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The Complete Game Startup 
Turnaround 
HD Redux Edition 
When even 27 million 
downloads and 300.000 
DAU can’t keep us safe 
Slides: www.slideshare.net/VGVisionary
Question 
How much are you willing to sacrifice 
to do something nobody else is doing?
Table of contents 
• The story of Critical Force Entertainment 
• What does a damn game startup turnaround look like? 
• The lessons we’ve learned so you don’t have to go 
through this crap 
• Summary 
• Questions
Who am I? 
This is a talk by 
Vlad Micu 
Head of Studio at 
Critical Force Entertainment 
Used to be the PR Manager of 
Grambleworld.com 
Did production, game design and creative direction for 
arkavis Siam co. ltd. in Thailand 
Wrote for many other international outlets including 
Gamesauce.org, TechInAsia.com, 
PocketGamer.biz, Control Magazine, 
Gamer.nl, XBLAFans.com, Casual Connect 
Magazine and many more. 
@vgvisionary
Partners & Clients
Where does this all come from? 
• 600+ developers 
interviewed 
• Personal start-up 
experience 
• Advising multiple 
international studios & 
getting tons of advice 
• Reading a BUTTLOAD on 
the interwebz & listening 
to other devs.
Not enough to succeed! 
The past 9 months looked like this: 
• (A) Post traumatic stress from 
layoffs, 
• (B) then just hoping the wheels 
don’t fall entirely off the car, 
• (C) then investing in product 
pipeline, 
• (D) then on-boarding new team 
members and leads, then — 
and this is the place we’re at 
now — 
• (E) solving for a repeatable 
viable business model.
Coincidence 
• Jason Gold 
This talk is inspired by a blogpost on Startup Turnaround by 
Jason Goldberg, Founder and CEO of Fab (betashop.com) 
He took a lot of words right of my mouth…
“The experience we will gain in this turnaround will be the 
most valuable experience of our lives.” 
– Random Fab Employee
Our challenge: 
A complete startup turnaround 
• Team Culture 
• Legal Concerns 
• Funding 
• Staying alive 
• Investors
#1 What is our culture? 
• Team = Not a family, but 
a well-oiled machine. 
• Responsibility > Authority 
• The ‘24H bother’-rule 
• Weekly reports 
• Shareholder agreement 
“I can say with confidence that Fab will win or lose based on our ability 
to assemble and manage the right people for right now.” 
– Jason Goldberg, Founder and CEO of Fab
Adding the right people 
Ben + Minh = 
25+ years of game development experience
Do we foster young talent 
the right way? 
• First month of 
intensive research & 
training 
• Giving them more 
responsibility 
• The simple rule: 
make informed 
decisions based on 
proven practices. 
Free or Unpaid internships?
#2 Do we optimally exploit our 
own products? 
300+ websites iframed the web version of Critical Strike Portable 
from Kongregate.com
Solution: Funnel
CriticalStrikePortable.com
Early results
Success!
Now
2 Million users! 
Earning us 19757.59 euros 
from Feb 25 – September 17th 2014
#3 How are we handling our 
budget? 
• Monthly burn-rate: 
+- 20.000 euros 
• Major budget cuts! 
• Improve our existing 
revenue sources 
– ad optimization 
– IAP design 
• Find alternative 
sources of revenue
Bootstrapping: my example 
• No salary 
• Living in the office 
• Travel costs covered 
as a speaker 
• Computers from 
university 
• Collected cans on the 
street for ‘pant’ 
(Finnish for change)
Kurt Varner lived in his car for 4 months, renting a 
coworking space and using a gym subscription to shower 
http://blog.kurtvarner.com
Petsku from Zorg Entertainment sold his Transformers 
to fund his startup and game AG Drive
The BetaDwarf team lived in a university classroom for 7 
months before getting discovered and kicked out 
http://i.imgur.com/yacucU1.jpg
(Smart) Work for Hire 
= Perfectly alligned jobs that allow you to 
work on/prepare for your own dreams
Early results 
“Although The Last Tinker feels like a blending of different genres 
and earlier games, the gorgeous art style and creative story offer a 
vibrant new appeal.” – VentureBeat 
"The Last Tinker is a colorful and truly beautiful game." - IndieMag.fr 
At first, I thought The Last Tinker: City of Colors was a childish 
game. It turned out to be the game that has made me smile the most 
in the past year. – TheDailyChill.co.uk 
“The Last Tinker is particularly eye-catching for 
being so colorful in a Viva Piñata-esque manner” – 
Destructoid 
115 Preview articles from February – April 2014
YouTubers 
47+ YouTube videos from February – May 2014 
with a total of 750.000+ views
Final Results 
153 Reviews published after launch on Steam
AppCampus 
There is no such thing as a ‘free lunch’
#4 Is all of that enough for us to 
keep running?
Focus > Growth 
• Different platforms 
• Reskinning 
• Growing audience 
• 3rd party devices 
• SDKs SDKs SDKs
We’re a fucking start-up! 
“What is Fab right now? Right now it’s a fucking startup. 
It’s really hard. It’s intense. It’s a struggle. It’s ambiguous. It 
changes a lot. It’s all consuming. It’s a lot of sausage making. It’s 
working weekends to hit numbers and dates. It’s stretching people 
beyond their comfort zone. It’s insisting on doing it better even 
when it’s already pretty good. It’s being brutally honest about gaps 
and weaknesses. It’s one day you’re headed in one direction and the 
next day another, because the first move wasn’t the best move. It’s 
being ok with things not working because that creates opportunities 
to learn how to fix it. 
It’s a fucking startup.” 
– Jason Goldberg, Founder and CEO of Fab
Vision: become the Riot Games of 
Scandinavia! 
Company Mantra: 
Become market leader of real-time multiplayer mobile 
games with a competitive e-sports community
Different attitude & vocabulary 
• Sustainable traction 
– who’s ever used that word? 
• Cash flow positive 
– or this one? 
• Share holders agreement 
• Business plan!? 
Get standardized legal documents for your startup here: 
http://seriesseed.fi/
Having everything in written 
• Every important 
meeting 
• E-mail followup 
• Contracts, jezus!
#5 Pitching = Knowing thyself 
• Know who you are and 
who you aren’t 
• Know what the other 
person wants and doesn’t 
have 
• Use that to disarm your 
opponent and put 
him/her in the defensive 
• Make yourself rare/scarce 
Learn from Eminem! 
http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/
The #1 Skill? Resilience 
But be prepared
A support system helps 
Colleagues 
Mentors & 
Peers 
Therapist 
A FUCKTON of Friends 
books
Our result: we’re getting there 
Progress, huzzah!
A closer look
We’re sustainable!
Take aways
Take aways
Take aways
Summary 
•Team 
•Product 
•Funding 
•Vision 
•Pitching
Further reading 
• http://www.businessinsider.com/kurt-varner-lived-out-of-his-car-for-4-months-in-silicon-valley-2014-8 
• https://eliademy.com/catalog/appcademy-online/appcademy-dealing-with-investors.html 
• http://www.npr.org/2013/03/11/174030515/making-mistakes 
• http://venturebeat.com/2014/08/13/how-to-get-funding-as-told-by-august-capital-video/ 
• http://reidhoffman.org/linkedin-pitch-to-greylock/ 
• http://www.fourhourworkweek.com/blog/2008/06/24/the-margin-manifesto-11-tenets-for-reaching-or-doubling-profitability-in-3-months/ 
• http://penny-arcade.com/report/editorial-article/how-five-men-are-changing-the-business-and-size-of-game-publishing 
• http://www.jamesaltucher.com/2014/08/whats-it-like-to-lose-100000000-at-facebook/ 
• http://www.gamesindustry.biz/articles/2014-08-06-dan-adelmans-advice-for-indies 
• http://www.fourhourworkweek.com/blog/2013/10/28/business-mentorship-and-muses/ 
• http://www.businessinsider.com/if-someone-handed-steve-jobs-a-pen-this-is-how-he-wouldve-sold-it-2014-8 
• http://www.businessinsider.com/how-to-influence-anyone-2014-8 
• https://medium.com/@morganb/ten-things-i-learned-researching-ten-of-the-worlds-fastest-growing-startups-a53106e2599a 
• http://www.inc.com/jeff-haden/the-entrepreneurs-creed-inner-beliefs-of-true-entrepreneurs.html 
• http://www.fourhourworkweek.com/blog/2008/06/24/the-margin-manifesto-11-tenets-for-reaching-or-doubling-profitability- 
in-3-months/ 
• http://www.iwillteachyoutoberich.com/how-to-negotiate/ 
• http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/ 
• http://betashop.com/post/83367408084/its-a-fucking-startup-why-are-you-here 
• http://www.incomediary.com/decoded-17-secrets-to-jay-zs-entrepreneurial-success 
• http://www.fourhourworkweek.com/blog/2009/03/26/the-psychology-of-automation-building-a-bulletproof-personal-finance- 
system/#more-1528 
• http://lifehacker.com/make-46-meals-for-under-100-in-4-hours-1480339310 
• http://blog.readyforzero.com/how-to-create-a-budget/ 
• http://venturebeat.com/2014/08/04/the-top-22-mistakes-of-first-time-ceos/ 
• http://www.zef.fi/building-incredible-company-culture-buying-tesla-wont-salvation/ 
• http://www.businessinsider.com/etsy-chad-dickerson-blameless-post-mortem-2012-5 
• http://www.forbes.com/sites/theyec/2013/05/10/5-things-founders-dont-talk-about/ 
• http://www.forbes.com/sites/margiewarrell/2013/06/07/70-disengagement-3-ways-to-engage-those-who-arent/? 
utm_source=twitterfeed&utm_medium=twitter 
• http://venturebeat.com/2014/08/22/on-trust-founder-fall-outs-and-6-steps-to-getting-things-back-on-track/
Bonus tip: watch my other lectures 
www.youtube.com/vgvisionary
Contact me 
#imlonely 
• @vgvisionary 
• Mail me at 
vlad@criticalforceentertainment.com 
• Slides: www.slideshare.net/VGVisionary
Thanks! 
Questions?

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The Complete Game Startup Turnaround - When even 27 million downloads and 300.000 DAU can’t keep us safe

  • 1. The Complete Game Startup Turnaround HD Redux Edition When even 27 million downloads and 300.000 DAU can’t keep us safe Slides: www.slideshare.net/VGVisionary
  • 2. Question How much are you willing to sacrifice to do something nobody else is doing?
  • 3. Table of contents • The story of Critical Force Entertainment • What does a damn game startup turnaround look like? • The lessons we’ve learned so you don’t have to go through this crap • Summary • Questions
  • 4. Who am I? This is a talk by Vlad Micu Head of Studio at Critical Force Entertainment Used to be the PR Manager of Grambleworld.com Did production, game design and creative direction for arkavis Siam co. ltd. in Thailand Wrote for many other international outlets including Gamesauce.org, TechInAsia.com, PocketGamer.biz, Control Magazine, Gamer.nl, XBLAFans.com, Casual Connect Magazine and many more. @vgvisionary
  • 6. Where does this all come from? • 600+ developers interviewed • Personal start-up experience • Advising multiple international studios & getting tons of advice • Reading a BUTTLOAD on the interwebz & listening to other devs.
  • 7.
  • 8.
  • 9. Not enough to succeed! The past 9 months looked like this: • (A) Post traumatic stress from layoffs, • (B) then just hoping the wheels don’t fall entirely off the car, • (C) then investing in product pipeline, • (D) then on-boarding new team members and leads, then — and this is the place we’re at now — • (E) solving for a repeatable viable business model.
  • 10. Coincidence • Jason Gold This talk is inspired by a blogpost on Startup Turnaround by Jason Goldberg, Founder and CEO of Fab (betashop.com) He took a lot of words right of my mouth…
  • 11. “The experience we will gain in this turnaround will be the most valuable experience of our lives.” – Random Fab Employee
  • 12. Our challenge: A complete startup turnaround • Team Culture • Legal Concerns • Funding • Staying alive • Investors
  • 13. #1 What is our culture? • Team = Not a family, but a well-oiled machine. • Responsibility > Authority • The ‘24H bother’-rule • Weekly reports • Shareholder agreement “I can say with confidence that Fab will win or lose based on our ability to assemble and manage the right people for right now.” – Jason Goldberg, Founder and CEO of Fab
  • 14. Adding the right people Ben + Minh = 25+ years of game development experience
  • 15. Do we foster young talent the right way? • First month of intensive research & training • Giving them more responsibility • The simple rule: make informed decisions based on proven practices. Free or Unpaid internships?
  • 16. #2 Do we optimally exploit our own products? 300+ websites iframed the web version of Critical Strike Portable from Kongregate.com
  • 21. Now
  • 22. 2 Million users! Earning us 19757.59 euros from Feb 25 – September 17th 2014
  • 23. #3 How are we handling our budget? • Monthly burn-rate: +- 20.000 euros • Major budget cuts! • Improve our existing revenue sources – ad optimization – IAP design • Find alternative sources of revenue
  • 24. Bootstrapping: my example • No salary • Living in the office • Travel costs covered as a speaker • Computers from university • Collected cans on the street for ‘pant’ (Finnish for change)
  • 25. Kurt Varner lived in his car for 4 months, renting a coworking space and using a gym subscription to shower http://blog.kurtvarner.com
  • 26. Petsku from Zorg Entertainment sold his Transformers to fund his startup and game AG Drive
  • 27. The BetaDwarf team lived in a university classroom for 7 months before getting discovered and kicked out http://i.imgur.com/yacucU1.jpg
  • 28. (Smart) Work for Hire = Perfectly alligned jobs that allow you to work on/prepare for your own dreams
  • 29. Early results “Although The Last Tinker feels like a blending of different genres and earlier games, the gorgeous art style and creative story offer a vibrant new appeal.” – VentureBeat "The Last Tinker is a colorful and truly beautiful game." - IndieMag.fr At first, I thought The Last Tinker: City of Colors was a childish game. It turned out to be the game that has made me smile the most in the past year. – TheDailyChill.co.uk “The Last Tinker is particularly eye-catching for being so colorful in a Viva Piñata-esque manner” – Destructoid 115 Preview articles from February – April 2014
  • 30. YouTubers 47+ YouTube videos from February – May 2014 with a total of 750.000+ views
  • 31. Final Results 153 Reviews published after launch on Steam
  • 32. AppCampus There is no such thing as a ‘free lunch’
  • 33. #4 Is all of that enough for us to keep running?
  • 34. Focus > Growth • Different platforms • Reskinning • Growing audience • 3rd party devices • SDKs SDKs SDKs
  • 35. We’re a fucking start-up! “What is Fab right now? Right now it’s a fucking startup. It’s really hard. It’s intense. It’s a struggle. It’s ambiguous. It changes a lot. It’s all consuming. It’s a lot of sausage making. It’s working weekends to hit numbers and dates. It’s stretching people beyond their comfort zone. It’s insisting on doing it better even when it’s already pretty good. It’s being brutally honest about gaps and weaknesses. It’s one day you’re headed in one direction and the next day another, because the first move wasn’t the best move. It’s being ok with things not working because that creates opportunities to learn how to fix it. It’s a fucking startup.” – Jason Goldberg, Founder and CEO of Fab
  • 36. Vision: become the Riot Games of Scandinavia! Company Mantra: Become market leader of real-time multiplayer mobile games with a competitive e-sports community
  • 37. Different attitude & vocabulary • Sustainable traction – who’s ever used that word? • Cash flow positive – or this one? • Share holders agreement • Business plan!? Get standardized legal documents for your startup here: http://seriesseed.fi/
  • 38. Having everything in written • Every important meeting • E-mail followup • Contracts, jezus!
  • 39. #5 Pitching = Knowing thyself • Know who you are and who you aren’t • Know what the other person wants and doesn’t have • Use that to disarm your opponent and put him/her in the defensive • Make yourself rare/scarce Learn from Eminem! http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/
  • 40. The #1 Skill? Resilience But be prepared
  • 41. A support system helps Colleagues Mentors & Peers Therapist A FUCKTON of Friends books
  • 42. Our result: we’re getting there Progress, huzzah!
  • 48. Summary •Team •Product •Funding •Vision •Pitching
  • 49. Further reading • http://www.businessinsider.com/kurt-varner-lived-out-of-his-car-for-4-months-in-silicon-valley-2014-8 • https://eliademy.com/catalog/appcademy-online/appcademy-dealing-with-investors.html • http://www.npr.org/2013/03/11/174030515/making-mistakes • http://venturebeat.com/2014/08/13/how-to-get-funding-as-told-by-august-capital-video/ • http://reidhoffman.org/linkedin-pitch-to-greylock/ • http://www.fourhourworkweek.com/blog/2008/06/24/the-margin-manifesto-11-tenets-for-reaching-or-doubling-profitability-in-3-months/ • http://penny-arcade.com/report/editorial-article/how-five-men-are-changing-the-business-and-size-of-game-publishing • http://www.jamesaltucher.com/2014/08/whats-it-like-to-lose-100000000-at-facebook/ • http://www.gamesindustry.biz/articles/2014-08-06-dan-adelmans-advice-for-indies • http://www.fourhourworkweek.com/blog/2013/10/28/business-mentorship-and-muses/ • http://www.businessinsider.com/if-someone-handed-steve-jobs-a-pen-this-is-how-he-wouldve-sold-it-2014-8 • http://www.businessinsider.com/how-to-influence-anyone-2014-8 • https://medium.com/@morganb/ten-things-i-learned-researching-ten-of-the-worlds-fastest-growing-startups-a53106e2599a • http://www.inc.com/jeff-haden/the-entrepreneurs-creed-inner-beliefs-of-true-entrepreneurs.html • http://www.fourhourworkweek.com/blog/2008/06/24/the-margin-manifesto-11-tenets-for-reaching-or-doubling-profitability- in-3-months/ • http://www.iwillteachyoutoberich.com/how-to-negotiate/ • http://techcrunch.com/2014/01/18/how-to-get-an-mba-from-eminem/ • http://betashop.com/post/83367408084/its-a-fucking-startup-why-are-you-here • http://www.incomediary.com/decoded-17-secrets-to-jay-zs-entrepreneurial-success • http://www.fourhourworkweek.com/blog/2009/03/26/the-psychology-of-automation-building-a-bulletproof-personal-finance- system/#more-1528 • http://lifehacker.com/make-46-meals-for-under-100-in-4-hours-1480339310 • http://blog.readyforzero.com/how-to-create-a-budget/ • http://venturebeat.com/2014/08/04/the-top-22-mistakes-of-first-time-ceos/ • http://www.zef.fi/building-incredible-company-culture-buying-tesla-wont-salvation/ • http://www.businessinsider.com/etsy-chad-dickerson-blameless-post-mortem-2012-5 • http://www.forbes.com/sites/theyec/2013/05/10/5-things-founders-dont-talk-about/ • http://www.forbes.com/sites/margiewarrell/2013/06/07/70-disengagement-3-ways-to-engage-those-who-arent/? utm_source=twitterfeed&utm_medium=twitter • http://venturebeat.com/2014/08/22/on-trust-founder-fall-outs-and-6-steps-to-getting-things-back-on-track/
  • 50. Bonus tip: watch my other lectures www.youtube.com/vgvisionary
  • 51. Contact me #imlonely • @vgvisionary • Mail me at vlad@criticalforceentertainment.com • Slides: www.slideshare.net/VGVisionary