2. NIIT
The e-Learning EDGE
NIIT is a leading Global Talent Development Corporation, building skilled manpower
pool for global industry requirements. The company which was set up in 1981, to help the
nascent IT industry overcome its human resource challenges, has today grown to be
amongst world’s leading talent development companies offering learning solutions to
Individuals, Enterprises and Institutions across 40 countries. Leading IT journal
Dataquest has conferred upon NIIT the ‘Top IT Training Company’ award successively
for the past 20 years, since the inception of this category.
NIIT’s training solutions in IT, Banking, Finance and Insurance, Knowledge Process
Outsourcing (KPO), Business Process Management (BPM), Executive Management
Education, Vocational Skills, School Learning Solutions and Communication and
Professional Life Skills has impacted over 35 million learners since inception. NIIT’s
expertise in learning content development, training delivery and education process
management make it the most preferred training partner, worldwide.
3. NIIT …Research-based Innovator
NIIT, has enabled the organisation to develop programs and curricula that use cuttingedge instructional design methodologies and training delivery.
“India's first cloud campus” NIIT has introduced, through its new-age GNIIT program. This
offers students a higher mobility as they can access courseware using Netbooks to
connect seamlessly to NIIT’s Cloud Campus network. Through this initiative NIIT offers
training programs in IT, Banking, Global Finance, Management, Digital & Social Media
Marketing.
NIIT has provided computer-based learning to over 17,000 government and private
schools across the country cumulatively impacting lives of more than 10 million
students. NIIT nGuru is a holistic School Learning Solution that comprises
of Interactive Classrooms Cloud (an end to end Cloud-enabled Teaching Learning
solution for classrooms that uses elements of interactivity, animation, videos and web
links library);Interactive Classrooms @ Home (allows students to access lessons,
submit assignments and collaborate with peers, all while sitting at home)
For working professionals, NIIT Imperia, Centre for Advanced Learning, offers Executive
Learning Programs in association with leading Business schools in India, KPMG, Google
India and Internet and Mobile Association of India (IAMAI), using the synchronous
learning platform.
4. NIIT Institue of Finance Banking & Insurance(IFBI), formed by NIIT with equity
participation from ICICI Bank, offers programs for individuals and corporates in
Banking, Financial Services and Insurance.
NIIT Institute of Process Excellence Limited,a NIIT-GENPACT venture (NIIT
Uniqua) , offers complete training outsourcing services to the Business Process,
Knowledge and Technology Services industry to create business models that enhance
productivity and lower costs.
NIIT Careers@Campus, the company’s Institutional Alliances Business for colleges and
Universities, delivers in-campus training through Synchronous Learning Technology.
NIIT's Corporate Learning Solutions, NIIT’s Corporate Learning Solutions offers
Managed Training Services including integrated learning solutions (strategic consulting,
learning design, content development, delivery, technology, assessment and learning
management) to Fortune 500 companies, Universities, Technology companies, Training
corporations and Publishing houses.
NIIT Yuva Jyoti,a joint venture between NIIT and NSDC, offers vocational skills training
programs to enhance employability of youth across India.
5. NIIT LEARNER CENTERED
In a true learner-centered environment, the learner is
the beginning and end point of the learning process,
and the learner’s needs are the focus of the program.
Tools are available as the learners needs.
The instructor adjusts to the student
The quality of instruction is measured against
standards
The student is an active partner in the learning process
The course is continually renewed through feedback
from learners
6. E-learning
E-learning has developed very fast due to internet.
The internet and the world wide web has provided us
with easy access to information and knowledge.
E-learning is a technology which supports teaching
and learning using a computer web technology.
It bridges the gap between a teacher and a student in
different ways.
The computer-based Instruction has progressed from
usage of CD-ROM to the internet then to the webbased instruction(WWW.)
7. E-learning
• In an on-line multimedia learning
environment:
– teaching & learning is ‘one-to-one’ (individual)
– more interactivity (in normal classroom, it varies with
the class size)
– learner-centred
– Learner monitoring & grading system
8. LEARNER MONITORING:
Learners learn to assess their own progress.
Helping learners to identify the progress they have
made, to understand what they have achieved and
what they need to do next, to make progress towards
their goals and qualifications.
GRADING SYSTEM:
In a grading system learners are placed in ability bands
that represents a range of scores.
It reflects on individual learners performance in the
form of certain level of achievement in relation to the
whole group of learners.
9. E-learning, Web-based learning
E-learning is mostly associated with activities involving
computers and interactive networks simultaneously. The
computer does not need to be the central element of the
activity or provide learning content. However, the
computer and the network must hold a significant
involvement in the learning activity.
Web-based learning is associated with learning materials
delivered in a Web browser, including when the materials
are packaged on CD-ROM or other media. disk.
10. Online learning
Online learning
:is associated with
content readily accessible on a
computer. The content may be on the
Web or the Internet, or simply
installed on a CD-ROM or the
computer hard disk.
11. What is E-learning?
The letter `e’ in e-learning stands for the word
`electronic’.
E-learning pioneer BERNARD LUSKIN(2001) explains
`e’ as exciting, energetic, enthusiastic, emotional,
extended and educational.
E-learning is internet-enabled learning.
It is a store house of education, information,
communication, training, knowledge and performance
management.
13. Benefits
• media-rich
– Easier to understand & more engaging
• repeatable
– As many times as you like
• easier to monitor progress
– less administrative work
– can be more precise
MULTIMEDIA UNIVERSITY
14. Benefits
• Consistent
– Central control of content
– Same quality of content for all
– Same quality of education for all
MULTIMEDIA UNIVERSITY
15. Delivery methods of e-learning at
NIIT
Synchronous learning
Asynchronous learning
Instructor-led group
Self-study with subject expert
Web-based: blog-Wikis-forums
Computer-based (CD-ROM)
Video/audio streaming
16. Synchronous learning
Within synchronous learning; learning and teaching takes place
in real time (same time) while the trainer and learners are
physically separated from each other (place shift).
Examples include:
listening to a live radio broadcast
watching live a television broadcast
audio/video conferencing
Internet telephony
online lectures
two-way live satellite broadcast
17. Asynchronous learning
Characteristic for asynchronous learning is the fact that
that the trainer prepares the courseware material before
the course takes place. The learner is free to decide when
he wants to study the courseware
Examples include:
self paced courses taken via Internet or CD-Rom
videotaped classes
stored audio/video Web presentations or seminars
recorded audio tapes
Q & A mentoring
reading e-mail messages
19. Examples of Asynchronous learning
ASYNCHRONOUS LEARNING
Fax
E-mail
Newsgroups
Computer Based Training
Quick Reference Guide
20. Truth of e-learning
Internet has started reshaping education.
Education will not be the same in the next decade
There is no going back. The traditional classroom
has to be transformed
Web-based Education Commission, US
Many formal universities/colleges may not
Have much attraction by the end of this
decade
22. Building an e-learning culture
Learner:
Self-directed
Self-motivated
Self-regulating
Lifelong learning
Building an
E-learning
Culture
Teacher:
Develop knowledge & skills
Understand learning and its need
Facilitate learning
Create learning opportunities
Administrator:
Create Learning environment
Provide ICT infrastructure
Resources for lifelong learning
23. Traditional & E-learning Approach
Traditional and E-learning approaches
Traditional Classroom
E-Learning
Classroom
• Physical – limited size
• Synchronous
• Unlimited
• Anytime, anywhere
Content
• PowerPoint/transparency/etc
• Textbooks/library
• Video
• Collaboration
• Multimedia / simulation
• Digital library
• On demand
• Syn & Asyn. Communication
Personalisation
• One learning path
• Learning path and pace
determined by learner
24. Instructor led training
It refers to the traditional classroom training where a
teacher teaches a classroom full of students.
The problems of this training are
1. Distance: Bringing together the students under one
roof for requires time and money.
2. Audience size and response time: Same planning is
required for smaller and larger group of students in
planning, infrastructure and instructors.
3. Off the job time: working people face difficulty in
finding a replacement for their jobs.
25. Concept of e-learning
In our rapid changing world, we
find it difficult to overcome the
learning challenges and the possible
achievements.
To bridge this gap, the concepts
such as e-learning, e-teaching, eteachers has become the part of
effective education.
26. E-teaching
E-teaching is the appreciation of live teaching with
streaming lectures, whiteboards, downloadable slide
sets and discussion forum.
E-teaching is an automation of an existing teachercentered educational approach
The real work is in creating content and learning
management systems that support e-learning.
27. E-teachers
E-teachers are teachers who work in an internet
environment in both regular and virtual classroom
situations.
They build new concepts of working in time and space.
They find new learning resources as they interact with
information, materials and ideas with their students
and colleagues.
28. Impact of e-learning on teaching learning process
Computer based networking system has provided the
present day teacher with a choice of modern tools to
deliver the goods in the classroom and end the
instructional boundaries.
Information and communication technology in which
e-learning, e-teaching, e-teachers are built in
components has some impacts on teaching learning
process
29. Impacts on teaching learning
process
Improves efficiency both in learning and teaching
Increases motivation
Deepens understanding
Promotes collaborate learning
Gives new approach to learning and working
Provides new ways interacting
Paves way for personality development
Increases social skills
Creates interest in learning
30. Impacts on teaching learning process
Helpful for self-evaluation
Wide reach and consistent
User convenient
Flexible and rich medium for students
Useful tool to address students with different learning
and cognitive styles
Self-pacing for slow and quick learners, reduces stress
and increases satisfaction.
31. E-learning tools: scope of
E-mail
Every teacher & student should have an e-mail
account
Communicate with students
Communicate with parents
Students can submit assignment
Can have attachments
Create a paperless environment
Simple but effective
Efficient and cost effective
32. E-learning tools: Audio Chat
Synchronous communication tool
Communicate with students
Communicate with parents
More students participate
Collaborative learning
33. E-learning tools: Online Forum
Asynchronous discussion forum
Teacher can create discussion groups
Teacher could post a question and request
students to comment
Students can post their comments
Can encourage community participation
Collaborative learning can be fostered
Feedback from diverse culture
34. E-learning Tools: Web
Wide range of materials available
Teacher will need to narrow down
It is a resource centre
Sharing of resources
Supported by images, audio,
simulation and multimedia
35. E-learning tools: Video Conference
Can conduct a live lecture
Communication with students
Communication with parents
Support by audio, chat and whiteboard
Support sharing of applications
Can be recorded and later be used for on
demand lectures
Demo…
36. Tools: Learning Management System
(LMS)
Management of content
Tracking students
Administrative features
Integration with various tools such as chat,
forum, e-mail, etc.
Reporting
Demo... of Multimedia Learning System
(MMLS)
37. Teaching aids will change
Blackboard
Computer
OHP
LCD
LED
projector
TV
WHITEBOARD
video
38. ADVANTAGES OF e-learning
Class work can be scheduled around personal and professional work
Reduces travel cost and time to and from school
Learners may have the option to select learning materials that meets
their level of knowledge and interest
Learners can study wherever they have access to a computer and
Internet
Self-paced learning modules allow learners to work at their own pace
Flexibility to join discussions in the bulletin board threaded discussion
areas at any hour, or visit with classmates and instructors remotely in
chat rooms
Different learning styles are addressed and facilitation of learning
occurs through varied activities
Development of computer and Internet skills that are transferable to
other facets of learner's lives
Successfully completing online or computer-based courses builds selfknowledge and self-confidence and encourages students to take
responsibility for their learning
39. Disadvantages of e-learning
Unmotivated learners or those with poor study habits may
fall behind
Lack of familiar structure and routine may take getting
used to
Students may feel isolated or miss social interaction
Instructor may not always be available on demand
Slow or unreliable Internet connections can be frustrating
Managing learning software can involve a learning curve
Some courses such as traditional hands-on courses can be
difficult to simulate
40. E-learning: Blended mode
Chalk-and-board has long
ruled the classrooms
•
•
will not be eliminated
Less emphasis
Interactive Digital
Content:
• more emphasis
• on demand learning
• interactive
41. Blended learning
Blended learning combines e-learning tools with
traditional classroom learning to ensure maximum
effectiveness.
It offers
1.Face to face interaction thereby leading to social benefits.
2. Personalized system of instruction which requires
minimum interaction.
3. Improved retention and reinforcement through followup mechanism on the web.
4. Highly flexible based on the learning style and the level
of audience.
42. Resume
E-Learning
It is not a cup of web pages! It is a complex learning
environment!
We need a possibility professionally to create our
learning materials.
We need a professional LMS system, which is
compliment with all e-learning relevant standards.
We need money and peoples!
And lot of optimism