We also trended in Mumbai – the hashtag “#gameofgyaan” was used in all the tweets that went up on the day of event. Each question asked to the participants at the event was tweeted using the hashtag and we got amazing interactions and answers from the followers on the portal. People actively participated on twitter for the #gameofgyaan contest.
2. #gameofgyaan
Presented by …
.com
Venue :
Xavier’s College
During “Madma”
Festival
3. http://www.gyaanexchange.com
An online community where anybody with a skill or
knowledge can teach and anyone with a desire to
learn something can learn.
4. We Aimed at ....
Promoting gyaanexchange.com
..by engaging users who have
desire to learn and few others
who wish to teach to mass, using
this platform, carefully integrating
both online and offline activities
6. Capture and connect with correct set of
audience
Never let go off the
perfect opportunity to
do so – Grab it..
So did we…
7. At such fests
Conventionally
Concept of
“Game of Gyaan”
We thought beyond
ordinary
8. @ Madma “Game of Gyaan” was organized
Solution/ by team Gyaan Exchange at the
recent Madma Fest at Xavier’s
Campaign Plan College Mumbai and was
promoted well on digital space.
9. Concept – “Game of Gyaan”
Game of Gyaan is a board game designed
basically with a set of general knowledge
questions related to movies, latest technology,
music, etc.
It’s a two participant’s game wherein each
participant starts opposite to the other (on
other side of the board) and the finish point is at
the middle of the board for both the
participants.
We gave away gift vouchers from Crossword
and also the prestigious title of “Master Gyaani”
to all the winners.
This interesting interactive game was very
well executed at the venue which made it a
successful on ground activity.
10. What made this whole event stand
out and in great ways benefit the
brand was the Online Integration
We actively promoted the happenings at the
event on social media platforms..
11. Promotions on Social Media
– during the event
Posts on Facebook during the event
Twitter conversations using
the hashtag “#Gameofgyaan”
12. Active participation by
followers on twitter
during the event
Followers actively participated
in the “Game of Gyaan” through
this portal
We could reach out to more
than 10,000 people
Got more than 100 mentions in
just one day as a result of the
game promotions
Follower numbers shot up by
beyond 50 followers
15. Twitter insights before promotions
Gyaanexchange reached out to 2,850 people via
just 50 tweets, i.e. each tweet has reached out to
57 people on twitter
Tweet Types:
2 retweets, 23 regular tweets and 25 mentions of
gyaan exchange
Exposure:
678 users could view 1 tweet, 1,758 users could
see atleast 2-3 tweets, 309 users saw 4-7 tweets,
105 people could see 7 or more tweets
16. Twitter insights for the hashtag –
“#gameofgyaan”
At the beginning of the event – STAGE 1
The hashtag “#gameofgyaan” reached out to
2,238 people via 43 tweets, i.e. each tweet has
reached out to 52 people on twitter at the
beginning of the event
Tweet Types:
4 retweets, 18 regular tweets and 21 mentions of
the hashtag
Exposure:
113 users could view 1 tweet, 1,707 users could
see atleast 2-3 tweets, 313 users saw 4-7 tweets,
106 people could see 7 or more tweets
18. Twitter insights during the promotions
Gyaanexchange reached out to a whooping
number pf 5,598 people via 50 tweets, i.e. each
tweet has reached out to 112 people on twitter
Tweet Types:
No retweets, 17 regular tweets and 33
mentions of gyaan exchange
Exposure:
5,443 users could view 1 tweet, 50 users could
see atleast 2-3 tweets,105 people could see 7
or more tweets
19. People volunteered not only to take part in the game –
“Game of Gyaan” but also to showcase their talent
Few showcasing pottery,
singing, playing musical
instruments, poetry and so on..
Promoting the online platform – Gyaanexchange.com by engaging users who have a desire to learn and few others who wish to teach to the mass, using this platform, carefully integrating both online and offline activities.
What better way to create buzz online than by promoting the direct engagement with target audience in offline events on social media platforms like Facebook and twitter.We organized a game – “Game of Gyaan” at the recent Magma Fest and promoted the same on digial space.
At such fests, we conventionally come across stalls showcasing interesting things for purchase. We tried to do something different and kickass keeping the strategy in mind to engage well with the audience present at the venue. We got the audience to play the “Game of Gyaan” at the venue. Game of Gyaan is a board game designed basically with a set of general knowledge questions related to movies, latest technology, music, etc. It’s a two participant’s game wherein each participant starts opposite to the other (on other side of the board) and the finish point is at the middle of the board for both the participants. The participant who answers a question right gets an opportunity to take a step ahead and also can block the opponent’s way and the one who can make his way through to the finish point first is declared the winner. We organized 3 rounds of 10 questions each on the first day of the Madma Fest. We gave away gift vouchers from Crossword and also the prestigious title of “Master Gyaani” to all the winners. This interesting interactive game was very well executed at the venue which made it a successful on ground activity.What made this whole event stand out and in great ways benefit the brand was the Online Integration. We actively promoted the happenings at the event on social media platforms like Facebook and twitter.
We reached out to more than 10,000 peopleGot more than 100 mentions in a dayWe also trended in Mumbai – the hashtag “#gameofgyaan” was used in all the tweets that went up on the day of event. Each question asked to the participants at the event was tweeted using the hashtag and we got amazing interactions and answers from the followers on the portal. People actively participated on twitter for the #gameofgyaan contest.As a result 50+ quality followers added just in a span of hours.