SlideShare una empresa de Scribd logo
1 de 31
Artificial Intelligence and
Expert Systems
Overview of Artificial
Intelligence (1)
 Artificial intelligence (AI)
 Computers with the ability to mimic or
duplicate the functions of the human brain
 Artificial intelligence systems
 The people, procedures, hardware, software,
data, and knowledge needed to develop
computer systems and machines that
demonstrate the characteristics of intelligence
Overview of Artificial
Intelligence (2)
 Intelligent behaviour
 Learn from experience
 Apply knowledge acquired from experience
 Handle complex situations
 Solve problems when important information is missing
 Determine what is important
 React quickly and correctly to a new situation
 Understand visual images
 Process and manipulate symbols
 Be creative and imaginative
 Use heuristics
Major Branches of AI (1)
 Perceptive system
• A system that approximates the way a human sees, hears, and
feels objects
 Vision system
• Capture, store, and manipulate visual images and pictures
 Robotics
• Mechanical and computer devices that perform tedious tasks
with high precision
 Expert system
• Stores knowledge and makes inferences
Major Branches of AI (2)
 Learning system
• Computer changes how it functions or reacts to situations
based on feedback
 Natural language processing
• Computers understand and react to statements and commands
made in a “natural” language, such as English
 Neural network
• Computer system that can act like or simulate the functioning
of the human brain
Schematic
Artificial
intelligence
Robotics
Vision
systems
Learning
systems
Natural language
processing
Neural networks
Expert systems
Artificial Intelligence
The branch of computer science concerned with making computers
behave like humans. The term was coined in 1956 by John McCarthy
at the Massachusetts Institute of Technology. Artificial intelligence
includes
 games playing: programming computers to play games such as
chess and checkers
 expert systems : programming computers to make decisions in real-life
situations (for example, some expert systems help doctors diagnose
diseases based on symptoms)
 natural language : programming computers to understand natural
human languages
Artificial Intelligence
 neural networks : Systems that simulate intelligence by attempting
to reproduce the types of physical connections that occur in animal
brains
 robotics : programming computers to see and hear and react to
other sensory stimuli
Currently, no computers exhibit full artificial intelligence (that is, are
able to simulate human behavior). The greatest advances have
occurred in the field of games playing. The best computer chess
programs are now capable of beating humans. In May, 1997, an IBM
super-computer called Deep Blue defeated world chess champion
Artificial Intelligence
Gary Kasparov in a chess match.
In the area of robotics, computers are now widely used in assembly
plants, but they are capable only of very limited tasks. Robots have
great difficulty identifying objects based on appearance or feel, and
they still move and handle objects clumsily.
Natural-language processing offers the greatest potential rewards
because it would allow people to interact with computers without
needing any specialized knowledge. You could simply walk up to a
Artificial Intelligence (4)
computer and talk to it. Unfortunately, programming computers to
understand natural languages has proved to be more difficult than
originally thought. Some rudimentary translation systems that
translate from one human language to another are in existence, but
they are not nearly as good as human translators. There are also
voice recognition systems that can convert spoken sounds into
written words, but they do not understand what they are writing;
they simply take dictation. Even these systems are quite limited --
you must speak slowly and distinctly.
Artificial Intelligence (5)
In the early 1980s, expert systems were believed to represent the
future of artificial intelligence and of computers in general. To date,
however, they have not lived up to expectations. Many expert
systems help human experts in such fields as medicine and
engineering, but they are very expensive to produce and are helpful
only in special situations.
Today, the hottest area of artificial intelligence is neural networks,
which are proving successful in a number of disciplines such as voice
recognition and natural-language processing.
Artificial Intelligence (6)
There are several programming languages that are known as AI
languages because they are used almost exclusively for AI
applications. The two most common are LISP and Prolog.
Overview of Expert Systems
 Can…
 Explain their reasoning or suggested decisions
 Display intelligent behavior
 Draw conclusions from complex relationships
 Provide portable knowledge
 Expert system shell
 A collection of software packages and tools
used to develop expert systems
Limitations of Expert Systems
 Not widely used or tested
 Limited to relatively narrow problems
 Cannot readily deal with “mixed” knowledge
 Possibility of error
 Cannot refine own knowledge base
 Difficult to maintain
 May have high development costs
 Raise legal and ethical concerns
Capabilities of Expert Systems
Strategic goal setting
Decision making
Planning
Design
Quality control and monitoring
Diagnosis
Explore impact of strategic goals
Impact of plans on resources
Integrate general design principles and
manufacturing limitations
Provide advise on decisions
Monitor quality and assist in finding solutions
Look for causes and suggest solutions
When to Use an Expert System (1)
 Provide a high potential payoff or
significantly reduced downside risk
 Capture and preserve irreplaceable human
expertise
 Provide expertise needed at a number of
locations at the same time or in a hostile
environment that is dangerous to human
health
When to Use an Expert System (2)
 Provide expertise that is expensive or rare
 Develop a solution faster than human
experts can
 Provide expertise needed for training and
development to share the wisdom of human
experts with a large number of people
Components of an
Expert System (1)
 Knowledge base
 Stores all relevant information, data, rules, cases, and
relationships used by the expert system
 Inference engine
 Seeks information and relationships from the
knowledge base and provides answers, predictions,
and suggestions in the way a human expert would
 Rule
 A conditional statement that links given conditions to
actions or outcomes
Components of an
Expert System (2)
 Fuzzy logic
 A specialty research area in computer science that
allows shades of gray and does not require everything
to be simply yes/no, or true/false
 Backward chaining
 A method of reasoning that starts with conclusions and
works backward to the supporting facts
 Forward chaining
 A method of reasoning that starts with the facts and
works forward to the conclusions Schematic
Inference
engine
Explanation
facility
Knowledge
base
acquisition
facility
User
interface
Knowledge
base
Experts User
Rules for a Credit Application
Mortgage application for a loan for $100,000 to $200,000
If there are no previous credits problems, and
If month net income is greater than 4x monthly loan payment, and
If down payment is 15% of total value of property, and
If net income of borrower is > $25,000, and
If employment is > 3 years at same company
Then accept the applications
Else check other credit rules
Explanation Facility
 Explanation facility
 A part of the expert system that allows a user
or decision maker to understand how the
expert system arrived at certain conclusions or
results
Knowledge Acquisition Facility
 Knowledge acquisition facility
• Provides a convenient and efficient means of
capturing and storing all components of the
knowledge base
Knowledge
base
Knowledge
acquisition
facility
Joe Expert
Determining requirements
Identifying experts
Construct expert system components
Implementing results
Maintaining and reviewing system
Expert Systems Development
Domain
• The area of knowledge
addressed by the
expert system.
Participants in Expert Systems
Development and Use
 Domain expert
 The individual or group whose expertise and
knowledge is captured for use in an expert system
 Knowledge user
 The individual or group who uses and benefits from
the expert system
 Knowledge engineer
 Someone trained or experienced in the design,
development, implementation, and maintenance of an
expert system Schematic
Expert
system
Domain expert
Knowledge engineer
Knowledge user
Evolution of Expert Systems
Software
 Expert system shell
 Collection of software packages & tools to design,
develop, implement, and maintain expert systems
Easeofuse
low
high
Before 1980 1980s 1990s
Traditional
programming
languages
Special and 4th
generation
languages
Expert system
shells
Advantages of Expert Systems
 Easy to develop and modify
 The use of satisficing
 The use of heuristics
 Development by knowledge engineers and
users
Expert Systems Development
Alternatives
low
high
low high
Development
costs
Time to develop expert system
Use
existing
package
Develop
from
shell
Develop
from
scratch
Applications of Expert Systems
and Artificial Intelligence
• Credit granting
• Information management and retrieval
• AI and expert systems embedded in products
• Plant layout
• Hospitals and medical facilities
• Help desks and assistance
• Employee performance evaluation
• Loan analysis
• Virus detection
• Repair and maintenance
• Shipping
• Marketing
• Warehouse optimization
THANKS

Más contenido relacionado

La actualidad más candente

Expert systems
Expert systemsExpert systems
Expert systems
Jithin Zcs
 

La actualidad más candente (20)

Applied Artificial Intelligence Unit 3 Semester 3 MSc IT Part 2 Mumbai Univer...
Applied Artificial Intelligence Unit 3 Semester 3 MSc IT Part 2 Mumbai Univer...Applied Artificial Intelligence Unit 3 Semester 3 MSc IT Part 2 Mumbai Univer...
Applied Artificial Intelligence Unit 3 Semester 3 MSc IT Part 2 Mumbai Univer...
 
Decision Intelligence: How AI and DI (and YOU) are Evolving to the Next Level
Decision Intelligence: How AI and DI (and YOU) are Evolving to the Next LevelDecision Intelligence: How AI and DI (and YOU) are Evolving to the Next Level
Decision Intelligence: How AI and DI (and YOU) are Evolving to the Next Level
 
Expert System Full Details
Expert System Full DetailsExpert System Full Details
Expert System Full Details
 
Deep learning for real life applications
Deep learning for real life applicationsDeep learning for real life applications
Deep learning for real life applications
 
Artificial intelligence agents and environment
Artificial intelligence agents and environmentArtificial intelligence agents and environment
Artificial intelligence agents and environment
 
Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...
Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...
Algorithmic Impact Assessment: Fairness, Robustness and Explainability in Aut...
 
Intelligent systems
Intelligent systems Intelligent systems
Intelligent systems
 
Generative AI Risks & Concerns
Generative AI Risks & ConcernsGenerative AI Risks & Concerns
Generative AI Risks & Concerns
 
artificial intelligence
artificial intelligence artificial intelligence
artificial intelligence
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
 
Expert system
Expert systemExpert system
Expert system
 
Artificial intelligence and expert system.ppt
Artificial intelligence and expert system.pptArtificial intelligence and expert system.ppt
Artificial intelligence and expert system.ppt
 
Ethical Issues in Machine Learning Algorithms. (Part 1)
Ethical Issues in Machine Learning Algorithms. (Part 1)Ethical Issues in Machine Learning Algorithms. (Part 1)
Ethical Issues in Machine Learning Algorithms. (Part 1)
 
Introduction To Artificial Intelligence PowerPoint Presentation Slides
Introduction To Artificial Intelligence PowerPoint Presentation SlidesIntroduction To Artificial Intelligence PowerPoint Presentation Slides
Introduction To Artificial Intelligence PowerPoint Presentation Slides
 
Expert systems
Expert systemsExpert systems
Expert systems
 
Decision Intelligence: a new discipline emerges
Decision Intelligence: a new discipline emergesDecision Intelligence: a new discipline emerges
Decision Intelligence: a new discipline emerges
 
AN INTRODUCTION TO EMERGING TECHNOLOGY
AN INTRODUCTION TO EMERGING TECHNOLOGYAN INTRODUCTION TO EMERGING TECHNOLOGY
AN INTRODUCTION TO EMERGING TECHNOLOGY
 
Explainable AI
Explainable AIExplainable AI
Explainable AI
 
Expert system
Expert systemExpert system
Expert system
 
How to build a generative AI solution From prototyping to production.pdf
How to build a generative AI solution From prototyping to production.pdfHow to build a generative AI solution From prototyping to production.pdf
How to build a generative AI solution From prototyping to production.pdf
 

Destacado

Chapter one Overview of E-Commerce
Chapter one Overview of E-CommerceChapter one Overview of E-Commerce
Chapter one Overview of E-Commerce
Marya Sholevar
 

Destacado (20)

AI with expert system
AI with expert system AI with expert system
AI with expert system
 
Chapter one Overview of E-Commerce
Chapter one Overview of E-CommerceChapter one Overview of E-Commerce
Chapter one Overview of E-Commerce
 
BASICS OF HTML
BASICS OF HTMLBASICS OF HTML
BASICS OF HTML
 
HTML Start Up - Introduction to HTML
HTML Start Up - Introduction to HTMLHTML Start Up - Introduction to HTML
HTML Start Up - Introduction to HTML
 
HTML basics
HTML basicsHTML basics
HTML basics
 
Effective googloing
Effective googloingEffective googloing
Effective googloing
 
Introduction to Genetic algorithms
Introduction to Genetic algorithmsIntroduction to Genetic algorithms
Introduction to Genetic algorithms
 
E commerce unit 3
E commerce unit 3E commerce unit 3
E commerce unit 3
 
HDLC & basic protocols
HDLC & basic protocolsHDLC & basic protocols
HDLC & basic protocols
 
Multimedia Basics
Multimedia BasicsMultimedia Basics
Multimedia Basics
 
E commerce unit 1
E  commerce unit 1E  commerce unit 1
E commerce unit 1
 
E commerce unit 2
E commerce unit 2E commerce unit 2
E commerce unit 2
 
Xml
XmlXml
Xml
 
Interactive teaching methodologies
Interactive teaching methodologiesInteractive teaching methodologies
Interactive teaching methodologies
 
Chapter 5 tech in e commerce
Chapter 5 tech in e commerceChapter 5 tech in e commerce
Chapter 5 tech in e commerce
 
Role of media in rural society
Role of media in rural societyRole of media in rural society
Role of media in rural society
 
Chapter 6:e marketing
Chapter 6:e marketingChapter 6:e marketing
Chapter 6:e marketing
 
ARPANET
ARPANETARPANET
ARPANET
 
E-com, E-payment & EDI
E-com, E-payment & EDIE-com, E-payment & EDI
E-com, E-payment & EDI
 
Chapter 7 e crm
Chapter 7 e crmChapter 7 e crm
Chapter 7 e crm
 

Similar a AI and Expert Systems

AAI expert system and their usecases.ppt
AAI expert system and their usecases.pptAAI expert system and their usecases.ppt
AAI expert system and their usecases.ppt
Priyadarshini648418
 
Applied Artificial Intelligence presenttt
Applied Artificial Intelligence presentttApplied Artificial Intelligence presenttt
Applied Artificial Intelligence presenttt
Priyadarshini648418
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
Nitesh Kumar
 
Artificial Intelligence
Artificial IntelligenceArtificial Intelligence
Artificial Intelligence
iarthur
 
Artificial Intelligence and Expert Systems
Artificial Intelligence and Expert SystemsArtificial Intelligence and Expert Systems
Artificial Intelligence and Expert Systems
Siddhant Agarwal
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
iarthur
 
Expert system prepared by fikirte and hayat im assignment
Expert system prepared by fikirte and hayat im assignmentExpert system prepared by fikirte and hayat im assignment
Expert system prepared by fikirte and hayat im assignment
fikir getachew
 

Similar a AI and Expert Systems (20)

1010 chapter11
1010 chapter111010 chapter11
1010 chapter11
 
1010 chapter11
1010 chapter111010 chapter11
1010 chapter11
 
Artificial intelligance
Artificial intelliganceArtificial intelligance
Artificial intelligance
 
Artificialintelligenceandexpertsystems 121119234025-phpapp02
Artificialintelligenceandexpertsystems 121119234025-phpapp02Artificialintelligenceandexpertsystems 121119234025-phpapp02
Artificialintelligenceandexpertsystems 121119234025-phpapp02
 
1010 chapter11
1010 chapter111010 chapter11
1010 chapter11
 
AAI expert system and their usecases.ppt
AAI expert system and their usecases.pptAAI expert system and their usecases.ppt
AAI expert system and their usecases.ppt
 
Applied Artificial Intelligence presenttt
Applied Artificial Intelligence presentttApplied Artificial Intelligence presenttt
Applied Artificial Intelligence presenttt
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
 
Expert systems from rk
Expert systems from rkExpert systems from rk
Expert systems from rk
 
Artificial-Intelligence--AI And ES Nowledge Base Systems
Artificial-Intelligence--AI And ES Nowledge Base SystemsArtificial-Intelligence--AI And ES Nowledge Base Systems
Artificial-Intelligence--AI And ES Nowledge Base Systems
 
ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS KNOWLEDGE-BASED SYSTEMS TEACHING ...
ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS  KNOWLEDGE-BASED SYSTEMS TEACHING ...ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS  KNOWLEDGE-BASED SYSTEMS TEACHING ...
ARTIFICIAL INTELLIGENCE AND EXPERT SYSTEMS KNOWLEDGE-BASED SYSTEMS TEACHING ...
 
MIS 07 Expert Systems
MIS 07  Expert SystemsMIS 07  Expert Systems
MIS 07 Expert Systems
 
An overview on ai
An overview on aiAn overview on ai
An overview on ai
 
Artificial Intelligence
Artificial IntelligenceArtificial Intelligence
Artificial Intelligence
 
Expert System - Artificial intelligence
Expert System - Artificial intelligenceExpert System - Artificial intelligence
Expert System - Artificial intelligence
 
Artificial Intelligence and Expert Systems
Artificial Intelligence and Expert SystemsArtificial Intelligence and Expert Systems
Artificial Intelligence and Expert Systems
 
expertsystem.pptx email
expertsystem.pptx emailexpertsystem.pptx email
expertsystem.pptx email
 
Artificial intelligence
Artificial intelligenceArtificial intelligence
Artificial intelligence
 
Artificial Intelligence Engineering .pptx
Artificial Intelligence Engineering .pptxArtificial Intelligence Engineering .pptx
Artificial Intelligence Engineering .pptx
 
Expert system prepared by fikirte and hayat im assignment
Expert system prepared by fikirte and hayat im assignmentExpert system prepared by fikirte and hayat im assignment
Expert system prepared by fikirte and hayat im assignment
 

Último

The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
MateoGardella
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
ciinovamais
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
MateoGardella
 

Último (20)

The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
Holdier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdfHoldier Curriculum Vitae (April 2024).pdf
Holdier Curriculum Vitae (April 2024).pdf
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
Z Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot GraphZ Score,T Score, Percential Rank and Box Plot Graph
Z Score,T Score, Percential Rank and Box Plot Graph
 
Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.Gardella_Mateo_IntellectualProperty.pdf.
Gardella_Mateo_IntellectualProperty.pdf.
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
PROCESS RECORDING FORMAT.docx
PROCESS      RECORDING        FORMAT.docxPROCESS      RECORDING        FORMAT.docx
PROCESS RECORDING FORMAT.docx
 
Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024Mehran University Newsletter Vol-X, Issue-I, 2024
Mehran University Newsletter Vol-X, Issue-I, 2024
 
ICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptxICT Role in 21st Century Education & its Challenges.pptx
ICT Role in 21st Century Education & its Challenges.pptx
 
Activity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdfActivity 01 - Artificial Culture (1).pdf
Activity 01 - Artificial Culture (1).pdf
 
Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..Sports & Fitness Value Added Course FY..
Sports & Fitness Value Added Course FY..
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
Unit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptxUnit-IV; Professional Sales Representative (PSR).pptx
Unit-IV; Professional Sales Representative (PSR).pptx
 
Gardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch LetterGardella_PRCampaignConclusion Pitch Letter
Gardella_PRCampaignConclusion Pitch Letter
 

AI and Expert Systems

  • 2. Overview of Artificial Intelligence (1)  Artificial intelligence (AI)  Computers with the ability to mimic or duplicate the functions of the human brain  Artificial intelligence systems  The people, procedures, hardware, software, data, and knowledge needed to develop computer systems and machines that demonstrate the characteristics of intelligence
  • 3. Overview of Artificial Intelligence (2)  Intelligent behaviour  Learn from experience  Apply knowledge acquired from experience  Handle complex situations  Solve problems when important information is missing  Determine what is important  React quickly and correctly to a new situation  Understand visual images  Process and manipulate symbols  Be creative and imaginative  Use heuristics
  • 4. Major Branches of AI (1)  Perceptive system • A system that approximates the way a human sees, hears, and feels objects  Vision system • Capture, store, and manipulate visual images and pictures  Robotics • Mechanical and computer devices that perform tedious tasks with high precision  Expert system • Stores knowledge and makes inferences
  • 5. Major Branches of AI (2)  Learning system • Computer changes how it functions or reacts to situations based on feedback  Natural language processing • Computers understand and react to statements and commands made in a “natural” language, such as English  Neural network • Computer system that can act like or simulate the functioning of the human brain Schematic
  • 7. Artificial Intelligence The branch of computer science concerned with making computers behave like humans. The term was coined in 1956 by John McCarthy at the Massachusetts Institute of Technology. Artificial intelligence includes  games playing: programming computers to play games such as chess and checkers  expert systems : programming computers to make decisions in real-life situations (for example, some expert systems help doctors diagnose diseases based on symptoms)  natural language : programming computers to understand natural human languages
  • 8. Artificial Intelligence  neural networks : Systems that simulate intelligence by attempting to reproduce the types of physical connections that occur in animal brains  robotics : programming computers to see and hear and react to other sensory stimuli Currently, no computers exhibit full artificial intelligence (that is, are able to simulate human behavior). The greatest advances have occurred in the field of games playing. The best computer chess programs are now capable of beating humans. In May, 1997, an IBM super-computer called Deep Blue defeated world chess champion
  • 9. Artificial Intelligence Gary Kasparov in a chess match. In the area of robotics, computers are now widely used in assembly plants, but they are capable only of very limited tasks. Robots have great difficulty identifying objects based on appearance or feel, and they still move and handle objects clumsily. Natural-language processing offers the greatest potential rewards because it would allow people to interact with computers without needing any specialized knowledge. You could simply walk up to a
  • 10. Artificial Intelligence (4) computer and talk to it. Unfortunately, programming computers to understand natural languages has proved to be more difficult than originally thought. Some rudimentary translation systems that translate from one human language to another are in existence, but they are not nearly as good as human translators. There are also voice recognition systems that can convert spoken sounds into written words, but they do not understand what they are writing; they simply take dictation. Even these systems are quite limited -- you must speak slowly and distinctly.
  • 11. Artificial Intelligence (5) In the early 1980s, expert systems were believed to represent the future of artificial intelligence and of computers in general. To date, however, they have not lived up to expectations. Many expert systems help human experts in such fields as medicine and engineering, but they are very expensive to produce and are helpful only in special situations. Today, the hottest area of artificial intelligence is neural networks, which are proving successful in a number of disciplines such as voice recognition and natural-language processing.
  • 12. Artificial Intelligence (6) There are several programming languages that are known as AI languages because they are used almost exclusively for AI applications. The two most common are LISP and Prolog.
  • 13. Overview of Expert Systems  Can…  Explain their reasoning or suggested decisions  Display intelligent behavior  Draw conclusions from complex relationships  Provide portable knowledge  Expert system shell  A collection of software packages and tools used to develop expert systems
  • 14. Limitations of Expert Systems  Not widely used or tested  Limited to relatively narrow problems  Cannot readily deal with “mixed” knowledge  Possibility of error  Cannot refine own knowledge base  Difficult to maintain  May have high development costs  Raise legal and ethical concerns
  • 15. Capabilities of Expert Systems Strategic goal setting Decision making Planning Design Quality control and monitoring Diagnosis Explore impact of strategic goals Impact of plans on resources Integrate general design principles and manufacturing limitations Provide advise on decisions Monitor quality and assist in finding solutions Look for causes and suggest solutions
  • 16. When to Use an Expert System (1)  Provide a high potential payoff or significantly reduced downside risk  Capture and preserve irreplaceable human expertise  Provide expertise needed at a number of locations at the same time or in a hostile environment that is dangerous to human health
  • 17. When to Use an Expert System (2)  Provide expertise that is expensive or rare  Develop a solution faster than human experts can  Provide expertise needed for training and development to share the wisdom of human experts with a large number of people
  • 18. Components of an Expert System (1)  Knowledge base  Stores all relevant information, data, rules, cases, and relationships used by the expert system  Inference engine  Seeks information and relationships from the knowledge base and provides answers, predictions, and suggestions in the way a human expert would  Rule  A conditional statement that links given conditions to actions or outcomes
  • 19. Components of an Expert System (2)  Fuzzy logic  A specialty research area in computer science that allows shades of gray and does not require everything to be simply yes/no, or true/false  Backward chaining  A method of reasoning that starts with conclusions and works backward to the supporting facts  Forward chaining  A method of reasoning that starts with the facts and works forward to the conclusions Schematic
  • 21. Rules for a Credit Application Mortgage application for a loan for $100,000 to $200,000 If there are no previous credits problems, and If month net income is greater than 4x monthly loan payment, and If down payment is 15% of total value of property, and If net income of borrower is > $25,000, and If employment is > 3 years at same company Then accept the applications Else check other credit rules
  • 22. Explanation Facility  Explanation facility  A part of the expert system that allows a user or decision maker to understand how the expert system arrived at certain conclusions or results
  • 23. Knowledge Acquisition Facility  Knowledge acquisition facility • Provides a convenient and efficient means of capturing and storing all components of the knowledge base Knowledge base Knowledge acquisition facility Joe Expert
  • 24. Determining requirements Identifying experts Construct expert system components Implementing results Maintaining and reviewing system Expert Systems Development Domain • The area of knowledge addressed by the expert system.
  • 25. Participants in Expert Systems Development and Use  Domain expert  The individual or group whose expertise and knowledge is captured for use in an expert system  Knowledge user  The individual or group who uses and benefits from the expert system  Knowledge engineer  Someone trained or experienced in the design, development, implementation, and maintenance of an expert system Schematic
  • 27. Evolution of Expert Systems Software  Expert system shell  Collection of software packages & tools to design, develop, implement, and maintain expert systems Easeofuse low high Before 1980 1980s 1990s Traditional programming languages Special and 4th generation languages Expert system shells
  • 28. Advantages of Expert Systems  Easy to develop and modify  The use of satisficing  The use of heuristics  Development by knowledge engineers and users
  • 29. Expert Systems Development Alternatives low high low high Development costs Time to develop expert system Use existing package Develop from shell Develop from scratch
  • 30. Applications of Expert Systems and Artificial Intelligence • Credit granting • Information management and retrieval • AI and expert systems embedded in products • Plant layout • Hospitals and medical facilities • Help desks and assistance • Employee performance evaluation • Loan analysis • Virus detection • Repair and maintenance • Shipping • Marketing • Warehouse optimization