SlideShare una empresa de Scribd logo
1 de 20
Multi User Chat System Using
Java
• Multi User Chat System is an application through which
the user can communicate with other users connected in
the same network area (LAN). This works under any
operating system and is programmed in java.
• To establish a communication between the systems, we
need simple socket connections in order to connect them
in a network.
• Socket programming uses the client socket and server
socket methods to connect the local host to the named
host and port
• The communication between various users is done using
server client model.
• Several client machines are connected to their dedicated
server ports and communication is established.
• We use the lowest level of networking techniques
available in java, though there are many ways of
connecting client with the server.
• Hence, we need simple classes of networking package in
order to establish a server client prototype.
What is a server??
• A server is a system (software and suitable computer hardware)
that responds to requests across a computer network to
provide, or help to provide, a network service.
• Servers can be run on a dedicated computer, but many
networked computers are capable of hosting servers. In many
cases, a computer can provide several services and have several
servers running.
• Servers are computer programs running to serve the requests of
other programs, the clients. Thus, the server performs some
task on behalf of clients. The clients typically connect to the
server through the network but may run on the same computer.
In the context of Internet Protocol (IP) networking, a server is a
program that operates as a socket listener.
Client:
Client is a user system which uses its server to get its
program or action executed.
• To have a basic server client connection
through java programming language, we
need the concepts of java as such as,
• 1. Network packages
• 2. Thread classes
• 3. AWT tool kit
• 4. Event handling.
Step by step modules…
* Listener class
* While-Accept loop
* Per-Thread class
* While-Read/Write loop (Server side)
* Removing dead connections
* Client class
* While-Read/Write loop (Client side)
1.What does the server do?
- Stand alone program (JVM)
2.Listening to a port
After a server is ready, get ready to receive
incoming connections.
3. Sockets
- Communications pass through sockets. Socket
has an InputStream and an OutputStream.
• PORT
// Constructor and while-accept loop all in one.
public Server( int port ) throws IOException {
// All we have to do is listen
listen( port );
}
SERVER
// start listening on the port
ServerSocket ss = new ServerSocket( port );
// loop forever
while (true) {
// get a connection
Socket newSocket = ss.accept();
// deal with the connection
The main() routine
// Main routine
// Usage: java Server >port<
static public void main( String args[] ) throws Exception {
// Get the port # from the command line
int port = Integer.parseInt( args[0] );
// Create a Server object, which will automatically begin
// accepting connections.
new Server( port );
4.Serialization of incoming requests
- multithreading.
private void listen( int port ) throws IOException {
// Create the ServerSocket
ss = new ServerSocket( port );
// Tell the world we're ready to go
System.out.println( "Listening on "+ss );
// Keep accepting connections forever
while (true) {
// Grab the next incoming connection
Socket s = ss.accept();
// Tell the world we've got it
System.out.println( "Connection from "+s );
// Create a DataOutputStream for writing data to the
// other side
DataOutputStream dout = new DataOutputStream( s.getOutputStream() );
// Save this stream so we don't need to make it again
outputStreams.put( s, dout );
// Create a new thread for this connection, and then forget
// about it
new ServerThread( this, s );
}
}
5. The communications protocol
* When a user types something into their chat
window, their message will be sent as a
string through a DataOutputStream.
* When the server receives a message, through
a DataInputStream, it will send this same
message to all users, again as a string through a
DataOutputStream.
* The users will use a DataInputStream to
receive the message.
6. Removing dead connections
// The connection is closed for one reason or
another,
// so have the server dealing with it
server.removeConnection( socket );
Now, to the client side
1. Use an interface.
2. Connect to the server
// Connect to the server
try {
// Initiate the connection
socket = new Socket( host, port );
// We got a connection! Tell the world
System.out.println( "connected to "+socket );
// Let's grab the streams and create DataInput/Output streams
// from them
din = new DataInputStream( socket.getInputStream() );
dout = new DataOutputStream( socket.getOutputStream() );
// Start a background thread for receiving messages
new Thread( this ).start();
} catch( IOException ie ) { System.out.println( ie ); }
}
The While-Read/Write loop (Client side)
// Background thread runs this: show messages from
other window
public void run() {
try {
// Receive messages one-by-one, forever
while (true) {
// Get the next message
String message = din.readUTF();
// Print it to our text window
ta.append( message+"n" );
}
} catch( IOException ie ) { System.out.println( ie ); }
}
Pretty simple. Each incoming message gets
displayed in the text display window, and
then the loop goes back to waiting for the
next message.
Limitations:
Cant add a new client when a
communication is under process.
Queries please

Más contenido relacionado

La actualidad más candente

Mail Server Project Report
Mail Server Project ReportMail Server Project Report
Mail Server Project Report
Kavita Sharma
 

La actualidad más candente (20)

Chat application
Chat applicationChat application
Chat application
 
Client server chat application
Client server chat applicationClient server chat application
Client server chat application
 
Chat application android app ppt
Chat application android app pptChat application android app ppt
Chat application android app ppt
 
SRS FOR CHAT APPLICATION
SRS FOR CHAT APPLICATIONSRS FOR CHAT APPLICATION
SRS FOR CHAT APPLICATION
 
Chat Application [Full Documentation]
Chat Application [Full Documentation]Chat Application [Full Documentation]
Chat Application [Full Documentation]
 
Documentation
DocumentationDocumentation
Documentation
 
Client server chat
Client server chatClient server chat
Client server chat
 
Android Project Presentation
Android Project PresentationAndroid Project Presentation
Android Project Presentation
 
Dhcp ppt
Dhcp pptDhcp ppt
Dhcp ppt
 
Simple chat room using python
Simple chat room using pythonSimple chat room using python
Simple chat room using python
 
Mail Server Project Report
Mail Server Project ReportMail Server Project Report
Mail Server Project Report
 
Chat Application | RSD
Chat Application | RSDChat Application | RSD
Chat Application | RSD
 
Online Quiz System
Online Quiz SystemOnline Quiz System
Online Quiz System
 
online news portal system
online news portal systemonline news portal system
online news portal system
 
Java Servlets
Java ServletsJava Servlets
Java Servlets
 
Quiz app (android) Documentation
Quiz app (android) DocumentationQuiz app (android) Documentation
Quiz app (android) Documentation
 
Lan chat system
Lan chat systemLan chat system
Lan chat system
 
Quiz application
Quiz applicationQuiz application
Quiz application
 
News portal
News portalNews portal
News portal
 
Android Synopsis
Android SynopsisAndroid Synopsis
Android Synopsis
 

Similar a Multi user chat system using java

How a network connection is created A network connection is initi.pdf
How a network connection is created A network connection is initi.pdfHow a network connection is created A network connection is initi.pdf
How a network connection is created A network connection is initi.pdf
arccreation001
 
04 android
04 android04 android
04 android
guru472
 

Similar a Multi user chat system using java (20)

28 networking
28  networking28  networking
28 networking
 
Sockets
SocketsSockets
Sockets
 
5_6278455688045789623.pptx
5_6278455688045789623.pptx5_6278455688045789623.pptx
5_6278455688045789623.pptx
 
Java networking programs - theory
Java networking programs - theoryJava networking programs - theory
Java networking programs - theory
 
Network programming in Java
Network programming in JavaNetwork programming in Java
Network programming in Java
 
Networking in java, Advanced programming
Networking in java, Advanced programmingNetworking in java, Advanced programming
Networking in java, Advanced programming
 
Java socket programming
Java socket programmingJava socket programming
Java socket programming
 
How a network connection is created A network connection is initi.pdf
How a network connection is created A network connection is initi.pdfHow a network connection is created A network connection is initi.pdf
How a network connection is created A network connection is initi.pdf
 
Java Networking
Java NetworkingJava Networking
Java Networking
 
Advanced Java Topics
Advanced Java TopicsAdvanced Java Topics
Advanced Java Topics
 
Socket Programming - nitish nagar
Socket Programming - nitish nagarSocket Programming - nitish nagar
Socket Programming - nitish nagar
 
A.java
A.javaA.java
A.java
 
Java seminar.pptx
Java seminar.pptxJava seminar.pptx
Java seminar.pptx
 
Linux Inter Process Communication
Linux Inter Process CommunicationLinux Inter Process Communication
Linux Inter Process Communication
 
Network Programming-Python-13-8-2023.pptx
Network Programming-Python-13-8-2023.pptxNetwork Programming-Python-13-8-2023.pptx
Network Programming-Python-13-8-2023.pptx
 
Md13 networking
Md13 networkingMd13 networking
Md13 networking
 
Socket
SocketSocket
Socket
 
04 android
04 android04 android
04 android
 
Java adv
Java advJava adv
Java adv
 
Thread.pptx
Thread.pptxThread.pptx
Thread.pptx
 

Último

Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo DiehlFuture Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
Peter Udo Diehl
 

Último (20)

AI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří KarpíšekAI revolution and Salesforce, Jiří Karpíšek
AI revolution and Salesforce, Jiří Karpíšek
 
Powerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara LaskowskaPowerful Start- the Key to Project Success, Barbara Laskowska
Powerful Start- the Key to Project Success, Barbara Laskowska
 
ECS 2024 Teams Premium - Pretty Secure
ECS 2024   Teams Premium - Pretty SecureECS 2024   Teams Premium - Pretty Secure
ECS 2024 Teams Premium - Pretty Secure
 
Introduction to FDO and How It works Applications _ Richard at FIDO Alliance.pdf
Introduction to FDO and How It works Applications _ Richard at FIDO Alliance.pdfIntroduction to FDO and How It works Applications _ Richard at FIDO Alliance.pdf
Introduction to FDO and How It works Applications _ Richard at FIDO Alliance.pdf
 
Easier, Faster, and More Powerful – Notes Document Properties Reimagined
Easier, Faster, and More Powerful – Notes Document Properties ReimaginedEasier, Faster, and More Powerful – Notes Document Properties Reimagined
Easier, Faster, and More Powerful – Notes Document Properties Reimagined
 
Microsoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - QuestionnaireMicrosoft CSP Briefing Pre-Engagement - Questionnaire
Microsoft CSP Briefing Pre-Engagement - Questionnaire
 
Intro in Product Management - Коротко про професію продакт менеджера
Intro in Product Management - Коротко про професію продакт менеджераIntro in Product Management - Коротко про професію продакт менеджера
Intro in Product Management - Коротко про професію продакт менеджера
 
WebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM PerformanceWebAssembly is Key to Better LLM Performance
WebAssembly is Key to Better LLM Performance
 
Integrating Telephony Systems with Salesforce: Insights and Considerations, B...
Integrating Telephony Systems with Salesforce: Insights and Considerations, B...Integrating Telephony Systems with Salesforce: Insights and Considerations, B...
Integrating Telephony Systems with Salesforce: Insights and Considerations, B...
 
Choosing the Right FDO Deployment Model for Your Application _ Geoffrey at In...
Choosing the Right FDO Deployment Model for Your Application _ Geoffrey at In...Choosing the Right FDO Deployment Model for Your Application _ Geoffrey at In...
Choosing the Right FDO Deployment Model for Your Application _ Geoffrey at In...
 
Using IESVE for Room Loads Analysis - UK & Ireland
Using IESVE for Room Loads Analysis - UK & IrelandUsing IESVE for Room Loads Analysis - UK & Ireland
Using IESVE for Room Loads Analysis - UK & Ireland
 
ASRock Industrial FDO Solutions in Action for Industrial Edge AI _ Kenny at A...
ASRock Industrial FDO Solutions in Action for Industrial Edge AI _ Kenny at A...ASRock Industrial FDO Solutions in Action for Industrial Edge AI _ Kenny at A...
ASRock Industrial FDO Solutions in Action for Industrial Edge AI _ Kenny at A...
 
Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo DiehlFuture Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
Future Visions: Predictions to Guide and Time Tech Innovation, Peter Udo Diehl
 
Google I/O Extended 2024 Warsaw
Google I/O Extended 2024 WarsawGoogle I/O Extended 2024 Warsaw
Google I/O Extended 2024 Warsaw
 
What's New in Teams Calling, Meetings and Devices April 2024
What's New in Teams Calling, Meetings and Devices April 2024What's New in Teams Calling, Meetings and Devices April 2024
What's New in Teams Calling, Meetings and Devices April 2024
 
Syngulon - Selection technology May 2024.pdf
Syngulon - Selection technology May 2024.pdfSyngulon - Selection technology May 2024.pdf
Syngulon - Selection technology May 2024.pdf
 
The Metaverse: Are We There Yet?
The  Metaverse:    Are   We  There  Yet?The  Metaverse:    Are   We  There  Yet?
The Metaverse: Are We There Yet?
 
Overview of Hyperledger Foundation
Overview of Hyperledger FoundationOverview of Hyperledger Foundation
Overview of Hyperledger Foundation
 
FDO for Camera, Sensor and Networking Device – Commercial Solutions from VinC...
FDO for Camera, Sensor and Networking Device – Commercial Solutions from VinC...FDO for Camera, Sensor and Networking Device – Commercial Solutions from VinC...
FDO for Camera, Sensor and Networking Device – Commercial Solutions from VinC...
 
Secure Zero Touch enabled Edge compute with Dell NativeEdge via FDO _ Brad at...
Secure Zero Touch enabled Edge compute with Dell NativeEdge via FDO _ Brad at...Secure Zero Touch enabled Edge compute with Dell NativeEdge via FDO _ Brad at...
Secure Zero Touch enabled Edge compute with Dell NativeEdge via FDO _ Brad at...
 

Multi user chat system using java

  • 1. Multi User Chat System Using Java
  • 2. • Multi User Chat System is an application through which the user can communicate with other users connected in the same network area (LAN). This works under any operating system and is programmed in java. • To establish a communication between the systems, we need simple socket connections in order to connect them in a network. • Socket programming uses the client socket and server socket methods to connect the local host to the named host and port
  • 3. • The communication between various users is done using server client model. • Several client machines are connected to their dedicated server ports and communication is established. • We use the lowest level of networking techniques available in java, though there are many ways of connecting client with the server. • Hence, we need simple classes of networking package in order to establish a server client prototype.
  • 4. What is a server?? • A server is a system (software and suitable computer hardware) that responds to requests across a computer network to provide, or help to provide, a network service. • Servers can be run on a dedicated computer, but many networked computers are capable of hosting servers. In many cases, a computer can provide several services and have several servers running. • Servers are computer programs running to serve the requests of other programs, the clients. Thus, the server performs some task on behalf of clients. The clients typically connect to the server through the network but may run on the same computer. In the context of Internet Protocol (IP) networking, a server is a program that operates as a socket listener.
  • 5.
  • 6. Client: Client is a user system which uses its server to get its program or action executed.
  • 7. • To have a basic server client connection through java programming language, we need the concepts of java as such as, • 1. Network packages • 2. Thread classes • 3. AWT tool kit • 4. Event handling.
  • 8.
  • 9. Step by step modules… * Listener class * While-Accept loop * Per-Thread class * While-Read/Write loop (Server side) * Removing dead connections * Client class * While-Read/Write loop (Client side)
  • 10. 1.What does the server do? - Stand alone program (JVM) 2.Listening to a port After a server is ready, get ready to receive incoming connections. 3. Sockets - Communications pass through sockets. Socket has an InputStream and an OutputStream.
  • 11. • PORT // Constructor and while-accept loop all in one. public Server( int port ) throws IOException { // All we have to do is listen listen( port ); } SERVER // start listening on the port ServerSocket ss = new ServerSocket( port ); // loop forever while (true) { // get a connection Socket newSocket = ss.accept(); // deal with the connection
  • 12. The main() routine // Main routine // Usage: java Server >port< static public void main( String args[] ) throws Exception { // Get the port # from the command line int port = Integer.parseInt( args[0] ); // Create a Server object, which will automatically begin // accepting connections. new Server( port );
  • 13. 4.Serialization of incoming requests - multithreading.
  • 14. private void listen( int port ) throws IOException { // Create the ServerSocket ss = new ServerSocket( port ); // Tell the world we're ready to go System.out.println( "Listening on "+ss ); // Keep accepting connections forever while (true) { // Grab the next incoming connection Socket s = ss.accept(); // Tell the world we've got it System.out.println( "Connection from "+s ); // Create a DataOutputStream for writing data to the // other side DataOutputStream dout = new DataOutputStream( s.getOutputStream() ); // Save this stream so we don't need to make it again outputStreams.put( s, dout ); // Create a new thread for this connection, and then forget // about it new ServerThread( this, s ); } }
  • 15. 5. The communications protocol * When a user types something into their chat window, their message will be sent as a string through a DataOutputStream. * When the server receives a message, through a DataInputStream, it will send this same message to all users, again as a string through a DataOutputStream. * The users will use a DataInputStream to receive the message.
  • 16. 6. Removing dead connections // The connection is closed for one reason or another, // so have the server dealing with it server.removeConnection( socket );
  • 17. Now, to the client side 1. Use an interface. 2. Connect to the server // Connect to the server try { // Initiate the connection socket = new Socket( host, port ); // We got a connection! Tell the world System.out.println( "connected to "+socket ); // Let's grab the streams and create DataInput/Output streams // from them din = new DataInputStream( socket.getInputStream() ); dout = new DataOutputStream( socket.getOutputStream() ); // Start a background thread for receiving messages new Thread( this ).start(); } catch( IOException ie ) { System.out.println( ie ); } }
  • 18. The While-Read/Write loop (Client side) // Background thread runs this: show messages from other window public void run() { try { // Receive messages one-by-one, forever while (true) { // Get the next message String message = din.readUTF(); // Print it to our text window ta.append( message+"n" ); } } catch( IOException ie ) { System.out.println( ie ); } }
  • 19. Pretty simple. Each incoming message gets displayed in the text display window, and then the loop goes back to waiting for the next message. Limitations: Cant add a new client when a communication is under process.