Personal Information
Organización/Lugar de trabajo
Porto Alegre Area, Brazil Brazil
Ocupación
Engineer at AQUIRIS Game Studio
Sector
Technology / Software / Internet
Acerca de
I'm a generalist game programmer with a strong background in math and algorithms. My experiences range from client gameplay, AI and UI code to server, networking, graphics and shaders. I'm also very experienced and knowledgeable about the Unity game engine, having worked professionally with it and following its development for the past 5 years. I'm experienced with developing mobile titles, with knowledge of all aspects involved in it, particularly in the optimization phase.
Having worked on team sizes ranging from 2 to 30, I have a good understanding of other areas' workflows and can work closely with them to get features done in the best and most cost-effective way possible. I'm also o...
Etiquetas
games
unity
multiplayer
video games
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Presentaciones
(5)Personal Information
Organización/Lugar de trabajo
Porto Alegre Area, Brazil Brazil
Ocupación
Engineer at AQUIRIS Game Studio
Sector
Technology / Software / Internet
Acerca de
I'm a generalist game programmer with a strong background in math and algorithms. My experiences range from client gameplay, AI and UI code to server, networking, graphics and shaders. I'm also very experienced and knowledgeable about the Unity game engine, having worked professionally with it and following its development for the past 5 years. I'm experienced with developing mobile titles, with knowledge of all aspects involved in it, particularly in the optimization phase.
Having worked on team sizes ranging from 2 to 30, I have a good understanding of other areas' workflows and can work closely with them to get features done in the best and most cost-effective way possible. I'm also o...
Etiquetas
games
unity
multiplayer
video games
Ver más