16. Augmented reality
n. the use of technology which allows
the perception of the physical world
to be enhanced or modified by
computer-generated stimuli perceived
with the aid of special equipment
17. Augmented reality
n. the use of technology which allows
the perception of the physical world
to be enhanced or modified by
computer-generated stimuli perceived
with the aid of special equipment
24. eye pet – an augmented reality game on Playstation
25. brands consumers
state control opposition
police criminals
developed world developing world
the center the edges
extroverts introverts
the old the young
e-government e-anarchy
potential beneficiaries (Purves, 2009)
39. who
• me
• group
• every-
one
what
• target
object
• social
when
• now!
• later
• notify
where
• loca-
tion
• proxi-
mity
why
• con-
text
• rules
how
• inter-
action
• IA
augmented information (Jeon, 2010)