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Chris James, MD Steel Media
Today’s agenda
1. Introducing bada
   o   The app market, where
       bada / Samsung Apps fits
2. The bada student developer
    challenge
   o   How it works, what’s on
       offer we’re looking for
3. Inspiration
   o   What sort of apps can be
       created in 8 weeks?
4. What next?
   o   How to get involved and
       where to get help
1. INTRODUCING BADA
& SAMSUNG APPS
The app market
1.       Analysts put value at $17.5 bn by
         2012, $29.5 bn by 2013
     o       Screen Digest, Gartner, etc
2. Multiple business models: Freemium
     vs Premium
     o       Multiple tiers of app pricing
             established, but 99 cents and free
             appear to be leading
     o       Also revenue via in-app purchase
             and advertising
3. Main stores (apps)
     o       Apple App Store (c.450K)
     o       Android Market (c.250K)
     o       Samsung Apps Store (c.13K)
4. Games lead the way, but there is
     demand for all app types
     o       Games dominate most charts of
             downloads and revenue, but
             opportunities in every category
Introducing bada – some facts
1.       Launched in 2010, bada (‘ocean’) is
         Samsung’s own in-house OS
     o       Samsung are the world’s biggest
             handset manufacturer
2. The platform has a global install base
     of 8.1 million
     o       C.300,000 in UK so far
     o       Samsung Apps store in 18 territories
3. bada users are voracious consumers
     of content…
     o       Average of 17 apps per person
             downloaded in UK
     o       110M cumulative downloads
             globally, 5.3M in the UK
4. …and there’s comparatively little
     competition in the store
     o       C. 13,000 apps at present
Samsung Apps
            worldwide eployment
                         UK          Netherlands
                                 Germany           Russia
   Canada                  France
                     Spain
                           Italy
  USA                                   Turkey              Korea
Mexico                                                  China

                                                               Taiwan

            Brazil
                                                   Singapore

                        South Africa
                                                                    Australia
Why bada for development?
1. All tools are free – no (hidden) subscription
        fee
2. Extensive documentation and support
     o      Various formats – main access point is
            bada developer site
3 .Very good QA process – external software
       quality testing for your apps
     o      If defects are detected the developer gets a
            detailed defect report and video
4. Low entry barrier
     o      All tools/docu free on website
     o      C++ as programming language (traditional
            language for embedded systems)
     o      Very well-abstracted programming
            interface - low-level details are covered by
            platform
5. bada vision
     o      Smartphone for everyone (= bring
            smartphone experience into a lower price
            segment -> huge potential globally)
2. BADA STUDENT DEVELOPER
CHALLENGE
5 Reasons you should care!
1. Money!!!
   o   £15K prize fund and
       multiple prize opportunities
2. Free Mobile Phone
   o   Wave II for each team
3. Expert Support
   o   SERI team on hand at
       codeathons, lectures, etc
4. Priceless Promotion
   o   ALL apps pushed on the
       Samsung Apps store
5. Bragging Rights
   o   Compete vs other Unis
How does the challenge work?
1. Introductory Lecture (Now!)
    o    Heads-up on the platform
2. 24hr Codeathon (c.2 weeks)
    o    Prototype your app
3. Halfway Checkpoint (+ 4 weeks)
    o    Send in an executable file and get
         feedback + tips
4. Submission Deadline (+ 4 weeks)
    o    Final apps are checked and shortlist
         created
5. Grand Final (Mid-January)
    o    Apps presented and winners selected
6. App Promotion (Feb onwards)
    o    ALL qualifying apps promoted
What are we looking for?
1. Cool apps of any kind
    o   Productivity, games, web-
        apps…just not scientific
        calculators!
2. Critera – we’re judging:
    o   (a) level of innovation
    o   (b) suitability for the
        bada/mobile platform
    o   (c) commercial feasibility
    o   (d) quality of application*
(* At the codeathon judging stage
     development progress will be used
     in place of quality.)
How will Samsung promote apps?

1. Apps feature in a
   dedicated category
2. Promote category and
   apps in newsletter
3. Promotion of category
   on Samsung channels
4. News coverage on Steel
   Media channels
5. Regular press releases
3. MOBILE ISSUES AND
INSPIRATION
Things to think about on mobile
                    platforms…
1.   Limited screen size
2.   Different inputs
     o    Touch, voice, motion, face
          recognition, etc
3.   File-size
     o    Smaller is better – but less of
          an issue now (OTA download)
4.   Constantly connected
     o    But again bear in mind data
          issues / costs
5.   Multiple SKUs
     o    Need to support diff
          handsets, so easily portable
          apps are best
Things to think about on bada…

1. New inputs – face
   recognition
2. NFC support
3. High UIX standards
  o    Text-to-speech and
       speech-to-text interface
4. Support of Flash and
   Web technologies
  o    HTML5, WAC2.0, etc
5. The bada vision
  o    Potentially have bada on other
       appliances in future too
What’s achievable in timeframe?

1. Need to be realistic about
   what can be done – not
   an MMO!
2. Simple games/apps can
   be v. successful
3. Think of idea that can be
   prototyped quickly
4. Focus on doing one thing
   really well
5. Leave time for testing!
Inspiration…Flight Control
Dev: Firemint
Dev Time: 2 weeks
Team size: 1
Downloads: 3 million +
Concept: Guide planes
   to runways using
   touch-screen controls
Key elements: Intuitive
   controls, simple graphics,
   well-balanced
Inspiration…Doodle Jump

Dev: Lima Sky
Dev Time: c. 2 months
Team size: 2
Downloads: 10 million +
Concept: Jump between
   moving platforms
Key elements: v.simple
   accelerometer controls,
   distinctive visual style
Inspiration…The Moron Test
Dev: DistinctDev, Inc
Dev Time: Unknown
Team size: Small
Downloads: 1 million+
Concept: Simple quiz
   questions with twist
Key elements: Basic core
   formula + regular
   updates + competitive
   element (fast time)
Inspiration…Apps Round Up
1. My Secret Folder
  o   Store private files, pics with a
      password
2. Pimp Your Screen
  o   Simple app to update theme on
      iPhone
3. Flick Kick Football
  o   Simplified variation on sports
4. My Alarm
  o   Sounds alarm if phone is
      stolen/moved
Inspiration…Student Apps (1)
The following apps were completed by student devs
   on Bada platform in under 6 weeks.

OOM
(Out-of-memory)
   o OpenGL ES game
   o Brain game:
     remember which
     of the 4 cubes
     moved
Inspiration…Student Apps (2)
The following apps were completed by student devs
   on Bada platform in under 6 weeks.

badaPong
   o 2 player pong
     game
   o Connection via
     Bluetooth
Inspiration…Student Apps (3)
The following apps were completed by student devs
   on Bada platform in under 6 weeks.

First Aid app
   o Make emergency
     calls in different
     countries with
     one click
   o Visual
     representation of
     first aid
     techniques
Inspiration…Student Apps Round Up

Some other app ideas…
•   Currency Converter
     o Converts between EUR and USD
     o Gets current rates from online web
       resource
•   GeoCaching
     o Real world items are related to
       geo codes
•   Drinking Games
     o Summary of games that involve drinking
       (very student-like)
•   WorkoutTrainer
     o Tips about training and nutrition
•   FingerDraw
     o Drawing app with fingers
•   Arcade Clones
     o Tetris, Snake, Breakout
Inspiration…General Ideas
A few themes/types:
o   Olympics – big in
    2012, Samsung a sponsor
    and free graphics pack
o   Web-apps and readers
o   Mobile tour guide
    (e.g. Banksy Bristol tour)
o   Countdown clock
    (D-hour)
o   Apps for kids
    (colouring books, stories, etc)
o   Use of existing APIs for
    Maps, Weather, etc
Do’s & Dont’s
Do give yourself plenty of
    time for testing
Do plan out your app and get
    advice
Do think about the best skill-
    sets of your team
Do take inspiration from other
    apps but...
Don’t just rip-off an idea
Don’t use IP without
    permission, it won’t get
    into the store!
Business Models 101
How will your app be monetised?(What
    effect on design?)

1.       Premium
     o      Charge a fee for your app – what
            price? - range from 59p
2. Freemium
     o      Free-App to download with in-app
            purchase or level packs
3. Ad-funded
     o      Totally free app to download/play
            with embedded ads
4. Combo
     o      A combination of some of the above
            models (i.e. paid app with in-app
            purchase and ads)
4. WHAT NEXT?
How can I get involved?
1. Form a team (1-5)
2. Sign up at
    badachallenge.com
3. Have a cool idea
4. Download the SDK and
    have a play, from
    developer.bada.com
5. Turn up to codeathon
6. Make a good app!
HELP!!!
     Don’t panic there’s plenty at hand…
•   SERI team during lectures,
    codeathons and online
•   Online developer resources
    developer.bada.com
•   The challenge site itself
    www.badachallenge.com
•   Local mentors where available (see
    challenge site or enquire)
•   Bada books and test handsets on
    loan to University
•   Check out online media such as
    www.PocketGamer.Biz
REGISTER NOW AT:
    BADA.DEVELOPERS.COM &
   WWW.BADACHALLENGE.COM
                        Contacts:
        (Steel Media) Lee Kenny, Events Manager
               lee.kenny@steelmedia.co.uk

             (SERI) Manfred Bortenschlager
             manfred@partner.samsung.com

Twitter: #badastudent   Facebook: Facebook.com/BadaChallenge

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Bada challenge Introduction

  • 1. Chris James, MD Steel Media
  • 2. Today’s agenda 1. Introducing bada o The app market, where bada / Samsung Apps fits 2. The bada student developer challenge o How it works, what’s on offer we’re looking for 3. Inspiration o What sort of apps can be created in 8 weeks? 4. What next? o How to get involved and where to get help
  • 3. 1. INTRODUCING BADA & SAMSUNG APPS
  • 4. The app market 1. Analysts put value at $17.5 bn by 2012, $29.5 bn by 2013 o Screen Digest, Gartner, etc 2. Multiple business models: Freemium vs Premium o Multiple tiers of app pricing established, but 99 cents and free appear to be leading o Also revenue via in-app purchase and advertising 3. Main stores (apps) o Apple App Store (c.450K) o Android Market (c.250K) o Samsung Apps Store (c.13K) 4. Games lead the way, but there is demand for all app types o Games dominate most charts of downloads and revenue, but opportunities in every category
  • 5. Introducing bada – some facts 1. Launched in 2010, bada (‘ocean’) is Samsung’s own in-house OS o Samsung are the world’s biggest handset manufacturer 2. The platform has a global install base of 8.1 million o C.300,000 in UK so far o Samsung Apps store in 18 territories 3. bada users are voracious consumers of content… o Average of 17 apps per person downloaded in UK o 110M cumulative downloads globally, 5.3M in the UK 4. …and there’s comparatively little competition in the store o C. 13,000 apps at present
  • 6. Samsung Apps worldwide eployment UK Netherlands Germany Russia Canada France Spain Italy USA Turkey Korea Mexico China Taiwan Brazil Singapore South Africa Australia
  • 7. Why bada for development? 1. All tools are free – no (hidden) subscription fee 2. Extensive documentation and support o Various formats – main access point is bada developer site 3 .Very good QA process – external software quality testing for your apps o If defects are detected the developer gets a detailed defect report and video 4. Low entry barrier o All tools/docu free on website o C++ as programming language (traditional language for embedded systems) o Very well-abstracted programming interface - low-level details are covered by platform 5. bada vision o Smartphone for everyone (= bring smartphone experience into a lower price segment -> huge potential globally)
  • 8. 2. BADA STUDENT DEVELOPER CHALLENGE
  • 9. 5 Reasons you should care! 1. Money!!! o £15K prize fund and multiple prize opportunities 2. Free Mobile Phone o Wave II for each team 3. Expert Support o SERI team on hand at codeathons, lectures, etc 4. Priceless Promotion o ALL apps pushed on the Samsung Apps store 5. Bragging Rights o Compete vs other Unis
  • 10. How does the challenge work? 1. Introductory Lecture (Now!) o Heads-up on the platform 2. 24hr Codeathon (c.2 weeks) o Prototype your app 3. Halfway Checkpoint (+ 4 weeks) o Send in an executable file and get feedback + tips 4. Submission Deadline (+ 4 weeks) o Final apps are checked and shortlist created 5. Grand Final (Mid-January) o Apps presented and winners selected 6. App Promotion (Feb onwards) o ALL qualifying apps promoted
  • 11. What are we looking for? 1. Cool apps of any kind o Productivity, games, web- apps…just not scientific calculators! 2. Critera – we’re judging: o (a) level of innovation o (b) suitability for the bada/mobile platform o (c) commercial feasibility o (d) quality of application* (* At the codeathon judging stage development progress will be used in place of quality.)
  • 12. How will Samsung promote apps? 1. Apps feature in a dedicated category 2. Promote category and apps in newsletter 3. Promotion of category on Samsung channels 4. News coverage on Steel Media channels 5. Regular press releases
  • 13. 3. MOBILE ISSUES AND INSPIRATION
  • 14. Things to think about on mobile platforms… 1. Limited screen size 2. Different inputs o Touch, voice, motion, face recognition, etc 3. File-size o Smaller is better – but less of an issue now (OTA download) 4. Constantly connected o But again bear in mind data issues / costs 5. Multiple SKUs o Need to support diff handsets, so easily portable apps are best
  • 15. Things to think about on bada… 1. New inputs – face recognition 2. NFC support 3. High UIX standards o Text-to-speech and speech-to-text interface 4. Support of Flash and Web technologies o HTML5, WAC2.0, etc 5. The bada vision o Potentially have bada on other appliances in future too
  • 16. What’s achievable in timeframe? 1. Need to be realistic about what can be done – not an MMO! 2. Simple games/apps can be v. successful 3. Think of idea that can be prototyped quickly 4. Focus on doing one thing really well 5. Leave time for testing!
  • 17. Inspiration…Flight Control Dev: Firemint Dev Time: 2 weeks Team size: 1 Downloads: 3 million + Concept: Guide planes to runways using touch-screen controls Key elements: Intuitive controls, simple graphics, well-balanced
  • 18. Inspiration…Doodle Jump Dev: Lima Sky Dev Time: c. 2 months Team size: 2 Downloads: 10 million + Concept: Jump between moving platforms Key elements: v.simple accelerometer controls, distinctive visual style
  • 19. Inspiration…The Moron Test Dev: DistinctDev, Inc Dev Time: Unknown Team size: Small Downloads: 1 million+ Concept: Simple quiz questions with twist Key elements: Basic core formula + regular updates + competitive element (fast time)
  • 20. Inspiration…Apps Round Up 1. My Secret Folder o Store private files, pics with a password 2. Pimp Your Screen o Simple app to update theme on iPhone 3. Flick Kick Football o Simplified variation on sports 4. My Alarm o Sounds alarm if phone is stolen/moved
  • 21. Inspiration…Student Apps (1) The following apps were completed by student devs on Bada platform in under 6 weeks. OOM (Out-of-memory) o OpenGL ES game o Brain game: remember which of the 4 cubes moved
  • 22. Inspiration…Student Apps (2) The following apps were completed by student devs on Bada platform in under 6 weeks. badaPong o 2 player pong game o Connection via Bluetooth
  • 23. Inspiration…Student Apps (3) The following apps were completed by student devs on Bada platform in under 6 weeks. First Aid app o Make emergency calls in different countries with one click o Visual representation of first aid techniques
  • 24. Inspiration…Student Apps Round Up Some other app ideas… • Currency Converter o Converts between EUR and USD o Gets current rates from online web resource • GeoCaching o Real world items are related to geo codes • Drinking Games o Summary of games that involve drinking (very student-like) • WorkoutTrainer o Tips about training and nutrition • FingerDraw o Drawing app with fingers • Arcade Clones o Tetris, Snake, Breakout
  • 25. Inspiration…General Ideas A few themes/types: o Olympics – big in 2012, Samsung a sponsor and free graphics pack o Web-apps and readers o Mobile tour guide (e.g. Banksy Bristol tour) o Countdown clock (D-hour) o Apps for kids (colouring books, stories, etc) o Use of existing APIs for Maps, Weather, etc
  • 26. Do’s & Dont’s Do give yourself plenty of time for testing Do plan out your app and get advice Do think about the best skill- sets of your team Do take inspiration from other apps but... Don’t just rip-off an idea Don’t use IP without permission, it won’t get into the store!
  • 27. Business Models 101 How will your app be monetised?(What effect on design?) 1. Premium o Charge a fee for your app – what price? - range from 59p 2. Freemium o Free-App to download with in-app purchase or level packs 3. Ad-funded o Totally free app to download/play with embedded ads 4. Combo o A combination of some of the above models (i.e. paid app with in-app purchase and ads)
  • 29. How can I get involved? 1. Form a team (1-5) 2. Sign up at badachallenge.com 3. Have a cool idea 4. Download the SDK and have a play, from developer.bada.com 5. Turn up to codeathon 6. Make a good app!
  • 30. HELP!!! Don’t panic there’s plenty at hand… • SERI team during lectures, codeathons and online • Online developer resources developer.bada.com • The challenge site itself www.badachallenge.com • Local mentors where available (see challenge site or enquire) • Bada books and test handsets on loan to University • Check out online media such as www.PocketGamer.Biz
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  • 32. REGISTER NOW AT: BADA.DEVELOPERS.COM & WWW.BADACHALLENGE.COM Contacts: (Steel Media) Lee Kenny, Events Manager lee.kenny@steelmedia.co.uk (SERI) Manfred Bortenschlager manfred@partner.samsung.com Twitter: #badastudent Facebook: Facebook.com/BadaChallenge