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Gaming the Gothic - 'Quoth the Ravenhearst never more'
1. Gaming the Gothic
Quoth the Ravenhearst:
“Nevermore”
NIA WEARN & DR. ESTHER MACCALLUM-STEWART
STAFFORDSHIRE UNIVERSITY
2. Hidden Object Games
Hidden Objects – Hidden Genre
Complexities in an emerging Genre
Gothic aspects
Narrative (Chess)
Aesthetics
Hidden creators
Games produced, not designed
A Hidden Audience
3. Hidden Object Game 101
Easily dismissed as games other
people play
“Games you mum playes and your
misses enjoys”
Nominally liner narratives – with
interactive scenes in specific
locations
Puzzles to solve and objects to find
Romance, Crime, Supernatural,
fantasy and narratives drawn from
literature are common themes
Long standing, vaguely
interconnected series but not
episodic or cohesive.
4. The more we played, and the more we looked into what research there was the more we
realised this was a massively misunderstood, and under researched genre. What are often
dismissed as ‘casual adventure games’ are a little bit more complex then that:
Case by Case HOGS
Room by Room HOGS
First Person Point and Clicks
Gateway HOGS
• Interconnected stories
• Tasks to complete around each case
• Overall mission to solve ‘something’
• Collectable object based progression
• Liner games with a series of scenes to
interact with
• Detective games
• Casual games where you find things
• Use of Timers, no narrative or missions
Complexities in an emerging Genre
5. Platform is key – walled
garden and kindles
2017 Ofcom report on Adult’s media use and
attitudes documented the following trends
Adults aged 65-74 are more likely in 2016 than
in 2015 to have a tablet (51% vs. 39%)
those aged 75+ are also more likely to have a
tablet (30% vs. 19% in 2015)
Robust, hand me down technology culture
Many tablets are passed around in families as
others family members upgrade
Costs of tablets have fallen dramatically
Amazon Kindle, especially, use this captive
market to advertise hidden object games
6. A Hidden Genre
These are not your typical gamers
– despite the devotion to the
games that they show.
Consalvo, Mia. (2009). Talks more
about this in her paper about the
community that surrounds
Ravenhearst games
It’s worth noting this is upfront paid content – or heavily
microtransactional freemium content.
Much of the actual content is reused, or repackaged –
budget PC games, repacked for the tablet and mobile
market
Players of Hogs talk about settling down for an Sunday
afternoon to play through a game
Walkthroughs and skipping puzzles is common
7.
8. Bad Times in Ravenhurt Mansion, Blackpool,
England – Setting the Scene
Originally released 2006 on PC
Repackaged 2013/4 Nintendo DS
Current available on Mobiles
Mystery Case Files: Ravenhearst
Rumors surrounding the Ravenhearst manor in Blackpool have circulated for decades. The Queen of England has enlisted the character's
help to solve the mystery behind the ghostly apparitions in and around Ravenhearst manor. The player character is provided the recently
acquired diary belonging to Emma Ravenhearst which holds the key to unraveling the history of this unsettling place, yet it only has one
page and that the other 19 pages are missing. The player must venture into Ravenhearst, find the missing pages, and solve the mystery.
Mystery Case Files: Return to Ravenhearst
After the events in Madame Fate, the player soon discovers that the spirit of Charles Dalimar, Emma Ravenhearst's murderer, is on the
loose and desperate because Emma is now free of the Manor's curse. He is actually the one responsible for Madame Fate's death stating
that the rescue of Emma was pointless, for Rose Somerset, Emma's nursemaid in the first game, was his "true love".
The player returns to the manor, but soon discovers that there is more to the mansion than meets the eye: there is still a section of the
manor unexplored, and some parts that have already been explored have been refurbished by Charles' tormented spirit. The player has to
uncover the secret of what happened to Charles after he murdered Emma, and put a stop to his psychotic obsession.
Mystery Case Files: Escape From Ravenhearst
Some residents in Blackpool, England have gone missing around Ravenhearst Manor and the player, the Master Detective, must return to
the shattered manor and search for the missing residents. Merely moments after your arrival you become trappped in an underground city,
which mimics key moments in your nemisis Charles' life. You must re-enact Charles' life in order to finally free Emma, and Rose, as well as
her children, from Charles' rein.
Mystery Case Files: Key to Ravenhearst
Mystery Case Files: Key to Ravenhearst is the twelfth installment in the series. The player, as the detective, must return to the resurrected
manor in order to solve a new mystery. Charles' children, Gwendolyn and Charlotte Delimar, cast a young wealthy man under their spell in
order to force him to do difficult tasks including rebuilding the destroyed Ravenhearst Manor, and converting it into a historical museum
complete with photos and trinkets dating back to 1895. The player must attempt to solve the mystery of the new manor in order to stop the
twin sisters' plans before it is too late.
Chess, Shira. (2014a). ‘Uncanny Gaming: The
Ravenhearst video games and gothic appropriation’.
Feminist Media Studies. Vol 15. No. 3. 382-96.
http://dx.doi.org/10.1080/14680777.2014.930062
Chess, Shira. (2014b). ‘Strange Bedfellows:
Subjectivity, Romance, and Hidden Object Video
Games’. Games and Culture. Vol. 9, no. 6. 417-428.
9. Gothic Tropes in Hidden Object Games
Mansions
What we realised, as we researched, and played is similarities in the language of HOGS design –
and common tropes that appeared in games set in all eras
19. Gothic Tropes in Hidden Object Games
Cloaked figures (ladies in red)
20. HOGS - pulp paperbacks for a new generation?
Images taken from @PulpLibrarian’s thread - "Women with great hair fleeing gothic houses!"
21.
22. Games constructed, not designed?
Dark Tales: Edgar Allan Poe’s The Pit and the Pendulum - ERS
Game Studios
Dark Tales: Edgar Allan Poe’s The Raven - ERS Game Studios
Dark Tales: Edgar Allan Poe's Lenore - ERS Game Studios
Enigmatis: The Ghosts of Maple Creek - Arteflex Mundi
Fairy Tale Mysteries: The Puppet Thief Collector's Edition - The
House of Fables
Gothic Fiction: Dark Saga - ERS Game Studios
Grim Facade - Deadly Dowry - Amax Interactive
Grim Facade: The Message - AMAX Interactive
Grim Tales: Crimson Hollow - Elephant Games
Grim Tales: The Bride - Elephant Games
Grim Tales: The White Lady Collector's Edition - Elephant Games
Haunted Hotel: Death Sentence - Big Fish Games
Haunted Legends: Faulty Creatures - ERS Game Studio
Letters From Nowhere: A Hidden Object Mystery - G5 Games
Mystery Case Files: Escape From Ravenhearst
Mystery Case Files: Key to Ravenhearst
Mystery Case Files: Ravenhearst
Mystery Case Files: Return to Ravenhearst
Mystery Case Files: The Black Veil Collector's Edition - Eipix
Entertainment
Mystery Collection - Hidden Object Game by SecretBuilders
Phantasmat: Reign of Shadows - Big Fish Games
PuppetShow - Her Cruel collection - ERS Game Studio
PuppetShow: The Curse of Ophelia - AMAX Interactive
PuppetShow: The Curse of Ophelia - AMAX Interactive
Redemption Cemetery 2: Childrens Plight
Scarlett Mysteries Cursed Child - Arteflex Mundi
Surface: Alone in the Mist - Big Fish Games
The Cursed Ship - G5 Entertainment
The Lake House. Hidden Object Game - Alawar Entertainment,
Inc
The Sever Chambers - Three Headed Eagle / Cateia Games
The Stroke of Midnight - Namco
Vermillion Watch: In Blood - Eipix Entertainment
Our other strand of research is who makes these games? – do native cultures have an impact?
What’s with Eastern Europe and HOG development studios?
23. Dr. Esther MacCallum-
Stewart
@neveahfs
Nia Wearn
@wormella
Thank you, Any question or Get in touch
We’re both lecturers at Staffordshire University
This is all research in flux, and ongoing
We started this as a way of showing our students ‘ho to
research’ and it snowballed
You can follow the research here -
https://hiddenobjectfiles.tumblr.com/
Get in touch if you research / play / just want to get in
touch with someone else about HOGS, or anything else
about Game Studies,