What are user experiences and how can we design them optimally? Why does UX matter and how does it interface with software development? And what does a unified design approach mean for front-end development at Semantico?
4. What is User eXperience?
humans
computers
human-
computer
interaction
5. What is User eXperience?
cognition emotion behaviour
conscious
unconscious
6. What is User eXperience?
humans
computers
cognition
behaviour
emotion
7. What are user experiences?
experiential perceptive
subjective dynamic
emotive
8. Designing user experiences
User experience design (UXD) refers to:
"all aspects of [a] person’s experience with
the system including industrial design
graphics, the interface, the physical interaction
and the manual."
— Don Norman (who invented the term)
11. Designing experiences for users
needs, wants &
limitations of
users
multi-stage
problem solving
process
optimise the
system to
accommodate
user desires
USER-CENTRED design
20. USER-CENTRED
design
How can we measure user experiences?
survey
users, goals &
preferences
card sorting
build information
architectures
prototype
interaction
models
personas
reflect user
groups
wireframe
site & page
architecture
interview
users &
stakeholders in
context
tree testing
information
architectures
usability testing
interaction &
context
21. How can we measure user experiences?
interview
users &
stakeholders in
context
23. What does this mean?
Helps us BUILD THINGS
Stop building USABLE WRONG THINGS
CONCEPTUALISE what we are building
FRAMEWORKS & benchmarks
ANTICIPATE problems
USER-CENTRED
design
24. The interface with development
PRODUCT development
PLATFORM development
ACCESS management
BESPOKE development
FRONT-END development
ORCID development
USER-CENTRED
design
UX
Andrea
DESIGN
Owen