6. 6D Display Light sensitive 4D display One Pixel of a 6D Display = 4D Display Raskar, Saakes, Fuchs, Siedel, Lensch, 2008
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9. Looking around a corner via Transient Imaging Coded Aperture Post-capture Focus Control Bokode: Long Distance Barcode Camera Culture Group, MIT Media Lab Ramesh Raskar http://raskar.info BiDi Screen Theory of Light Propagation Light Field Augmented Light Field WDF
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12. International Conference on Computational Photography Papers due November 2, 2009 http://cameraculture.media.mit.edu/iccp10
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14. Traditional Photography Lens Detector Pixels Image Mimics Human Eye for a Single Snapshot : Single View, Single Instant, Fixed Dynamic range and Depth of field for given Illumination in a Static world Courtesy: Shree Nayar
15. Computational Photography Computational Illumination Computational Camera Scene : 8D Ray Modulator Display Generalized Sensor Generalized Optics Processing 4D Ray Bender Upto 4D Ray Sampler Ray Reconstruction Generalized Optics Recreate 4D Lightfield Light Sources Modulators 4D Incident Lighting 4D Light Field
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17. Digital Epsilon Coded Essence Goal and Experience Low Level Mid Level High Level Hyper realism Raw Angle, spectrum aware Non-visual Data, GPS Metadata Priors Comprehensive Computational Photography aims to make progress on both axis Camera Array HDR, FoV Focal stack Decomposition problems Depth Spectrum LightFields Human Stereo Vision 8D reflectance field Dylan’s bicycle Transient Imaging Virtual Object Insertion Relighting Augmented Human Experience Material editing from single photo Scene completion from photos Motion Magnification
32. Bokode: ankit mohan, grace woo, shinsaku hiura, quinn smithwick, ramesh raskar camera culture group, MIT media lab imperceptible visual tags for camera based interaction from a distance
33. Barcodes markers that assist machines in understanding the real world
45. Can we deal with particle-wave duality of light with modern Lightfield theory ? Young’s Double Slit Expt first null (OPD = λ/2) Diffraction and Interferences modeled using Ray representation
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47. Light Fields for Wave Optics Effects Wigner Distribution Function Light Field LF < WDF Lacks phase properties Ignores diffraction, phase masks Radiance = Positive ALF ~ WDF Supports coherent/incoherent Radiance = Positive/Negative Virtual light sources Light Field Augmented Light Field WDF
48. Limitations of Traditional Lightfields Wigner Distribution Function Traditional Light Field ray optics based simple and powerful rigorous but cumbersome wave optics based limited in diffraction & interference holograms beam shaping rotational PSF
49. Example: New Representations Augmented Lightfields Wigner Distribution Function Traditional Light Field WDF Traditional Light Field Augmented LF Interference & Diffraction Interaction w/ optical elements ray optics based simple and powerful limited in diffraction & interference rigorous but cumbersome wave optics based Non-paraxial propagation http://raskar.scripts.mit.edu/~raskar/lightfields/
50. (ii) Augmented Light Field with LF Transformer WDF Light Field Augmented LF Interaction at the optical elements Augmenting Light Field to Model Wave Optics Effects , [Oh, Barbastathis, Raskar] LF propagation (diffractive) optical element LF LF LF LF LF propagation light field transformer negative radiance
51. Virtual light projector with real valued (possibly negative radiance) along a ray real projector real projector first null (OPD = λ/2) virtual light projector
53. Converting LCD Screen = large Camera for 3D Interactive HCI and Video Conferencing Matthew Hirsch, Henry Holtzman Doug Lanman, Ramesh Raskar BiDi Screen *
54. Light Sensing Pixels in LCD Display with embedded optical sensors Sharp Microelectronics Optical Multi-touch Prototype
60. Design Overview Display with embedded optical sensors LCD , displaying mask Optical sensor array ~2.5 cm ~50 cm
61. International Conference on Computational Photography Papers due November 2, 2009 http://cameraculture.media.mit.edu/iccp10
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63. Looking around a corner via Transient Imaging Coded Aperture Post-capture Focus Control Bokode: Long Distance Barcode Camera Culture Group, MIT Media Lab Ramesh Raskar http://raskar.info BiDi Screen Theory of Light Propagation Light Field Augmented Light Field WDF
Notas del editor
Since we are adapting LCD technology we can fit a BiDi screen into laptops and mobile devices.
Inference and perception are important. Intent and goal of the photo is important. The same way camera put photorealistic art out of business, maybe this new artform will put the traditional camera out of business. Because we wont really care about a photo, merely a recording of light but a form that captures meaningful subset of the visual experience. Multiperspective photos. Photosynth is an example.
Comparisons
Reversibly encode all the information in this otherwise blurred photo
The glint out of focus shows the unusual pattern.
put two projectors, one virtual projector at the middle, along this line, connecting the virtual light source, always destructive interference, does it make sense and right?
in wave optics, WDF exhibit similar property, compare the two,
the motivation, to augment lf, model diffraction in light field formulation
put two projectors, one virtual projector at the middle, along this line, connecting the virtual light source, always destructive interference, does it make sense and right?
Recall that one of our inspirations was this new class of optical multi-touch device. At the top you can see a prototype that Sharp Microelectronics has published. These devices are basically arrays of naked phototransistors. Like a document scanner, they are able to capture a sharp image of objects in contact with the surface of the screen. But as objects move away from the screen, without any focusing optics, the images captured this device are blurred.
This device would of course support multi-touch on-screen interaction, but because it can measure the distance to objects in the scene a user’s hands can be tracked in a volume in front of the screen, without gloves or other fiducials.
Since we are adapting LCD technology we can fit a BiDi screen into laptops and mobile devices.
Thus the ideal BiDi screen consists of a normal LCD panel separated by a small distance from a bare sensor array. This format creates a single device that spatially collocates a display and capture surface.
So here is a preview of our quantitative results. I’ll explain this in more detail later on, but you can see we’re able to accurately distinguish the depth of a set of resolution targets. We show above a portion of portion of views form our virtual cameras, a synthetically refocused image, and the depth map derived from it.
Our observation is that by moving the sensor plane a small distance from the LCD in an optical multitouch device, we enable mask-based light-field capture. We use the LCD screen to display the desired masks, multiplexing between images displayed for the user and masks displayed to create a virtual camera array. I’ll explain more about the virtual camera array in a moment, but suffice to say that once we have measurements from the array we can extract depth.