The document discusses how the Scrum framework can be applied to game development. It explains that Scrum is an agile development process where self-organizing teams work in sprints to deliver working software every 2-4 weeks based on priorities set by business stakeholders. It then outlines the typical Scrum ceremonies like sprint planning, daily stand-ups, and retrospectives. Finally, it poses several questions about how requirements, roadmaps, designers, testers, bugs, changes to requirements, and large team sizes are handled when using Scrum for game development projects.
2. Content
• What is Scrum?
• How did we work?
• Scrum and Game Development
• Q&A
3. What is Scrum?
• Scrum is a framework for developing and sustaining a
complex product;
• The business sets the priorities. Teams self-organize to
determine the best way to deliver the highest possible
value;
• Every two weeks to a month anyone can see real
working software and decide to release it as is or
continue to enhance it.
7. How did we work?
• Review & Retrospective meeting
8. Scrum & Game Development?
• Requirement & Estimation
• Do you have Product roadmap or launch plan?
• How can game designers set involved?
• What does tester help team in Sprint;
• Scrum does not mention to Bug;
• Can business change, negotiate detail requirement?
• What happens if the team is too large?
Scrum is Lightweight Simple to understand Extremely difficult to masterSelf-organize ?Chess rule
Scrum is Lightweight Simple to understand Extremely difficult to master
Requirement clarification, re-prioritized suggestionTechnical analysis, high level designTask breakdownMost important tasks start asap;No tasks longer than 2 days;EstimationbằngcáigìTạisaokhôngcó developers assignRisk assement
Every workday on SprintWork with/without leadersTrack progress and statusEffective tool for scope change, issue preventionLimited at 15 minutes
Review1 hourDemo ?? Who?FeedbackMini groomingRetrospective meeting30 minutesSprint data: bugs, done feature, last retro actionTeam member write retro feedback on cardVote 3 most important things to do