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Startup Science

Engage Me!! How gamification can engage
your audience
Presentation at DiG Festival
3rd October 2013
Theresa Lim
CEO & Founder
Startup Science

325

Web-based
Gamified
Platform
Audience Engagement
Lead Generation
The Problem

Startup Science

BORED
DISENGAGED
What is audience engagement?

Startup Science

The measure of an organization’s ability to
create a BRAND COMMUNITY and
galvanize it to ACTION in ways that go
BEYOND ONE-TIME TRANSACTIONS.
Engagement is about creating MULTIPLE,
EVER-DEEPER interactions that occur
over MULTIPLE CHANNELS and tactics.
Source: “Digital Playbook” by the Centre for Exhibition Industry Research, August 2013
Startup Science

Promote attendee engagement…not during the
event???!?

Source: “Digital Playbook” by the Centre for Exhibition Industry Research, August 2013
The Million-Dollar Question

Startup Science

What can engage
online & offline/real-world
audiences?
Sure Sex Can engage…BUT really?!!?!!

Startup Science
Magical Marketing/Content Can Engage

Startup Science
Giveaways Can Engage….

Startup Science
Fun Games Can Engage too…

Startup Science

80 million
players
vs
Highest
Prime Time
TV show =
21 million
viewers
Startup Science

What things are FUN?

Problem
Solving
Winning

Exploring
Surprise
Recognition

Collecting
Customization
Addictive if you can get in the “Flow Zone”

Startup Science
What is Gamification?

Startup Science

Process of using game thinking
and game mechanics to solve
problems and engage users [in
non-game contexts]
Gabe Zichermann, Author of “Game based marketing” and “Gamification by Design”.
Game Components

Source: “Gamification” Coursera Course by Kevin Werbach, Associate Professor, University of Pennsylvania

Startup Science
Game Mechanics

Source: “Gamification” Coursera Course by Kevin Werbach, Associate Professor, University of Pennsylvania

Startup Science
Example #1: LiveCube

http://vimeo.com/65599402

Startup Science
Example #1: LiveCube

Startup Science
Example #1: LiveCube

Startup Science
Example #2: Nike + Tag

http://vimeo.com/18976641

Startup Science
Example #2: Nike + Tag

Startup Science
Example #2: Nike + Tag

Startup Science
Startup Science

Example #3: TARGiT

Play2Lead’s Real-time Indoor Geolocation Solution for Networking – TechCrunch
Hackathon 2013 Pitch

57

Participants

548

My  Score

Live  Map

80%

Home

My  Targets

Live Map

http://www.youtube.com/watch?v=LsogHl2TEiI
Example 4: Quick Quiz Now!

Startup Science

bit.ly/digfest13
Example 4: Quick Quiz Now!

Startup Science

bit.ly/digfest13
Gamification…Your Time Has Come

Startup Science

BY 2014..MORE THAN 70% OF
GLOBAL 2000 ORGANISATIONS
WILL HAVE AT LEAST ONE
GAMIFIED APPLICATION,
DRIVING 50% OF ALL
INNOVATION.
Gartner
Resources

Startup Science
Startup Science

THANK YOU!
FUNtastically simple audience interaction"

Video of this presentation:
http://digfestival.com.au/dig-tv-theresa-lim-engage-me-howgamification-can-engage-your-audience/

theresa@play2lead.com.au
@play2lead 
www.play2lead.com.au

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Engage Me!! How gamification can engage your audience

Notas del editor

  1. Hi I’m Theresa, CEO & Founder of Play2Lead. Bit about me….I used to head up Marketing for Asia Pac at ThoughtWorks – an Agile custom software development house, and before that I headed up Premium SMS at Vodafone Australia.I left the corporate world again 15 months ago because I wasn’t having fun…I wanted to do something I was passionate about again, so I left to build my second startup…which pivoted in April this year to Play2Lead in its current form.
  2. Although this picture is an exaggeration, I’ve been to many conferences…hopefully not this one, and hopefully right now….audiences are bored and disengaged…and at best, they are tweeting or checking emails…so hard to tell how engaged they are.
  3. So what is audience engagement?
  4. Marketers typically promote attendee engagement throughout the event life cycle, but strangely, not during the event.
  5. So I asked myself
  6. Sorry people…I’m a startup…so I don’t have worldly possessions…but I do have something pretty cool that you could win…so stay tuned
  7. I took a Coursera course on gamification about a year ago which I would encourage you to do. There are a whole range of game components you can apply – the most popular that you’ll find are PBLs – Points, Badges and Leaderboards
  8. Then there are many game mechanics that drive the game forward …. Competition, Resource Acquisition, Rewards, Win States. But whatever you decide to employ, you must make sure they are aligned to your business objectives.
  9. Now calledlivecube – this is gamified twitter client for conferences
  10. Now calledlivecube – this is gamified twitter client for conferences. Points, Badges, Leaderboards
  11. Points, Badges and Leaderboard
  12. Points, Badges and Leaderboard
  13. Points, Leaderboard
  14. So Why Now?
  15. BTW - I’m looking for serious developer talent…so if you are interested…