2. Graphics
• “Graphics can be defined as an art and design
activity that is concerned with visual recording
of observations.”
3. Graphics Concepts
•Graphics are the Visuals,
generated with the help of
any machine.
•Graphics the Visual
implementation of any Idea,
Service, Concepts or Product
4. •>>Made with Geometrical objects , •>>Made with Square Shaped Pixels.
point, line, etc. •>> So it can not be scaled beyond
•>> So it can be scaled to any level certain level without any loss in
without any loss in quality. quality.
•>> Softwares- Adobe Illustrator, •>> Software- Adobe Photoshop,
Corel Draw, Flash
5. • Only length and width ,No Depth. •Length, Width and Depth.
• Mainly used in Abstract Graphics, • Mainly used in Animations,
like Logos, Advertisements, and large Modeling, VFX , Architectural work.
size graphics. • 3d Animation movies : Hulk, Robot
• 2d Animation movies : Hanuman, etc.
Tom & Jerry etc. •Softwares: 3d Studio Max, Maya,
•Software- Flash, ToonBoom Studio, AutoCAD etc.
etc
6. •Drawing
Graphics Concepts •Color theory
•Typography
•Laws of design
•Resolution
•File formats
•Graphic images
•Graphics for web
•Visualization
7. • Graphics expresses concepts and
feelings in visual term and visually
explains complex ideas to other
people.
• It is a method of contact between
the artist and the observer.
8. Elements of Graphics:
• Point These elements are
• Line common to all forms of
• Plane art such as painting,
• Texture sculpture, architecture,
etc. They are used in
• Color combination for giving
• Mass some meaning to the art
• Space. form.
9. Point:
• The first and most important element of a drawing
is a point. A point is where a drawing starts. It is
nothing but a dot, and is the simplest of all the
elements.
Even while writing, we begin with a point.
• “Every drawing begins with a point. It is the most
preliminary aspect of any pictorial and graphic
representation. Points can be employed
In several ways, for instance, they can
project expressions.”
10. • “Points can take up several forms. They are
not necessarily restricted to being dots.
• Points can be triangles, squares
and other geometrical shapes.”
11. Points in works of art:
• “Points have aesthetic value. They can be
used very effectively in creative art by way
of applying shades and tones. Points have
a great deal of creative utility.”
Points are also used in
drawings to give shadow & shading effects.
This method of using points is known as stippling.
12. “ Proper placement of points is very essential.
They can be prominent and command
attention when located at ideal spots.
Location plays an important part.”
Point in the center attracts the attention of the viewer
Points give a center of focus to pictures.
14. Shape
• Shape refers to an area of a real or
imaginary object that is defined and
determined by other elements such as
value, line, color, texture and space.
• A circle, a square and a triangle are the
three basic shapes in nature.
• Everything is made up of these three
shapes or their variations.
15. • We can see circles in faces, the sun and
the moon, balls, tires, fruit, vegetables and
many more objects. The same goes for
the other shapes. Buildings, appliances,
computers and on and on. You can think
of many other things, which have shape.
Drawing is basically just putting these
objects together in a way that makes
sense.
16. Shape…
• Each of these shapes has a psychological
meaning associated with it. The triangle
has an attitude of conflict or action. The
circle gives a feeling of protection or
infinity. The square is associated with
honesty and equality.
17.
18.
19. Shapes can be representational,
expressive or abstract.
Abstract shapes can be in the form of
geometric, irregular or organic shapes. An
organic shape is composed of curvilinear
lines, which suggest movement and growth.
Irregular shapes as the name suggests, are
not confined to any mathematical calculations
unlike geometric shapes.
20. Texture
• Texture refers to the surface quality of
an actual or represented substance.
• “Texture signifies the outer surface of
any given substance.
• Texture can be experienced in the form
of touch and sight.”
21.
22. There are two kinds of textures that
are stated below.
• Tactile texture: Tactile means touch. It
refers to the actual (3D) feel of a surface.
• Visual illusion: Visual texture refers to
the illusion of the surface’s texture. It is
what tactile texture looks like on a 2D
surface. All surfaces have textures.
Textures make an image richer and more
interesting.
23. The concept of pattern:
• “Repetitive designs form patterns. They
project different facets such as modifying
the color and make the material more
noticeable.”
24. Creating Graphics :
• There are mainly perspectives for creating
Graphics. They are
• Graphics from observation,
• Graphics from imagination and
• Graphics from memory.
25. Graphics from observation
• “A keen observation support graphics.
One can observe the surrounding
environment, take inspiration from it and
draw the objects in sight.”
26. • Observation is the mental reaction to different
things that you see around.
• These graphics are generally done on the spot
without any time delay as the artist who draws will
need to observe and draw simultaneously. For
instance, when you watch the sunrise and sketch
the same, it is observation drawing.
• Such graphics are informative and contain a
record of the facts. The process of observation
can be carried further to obtain a detailed analysis
for producing non-objective or abstract art.
27. Graphics from imagination:
• “A vivid imagination
can lead to creating
marvelous drawings.
This is basically a
figment of the artists
fantasies brought to
the screen.”
28. • Imagination is a way of thinking.
• Graphics from imagination
includes fantasies as well as
unreal happenings; hence these
drawings will look very appealing
to the human mind. .
• For designing, a drawing of a fish
flying in the sky depicts the
imagination of the artist.
29. Graphics from memory:
• “Retaining scenes,
events and objects
in memory can help
produce them in the
form of graphics.”
30. Types of Graphics according
to their applications:
• Objective drawing
• Subjective drawing
• Abstract drawing
31. Objective Graphics
• “Objective drawing projects real objects. It
represents the actual concrete object as
seen by the artist. A portrait is an instance
of this type.”
• Instances of this type are still-life images,
interiors, portraits etc.
32. Subjective Graphics:
• “Subjective drawing reflects feelings. They
project the artist’s own thinking of any
particular subject or topic. They can
contain a message as in a cartoon.”
33. Subjective Graphics:
• By changing the shape of the eyes, eyebrows and
mouth we can show the emotions in cartoons
34. • Another example of subjective drawing
is of Logo and symbols, which are items
or objects that already have a name
and represent something significant.
36. • “Abstract drawings give style to an unreal
environment by depicting it in the form of
pictures.
• Abstract art, as it is popularly known, is
mostly based on the artist’s fantasies.”
• An abstract illustration does not attempt
realism, but renders the drawing using a
realism
particular style and with greater simplicity.
Therefore, it is also known as a stylized
drawing.