4. IT’S PLACE IN THE INDUSTRY
2,000Talks over 8 Days
100k
HUGH FORREST
CHIEF PROGRAM OFFICER, SXSW
Attendance across the festival
31stYear of the festival
“SXSW proves that the most unexpected
things happen, when diverse topics and
diverse people come together”
7. ARTIFICIAL INTELLIGENCE
“By 2029 I predict that the sigularity will happen,
the moment machines will be on the level/surpass human
intelligence”
RAY KURZWEIL
COMPUTER SCIENTIST, INVENTOR AND FUTURIST
8. AUTOMATION
“37% of Americans say they are willing to
make a purchase through a chatbot,
73% said they wouldn’t use a company’s
chatbot after a bad experience”
DIGITAS LBI
2017 REPORT
9. ALGORITHMS
“Over the past year we have using machines to classify and find
extremist, abuse, various forms of content that violates policy.
..a lot more content than had been flagged using machines, then
by being reviewed by humans”
SUSAN WOJCICKI
CEO, YOUTUBE
10. CONVERSATIONAL
“50% of people in industrialised nations who
will interact with computers will use voice by
2021”
AMY WEB
FUTURIST
11. BRIAN SOLIS -
DIGITAL ANTIOPOLIGIST
“How long is too long waiting for Uber to
arrive until you open lift app? Currentley for
New yorkers it is about 5 min”
13. EQUALITY
“New research offers hard data on gender disparities in film.
How might the characters we see on-screen affect the roles
we play in society?”
14. EQUALITY
“New research offers hard data on gender disparities in film.
How might the characters we see on-screen affect the roles
we play in society?”
- Men are seen and heard nearly twice as often as women
- Women are seen on-screen more than men only in one film
genre: horror
-Women are underrepresented in all ratings categories included in
the 100 highest grossing films of the past three years
-Female-led films do better at the box office, earning 16% more
than male-led films
19. DESIGN IS BEING
DISRUPTED
The design discipline is being challenged by three forces:
- the proliferation of design thinking,
- the demand for products to be scaled fast,
- the potential of emerging technology
“First we need to have empathy for our
teams - then we can have empathy for how
we design for our market”
TIM ALLEN
DESIGN STUDIO, MICROSOFT
25. PHYSICAL/DIGITAL
TIME, ATTENTION AND MONEY -
KEYS TO EXPERIENCES
TIME IS LIMITED,
ATTENTION IS SCARCE,
MONEY IS CONSUMABLE,
THE EXPERIENCE IS THE MARKETING
32. WHURLY -
STRANGEWORKS
“The Endless Impossibilities of Quantum Computing will
forever change the computing landscape…..
….& potentially the balance of international power’.
33. HANS GEORG NAEDER -
OTTOBOCK
‘We want to be close to you, the young and crazy,
Building sciences centres and offices in the centre of
main city’s, not like existing med-tech facility’s out in
the middle of nowhere’
34. PETER DIAMANDIS -
X PRIZE
“Back then at the start of humanity, we were local and
linear,
Now we are heading towards Exponential and global”