2. Existing Product
This will be similar the game that I will make because
the format Is in 8 bit form witch my game may be in
the style of this.
I will have someone flying though the sky like in this
one has someone moving though the sky.
I will have some form
of life system that
has more then 1 life
line.
It will appal to my audience
by having the colours that
appal the audience.
3. Existing Product
Flying through the sky trying to
miss objects whilst collecting
objects which are all related
with the chosen game subject.
I will include a score system
which every time you collect an
collectable object the score will
go up.
The colour will help me chose
the right colours to go into my
work.
5. Research Analysis
• What common features do the researched
products have?
– All the products have a common feature of flying
and the games are all in 8 bit.
• What aspects of the research will you include
within your on work?
– I will incolued 8 bit aspect of these games to
make.
7. Audience Profile
Category Demographic Content to appeal to this audience
Age Range 8-15
• The assets that in the game will appeal to the
audience because the assets that will be in
the game will appeal to the audience.
Gender
Male and some
females
• The colours will be male themed coloured
like dark blue, red and grey these will be
similar colours that I may use.
Psychographic superhero
• It will appeal to people who like Superhero
and that will remember what they look like
and the logos are that people will remember
Social Status
Applies to all Social
Status
(Free)
• My game will be free to download. this will
allow anyone from any background play it
Notas del editor
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?
Choose a recent product similar to your own and annotate it
Type of image- studio/location, angle, effects, post-production
Use of lighting/composition/mise en scene/costume/props/location/colours/fonts etc.
Audience appeal- how does it make its audience want to buy/watch/play it?