We all are social beings by nature for ages. Today, the physical world shrinks as information and communication technologies bring us closer together by enabling new ways for socializing. At the same time, these technologies may not only serve as media channels but they can be designed with intent to influence our thoughts and actions.
7. BEHAVIORAL!
!
BEHAVIOR!
- To ride a bicycle (more
frequently)!
!
PERSONAL!
!
ATTITUDE!
- Towards bicycling!
!
ENVIRONMENTAL!
!
SOCIAL INFLUENCE!
- Social learning!
- Social comparison!
- Normative influence!
- Social facilitation!
- Cooperation!
- Competition!
- Recognition!
8. BEHAVIORAL!
!
BEHAVIOR!
- To ride a bicycle (more
frequently)!
!
PERSONAL!
!
ATTITUDE!
- Towards bicycling!
!
h<p://en.wikipedia.org/wiki/Traffic_count
9. Social
Influence
(Behavior
Change)
Systems
(Technology)
Climate
Change
&
Environment
(AltruisAc
CooperaAon)
10. BEHAVIORAL!
!
BEHAVIOR!
- To altruistically cooperate
in coping with environmental
and climate changes!
PERSONAL!
!
ATTITUDE!
- Towards the importance of
facilitating sustainable
environmental harmony!
ENVIRONMENTAL!
!
PERSUASIVE ENGINEERING!
- Socially influencing systems
that enable and motivate
people to collaborate!
23. Social
Influence
(Behavior
Change)
Systems
(Technology)
Health
&
Wellbeing
(Workplace
AcAviAes)
h<p://www.zanda.com/items/things/00021250000090/ping-‐pong
24. BEHAVIORAL!
!
BEHAVIOR!
- To do more physical
activities at workplace!
!
PERSONAL!
!
ATTITUDE!
- Towards becoming more
active during work hours!
ENVIRONMENTAL!
!
PERSUASIVE ENGINEERING!
- Inviting ping pong opponents!
- Joining the competition!
- Recognition for achievements!
h<p://www.zanda.com/items/things/00021250000090/ping-‐pong
26. Social
Influence
(Behavior
Change)
Systems
(Technology)
Health
&
Wellbeing
(Sleep)
h<p://www.kanesivesind.com/2013/03/30/sleep-‐101/
27. BEHAVIORAL!
!
BEHAVIOR!
- To get earlier to bed!
!
PERSONAL!
!
ATTITUDE!
- Towards the importance of
having enough good quality
sleep!
ENVIRONMENTAL!
!
PERSUASIVE ENGINEERING!
- Triggering to go to bed!
- Comparison to oneself/others!
- Display who sleeps already!
h<p://www.kanesivesind.com/2013/03/30/sleep-‐101/
29. Social
Influence
(Behavior
Change)
Systems
(Technology)
Health
&
Wellbeing
(GraAtude)
h<p://www.miravalresorts.com/blog/post.cfm/10-‐ways-‐to-‐cul(vate-‐an-‐aZtude-‐of-‐gra(tude
30. BEHAVIORAL!
!
BEHAVIOR!
- To express gratitude more
often!
PERSONAL!
!
ATTITUDE!
- Towards selfless behavior!
!
ENVIRONMENTAL!
!
PERSUASIVE ENGINEERING!
- Achieve collective goal of
1000 thank you per week!
- Display an average!
h<p://www.miravalresorts.com/blog/post.cfm/10-‐ways-‐to-‐cul(vate-‐an-‐aZtude-‐of-‐gra(tude