow to Manage Global Discount in Odoo 17 POS
How to Manage Global Discount in Odoo 17 POS
 
Unit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptxUnit-V; Pricing (Pharma Marketing Management).pptx
Unit-V; Pricing (Pharma Marketing Management).pptx
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Introduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The BasicsIntroduction to Nonprofit Accounting: The Basics
Introduction to Nonprofit Accounting: The Basics
 
ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.ICT role in 21st century education and it's challenges.
ICT role in 21st century education and it's challenges.
 
Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...Making communications land - Are they received and understood as intended? we...
Making communications land - Are they received and understood as intended? we...
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdfUGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
UGC NET Paper 1 Mathematical Reasoning & Aptitude.pdf
 
General Principles of Intellectual Property: Concepts of Intellectual Proper...
General Principles of Intellectual Property: Concepts of Intellectual  Proper...General Principles of Intellectual Property: Concepts of Intellectual  Proper...
General Principles of Intellectual Property: Concepts of Intellectual Proper...
 
Spellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please PractiseSpellings Wk 3 English CAPS CARES Please Practise
Spellings Wk 3 English CAPS CARES Please Practise
 
How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17How to Create and Manage Wizard in Odoo 17
How to Create and Manage Wizard in Odoo 17
 
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in DelhiRussian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
Russian Escort Service in Delhi 11k Hotel Foreigner Russian Call Girls in Delhi
 
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17  How to Extend Models Using Mixin ClassesMixin Classes in Odoo 17  How to Extend Models Using Mixin Classes
Mixin Classes in Odoo 17 How to Extend Models Using Mixin Classes
 

Morbus Delirium: A Case Study for Transmedia Games and Rethinking the Museum Experience