Enviar búsqueda
Cargar
The Real Opportunities of Virtual Worlds
•
Descargar como PPT, PDF
•
4 recomendaciones
•
1,108 vistas
Jane McGonigal
Seguir
An exploration of the power and future of virtual worlds.
Leer menos
Leer más
Tecnología
Vista de diapositivas
Denunciar
Compartir
Vista de diapositivas
Denunciar
Compartir
1 de 51
Descargar ahora
Recomendados
workshop given at social justice conference (March 2003) about using new technologies for organizing social change
Social Action And New Media: On Becoming a Smart Mob
Social Action And New Media: On Becoming a Smart Mob
Richard Smyth
TECH2002 Studies in Digital Technology Lecture Week 5
Tech2002lecweekfive0809
Tech2002lecweekfive0809
The_Joker
An overview of open cultural content for American Alliance of Museums / Center for the Future of Museums "Trendswatch" webinar, hosted by Blackbaud.
The Future is Open
The Future is Open
Michael Edson
Presentation from readings by Henry Jenkins & Lawrence Lessig
Collective Intelligence, Participatory Culture, Remixable Media & IP
Collective Intelligence, Participatory Culture, Remixable Media & IP
Claudia Leigh
A2 MEDIA STUDIES SECTION B
MEDIA IN THE ONLINE AGE
MEDIA IN THE ONLINE AGE
Queensbury 6th Form
Media theories explained for Critical Perspectives: Media Issues. Some content is from the OCR Media studies for A
P2 media theories explained
P2 media theories explained
Media Studies
Mini Lecture for alumni of the University of Leicester.
Mini Lecture for UoL Alumni: Social Media: Uses and Abuses
Mini Lecture for UoL Alumni: Social Media: Uses and Abuses
Jennifer Jones
Use & Abuse of Social Media
Use & Abuse of Social Media
Mathias Klang
Recomendados
workshop given at social justice conference (March 2003) about using new technologies for organizing social change
Social Action And New Media: On Becoming a Smart Mob
Social Action And New Media: On Becoming a Smart Mob
Richard Smyth
TECH2002 Studies in Digital Technology Lecture Week 5
Tech2002lecweekfive0809
Tech2002lecweekfive0809
The_Joker
An overview of open cultural content for American Alliance of Museums / Center for the Future of Museums "Trendswatch" webinar, hosted by Blackbaud.
The Future is Open
The Future is Open
Michael Edson
Presentation from readings by Henry Jenkins & Lawrence Lessig
Collective Intelligence, Participatory Culture, Remixable Media & IP
Collective Intelligence, Participatory Culture, Remixable Media & IP
Claudia Leigh
A2 MEDIA STUDIES SECTION B
MEDIA IN THE ONLINE AGE
MEDIA IN THE ONLINE AGE
Queensbury 6th Form
Media theories explained for Critical Perspectives: Media Issues. Some content is from the OCR Media studies for A
P2 media theories explained
P2 media theories explained
Media Studies
Mini Lecture for alumni of the University of Leicester.
Mini Lecture for UoL Alumni: Social Media: Uses and Abuses
Mini Lecture for UoL Alumni: Social Media: Uses and Abuses
Jennifer Jones
Use & Abuse of Social Media
Use & Abuse of Social Media
Mathias Klang
This is an old presentation, made at Reboot 7.0 in Copenhagen in 2005. Early explorations into the use of social media tools like Blogs and Wikis in collaborative projects and in research. Based on my own experiences as an accidental digital activist and an ethnographer
Social Tools for Research & Collaboration [2005]
Social Tools for Research & Collaboration [2005]
Dina Dastur Mehta
Apresentação feita no evento "O Futuro da Educação", promovido pela Affero, nos dias 16 e 17 de outubro, no Rio de Janeiro e em São Paulo.
Henry Jenkins
Henry Jenkins
Affero Lab
A presentation I am giving to the postgraduate students taking the E-Business Strategy and Policy course. Spring Term. Birkbeck, University of London.
Creativity 2.0
Creativity 2.0
Sofia Gkiousou
Online age (news)
Online age (news)
Nicola Naisbett
Internet and participatory culture opportunities and challenges-ppt
Internet and participatory culture opportunities and challenges-ppt
Arulselvan Senthivel
Design Principles For Online Collective Intelligence
Design Principles For Online Collective Intelligence
scottblanc
Keynote for the Prague Platform on the Future of Cultural Heritage, convened by the European Commission, October 7-8, 2019. The Prague Platform talks about “Enhanced digitally enabled cultural heritage participation for all citizens.” But what do these words mean? And how might we approach them — as practitioners, communities, governments and institutions, and citizens?
Culture for All
Culture for All
Michael Edson
CM258 - Class 3
CM258 - Class 3
erikasawyershu
CITASA MC 3.0 Program with Session details and Abstracts of Presenters.
CITASA MC 3.0 Program
CITASA MC 3.0 Program
citasa
Caps2015alvarezuned
Caps2015alvarezuned
Jose Francisco Álvarez Álvarez
This ppt looks at the history and evolution of Citizen Journalism with few examples.
Ctizen journalism
Ctizen journalism
pumascomm
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
Middlesex University
Advancing the medium of change for a better future, sooner. About us, what we're about, and what we do.
ChangeMedium - Overview
ChangeMedium - Overview
Michael Lewkowitz
New and-converging-technologies
New and-converging-technologies
bhavna134
In the age of social media, what should be the role of the New Journalist -- not one who works for a traditional news organization but a social entrepreneur launching a media project for a nonprofit? The New Journalist at a nonprofit or startup will be a storyteller and multimedia producer but will also have to take on additional roles: • entrepreneur • conversation facilitator • social marketer • futurist • metrics & research nerd Here's my presentation for the New Media Lab on Nov. 23, 2009, in San Francisco, bringing together new media innovators to kick off a year-long project covering nonprofits, journalism and social media. The focus is on how to leverage social media for Doing Good 2.0
The New Journalist in the Age of Social Media
The New Journalist in the Age of Social Media
JD Lasica
A day off in the cyberpark – how the growing synergies between nature and technology will soon affect our workplaces and leisure time Keynote presentation by Dr Sue Thomas, Visiting Fellow, The Media School, Bournemouth University www.suethomas.net Seminar 11: ''Affective Digital Economy: Intimacy, Identity and Networked Realities'' ESRC Seminar Series: Digital Policy: Connectivity, Creativity and Rights Friday November 29 2013, University of Leicester
A day off in the cyberpark – how the growing synergies between nature and tec...
A day off in the cyberpark – how the growing synergies between nature and tec...
Dr Sue Thomas
My essay for the book Sharing is Caring: Openness and sharing in the cultural sector, Merete Sanderhoff, editor, published by the National Gallery of Denmark, 2014. Free download at http://sharingiscaring.smk.dk/en "Michael opens this anthology by establishing why it is crucial for the cultural heritage sector to seize the opportunity offered by the Internet and digitization to reach global populations and make a difference in their lives. Through many years of pioneering efforts within the field of digital technologies, and generous sharing of expertise and advice, Michael has inspired institutions worldwide to dare working more openly and inclusively with the users’ knowledge and creativity."
Boom: Openness and Sharing in the Cultural Heritage Sector
Boom: Openness and Sharing in the Cultural Heritage Sector
Michael Edson
Betsey Merkel, Co-Founder and Director, The Institute for Open Economic Networks (I-Open), presented a summary of this material at the COINS 2009 conference hosted by the Savannah College of Art & Design (SCAD) October 10, 2009 More http://www.coins2009.com/ The presentation describes a collaborative strategy for colleges, universities, and libraries in a networked model of I-Open Civic Forums to strengthen their role as conveners, connectors, and leaders in national and global prosperity. More http://i-open-2.near-time.net The presentation describes an accelerated model of Civic Forums capable of incorporating COINS and CONDOR to connect legacy assets to innovation for education, economic, and workforce development. Our strategy is based on I-Open's experience in the last six years building face-to-face and online collaborative communities for enterprise collaboration. Learn more about our work at I-Open http://i-open.org Learn more about COINS and CONDOR on the Swarm Creativity blog http://swarmcreativity.blogspot.com/
The role of COINS in the Civic Space: Building a pathway to shared prosperity
The role of COINS in the Civic Space: Building a pathway to shared prosperity
Betsey Merkel
ARC 211 American Diversity and Design, Project 3
Arc 211 american diversity and design yuuki jo
Arc 211 american diversity and design yuuki jo
Yuuki Jo
This is luncheon address for the eTech Ohio Spring Technology Conference, May 20, 2010.
E tech spring tech conf may 20
E tech spring tech conf may 20
Ohio University
The future collider
The future collider
Joshua Davis
TECH2002 Studies in Digital Technology Lecture Three
Tech2002lecweekthree0809
Tech2002lecweekthree0809
The_Joker
Más contenido relacionado
La actualidad más candente
This is an old presentation, made at Reboot 7.0 in Copenhagen in 2005. Early explorations into the use of social media tools like Blogs and Wikis in collaborative projects and in research. Based on my own experiences as an accidental digital activist and an ethnographer
Social Tools for Research & Collaboration [2005]
Social Tools for Research & Collaboration [2005]
Dina Dastur Mehta
Apresentação feita no evento "O Futuro da Educação", promovido pela Affero, nos dias 16 e 17 de outubro, no Rio de Janeiro e em São Paulo.
Henry Jenkins
Henry Jenkins
Affero Lab
A presentation I am giving to the postgraduate students taking the E-Business Strategy and Policy course. Spring Term. Birkbeck, University of London.
Creativity 2.0
Creativity 2.0
Sofia Gkiousou
Online age (news)
Online age (news)
Nicola Naisbett
Internet and participatory culture opportunities and challenges-ppt
Internet and participatory culture opportunities and challenges-ppt
Arulselvan Senthivel
Design Principles For Online Collective Intelligence
Design Principles For Online Collective Intelligence
scottblanc
Keynote for the Prague Platform on the Future of Cultural Heritage, convened by the European Commission, October 7-8, 2019. The Prague Platform talks about “Enhanced digitally enabled cultural heritage participation for all citizens.” But what do these words mean? And how might we approach them — as practitioners, communities, governments and institutions, and citizens?
Culture for All
Culture for All
Michael Edson
CM258 - Class 3
CM258 - Class 3
erikasawyershu
CITASA MC 3.0 Program with Session details and Abstracts of Presenters.
CITASA MC 3.0 Program
CITASA MC 3.0 Program
citasa
Caps2015alvarezuned
Caps2015alvarezuned
Jose Francisco Álvarez Álvarez
This ppt looks at the history and evolution of Citizen Journalism with few examples.
Ctizen journalism
Ctizen journalism
pumascomm
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
Middlesex University
Advancing the medium of change for a better future, sooner. About us, what we're about, and what we do.
ChangeMedium - Overview
ChangeMedium - Overview
Michael Lewkowitz
New and-converging-technologies
New and-converging-technologies
bhavna134
In the age of social media, what should be the role of the New Journalist -- not one who works for a traditional news organization but a social entrepreneur launching a media project for a nonprofit? The New Journalist at a nonprofit or startup will be a storyteller and multimedia producer but will also have to take on additional roles: • entrepreneur • conversation facilitator • social marketer • futurist • metrics & research nerd Here's my presentation for the New Media Lab on Nov. 23, 2009, in San Francisco, bringing together new media innovators to kick off a year-long project covering nonprofits, journalism and social media. The focus is on how to leverage social media for Doing Good 2.0
The New Journalist in the Age of Social Media
The New Journalist in the Age of Social Media
JD Lasica
A day off in the cyberpark – how the growing synergies between nature and technology will soon affect our workplaces and leisure time Keynote presentation by Dr Sue Thomas, Visiting Fellow, The Media School, Bournemouth University www.suethomas.net Seminar 11: ''Affective Digital Economy: Intimacy, Identity and Networked Realities'' ESRC Seminar Series: Digital Policy: Connectivity, Creativity and Rights Friday November 29 2013, University of Leicester
A day off in the cyberpark – how the growing synergies between nature and tec...
A day off in the cyberpark – how the growing synergies between nature and tec...
Dr Sue Thomas
My essay for the book Sharing is Caring: Openness and sharing in the cultural sector, Merete Sanderhoff, editor, published by the National Gallery of Denmark, 2014. Free download at http://sharingiscaring.smk.dk/en "Michael opens this anthology by establishing why it is crucial for the cultural heritage sector to seize the opportunity offered by the Internet and digitization to reach global populations and make a difference in their lives. Through many years of pioneering efforts within the field of digital technologies, and generous sharing of expertise and advice, Michael has inspired institutions worldwide to dare working more openly and inclusively with the users’ knowledge and creativity."
Boom: Openness and Sharing in the Cultural Heritage Sector
Boom: Openness and Sharing in the Cultural Heritage Sector
Michael Edson
Betsey Merkel, Co-Founder and Director, The Institute for Open Economic Networks (I-Open), presented a summary of this material at the COINS 2009 conference hosted by the Savannah College of Art & Design (SCAD) October 10, 2009 More http://www.coins2009.com/ The presentation describes a collaborative strategy for colleges, universities, and libraries in a networked model of I-Open Civic Forums to strengthen their role as conveners, connectors, and leaders in national and global prosperity. More http://i-open-2.near-time.net The presentation describes an accelerated model of Civic Forums capable of incorporating COINS and CONDOR to connect legacy assets to innovation for education, economic, and workforce development. Our strategy is based on I-Open's experience in the last six years building face-to-face and online collaborative communities for enterprise collaboration. Learn more about our work at I-Open http://i-open.org Learn more about COINS and CONDOR on the Swarm Creativity blog http://swarmcreativity.blogspot.com/
The role of COINS in the Civic Space: Building a pathway to shared prosperity
The role of COINS in the Civic Space: Building a pathway to shared prosperity
Betsey Merkel
ARC 211 American Diversity and Design, Project 3
Arc 211 american diversity and design yuuki jo
Arc 211 american diversity and design yuuki jo
Yuuki Jo
This is luncheon address for the eTech Ohio Spring Technology Conference, May 20, 2010.
E tech spring tech conf may 20
E tech spring tech conf may 20
Ohio University
La actualidad más candente
(20)
Social Tools for Research & Collaboration [2005]
Social Tools for Research & Collaboration [2005]
Henry Jenkins
Henry Jenkins
Creativity 2.0
Creativity 2.0
Online age (news)
Online age (news)
Internet and participatory culture opportunities and challenges-ppt
Internet and participatory culture opportunities and challenges-ppt
Design Principles For Online Collective Intelligence
Design Principles For Online Collective Intelligence
Culture for All
Culture for All
CM258 - Class 3
CM258 - Class 3
CITASA MC 3.0 Program
CITASA MC 3.0 Program
Caps2015alvarezuned
Caps2015alvarezuned
Ctizen journalism
Ctizen journalism
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
Social Media: Digital Content Creation & Sharing - Symposium Nov 2010
ChangeMedium - Overview
ChangeMedium - Overview
New and-converging-technologies
New and-converging-technologies
The New Journalist in the Age of Social Media
The New Journalist in the Age of Social Media
A day off in the cyberpark – how the growing synergies between nature and tec...
A day off in the cyberpark – how the growing synergies between nature and tec...
Boom: Openness and Sharing in the Cultural Heritage Sector
Boom: Openness and Sharing in the Cultural Heritage Sector
The role of COINS in the Civic Space: Building a pathway to shared prosperity
The role of COINS in the Civic Space: Building a pathway to shared prosperity
Arc 211 american diversity and design yuuki jo
Arc 211 american diversity and design yuuki jo
E tech spring tech conf may 20
E tech spring tech conf may 20
Similar a The Real Opportunities of Virtual Worlds
The future collider
The future collider
Joshua Davis
TECH2002 Studies in Digital Technology Lecture Three
Tech2002lecweekthree0809
Tech2002lecweekthree0809
The_Joker
Vwdm stand for Virtual world Digital Media
Vwdm
Vwdm
ibrar shahid
notes from the conference
picnic10 notes
picnic10 notes
marxerevolution
This article looks at the promise and potential of alternative and mixed reality environments.
Where next for reality?
Where next for reality?
Robert Pratten
A GOOD PPT TO LEARN ABOUT VIRTUAL REALITY
VIRTUAL WORLD
VIRTUAL WORLD
Nityanand405
Virtual social worlds, such as the Internet site Second Life, have acquired a high degree of popularity in the popular and business press. In this article we address the increasing importance of virtual social worlds, and discuss how companies can make use of their potential. We first present how virtual social worlds evolved historically, how they fit into the postmodern paradigm of our time, and how they differ from other social media, such as content communities (e.g., YouTube), social networking sites and blogs (e.g., Facebook), collaborative projects (e.g., Wikipedia), and virtual game worlds (e.g., World of Warcraft).We subsequently present how firms can make use of virtual social worlds in the areas of advertising/communication, virtual product sales (v-Commerce), marketing research, human resources, and internal process management. We also highlight the points companies should pay particular attention to in their activities, the 5Cs of success in virtual social worlds, and the future evolutions that we expect to shape this sector over the next 5—10 years: a trend toward standardization and interoperability, improvements in software usability, increasing interconnection between reality and virtual worlds, establishment of law and order, and the transformation of virtual social worlds to business hubs of the future
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
ESCP Exchange
Invited talk at Westminster University, MACOL 606: Envisioning Futures. This talk explores how VR can be used to help create immersive scenarios as part of simulation processes in Forecast Thinking. I argue for VR as a technique for creating Alternative Future Scenarios.
XR for Alternative Future Scenarios: Exploring the Potential of XR in Foresig...
XR for Alternative Future Scenarios: Exploring the Potential of XR in Foresig...
Rogelio E. Cardona-Rivera
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital Earth
David Wortley
PhD panel: Uses and abuses
PhD panel: Uses and abuses
Jennifer Jones
Today we find ourselves confronted by an overwhelming frequency of radical transformation and information overload. Extracting meaning from this paradigm and accordingly, addressing opportunities and challenges arising through ubiquitous connection and socialisation, has become the conversation of our time. The Third Place Manifesto addresses this change with a view to 'rediscovering' context within persistently disruptive and emergent social ecosystems. This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License.
The Third Place Manifesto
The Third Place Manifesto
Stephen Johnson
AJCU-DACE Virtual Worlds
AJCU-DACE Virtual Worlds
guest5e867
Gaming the real world in order to innovate
IFTF Creating Alternate Realities
IFTF Creating Alternate Realities
Jane McGonigal
Internship Report Submarine Channel - Joshua Jansma COMPLETE
Internship Report Submarine Channel - Joshua Jansma COMPLETE
Joshua Jansma
This is an assignment I had for a communications course, the topic I chose was virtual communities and the online world. It was a really interesting topic to research and present a report on.
Cult3020 Production Project
Cult3020 Production Project
gabbyj13
Slides from class presentation at Leuphana University, June 08, 2016
Internet of Affect (08.06.2016)
Internet of Affect (08.06.2016)
Sumandro C
Summary of my Master Class / Workshop on Storytelling, Transmedia and Other Trending Topics for students of the MA in Advanced Marketing at Deusto University.
Master Class Storytelling Transmedia and Other Trending Topics
Master Class Storytelling Transmedia and Other Trending Topics
Eva Snijders
Presentation for the Digital Communication and Culture program of the University of Sydney, based on Henry Jenkins\' (http://www.henryjenkins.org/) work.
Cross-Media Environment
Cross-Media Environment
Werner Iucksch
Serious gaming and virtual worlds continue to impact education.
Serious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the Metaverse
Valerie Hill
ISMAR mrICHE keynote
20211004 isma rmr-iche-champion_s
20211004 isma rmr-iche-champion_s
University of South Australlia
Similar a The Real Opportunities of Virtual Worlds
(20)
The future collider
The future collider
Tech2002lecweekthree0809
Tech2002lecweekthree0809
Vwdm
Vwdm
picnic10 notes
picnic10 notes
Where next for reality?
Where next for reality?
VIRTUAL WORLD
VIRTUAL WORLD
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
Kaplan & Haenlein - The fairyland of second life - virtual social worlds and ...
XR for Alternative Future Scenarios: Exploring the Potential of XR in Foresig...
XR for Alternative Future Scenarios: Exploring the Potential of XR in Foresig...
Immersive Technologies Presentation for Digital Earth
Immersive Technologies Presentation for Digital Earth
PhD panel: Uses and abuses
PhD panel: Uses and abuses
The Third Place Manifesto
The Third Place Manifesto
AJCU-DACE Virtual Worlds
AJCU-DACE Virtual Worlds
IFTF Creating Alternate Realities
IFTF Creating Alternate Realities
Internship Report Submarine Channel - Joshua Jansma COMPLETE
Internship Report Submarine Channel - Joshua Jansma COMPLETE
Cult3020 Production Project
Cult3020 Production Project
Internet of Affect (08.06.2016)
Internet of Affect (08.06.2016)
Master Class Storytelling Transmedia and Other Trending Topics
Master Class Storytelling Transmedia and Other Trending Topics
Cross-Media Environment
Cross-Media Environment
Serious Gaming Moves Into the Metaverse
Serious Gaming Moves Into the Metaverse
20211004 isma rmr-iche-champion_s
20211004 isma rmr-iche-champion_s
Más de Jane McGonigal
Games can increase four kinds of resilience: Mental, Physical, Emotional, and Social. With increased resilience, we can bounce back faster from injury or illness, and experience greater well-being and life satisfaction.
Games for Health: 2012 Keynote: A Crash Course in Getting SuperBetter
Games for Health: 2012 Keynote: A Crash Course in Getting SuperBetter
Jane McGonigal
ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012
Jane McGonigal
Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1
Jane McGonigal
A view into how and why online games are becoming the most important platform for collaboration and innovation, and how games optimize human ability and harness the power of collective intelligence to solve real-world problems -- with a special focus on Canadian firms and the Canadian game development industry.
Games as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment Series
Jane McGonigal
A link-packed presentation with resources for any school that wants to help students learn how to change the world -- through games.
10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroom
Jane McGonigal
Games make us more resilient: able to become stronger in the face of challenges, rather than weaker. Find out how to harness the power of resilience through game design for work, innovation, and relationship building in this Blackberry DevCon 2011 featured talk by Jane McGonigal.
The Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplay
Jane McGonigal
Games provoke powerful positive emotions -- like curiosity, optimism, determination, and a desire to achieve something extraordinary. What if we could bring those same emotions to the workplace? to innovation? to customer relationships? This five-year forecast looks at the opportunity to invent new work practices and business solutions that engage customers, consumers and employees as effectively as a good game.
Games for Innovation: A Five Year Forecast
Games for Innovation: A Five Year Forecast
Jane McGonigal
The top secret science of why games make us contagious vectors of awesome. Plus quite a few strange games you can play!
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
Jane McGonigal
(Slides from Jane McGonigal at the Game Developers Conference 2011, Serious Games Summit, Gamification Day) If you hate the term gamification, you're not alone: Plenty of game developers think gamification sounds cynical and opportunistic -- a way to motivate gamers to do something they' ordinarily avoid. Worse, many early adopters of gamification are creating mere shells of a game: game feedback systems stripped of any satisfying activity, meaning, story, or heart. But there is another way. What we need now is a more holistic and whole-hearted approach to using game design to transform reality. This presentation is an introduction to gameful design: how to infuse real life and real work with the true spirit, or emotional and social qualities, of gameplay. You'll learn a four-part gameful strategy that focuses on how to create the lasting positive impacts that games are famously good at generating: more positive emotions, stronger social relationships, a bigger sense of purpose, and meaningful mastery. As game desig! ners, we can do better than gamification. We owe reality more than some stinkin' achievement badges, or points, or leaderboards.
We don't need no stinkin' badges: How to re-invent reality without gamification
We don't need no stinkin' badges: How to re-invent reality without gamification
Jane McGonigal
We think of games as escapist – as helping us forget about real lives – rather than as adding to our real lives. We think of games as something we play to forget about our problems – not to help us solve real problems. We think of games as fundamentally separate from reality – and I am here to say that this is not only completely wrong, it’s actually the most dangerous idea we have about games today. Why is it a dangerous idea? Because the biggest obstacle to industry growth is the perception that games are a waste of time. Meanwhile, the biggest source of criticism of videogames is that they are addicting and a distraction from what really matters: real life. The great challenge for the next decade of games is to battle this perception – AND to do a better job of making games that clearly and powerfully connect with our real lives.
3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?
Jane McGonigal
A keynote for the ICMA Conference on October 17, 2010 in San Jose, CA.
Creating City-Scale Collaboration with Games
Creating City-Scale Collaboration with Games
Jane McGonigal
A talk for the Poverty is Not a Game conference on October 20, 2010 in Brussels.
An Epic Win for Education
An Epic Win for Education
Jane McGonigal
A talk for the Flanders DC Creativity Forum on October 21, 2010 in Antwerp.
Inspiring World-Changing Creativity with Games
Inspiring World-Changing Creativity with Games
Jane McGonigal
How do we inspire and empower as many people as possible to become truly engaged in achieving their own positive health outcomes? This talk explores the power of games to change how we participate in our own health.
SuperBetter Health
SuperBetter Health
Jane McGonigal
How games bring out the best in us, act as a gateway to real-life goals, change who we think we really are, and protect us from real harm, and give us actual superpowers.... and how we will play world-changing games in the future as a result.
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Jane McGonigal
Game design can be a platform for re-inventing reality and designing our future. Presented on March 18, 2010 at the Design Intersections Symposium on Disruptive Effects, at the University of Minnesota.
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Jane McGonigal
If you're a city manager, how can you get more creative help to achieve your city's most urgent goals? How can you get massively more people involved in tackling your city's toughest challenges? An alternate reality game may be the solution -- and it may be easier to pull off than you think.
Games as a platform for city-scale collaboration
Games as a platform for city-scale collaboration
Jane McGonigal
Games can help us make a better future and change the real world -- by harnessing our collaboration superpowers and collective intelligence skills to solve real problems. A keynote by Jane McGonigal, Director of Game Research & Development, Institute for the Future
V Congreso Internacional de Educared - Games to make the future
V Congreso Internacional de Educared - Games to make the future
Jane McGonigal
Why doesn't the real world seem more like an online game? In the best-designed games, our human experience is perfectly optimized: we have important work to do, we're surrounded by potential collaborators, and we learn quickly and in a low-risk environment. When we're playing a good online game, we get constant useful feedback, we turbo-charge the neurochemistry that makes challenge fun, and we feel an insatiable curiosity about the world around us. None of this is by accident. In fact, game developers have spent three decades figuring out how to make us happier and more collaborative, how to make learning more fun and social, and how to satisfy our hunger for meaning and success. And all of these game-world insights can be applied directly to amplify and augment the way we teach, learn, and do research in the real world. In this talk, you'll learn how online game methods and mechanics can transform our learning communities - and help re-invent higher education as we know it. Dr. McGonigal is the Director of Game Research & Development at the Institute for the Future in Palo Alto, California.
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of Learning
Jane McGonigal
Ian Bogost, Mia Consalvo, and Jane McGonigal present a curated list of the top 10 most interesting, surprising, and useful findings from game studies research over the past year. Presented at the 2009 Game Developers Conference
Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research Findings
Jane McGonigal
Más de Jane McGonigal
(20)
Games for Health: 2012 Keynote: A Crash Course in Getting SuperBetter
Games for Health: 2012 Keynote: A Crash Course in Getting SuperBetter
ISAS Learning is an Epic Win February 2012
ISAS Learning is an Epic Win February 2012
Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1
Games as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment Series
10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroom
The Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplay
Games for Innovation: A Five Year Forecast
Games for Innovation: A Five Year Forecast
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
We don't need no stinkin' badges: How to re-invent reality without gamification
We don't need no stinkin' badges: How to re-invent reality without gamification
3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?
Creating City-Scale Collaboration with Games
Creating City-Scale Collaboration with Games
An Epic Win for Education
An Epic Win for Education
Inspiring World-Changing Creativity with Games
Inspiring World-Changing Creativity with Games
SuperBetter Health
SuperBetter Health
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Games as a platform for city-scale collaboration
Games as a platform for city-scale collaboration
V Congreso Internacional de Educared - Games to make the future
V Congreso Internacional de Educared - Games to make the future
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of Learning
Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research Findings
Último
I've been in the field of "Cyber Security" in its many incarnations for about 25 years. In that time I've learned some lessons, some the hard way. Here are my slides presented at BSides New Orleans in April 2024.
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
Rafal Los
Presentation from Melissa Klemke from her talk at Product Anonymous in April 2024
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
Product Anonymous
Stay safe, grab a drink and join us virtually for our upcoming "GenAI Risks & Security" Meetup to hear about how to uncover critical GenAI risks and vulnerabilities, AI security considerations in every company, and how a CISO should navigate through GenAI Risks.
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
lior mazor
This presentations targets students or working professionals. You may know Google for search, YouTube, Android, Chrome, and Gmail, but did you know Google has many developer tools, platforms & APIs? This comprehensive yet still high-level overview outlines the most impactful tools for where to run your code, store & analyze your data. It will also inspire you as to what's possible. This talk is 50 minutes in length.
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
wesley chun
Slides from the presentation on Machine Learning for the Arts & Humanities seminar at the University of Bologna (Digital Humanities and Digital Knowledge program)
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
Maria Levchenko
This presentation explores the impact of HTML injection attacks on web applications, detailing how attackers exploit vulnerabilities to inject malicious code into web pages. Learn about the potential consequences of such attacks and discover effective mitigation strategies to protect your web applications from HTML injection vulnerabilities. for more information visit https://bostoninstituteofanalytics.org/category/cyber-security-ethical-hacking/
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
Boston Institute of Analytics
With more memory available, system performance of three Dell devices increased, which can translate to a better user experience Conclusion When your system has plenty of RAM to meet your needs, you can efficiently access the applications and data you need to finish projects and to-do lists without sacrificing time and focus. Our test results show that with more memory available, three Dell PCs delivered better performance and took less time to complete the Procyon Office Productivity benchmark. These advantages translate to users being able to complete workflows more quickly and multitask more easily. Whether you need the mobility of the Latitude 5440, the creative capabilities of the Precision 3470, or the high performance of the OptiPlex Tower Plus 7010, configuring your system with more RAM can help keep processes running smoothly, enabling you to do more without compromising performance.
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
Principled Technologies
Presented by Sergio Licea and John Hendershot
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
ThousandEyes
Abhishek Deb(1), Mr Abdul Kalam(2) M. Des (UX) , School of Design, DIT University , Dehradun. This paper explores the future potential of AI-enabled smartphone processors, aiming to investigate the advancements, capabilities, and implications of integrating artificial intelligence (AI) into smartphone technology. The research study goals consist of evaluating the development of AI in mobile phone processors, analyzing the existing state as well as abilities of AI-enabled cpus determining future patterns as well as chances together with reviewing obstacles as well as factors to consider for more growth.
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
debabhi2
💉💊+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHABI}}+971581248768 +971581248768 Mtp-Kit (500MG) Prices » Dubai [(+971581248768**)] Abortion Pills For Sale In Dubai, UAE, Mifepristone and Misoprostol Tablets Available In Dubai, UAE CONTACT DR.Maya Whatsapp +971581248768 We Have Abortion Pills / Cytotec Tablets /Mifegest Kit Available in Dubai, Sharjah, Abudhabi, Ajman, Alain, Fujairah, Ras Al Khaimah, Umm Al Quwain, UAE, Buy cytotec in Dubai +971581248768''''Abortion Pills near me DUBAI | ABU DHABI|UAE. Price of Misoprostol, Cytotec” +971581248768' Dr.DEEM ''BUY ABORTION PILLS MIFEGEST KIT, MISOPROTONE, CYTOTEC PILLS IN DUBAI, ABU DHABI,UAE'' Contact me now via What's App…… abortion Pills Cytotec also available Oman Qatar Doha Saudi Arabia Bahrain Above all, Cytotec Abortion Pills are Available In Dubai / UAE, you will be very happy to do abortion in Dubai we are providing cytotec 200mg abortion pill in Dubai, UAE. Medication abortion offers an alternative to Surgical Abortion for women in the early weeks of pregnancy. We only offer abortion pills from 1 week-6 Months. We then advise you to use surgery if its beyond 6 months. Our Abu Dhabi, Ajman, Al Ain, Dubai, Fujairah, Ras Al Khaimah (RAK), Sharjah, Umm Al Quwain (UAQ) United Arab Emirates Abortion Clinic provides the safest and most advanced techniques for providing non-surgical, medical and surgical abortion methods for early through late second trimester, including the Abortion By Pill Procedure (RU 486, Mifeprex, Mifepristone, early options French Abortion Pill), Tamoxifen, Methotrexate and Cytotec (Misoprostol). The Abu Dhabi, United Arab Emirates Abortion Clinic performs Same Day Abortion Procedure using medications that are taken on the first day of the office visit and will cause the abortion to occur generally within 4 to 6 hours (as early as 30 minutes) for patients who are 3 to 12 weeks pregnant. When Mifepristone and Misoprostol are used, 50% of patients complete in 4 to 6 hours; 75% to 80% in 12 hours; and 90% in 24 hours. We use a regimen that allows for completion without the need for surgery 99% of the time. All advanced second trimester and late term pregnancies at our Tampa clinic (17 to 24 weeks or greater) can be completed within 24 hours or less 99% of the time without the need surgery. The procedure is completed with minimal to no complications. Our Women's Health Center located in Abu Dhabi, United Arab Emirates, uses the latest medications for medical abortions (RU-486, Mifeprex, Mifegyne, Mifepristone, early options French abortion pill), Methotrexate and Cytotec (Misoprostol). The safety standards of our Abu Dhabi, United Arab Emirates Abortion Doctors remain unparalleled. They consistently maintain the lowest complication rates throughout the nation. Our Physicians and staff are always available to answer questions and care for women in one of the most difficult times in their lives. The decision to have an abortion at the Abortion Cl
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
?#DUbAI#??##{{(☎️+971_581248768%)**%*]'#abortion pills for sale in dubai@
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
The Digital Insurer
In this session, we will delve into strategic approaches for optimizing knowledge management within Microsoft 365, amidst the evolving landscape of Copilot. From leveraging automatic metadata classification and permission governance with SharePoint Premium, to unlocking Viva Engage for the cultivation of knowledge and communities, you will gain actionable insights to bolster your organization's knowledge-sharing initiatives. In this session, we will also explore how to facilitate solutions to enable your employees to find answers and expertise within Microsoft 365. You will leave equipped with practical techniques and a deeper understanding of how there is more to effective knowledge management than just enabling Copilot, but building actual solutions to prepare the knowledge that Copilot and your employees can use.
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Drew Madelung
Presentation on the progress in the Domino Container community project as delivered at the Engage 2024 conference
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
Martijn de Jong
These are the slides delivered in a workshop at Data Innovation Summit Stockholm April 2024, by Kristof Neys and Jonas El Reweny.
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Neo4j
MySQL Webinar, presented on the 25th of April, 2024. Summary: MySQL solutions enable the deployment of diverse Database Architectures tailored to specific needs, including High Availability, Disaster Recovery, and Read Scale-Out. With MySQL Shell's AdminAPI, administrators can seamlessly set up, manage, and monitor these solutions, ensuring efficiency and ease of use in their administration. MySQL Router, on the other hand, provides transparent routing from the application traffic to the backend servers in the architectures, requiring minimal configuration. Completely built in-house and supported by Oracle, these solutions have been adopted by enterprises of all sizes for their business-critical applications. In this presentation, we'll delve into various database architecture solutions to help you choose the right one based on your business requirements. Focusing on technical details and the latest features to maximize the potential of these solutions.
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Miguel Araújo
As privacy and data protection regulations evolve rapidly, organizations operating in multiple jurisdictions face mounting challenges to ensure compliance and safeguard customer data. With state-specific privacy laws coming up in multiple states this year, it is essential to understand what their unique data protection regulations will require clearly. How will data privacy evolve in the US in 2024? How to stay compliant? Our panellists will guide you through the intricacies of these states' specific data privacy laws, clarifying complex legal frameworks and compliance requirements. This webinar will review: - The essential aspects of each state's privacy landscape and the latest updates - Common compliance challenges faced by organizations operating in multiple states and best practices to achieve regulatory adherence - Valuable insights into potential changes to existing regulations and prepare your organization for the evolving landscape
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
The Digital Insurer
If you are a Domino Administrator in any size company you already have a range of skills that make you an expert administrator across many platforms and technologies. In this session Gab explains how to apply those skills and that knowledge to take your career wherever you want to go.
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
Gabriella Davis
Imagine a world where information flows as swiftly as thought itself, making decision-making as fluid as the data driving it. Every moment is critical, and the right tools can significantly boost your organization’s performance. The power of real-time data automation through FME can turn this vision into reality. Aimed at professionals eager to leverage real-time data for enhanced decision-making and efficiency, this webinar will cover the essentials of real-time data and its significance. We’ll explore: FME’s role in real-time event processing, from data intake and analysis to transformation and reporting An overview of leveraging streams vs. automations FME’s impact across various industries highlighted by real-life case studies Live demonstrations on setting up FME workflows for real-time data Practical advice on getting started, best practices, and tips for effective implementation Join us to enhance your skills in real-time data automation with FME, and take your operational capabilities to the next level.
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
Safe Software
Scaling API-first – The story of a global engineering organization Ian Reasor, Senior Computer Scientist - Adobe Radu Cotescu, Senior Computer Scientist - Adobe Apidays New York 2024: The API Economy in the AI Era (April 30 & May 1, 2024) ------ Check out our conferences at https://www.apidays.global/ Do you want to sponsor or talk at one of our conferences? https://apidays.typeform.com/to/ILJeAaV8 Learn more on APIscene, the global media made by the community for the community: https://www.apiscene.io Explore the API ecosystem with the API Landscape: https://apilandscape.apiscene.io/
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
apidays
Último
(20)
The 7 Things I Know About Cyber Security After 25 Years | April 2024
The 7 Things I Know About Cyber Security After 25 Years | April 2024
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
ProductAnonymous-April2024-WinProductDiscovery-MelissaKlemke
GenAI Risks & Security Meetup 01052024.pdf
GenAI Risks & Security Meetup 01052024.pdf
Powerful Google developer tools for immediate impact! (2023-24 C)
Powerful Google developer tools for immediate impact! (2023-24 C)
Handwritten Text Recognition for manuscripts and early printed texts
Handwritten Text Recognition for manuscripts and early printed texts
HTML Injection Attacks: Impact and Mitigation Strategies
HTML Injection Attacks: Impact and Mitigation Strategies
Boost PC performance: How more available memory can improve productivity
Boost PC performance: How more available memory can improve productivity
How to Troubleshoot Apps for the Modern Connected Worker
How to Troubleshoot Apps for the Modern Connected Worker
Exploring the Future Potential of AI-Enabled Smartphone Processors
Exploring the Future Potential of AI-Enabled Smartphone Processors
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
+971581248768>> SAFE AND ORIGINAL ABORTION PILLS FOR SALE IN DUBAI AND ABUDHA...
Finology Group – Insurtech Innovation Award 2024
Finology Group – Insurtech Innovation Award 2024
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
Strategies for Unlocking Knowledge Management in Microsoft 365 in the Copilot...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
2024: Domino Containers - The Next Step. News from the Domino Container commu...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Workshop - Best of Both Worlds_ Combine KG and Vector search for enhanced R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
Mastering MySQL Database Architecture: Deep Dive into MySQL Shell and MySQL R...
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
TrustArc Webinar - Stay Ahead of US State Data Privacy Law Developments
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
Bajaj Allianz Life Insurance Company - Insurer Innovation Award 2024
A Domino Admins Adventures (Engage 2024)
A Domino Admins Adventures (Engage 2024)
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
From Event to Action: Accelerate Your Decision Making with Real-Time Automation
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
Apidays New York 2024 - Scaling API-first by Ian Reasor and Radu Cotescu, Adobe
The Real Opportunities of Virtual Worlds
1.
The Real Opportunities
of Virtual Worlds Jane M c Gonigal,PhD Researcher ~ Game Designer
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
16.
17.
18.
19.
Security Challenges
20.
“ Cognitive Load”
21.
22.
23.
24.
25.
26.
27.
28.
29.
30.
31.
32.
33.
34.
35.
36.
Invitation Graphic Goes
Here
37.
Supersized –
working at a new scale Superimposed – managing a hybrid scenario with both real and virtual elements Supercomputing – massively parallel efforts Superheroic – pursuing goals defined by the good the evolution of everyday superheroes:
38.
39.
40.
41.
42.
43.
44.
45.
46.
47.
48.
49.
50.
51.
Descargar ahora