An Augmented Reality “Pre-Cog.” vision system.
This vision-augmentation system aims to assist the human ability to predict the short-term future by visualizing trajectory information of real-world objects via an optical see-through head-mounted display and a projector.
Project: http://im-lab.net/LaplacianVision
Video: https://youtu.be/NNLelFnU0nw
Publications:
- Yuta Itoh, Jason Orlosky, Kiyoshi Kiyokawa, and Gudrun Klinker. 2016. Laplacian Vision: Augmenting Motion Prediction via Optical See-Through Head-Mounted Displays. In Proceedings of the 7th Augmented Human International Conference 2016 (AH ’16). ACM, New York, NY, USA, , Article 16 , 8 pages. DOI=http://dx.doi.org/10.1145/2875194.2875227. Best Paper Award
- Yuta Itoh, Yuichi Hiroi, Jiu Otsuka, Maki Sugimoto, Jason Orlosky, Kiyoshi Kiyokawa, and Gudrun Klinker. 2016. Laplacian vision: augmenting motion prediction via optical see-through head-mounted displays and projectors. In ACM SIGGRAPH 2016 Emerging Technologies (SIGGRAPH ’16). ACM, New York, NY, USA, , pages. DOI: http://dx.doi.org/10.1145/2929464.2949028
6. …or brain implants enable you to calculate it
Jump 225 Trilogy, David Louis
Edelman, 2006-2010
Wizard’s brain, Reiichi Saegusa,
2001-present
7. Laplace's demon: a causal determinism
If the Demon knows the precise
location and momentum of
every atom in the universe,
Essai philosophique sur les probabilités, Pierre-Simon Laplace, 1814
their past and future values
for any given time are entailed;
they can be calculated from
the laws of classical mechanics.
8. Laplacian Vision: a vision augmentation system
to assist motion prediction.
Optical See-Through HMDShot directly through the system
21. Summary
Assisting our naïve physics skill
Optical See-Through HMDs
with a real-time AR rendering
Simulating the physical behavior
of the user’s environment
22. x Physics
Human x OST-HMD
Laplacian Vision:
Yuta Itoh, Yuichi Hiroi, Jiu Otsuka, Maki Sugimoto,
Jason Orlosky, Kiyoshi Kiyokawa, Gudrun Klinker
Augmenting Motion Prediction via
Optical See-Through Head-Mounted Displays and Projectors
32. IR image
(60Hz)
Tracking
(2x ARTTRACK2)
3D position of
the ball (60Hz)
Target
ball
System B
Prediction & Rendering
(Unity 3D)
Real world
System A
OST-HMD
(nVisor ST60)
~19 ms
latency
~80 ms
latency
(User-view camera)
Observer
Displayed image (60Hz)
Rendered image (60Hz)
Latency diagram