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CROSSING BOUNDARIES WITH  GEODROMO AN INTERACTIVE  CROSS-MEDIA EXPERIENCE
Geodromo project ,[object Object]
partners ,[object Object],[object Object],[object Object],[object Object],[object Object]
objectives ,[object Object],[object Object],[object Object],[object Object],[object Object]
context ,[object Object],[object Object],[object Object],[object Object],[object Object]
design considerations ,[object Object],[object Object],[object Object],[object Object],[object Object]
robotic platform
design of animated 3D graphics
scientific validation
creation of a virtual world
- Travelling em tirolesa - Travelling em grua – apoio corredor da Plataforma - Travelling em grua – apoio topo do Caracol - Travelling em grua – apoio base da Sala Travelling Shots – Algar do Pena
 
appealing video narrative ambiguous situations were created to provoke curiosity and boost attention
technology and pedagogy ,[object Object],[object Object],[object Object],[object Object],[object Object]
current problems ,[object Object],[object Object],[object Object]
 
twitter
Second Life
 
iTunes U
New digital media options New student profiles New learning models
a new approach
a cross-media narrative ,[object Object],[object Object],[object Object],[object Object]
strategic issues ,[object Object],[object Object],[object Object],[object Object]
emotional impact ,[object Object],[object Object],[object Object],[object Object]
rich learning contexts
emotion and cognition ,[object Object],[object Object],[object Object]
ability to engage students
imagination factor ,[object Object],[object Object],[object Object]
conclusion ,[object Object],[object Object],[object Object]
future concerns ,[object Object],[object Object],[object Object],[object Object]
Thank You! [email_address]

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