This slideshow covers the different steps of the Heroes Journey described in the book: "Awakening The Heroes Within: Twelve Archetypes To Help Us Find Ourselves And Transform Our World" by Carol Pearson. When you understand the 12 archetypes or roles in the Heroes life journey you know where you are at, the roles you have already experienced and those you need to embrace to life a fulfilled life. It is important to take your Heroes Journey and take your kids and grandkids with you.
2. Innocent
• Goal: Remain In Safety
• Fear: Abandonment
• Problem: Deny or Seek Rescue
• Response to Task: Fidelity or Discernment
• Virtues: Trust and Optimism
3. Levels of the Innocent
• Shadow
– Denial
– Repression
– Blaming
– Conformity
– Irrational optimism
– Risk taking
• Call
– Safe, secure environment
– Desire to be protected
– Desire to experience unconditional love and
acceptance
4. Levels of the Innocent
• Level One
– Unquestioning acceptance of environment,
authorities
– Belief that the world as it is being experienced is all
there is
• Level Two
– Experience of the fall-disillusionment,
disappointment-but retention of faith and goodness
in adversity
• Level Three
– Return to Paradise, this time as a Wise Innocent
– Trust and optimism without denial, naiveté, or
dependence
5. Orphan
• Goal: Regain Safety
• Fear: Exploitation
• Problem: Is Victimized By It
• Response to Task: Process It and Feel Pain
Fully
• Virtues: Interdependence and Realism
6. Levels of the Orphan
• Shadow
– Cynicism, callousness, masochism or sadism
– Using the victim role to manipulate the
environment
• Call
– Abandonment
– Betrayal and self-betrayal
– Disillusionment
– Discrimination
– Victimization
7. Levels of the Orphan
• Level One
– Learning to acknowledge the truth about one’s
plight and feel pain, abandonment, victimization,
powerlessness
– Loss of faith in people and institutions in authority
• Level Two
– Accepting the need for help
– Being willing to be rescued and aided by others
• Level Three
– Replacing dependence on authorities with
interdependence with others who help each other
and band together against authority
– Developing realistic expectation
8. Warrior
• Goal: Win
• Fear: Weakness
• Problem: Confront It
• Response to Task: Fight For What Matters
• Virtues: Courage and Discipline
9. Levels of the Warrior
• Shadow
– Ruthlessness
– Unprincipled and obsessive need to win
– Use of power for conquest
– View of all difference as threat
• Call
– Confrontation of a great challenge or obstacle
10. Levels of the Warrior
• Level One
– Fight for self or others to win or prevail (anything
goes)
• Level Two
– Principled fight for self or others
– Abiding by rules of a fair fight or competition
– Altruistic intent
• Level Three
– Forthright assertiveness
– Fighting or competition for what really matters (not
simply personal gain)
– Little or no need for violence
– Preference for win/win solutions
– Conflict honestly aired
– Increased communication and honesty
11. Caregiver
• Goal: Help Others
• Fear: Selfishness
• Problem: Take Care Of It Or Those It
Harms
• Response to Task: Give Without Maiming
Self Or Others
• Virtues: Compassion and Generosity
12. Levels of the Caregiver
• Shadow
– Suffering martyr
– Devouring mother or father
– Guild-tripping or guilt-ridden behavior
– Enabling behaviors (which aid and abet other
people’s addiction, irresponsibility or
narcissism
• Call
– Responsibilities that require care of others (like
parenting)
– Recognition of another’s neediness or
dependence (not your own)
13. Levels of the Caregiver
• Level One
– Conflict between your own needs and those of others
– Tendency to sacrifice your own needs to what others
need or want from you
– Rescuing
• Level Two
– Learning to care for yourself so that caring for others is
enriching not maiming
– Learning tough love
– Empowering-not doing for others
• Level Three
– Generativity
– Willingness to care and be responsible for people and
perhaps also for animals and the earth beyond you own
immediate family and friends
– Community building
14. Seeker
• Goal: Search For Better Life
• Fear: Conformity
• Problem: Flee From It
• Response to Task: Be True To Deeper Self
• Virtues: Autonomy and Ambition
15. Levels of the Seeker
• Shadow
– Excessive ambition
– Perfectionism
– Pride
– Inability to commit
– Addictiveness in general
• Call
– Alienation
– Dissatisfaction
– Emptiness
– Opportunity knocking
16. Levels of the Seeker
• Level One
– Exploring
– Wandering
– Experimenting
– Studying
– Trying new things
• Level Two
– Ambition
– Climbing the ladder of success
– Becoming the best you can be
• Level Three
– Spiritual searching
– Transformation
17. Destroyer
• Goal: Metamorphosis
• Fear: Annihilation
• Problem: Allow Dragon To Slay It
• Response to Task: Let Go
• Virtue: Humility
18. Levels of the Destroyer
• Shadow
– Self-destructiveness including drug and alcohol
abuse and suicide
– Destruction of others including murder, rape,
defamation of character
• Call
– Experience of pain
– Suffering
– Tragedy
– Loss
19. Levels of the Destroyer
• Level One
– Confusion
– Grappling with meaning of death
– Loss
– Pain
• Level Two
– Acceptance of mortality
– Loss
– Relative powerlessness
• Level Three
– Ability to choose to let go of anything that no
longer supports your values, life and growth or that
of others
20. Lover
• Goal: Bliss
• Fear: Loss Of Love
• Problem: Flee From It
• Response to Task: Be True To Deeper Self
• Virtues: Passion and Commitment
21. Levels of the Lover
• Shadow
– Jealousy
– Envy
– Obsessive fixation on a love or object or
relationship
– Sexual addiction
– Don Juanism
– Promiscuity
– Obsession with sex or pornography
– Puritanism
• Call
– Infatuation
– Seduction
– Yearning
– Falling in love with a person, idea, cause, work
22. Levels of the Lover
• Level One
– Following your bliss, what you love
• Level Two
– Bonding with and making commitments to
whom and what you love
• Level Three
– Radical self-acceptance
– Giving birth to the Self
– Connecting the personal with the transpersonal
– Connecting the individual with the collective
23. Creator
• Goal: Identity
• Fear: Inauthenticity
• Problem: Claim As A Part Of Self
• Response to Task: Self-Creation and Self-
Acceptance
• Virtues: Individuality and Vocation
24. Levels of the Creator
• Shadow
– Creation of negative circumstances
– Limited opportunities
– Obsessive creation
– Workaholism
• Call
– Daydreams
– Fantasies
– Images or flashes of inspiration
25. Levels of the Creator
• Level One
– Opening to receive visions, images, hunches
and inspiration
• Level Two
– Allowing yourself to know what you really want
to have, do or create
• Level Three
– Experiments with creating what you imagine
– Allowing yourself to let your dreams come true
26. Ruler
• Goal: Order
• Fear: Chaos
• Problem: Find Constructive Use
• Response to Task: Take Full Responsibility
For Your Life
• Virtues: Responsibility and Control
27. Levels of the Ruler
• Shadow
– Controlling
– Rigid
– Tyrannical
– Manipulative behaviors
– The ogre tyrant
• Call
– Lack of resources
– Harmony
– Support
– Order in your life
28. Levels of the Ruler
• Level One
– Taking responsibility for the stat of your life
– Seeking healing of wounds or areas of powerlessness
that are reflected in scarcity in your outer life
• Concerned primarily with your own life or your
own family
• Level Two
– Developing skills and creating structures for manifesting
your own dreams in the real world as it is
– Concerned with the good of whatever group or
community your belong to
• Level Three
• Fully utilizing all resources, internal as well as
external
• Concerned with the good of society or the planet
29. Magician
• Goal: Transformation
• Fear: Evil Sorcery
• Problem: Transformation
• Response to Task: Alignment With Cosmos
• Virtue: Personal Power
30. Levels of the Magician
• Shadow
– Evil sorcerer or wicked witch
– Synchronistic negative occurrences
– Calling negativity to oneself
– Turning positive into negative occurrences
• Call
– Physical or emotional illness
– Extrasensory or synchronistic experiences
31. Levels of the Magician
• Level One
– Experiencing healing or choosing to notice
extrasensory or synchronistic experiences
• Level Two
– Grounding inspiration by acting on your visions and
making them real
– Making your dreams come true
• Level Three
– Consciously using the knowledge that everything is
connected to everything else
– Developing mastery of the art of changing physical
realities by first changing mental, emotional and
spiritual ones
32. Sage
• Goal: Truth
• Fear: Deception
• Problem: Transcendence
• Response to Task: Enlightenment
• Virtues: Wisdom and Non-attachment
33. Levels of the Sage
• Shadow
– Cut off
– Unfeeling
– Ivory tower experience
– Above it all attitude
– Critical
– Judging
– Pompous behaviors and attitudes
• Call
– Confusion
– Doubt
– Deep desire to find the truth
34. Levels of the Sage
• Level One
– Search for the Truth and objectivity
• Level Two
– Skepticism
– Awareness of multiplicity and complexity of
truth
– All truth seen as relative
– Acceptance of subjectivity as part of the
human condition
• Level Three
– Experience of ultimate truth or truths
– Wisdom
35. Fool
• Goal: Enjoyment
• Fear: Deadness
• Problem: Play Tricks
• Response to Task: Trust In Process
• Virtues: Joy and Freedom
36. Levels of the Fool
• Shadow
– Self-indulgence
– Sloth
– Gluttony
– Irresponsibility
• Call
– Boredom
– Ennui
– Desire to have more enjoyment in life
37. Levels of the Fool
• Level One
– Life is a game to be played for the fun of it
• Level Two
– Cleverness used to
• Trick others to get out of trouble
• Get out of trouble
• Find ways around obstacles
• Tell the truth without impunity
• Level Three
– Life is
• Experienced fully in the moment
• Celebrated for its own sake
• Lived in the moment
• Enjoyed one day at a time