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On the Evolution of Games * Katrin Becker, PhD *not so much a presentation of results as an Invitation
overview ,[object Object],[object Object]
History vs Evolution ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Change ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evolution ,[object Object]
Welcome to now..
What can we Learn? ,[object Object]
How do we proceed? ,[object Object]
How do we proceed? ,[object Object],[object Object]
How do we proceed? ,[object Object],[object Object]
How do we proceed? ,[object Object],[object Object]
How do we proceed? ,[object Object],[object Object]
Perspectives ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
Evolution Basics ,[object Object],[object Object],[object Object],[object Object],[object Object]
Evolution Basics ,[object Object],Enter Sturgeon’s Law:
Evolution Basics ,[object Object]
Evolution Basics ,[object Object],Markets $$$ Consoles Peripherals Imagination? Development Teams
Evolution Basics ,[object Object]
Evolution Basics ,[object Object]
Why do some games change very little over time?
And Others Change a Great Deal?
Struggle for Existence  ,[object Object],[object Object],[object Object],[object Object],[object Object]
The Evolution of Final Fantasy
 
The Evolution of Mario
Thanks!

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Evolution of Videogames