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Storyboarding- Film language



            Ahmed Gobba
        Film editor / director
             #: +20 100 1200 747
      Website URL: www.ahmedgobba.com
       E-mail: gobba@ahmedgobba.com
“All stories consist of a few common structural elements found
  universally in myths, fairy tales, dreams, and movies” (Vogler,
  1992)
Stages of the Hero’s Journey (the Mythic Structure)

1) Ordinary World
2) Call to Adventure
3) Refusal of the Call
4) Meeting with the Mentor
5) Crossing the First Threshold
6) Tests, Allies, Enemies
7) Approach
8) Supreme Ordeal
9) Reward
10) The Road Back
11) The Resurrection
12) Return With Elixir
The three acts
Act 1

 Act I has to establish several
fundamental

 understandings for the audience

 Introduce the main character

 Introduce supporting characters

 Establishes a task, an intention, a
desired outcome

 Establishes an obstacle, a
problem, an opposing force

 Creates conflict, suspense, tension

 Ends with a reversal or a setback
Act 2

 Complicate the predicament of the main character,
raise the stakes

Introduce a subplot





Introduce subordinate characters





Create a need for final resolution





End with a new level of crisis

Act 3
• Intensify the problem
• Close the subplot by resolving it into the main plot
• Create an ultimate reversal or a setback in the
  predicament of the main character
• Bring about a resolution of the setback and the
  whole story
• Create the triumph of the hero or main character and
  the downfall of the villain
Genres
• Genre is a French word that means
"type" or "class" of things
• Another way to look at movie structure is to
  see repetitive characteristics in movies that
  have similar stories and plots
• Film genres – genres indicate what general
  direction the plot line will go and allow the
  viewer to prepare for that film
Genres
• These conventions of plot and setting are
  useful shorthand descriptions that we can all
  relate to
• Convenient way of describing AND
  understanding stories
• Similar plots, similar characters, similar
  themes, similar styles, similar actors!
Genre Checklist
• Typical plots (beginning / middle / end)
• Typical situations i.e. details from the main story
• Typical characters (do typical male/ female roles exist?)
• Typical body language
• Typical dress
• Typical dialogue
• Typical historical setting
• Typical setting (place)
• Typical objects or equipment
• Typical look or style (lighting or camera)
Types of story

    Journey

    Romance

    Work process
The Big Three

What are “The Big Three”?
• 1) Compelling Action
• 2) Memorable Characters • 3) Interactive
  Locations
Compelling Action
• Compelling action describes onscreen events which engage
   the sight and sound of the audience directly.
• This can be compared to the effect of a theme park ride for
   example a rollercoaster.
• The action take the viewer for a ‘ride’ through a series of
   events which the onscreen characters must deal with
• Examples include, chases, cliff-hangers, suspenseful
   moments, races against the clock, activity taking place in
   directly challenging, or threatening spaces
Memorable Characters
• These are characters who are difficult to forget, and
   which stay in the memories of the viewers long after
   the experience of encountering them.
• They often are made up of unusual and vivid aspects
   of dress and overall appearance.
• Examples include Blue beard thePirate, Darth Vader,
   Spiderman.
Interactive Locations
• These are spaces which lend themselves to action inherently
• They are usually made up of features which provide the
   characters with objects to avoid, to negotiate, and to
   generally deal with onscreen
• They often offer the unique attributes of the character a
   chance to make use of their physical attributes (e.g. the city
   of New York offers buildings to swing off for Spider Man, the
   factory at the end of the Terminator 1 and 2 provide the
   perfect backdrop for the fights which take place in them
Pre prod

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Pre prod

  • 1. Storyboarding- Film language Ahmed Gobba Film editor / director #: +20 100 1200 747 Website URL: www.ahmedgobba.com E-mail: gobba@ahmedgobba.com
  • 2. “All stories consist of a few common structural elements found universally in myths, fairy tales, dreams, and movies” (Vogler, 1992)
  • 3. Stages of the Hero’s Journey (the Mythic Structure) 1) Ordinary World 2) Call to Adventure 3) Refusal of the Call 4) Meeting with the Mentor 5) Crossing the First Threshold 6) Tests, Allies, Enemies 7) Approach 8) Supreme Ordeal 9) Reward 10) The Road Back 11) The Resurrection 12) Return With Elixir
  • 4.
  • 6. Act 1  Act I has to establish several fundamental  understandings for the audience  Introduce the main character  Introduce supporting characters  Establishes a task, an intention, a desired outcome  Establishes an obstacle, a problem, an opposing force  Creates conflict, suspense, tension  Ends with a reversal or a setback
  • 7. Act 2  Complicate the predicament of the main character, raise the stakes Introduce a subplot  Introduce subordinate characters  Create a need for final resolution  End with a new level of crisis 
  • 8. Act 3 • Intensify the problem • Close the subplot by resolving it into the main plot • Create an ultimate reversal or a setback in the predicament of the main character • Bring about a resolution of the setback and the whole story • Create the triumph of the hero or main character and the downfall of the villain
  • 9. Genres • Genre is a French word that means "type" or "class" of things • Another way to look at movie structure is to see repetitive characteristics in movies that have similar stories and plots • Film genres – genres indicate what general direction the plot line will go and allow the viewer to prepare for that film
  • 10. Genres • These conventions of plot and setting are useful shorthand descriptions that we can all relate to • Convenient way of describing AND understanding stories • Similar plots, similar characters, similar themes, similar styles, similar actors!
  • 11. Genre Checklist • Typical plots (beginning / middle / end) • Typical situations i.e. details from the main story • Typical characters (do typical male/ female roles exist?) • Typical body language • Typical dress • Typical dialogue • Typical historical setting • Typical setting (place) • Typical objects or equipment • Typical look or style (lighting or camera)
  • 12. Types of story  Journey  Romance  Work process
  • 13. The Big Three What are “The Big Three”? • 1) Compelling Action • 2) Memorable Characters • 3) Interactive Locations
  • 14. Compelling Action • Compelling action describes onscreen events which engage the sight and sound of the audience directly. • This can be compared to the effect of a theme park ride for example a rollercoaster. • The action take the viewer for a ‘ride’ through a series of events which the onscreen characters must deal with • Examples include, chases, cliff-hangers, suspenseful moments, races against the clock, activity taking place in directly challenging, or threatening spaces
  • 15.
  • 16. Memorable Characters • These are characters who are difficult to forget, and which stay in the memories of the viewers long after the experience of encountering them. • They often are made up of unusual and vivid aspects of dress and overall appearance. • Examples include Blue beard thePirate, Darth Vader, Spiderman.
  • 17.
  • 18. Interactive Locations • These are spaces which lend themselves to action inherently • They are usually made up of features which provide the characters with objects to avoid, to negotiate, and to generally deal with onscreen • They often offer the unique attributes of the character a chance to make use of their physical attributes (e.g. the city of New York offers buildings to swing off for Spider Man, the factory at the end of the Terminator 1 and 2 provide the perfect backdrop for the fights which take place in them