In this webinar, Joe Lalley (Head of Product Management & User Experience at PwC) and Greg Smith (Sr Creative Account Manager at PwC) share how their team broke the cycle by running a fully remote design sprint. They reference how they planned and ran the sprint - including the advantages, disadvantages, and surprises.
6. Logistics:
● A good webcam
● A good microphone
● A dual monitor setup
● A quiet place to work from
● A good internet connection
● Some table or wall space to
work with, for the sketching
portions
● Some natural light
Remote design sprint checklist
Tools:
● A screen sharing tool
● A shared space to keep
everything
● A collaboration tool
● A communication tool
13. ● Slightly easier to sell to stakeholders
● Voting / Heat Mapping
● Idea reviews/critiques
● Sketching
○ Lightning demos
○ Storyboarding
● Prototyping
● Collaboration (in some ways)
What worked well
14. ● Collaboration (in other ways)
● Sketching
● Prototyping
● Facilitation and note taking
● User testing
What was challenging
15. ● Focus is harder to maintain
● Dual screens is a must
● Screenshare capabilities are really important
● Physical workspace accommodations are still important
● Limiting access to email was revolutionary (for me)
Other observations