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Scratch


Amany Haroun AlKhayat
Convention Center – 212
3/17/2011 7:30 AM - 8:15 AM
Learning
 I am always ready to learn although I do not
 always like being taught. ~Winston Churchill
Digital natives vs. Digital Immigrants
   Digital Natives                Digital Immigrants
   Technology is                  Most of them find it
   indispensable in their lives   unfamiliar and strange
   (Frand 2000)                   (Prensky 2001)
   Way of thinking, behavior      Trying to keeping pace with
   and learning is different      educational and societal
   (Prensky)                      change (prensky)
   Prefer to get information      Rely on text
   from different sources,
   audio files, pictures, and
   video , and text
   Prefer to learn at their own   Prefer learning in groups
   pace (interactive web, wall
   posts, peer correction,
   sharing)
   So, WDYT                       ????
Benefits of Technology
 Students will learn at their own pace.
 Teacher will be a facilitator to train the students to
  use a certain software….
 Students learn fast and develop critical thinking
  and research skills.
 Adapt to their learning styles whether visual,
  auditory or kinesthetic (VAC)
 Students can share their projects and post
  comments for peer correction.
 Discussion boards can be a very effective tool
  between T & S and S & S.
 Peer feedback- peer correction- self correction-
  research skills- narrowing down- all lead to
  autonomous learning
Characteristics of autonomous
learner
 A student is responsible for his or her won
  learning (Holec 1981)
 Does not depend on teacher instruction
 Become more creative, interactive and risktaking
  (affective filter)
 Become aware of their own learning style


(Benson, 2001; Healy, 2007)
So What is Scratch
Scratch
 A drag and drop programming language made by
  the Lifelong Kindergarten Group at MIT.
 It’s a programming environment where learners
  can create their own interactive stories,
  animations, games, music, and art, and share
  their creations on the web through a simple
  programming syntax.
Programming!!
 The students do not need to have any prior
  knowledge of programming.
 The just need to choose the sprites
and
use the blocks (by dragging and
Dropping them)
 to get them going, saying, jumping,
singing…etc.
So how is it effective?
 Scratch has an online gallery where students can
  upload their projects and share them online.
 They can get feedback from projects viewers and
  this is effective in terms of learner autonomy.
 Students learn and design their projects at their
  own pace (individualization of learning) and also
  teachers have to make sure that objectives are
  met (language input).
 Peer feedback
Advantages
 If we can compare it to the 3D programming
 software Alice (www.alice.org)
 Much easier, less complicated, does not need
  any specific software to get uploaded online, and
  projects can be scratched easily and reposted.
 Users can take photos of whatever they want and
  use them as sprites (authenticity, “animated
  realia”)
Disadvantages
 Need more than one costume to change the
  sprite’s movement (not in Alice)
 Not in 3D
 More complicated in terms of turn taking between
  sprites; each sprite should have its own script.
It’s show time
http://www.youtube.com/watch?v=0z-
ZdQzMnJ8
References
 www.educational-freeware.com/.../scratch.aspx
 Resnik, M., Kafai, Y., Maeda, J. (2007). A
 Networked, Media-Rich Programming
 Environment to Enhance Technological Fluency
 at After-School Centers in Economically-
 Disadvantaged Communities. National Science
 Foundation (Information Technology
 Research), 2003-2007
Thank you
 Contacts:
 Facebook: Amany Haroun Alkhayat
 Wikispace: http://languagehelper.wikispaces.com
 Email: amany_h@aucegypt.edu
 Email: anaucian@hotmail.com

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using Scratch in the classrroom to promote learner autonomy

  • 1. Scratch Amany Haroun AlKhayat Convention Center – 212 3/17/2011 7:30 AM - 8:15 AM
  • 2. Learning  I am always ready to learn although I do not always like being taught. ~Winston Churchill
  • 3. Digital natives vs. Digital Immigrants Digital Natives Digital Immigrants Technology is Most of them find it indispensable in their lives unfamiliar and strange (Frand 2000) (Prensky 2001) Way of thinking, behavior Trying to keeping pace with and learning is different educational and societal (Prensky) change (prensky) Prefer to get information Rely on text from different sources, audio files, pictures, and video , and text Prefer to learn at their own Prefer learning in groups pace (interactive web, wall posts, peer correction, sharing) So, WDYT ????
  • 4. Benefits of Technology  Students will learn at their own pace.  Teacher will be a facilitator to train the students to use a certain software….  Students learn fast and develop critical thinking and research skills.  Adapt to their learning styles whether visual, auditory or kinesthetic (VAC)
  • 5.  Students can share their projects and post comments for peer correction.  Discussion boards can be a very effective tool between T & S and S & S.  Peer feedback- peer correction- self correction- research skills- narrowing down- all lead to autonomous learning
  • 6. Characteristics of autonomous learner  A student is responsible for his or her won learning (Holec 1981)  Does not depend on teacher instruction  Become more creative, interactive and risktaking (affective filter)  Become aware of their own learning style (Benson, 2001; Healy, 2007)
  • 7. So What is Scratch
  • 8. Scratch  A drag and drop programming language made by the Lifelong Kindergarten Group at MIT.  It’s a programming environment where learners can create their own interactive stories, animations, games, music, and art, and share their creations on the web through a simple programming syntax.
  • 9. Programming!!  The students do not need to have any prior knowledge of programming.  The just need to choose the sprites and
  • 10. use the blocks (by dragging and Dropping them) to get them going, saying, jumping, singing…etc.
  • 11. So how is it effective?  Scratch has an online gallery where students can upload their projects and share them online.  They can get feedback from projects viewers and this is effective in terms of learner autonomy.  Students learn and design their projects at their own pace (individualization of learning) and also teachers have to make sure that objectives are met (language input).  Peer feedback
  • 12. Advantages  If we can compare it to the 3D programming software Alice (www.alice.org)
  • 13.  Much easier, less complicated, does not need any specific software to get uploaded online, and projects can be scratched easily and reposted.  Users can take photos of whatever they want and use them as sprites (authenticity, “animated realia”)
  • 14. Disadvantages  Need more than one costume to change the sprite’s movement (not in Alice)  Not in 3D  More complicated in terms of turn taking between sprites; each sprite should have its own script.
  • 17. References  www.educational-freeware.com/.../scratch.aspx  Resnik, M., Kafai, Y., Maeda, J. (2007). A Networked, Media-Rich Programming Environment to Enhance Technological Fluency at After-School Centers in Economically- Disadvantaged Communities. National Science Foundation (Information Technology Research), 2003-2007
  • 18. Thank you  Contacts:  Facebook: Amany Haroun Alkhayat  Wikispace: http://languagehelper.wikispaces.com  Email: amany_h@aucegypt.edu  Email: anaucian@hotmail.com