97. REFERENCES
1. “Usability 101: Introduction to Usability”, Jakob Nielsen’s Alertbox: January 4, 2012
(http://www.nngroup.com/articles/usability-101-introduction-to-usability/)
2. Jakob Nielsen. 1992. The Usability Engineering Life Cycle. Computer 25, 3 (March 1992), 12-22.
DOI=10.1109/2.121503 http://dx.doi.org/10.1109/2.121503
(http://ieeexplore.ieee.org/xpl/articleDetails.jsp?tp=&arnumber=121503)
3. Human-Computer Interaction lectures by Scott Klemmer, from Stanford Online Course, at
http://coursera.org (2012)
4. Mobile Prototyping Essentials Workshop, by Rachel Hinman (see more:
http://www.slideshare.net/Rachel_Hinman)
5. Parallel & Iterative Design + Competitive Testing = High Usability, Jakob Nielsen’s Alertbox:
January 18, 2011,
6. “An Overview of Expert Heuristic Evaluations”,
http://www.uxmatters.com/mt/archives/2014/06/an-overview-of-expert-heuristic-
evaluations.php
98. VENT UP!
1.7 reasons why you can’t sell usability, and what to do about it
http://www.usefulusability.com/7-reasons-why-you-can%E2%80%99t-sell-
usability/
2.Sketching User Experiences: Getting the Design Right and the Right Design
(Interactive Technologies), Bill Buxtonhttp://www.amazon.com/Sketching-
User-Experiences-Interactive-Technologies/dp/0123740371
3.UsabilityGeek (Justin Mifsud) http://usabilitygeek.com/
4.Mobile Design Pattern Gallery: UI Patterns for Mobile Applications, by
Theresa Neil, 284 pages, O'Reilly Media (March 13, 2012) ISBN-10:
1449314325,I SBN-13: 978-1449314323
5.Universal Principles of Design, by William Lidwell, Kritina Holden and Jill
Butler, Hardcover: 216 pages, Rockport Publishers (October 1, 2003),
English, ISBN-10: 1592530079, ISBN-13: 978-1592530076